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A unique UsefulNotes/WiiWare PlatformGame, ''[=LostWinds=]'' stars a young boy named Toku. One day, while out playing, Toku finds a strange blue stone. Inside the stone is Enril, a wind spirit from a forgotten age. She needs his help -- long ago, she helped to [[SealedEvilInACan seal the evil spirit Balasar]], trapping herself along with him, but now Balasar is on the verge of breaking free. Enril, however, is still confined to the stone; she can only go where the stone, and, by extension, Toku, goes. Controlling Toku with the Nunchuck and Enril with the Wii Remote, you must use your wind-based powers to jump, glide, and explore the world and find out how to stop the ultimate evil from breaking free once more.
The sequel, ''[=LostWinds=]: Winter of the Melodias'', begins with a new character, Riveren. After being late for his duties regarding the Melodias King's homecoming event, he stumbles onto a black stone containing Balasar's spirit. Incidentally, [[EvilCounterpart this sounds rather familiar]]. The rest of the game shifts back to Toku as he and Enril attempt to discover and break the curse befalling the Melodia City and also affecting his mother, Magdi. This game features the ability to change the seasons with the spirit Sonte, adding a new dimension to solving the various environmental puzzles.
The sequel, ''[=LostWinds=]: Winter of the Melodias'', begins with a new character, Riveren. After being late for his duties regarding the Melodias King's homecoming event, he stumbles onto a black stone containing Balasar's spirit. Incidentally, [[EvilCounterpart this sounds rather familiar]]. The rest of the game shifts back to Toku as he and Enril attempt to discover and break the curse befalling the Melodia City and also affecting his mother, Magdi. This game features the ability to change the seasons with the spirit Sonte, adding a new dimension to solving the various environmental puzzles.
to:
The 2009 sequel,
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It remains to be seen where Toku and Enril will blow off to next, though given that the story is far from complete, we're sure to find out sooner or later. Both games ever eventually released on UsefulNotes/{{Steam}}.
to:
It remains to be seen where Toku and Enril will blow off to next, though given that the story is far from complete, we're sure to find out sooner or later. Both games ever were eventually released on UsefulNotes/{{Steam}}.
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* BlowYouAway: Basically the whole premise of the game. The various ways you use these powers reach epic levels.
* CliffHanger: Originally, the game was planned to take a sort of EpisodicGaming approach to its story, but the sequel was in DevelopmentHell for almost a year and a half.
* CollectionSidequest: The Melodia Statues scattered around the levels. 24 in the first game, 48 in the sequel.
* CliffHanger: Originally, the game was planned to take a sort of EpisodicGaming approach to its story, but the sequel was in DevelopmentHell for almost a year and a half.
* CollectionSidequest: The Melodia Statues scattered around the levels. 24 in the first game, 48 in the sequel.
to:
* BlowYouAway: Basically the whole The premise of the game. The various ways you use these powers reach epic levels.
* CliffHanger: Originally, thegame was planned is manipulating gusts of wind to take a sort of EpisodicGaming approach to its story, but help the sequel was in DevelopmentHell for almost a year and a half.
protagonist traverse the environment.
* CollectionSidequest: The MelodiaStatues Idols scattered around the levels. levels serve no purpose but to reward exploration. There are 24 in the first game, game and 48 in the sequel.
* CliffHanger: Originally, the
* CollectionSidequest: The Melodia
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* EpisodicGame
* EscortMission: The entire endgame of ''Winter of the Melodias'', including the FinalBoss fight. Luckily, the NPC escorted cannot take damage.
* ExpositionFairy: Enril.
* FloatingContinent: You're on one!
* GentleGiant: Magmok.
* EscortMission: The entire endgame of ''Winter of the Melodias'', including the FinalBoss fight. Luckily, the NPC escorted cannot take damage.
* ExpositionFairy: Enril.
* FloatingContinent: You're on one!
* GentleGiant: Magmok.
to:
* ExpositionFairy:
*
%%* FloatingContinent: You're on one!
* GentleGiant:
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* HyperactiveMetabolism: Toku can eat a fruit as big as him in [[BigEater two bites]].
** Actually, what he does is that he takes two bites of the big fruit, and then ''crushes the leftovers'' with his own body. Considering two bites can fully heal him, it's quite a bit of food that goes to waste.
** Actually, what he does is that he takes two bites of the big fruit, and then ''crushes the leftovers'' with his own body. Considering two bites can fully heal him, it's quite a bit of food that goes to waste.
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* KidHero: Enril's the one with all the powers, but she's confined to a stone. Without Toku to carry her, she's helpless.
to:
* KidHero: Enril's Toku is forced into the one with all the powers, but she's adventure because Enril is confined to a stone. Without Toku to carry her, she's helpless.
