Is there an issue? Send a MessageReason:
None
Changed line(s) 14,15 (click to see context) from:
** One of the television screens depicts the ''"Sleep Image Visualizer"'' (or SIV) information tape. [[spoiler:Shooting the screen shows the dream of Adam Levitch, (former) Men's Club Supervisor]].
** One of the endings depicts the crying face which would later be seen in ''"Games For Kids."''
** One of the endings depicts the crying face which would later be seen in ''"Games For Kids."''
to:
** One of the television screens depicts the ''"Sleep ''Sleep Image Visualizer"'' Visualizer'' (or SIV) information tape. [[spoiler:Shooting the screen shows the dream of Adam Levitch, (former) Men's Club Supervisor]].
** One of the endings depicts the crying face which would later be seen in''"Games ''Games For Kids."''Kids''.
** One of the endings depicts the crying face which would later be seen in
Is there an issue? Send a MessageReason:
None
Added DiffLines:
** One of the endings depicts the crying face which would later be seen in ''"Games For Kids."''
Is there an issue? Send a MessageReason:
None
Changed line(s) 17,18 (click to see context) from:
* NightmareFace: [[spoiler:The Mannequins. Unlike their [[WebVideo/GeminiHomeEntertainment web video counterparts]], they appear to have a grin and are much higher-poly than anything else.]]
* NonStandardCharacterDesign: [[spoiler:The Mannequins are far higher-poly than the standard, extremely blocky graphics.]]
* NonStandardCharacterDesign: [[spoiler:The Mannequins are far higher-poly than the standard, extremely blocky graphics.]]
to:
* NightmareFace: [[spoiler:The Mannequins. Unlike their [[WebVideo/GeminiHomeEntertainment web video counterparts]], they appear to have a grin and are much higher-poly than anything else.]]
else]].
* NonStandardCharacterDesign: [[spoiler:The Mannequins are far higher-poly than the standard, extremely blockygraphics.]]graphics]].
* NonStandardCharacterDesign: [[spoiler:The Mannequins are far higher-poly than the standard, extremely blocky
Is there an issue? Send a MessageReason:
None
* {{Foreshadowing}}: Not of events later in the game, but of events which take place in videos ''after'' the game was released.
** The bulletin board has a note which makes mention of a "SIV."
** One of the television screens depicts the ''"Sleep Image Visualizer"'' (or SIV) information tape. [[spoiler:Shooting the screen shows the dream of Adam Levitch, (former) Men's Club Supervisor]].
** The bulletin board has a note which makes mention of a "SIV."
** One of the television screens depicts the ''"Sleep Image Visualizer"'' (or SIV) information tape. [[spoiler:Shooting the screen shows the dream of Adam Levitch, (former) Men's Club Supervisor]].
Changed line(s) 18 (click to see context) from:
* ShoutOut: The title seems to be a synonym version of ''VideoGame/DeadlyPremonition''.
to:
* ShoutOut: ShoutOut:
** The title seems to be a synonym version of''VideoGame/DeadlyPremonition''.''VideoGame/DeadlyPremonition''.
** The administrator's cabin contains, among other things, several photographs adorning the walls. One is labelled "[[VideoGame/SuperMario64 L IS REAL | 2401]]."
** The title seems to be a synonym version of
** The administrator's cabin contains, among other things, several photographs adorning the walls. One is labelled "[[VideoGame/SuperMario64 L IS REAL | 2401]]."
Is there an issue? Send a MessageReason:
None
Deleted line(s) 18 (click to see context) :
* WhamShot: [[spoiler: Each ending has a different wham shot.]]
Changed line(s) 20 (click to see context) from:
** [[spoiler: The Standard Ending is similar to the [[WebVideo/GeminiHomeEntertainment ''Sleep Image Visualizer'']] video. It shows the Iris rising over the horizon]].
to:
* WhamShot: [[spoiler:Each ending has a different wham shot]].
**[[spoiler: The [[spoiler:The Standard Ending is similar to the [[WebVideo/GeminiHomeEntertainment ''Sleep Image Visualizer'']] video. It shows the Iris rising over the horizon]].