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* {{Precursors}}: The Melodias.
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%%* SealedEvilInACan: Balasar.
* SealedGoodInACan: Not just Enril, but also all the other spirits she speaks of. [[spoiler:And your mentor, Deo.]]
* SequenceBreaking: In Winter of the Melodias, it seems to be possible to find the [[spoiler:Jumbrella Cape]] sooner than you're meant to, making some subsequent puzzles a bit easier.
* SlippySlideyIceWorld: The entire ''world'' in ''Winter of the Melodias.''
* TakenForGranite: The fate of the [[spoiler:citizens of Melodias City. As well as Magdi.]]
* SealedGoodInACan: Not just Enril, but also all the other spirits she speaks of. [[spoiler:And your mentor, Deo.]]
* SequenceBreaking: In Winter of the Melodias, it seems to be possible to find the [[spoiler:Jumbrella Cape]] sooner than you're meant to, making some subsequent puzzles a bit easier.
* SlippySlideyIceWorld: The entire ''world'' in ''Winter of the Melodias.''
* TakenForGranite: The fate of the [[spoiler:citizens of Melodias City. As well as Magdi.]]
to:
* SealedGoodInACan:
* SequenceBreaking: In Winter of the Melodias, it
* SlippySlideyIceWorld: The entire
* TakenForGranite:
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Changed line(s) 8 (click to see context) from:
It remains to be seen where Toku and Enril will blow off to next, though given that the story is far from complete, we're sure to find out sooner or later.
to:
It remains to be seen where Toku and Enril will blow off to next, though given that the story is far from complete, we're sure to find out sooner or later. Both games ever eventually released on UsefulNotes/{{Steam}}.
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A unique WiiWare PlatformGame, ''[=LostWinds=]'' stars a young boy named Toku. One day, while out playing, Toku finds a strange blue stone. Inside the stone is Enril, a wind spirit from a forgotten age. She needs his help -- long ago, she helped to [[SealedEvilInACan seal the evil spirit Balasar]], trapping herself along with him, but now Balasar is on the verge of breaking free. Enril, however, is still confined to the stone; she can only go where the stone, and, by extension, Toku, goes. Controlling Toku with the Nunchuck and Enril with the Wii Remote, you must use your wind-based powers to jump, glide, and explore the world and find out how to stop the ultimate evil from breaking free once more.
to:
A unique WiiWare UsefulNotes/WiiWare PlatformGame, ''[=LostWinds=]'' stars a young boy named Toku. One day, while out playing, Toku finds a strange blue stone. Inside the stone is Enril, a wind spirit from a forgotten age. She needs his help -- long ago, she helped to [[SealedEvilInACan seal the evil spirit Balasar]], trapping herself along with him, but now Balasar is on the verge of breaking free. Enril, however, is still confined to the stone; she can only go where the stone, and, by extension, Toku, goes. Controlling Toku with the Nunchuck and Enril with the Wii Remote, you must use your wind-based powers to jump, glide, and explore the world and find out how to stop the ultimate evil from breaking free once more.
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* BagOfSpilling: You keep all your wind powers from the first game, but due to falling out of a tree, your Jumpbrella Cape gets ripped at the start of the sequel. [[spoiler: Don't worry. You get it back.]]
to:
* BagOfSpilling: You keep all your wind powers from the first game, but due to falling out of a tree, your Jumpbrella Cape gets ripped at the start of the sequel. [[spoiler: Don't [[spoiler:Don't worry. You get it back.]]
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* GiantMook
to:
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* LostForever: There is a glitch in ''Winter of the Melodias'' that, if invoked, will prevent the player from getting one of the Melodia Statues.
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* MookMaker
to:
%%* MookMaker
*MookMakerPermanentlyMissableContent: There is a glitch in ''Winter of the Melodias'' that, if invoked, will prevent the player from getting one of the Melodia Statues.
*
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* SealedEvilInACan: Balasar.
to:
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Tweak~
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* TakenForGranite: The fate of the [[spoiler:citizens of Melodias City. As well as Magdi.]]
to:
* TakenForGranite: The fate of the [[spoiler:citizens of Melodias City. As well as Magdi.]]]]
----
----
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This series contains examples of:
to:
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[[quoteright:300:http://static.tvtropes.org/pmwiki/pub/images/lostwinds.jpg]]
[[caption-width-right:300:From left to right, [[{{Mooks}} a Glorb]], [[KidHero Toku]], and [[SealedGoodInACan Enril]].]]