**
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,4 (click to see context) from:
'''Lethal Omen''' is an independent, UsefulNotes/{{Unity}}-engine-based horror [[FirstPersonShooter first person shooter]] game, developed by Alpine Arts and released in 2020. Based off [[WebVideo/{{Gemini Home Entertainment}}'s video of the same name, you are an unnamed protagonist, armed with nothing but a gun, inside the Moonlight Acres Family Camp. Pretty harmless, ''right?''
to:
'''Lethal Omen''' is an independent, UsefulNotes/{{Unity}}-engine-based horror [[FirstPersonShooter first person shooter]] game, developed by Alpine Arts and released in 2020. Based off [[WebVideo/{{Gemini WebVideo/{{Gemini Home Entertainment}}'s video of the same name, you are an unnamed protagonist, armed with nothing but a gun, inside the Moonlight Acres Family Camp. Pretty harmless, ''right?''
Is there an issue? Send a MessageReason:
None
Changed line(s) 3,4 (click to see context) from:
'''Lethal Omen''' is an independent, UsefulNotes/{{Unity}}-engine-based horror [[FirstPersonShooter first person shooter]] game, developed by Alpine Arts and released in 2020. Based off [[WebVideo/GeminiHomeEntertainment Gemini Home Entertainment's]] video of the same name, you are an unnamed protagonist, armed with nothing but a gun, inside the Moonlight Acres Family Camp. Pretty harmless, ''right?''
to:
'''Lethal Omen''' is an independent, UsefulNotes/{{Unity}}-engine-based horror [[FirstPersonShooter first person shooter]] game, developed by Alpine Arts and released in 2020. Based off [[WebVideo/GeminiHomeEntertainment Gemini [[WebVideo/{{Gemini Home Entertainment's]] Entertainment}}'s video of the same name, you are an unnamed protagonist, armed with nothing but a gun, inside the Moonlight Acres Family Camp. Pretty harmless, ''right?''
Changed line(s) 8,12 (click to see context) from:
* AllThereInTheManual: The game itself is based on Gemini Home Entertainment, more specifically its ''"Lethal Omen Commercial"'' episode.
* BodyHorror: One of the enemies is [[spoiler:[[HumanArchitectureHorror fused]] into a Nature's Mockery.]]
** [[spoiler: In the "Standard Ending", the humanoid screaming is either ''covered'' in [[MeatMoss organic material]] or is the victim of flesh decay.]]
* DreamWalker: [[spoiler:The Mannequins, who can invade games.]]
* MeatMoss: [[spoiler:The hole found outside the Moonlight Acres Camp looks like it is made from organic material.]]
* BodyHorror: One of the enemies is [[spoiler:[[HumanArchitectureHorror fused]] into a Nature's Mockery.]]
** [[spoiler: In the "Standard Ending", the humanoid screaming is either ''covered'' in [[MeatMoss organic material]] or is the victim of flesh decay.]]
* DreamWalker: [[spoiler:The Mannequins, who can invade games.]]
* MeatMoss: [[spoiler:The hole found outside the Moonlight Acres Camp looks like it is made from organic material.]]
to:
* AllThereInTheManual: The game itself is based on Gemini Home Entertainment, more specifically its ''"Lethal ''Lethal Omen Commercial"'' Commercial'' episode.
* BodyHorror: One of the enemies is [[spoiler:[[HumanArchitectureHorror fused]] into a Nature'sMockery.]]
Mockery]].
**[[spoiler: In [[spoiler:In the "Standard Ending", Ending," the humanoid screaming is either ''covered'' in [[MeatMoss organic material]] or is the victim of flesh decay.]]
decay]].
* DreamWalker: [[spoiler:The Mannequins, who can invadegames.]]
games]].
* MeatMoss: [[spoiler:The hole found outside the Moonlight Acres Camp looks like it is made from organicmaterial.]]material]].
* BodyHorror: One of the enemies is [[spoiler:[[HumanArchitectureHorror fused]] into a Nature's
**
* DreamWalker: [[spoiler:The Mannequins, who can invade
* MeatMoss: [[spoiler:The hole found outside the Moonlight Acres Camp looks like it is made from organic
Changed line(s) 19,21 (click to see context) from:
** [[spoiler: The Standard Ending is similar to the [[WebVideo/GeminiHomeEntertainment ''Sleep Image Visualizer'']] video. It shows the Iris rising over the horizon.]]
** [[spoiler: The Mannequin Ending. After looking around the mess in the cabin's secret room, you're turning around to find... a Mannequin, staring at you. [[Main/OffscreenTeleportation He wasn't there before.]]]]
** [[spoiler: The True Ending's final shot: The Iris looming behind Earth.]]
** [[spoiler: The Mannequin Ending. After looking around the mess in the cabin's secret room, you're turning around to find... a Mannequin, staring at you. [[Main/OffscreenTeleportation He wasn't there before.]]]]