A unique WiiWare PlatformGame, ''[=LostWinds=]'' stars a young boy named Toku. One day, while out playing, Toku finds a strange blue stone. Inside the stone is Enril, a wind spirit from a forgotten age. She needs his help -- long ago, she helped to [[SealedEvilInACan seal the evil spirit Balasar]], trapping herself along with him, but now Balasar is on the verge of breaking free. Enril, however, is still confined to the stone; she can only go where the stone, and, by extension, Toku, goes. Controlling Toku with the Nunchuck and Enril with the Wii Remote, you must use your wind-based powers to jump, glide, and explore the world and find out how to stop the ultimate evil from breaking free once more.
The sequel, ''[=LostWinds=]: Winter of the Melodias'', begins with a new character, Riveren. After being late for his duties regarding the Melodias King's homecoming event, he stumbles onto a black stone containing Balasar's spirit. Incidentally, [[EvilCounterpart this sounds rather familiar]]. The rest of the game shifts back to Toku as he and Enril attempt to discover and break the curse befalling the Melodia City and also affecting his mother, Magdi. This game features the ability to change the seasons with the spirit Sonte, adding a new dimension to solving the various environmental puzzles.
It remains to be seen where Toku and Enril will blow off to next, though given that the story is far from complete, we're sure to find out sooner or later.
----
This series contains examples of:
* ActionMom: Toku's mother Magdi, explorer extraordinaire.
* AndNowForSomeoneCompletelyDifferent: ''Winter of the Melodias'' starts out with you controlling a Melodia named Riveren to start.
* BagOfSpilling: You keep all your wind powers from the first game, but due to falling out of a tree, your Jumpbrella Cape gets ripped at the start of the sequel. [[spoiler: Don't worry. You get it back.]]
* BlowYouAway: Basically the whole premise of the game. The various ways you use these powers reach epic levels.
* CliffHanger: Originally, the game was planned to take a sort of EpisodicGaming approach to its story, but the sequel was in DevelopmentHell for almost a year and a half.
* CollectionSidequest: The Melodia Statues scattered around the levels. 24 in the first game, 48 in the sequel.
* EasingIntoTheAdventure: The first game starts with Toku waking up late before going to see his mentor. The second game has Riveren waking up late before a festival.
* EpisodicGame
* EscortMission: The entire endgame of ''Winter of the Melodias'', including the FinalBoss fight. Luckily, the NPC escorted cannot take damage.
* ExpositionFairy: Enril.
* FloatingContinent: You're on one!
* GentleGiant: Magmok.
* GiantMook
* HyperactiveMetabolism: Toku can eat a fruit as big as him in [[BigEater two bites]].
** Actually, what he does is that he takes two bites of the big fruit, and then ''crushes the leftovers'' with his own body. Considering two bites can fully heal him, it's quite a bit of food that goes to waste.
* IronicEcho: Not with dialogue, but with action. The sequel starts with Riveren [[EasingIntoTheAdventure waking up before a festival]], just like Toku. And just like Toku, he finds a fragment of a mystical stone in a glade just like the one Toku woke up in that starts to fly and glow. But because this power is ''black,'' it's clear that this is going to end ''much'' worse.
* KidHero: Enril's the one with all the powers, but she's confined to a stone. Without Toku to carry her, she's helpless.
* KillItWithFire: You can't control fire directly, but if there's a fire nearby, you can push it and control the flames with Enril to an extent. Effective for killing enemies and burning vine barriers.
* LostForever: There is a glitch in ''Winter of the Melodias'' that, if invoked, will prevent the player from getting one of the Melodia Statues.
* MagicMusic: The Melodias had {{Magitek}} powered by their singing.
* MookMaker
* PlayableEpilogue: The first game lacks one, but the second one lets you play around all you like in the overworld after the final boss. Good thing, too--collecting all the Melodia Statues unlocks character profiles for you, [[spoiler: and the last two are in the final boss' lair. It'd ''have'' to save afterwards to make sure you get all the goodies.]]
* {{Precursors}}: The Melodias.
* SceneryPorn: Absolutely gorgeous cel-shaded scenery with the world's most soothing soundtrack. You'd be forgiven for just wandering around and taking in the sights.
* SealedEvilInACan: Balasar.
* SealedGoodInACan: Not just Enril, but also all the other spirits she speaks of. [[spoiler:And your mentor, Deo.]]
* SequenceBreaking: In Winter of the Melodias, it seems to be possible to find the [[spoiler:Jumbrella Cape]] sooner than you're meant to, making some subsequent puzzles a bit easier.
* SlippySlideyIceWorld: The entire ''world'' in ''Winter of the Melodias.''
* TakenForGranite: The fate of the [[spoiler:citizens of Melodias City. As well as Magdi.]]
[[caption-width-right:300:From left to right, [[{{Mooks}} a Glorb]], [[KidHero Toku]], and [[SealedGoodInACan Enril]].]]
A unique WiiWare PlatformGame, ''[=LostWinds=]'' stars a young boy named Toku. One day, while out playing, Toku finds a strange blue stone. Inside the stone is Enril, a wind spirit from a forgotten age. She needs his help -- long ago, she helped to [[SealedEvilInACan seal the evil spirit Balasar]], trapping herself along with him, but now Balasar is on the verge of breaking free. Enril, however, is still confined to the stone; she can only go where the stone, and, by extension, Toku, goes. Controlling Toku with the Nunchuck and Enril with the Wii Remote, you must use your wind-based powers to jump, glide, and explore the world and find out how to stop the ultimate evil from breaking free once more.
The sequel, ''[=LostWinds=]: Winter of the Melodias'', begins with a new character, Riveren. After being late for his duties regarding the Melodias King's homecoming event, he stumbles onto a black stone containing Balasar's spirit. Incidentally, [[EvilCounterpart this sounds rather familiar]]. The rest of the game shifts back to Toku as he and Enril attempt to discover and break the curse befalling the Melodia City and also affecting his mother, Magdi. This game features the ability to change the seasons with the spirit Sonte, adding a new dimension to solving the various environmental puzzles.
It remains to be seen where Toku and Enril will blow off to next, though given that the story is far from complete, we're sure to find out sooner or later.
----
This series contains examples of:
* ActionMom: Toku's mother Magdi, explorer extraordinaire.
* AndNowForSomeoneCompletelyDifferent: ''Winter of the Melodias'' starts out with you controlling a Melodia named Riveren to start.
* BagOfSpilling: You keep all your wind powers from the first game, but due to falling out of a tree, your Jumpbrella Cape gets ripped at the start of the sequel. [[spoiler: Don't worry. You get it back.]]
* BlowYouAway: Basically the whole premise of the game. The various ways you use these powers reach epic levels.
* CliffHanger: Originally, the game was planned to take a sort of EpisodicGaming approach to its story, but the sequel was in DevelopmentHell for almost a year and a half.
* CollectionSidequest: The Melodia Statues scattered around the levels. 24 in the first game, 48 in the sequel.
* EasingIntoTheAdventure: The first game starts with Toku waking up late before going to see his mentor. The second game has Riveren waking up late before a festival.
* EpisodicGame
* EscortMission: The entire endgame of ''Winter of the Melodias'', including the FinalBoss fight. Luckily, the NPC escorted cannot take damage.
* ExpositionFairy: Enril.
* FloatingContinent: You're on one!
* GentleGiant: Magmok.
* GiantMook
* HyperactiveMetabolism: Toku can eat a fruit as big as him in [[BigEater two bites]].
** Actually, what he does is that he takes two bites of the big fruit, and then ''crushes the leftovers'' with his own body. Considering two bites can fully heal him, it's quite a bit of food that goes to waste.
* IronicEcho: Not with dialogue, but with action. The sequel starts with Riveren [[EasingIntoTheAdventure waking up before a festival]], just like Toku. And just like Toku, he finds a fragment of a mystical stone in a glade just like the one Toku woke up in that starts to fly and glow. But because this power is ''black,'' it's clear that this is going to end ''much'' worse.
* KidHero: Enril's the one with all the powers, but she's confined to a stone. Without Toku to carry her, she's helpless.
* KillItWithFire: You can't control fire directly, but if there's a fire nearby, you can push it and control the flames with Enril to an extent. Effective for killing enemies and burning vine barriers.
* LostForever: There is a glitch in ''Winter of the Melodias'' that, if invoked, will prevent the player from getting one of the Melodia Statues.
* MagicMusic: The Melodias had {{Magitek}} powered by their singing.
* MookMaker
* PlayableEpilogue: The first game lacks one, but the second one lets you play around all you like in the overworld after the final boss. Good thing, too--collecting all the Melodia Statues unlocks character profiles for you, [[spoiler: and the last two are in the final boss' lair. It'd ''have'' to save afterwards to make sure you get all the goodies.]]
* {{Precursors}}: The Melodias.
* SceneryPorn: Absolutely gorgeous cel-shaded scenery with the world's most soothing soundtrack. You'd be forgiven for just wandering around and taking in the sights.
* SealedEvilInACan: Balasar.
* SealedGoodInACan: Not just Enril, but also all the other spirits she speaks of. [[spoiler:And your mentor, Deo.]]
* SequenceBreaking: In Winter of the Melodias, it seems to be possible to find the [[spoiler:Jumbrella Cape]] sooner than you're meant to, making some subsequent puzzles a bit easier.
* SlippySlideyIceWorld: The entire ''world'' in ''Winter of the Melodias.''
* TakenForGranite: The fate of the [[spoiler:citizens of Melodias City. As well as Magdi.]]