** [[spoiler: The True Ending's final shot: The Iris looming behind Earth.]]
to:
* ShoutOut: The title seems to be a synonym version of ''VideoGame/DeadlyPremonition''.
** [[spoiler: The Standard Ending is similar to the [[WebVideo/GeminiHomeEntertainment ''Sleep Image Visualizer'']] video. It shows the Iris rising over thehorizon.]]
horizon]].
**[[spoiler: The [[spoiler:The Mannequin Ending. After looking around the mess in the cabin's secret room, you're turning around to find... a Mannequin, staring at you. [[Main/OffscreenTeleportation [[OffscreenTeleportation He wasn't there before.]]]]
before]]]].
**[[spoiler: The [[spoiler:The True Ending's final shot: The Iris looming behind Earth.]]Earth]].
** [[spoiler: The Standard Ending is similar to the [[WebVideo/GeminiHomeEntertainment ''Sleep Image Visualizer'']] video. It shows the Iris rising over the
**
**
Is there an issue? Send a MessageReason:
None
Added DiffLines:
[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/agvpjz.png]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 1,2 (click to see context) from:
'''Lethal Omen''' is an independent, UsefulNotes/{{Unity}}-engine-based horror [[FirstPersonShooter first person shooter]] game, developed by Alpine Arts and released in 2020. Based of [[WebVideo/GeminiHomeEntertainment Gemini Home Entertainment's]] video of the same name, you are an unnamed protagonist, armed with nothing but a gun, inside the Moonlight Acres Family Camp. Pretty harmless, ''right?''
to:
'''Lethal Omen''' is an independent, UsefulNotes/{{Unity}}-engine-based horror [[FirstPersonShooter first person shooter]] game, developed by Alpine Arts and released in 2020. Based of off [[WebVideo/GeminiHomeEntertainment Gemini Home Entertainment's]] video of the same name, you are an unnamed protagonist, armed with nothing but a gun, inside the Moonlight Acres Family Camp. Pretty harmless, ''right?''
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* AllThereInTheManual: The game itself is based on Gemini Home Entertainment, more specifically its ''"Lethal Omen Commercial"'' episode.
Is there an issue? Send a MessageReason:
None
Changed line(s) 6 (click to see context) from:
* BodyHorror: One of the ennemies is [[spoiler:[[HumanArchitectureHorror fused]] into a Nature's Mockery.]]
to:
* BodyHorror: One of the ennemies enemies is [[spoiler:[[HumanArchitectureHorror fused]] into a Nature's Mockery.]]
Is there an issue? Send a MessageReason:
None
Changed line(s) 14 (click to see context) from:
* [[Main/Retraux Retraux]]: Lethal Omen's low-poly graphics are similar of those from early Playstation videogames.
to:
* [[Main/Retraux Retraux]]: {{Retraux}}: Lethal Omen's low-poly graphics are similar of those from early Playstation videogames.
Is there an issue? Send a MessageReason:
None
Changed line(s) 14 (click to see context) from:
* Retraux: Lethal Omen's low-poly graphics are similar of those from early Playstation videogames.
to:
* Retraux: [[Main/Retraux Retraux]]: Lethal Omen's low-poly graphics are similar of those from early Playstation videogames.
Is there an issue? Send a MessageReason:
None
Added DiffLines:
* Retraux: Lethal Omen's low-poly graphics are similar of those from early Playstation videogames.
Is there an issue? Send a MessageReason:
Changed line(s) 1,2 (click to see context) from:
'''Lethal Omen''' is an independent, UsefulNotes/{{Unity}}-engine-based horror [[Main/FirstPersonShooter first person shooter]] game, developed by Alpine Arts and released in 2020. Based of [[WebVideo/GeminiHomeEntertainment Gemini Home Entertainment's]] video of the same name, you are an unnamed protagonist, armed with nothing but a gun, inside the Moonlight Acres Family Camp. Pretty harmless, ''right?''
to:
'''Lethal Omen''' is an independent, UsefulNotes/{{Unity}}-engine-based horror [[Main/FirstPersonShooter [[FirstPersonShooter first person shooter]] game, developed by Alpine Arts and released in 2020. Based of [[WebVideo/GeminiHomeEntertainment Gemini Home Entertainment's]] video of the same name, you are an unnamed protagonist, armed with nothing but a gun, inside the Moonlight Acres Family Camp. Pretty harmless, ''right?''
Changed line(s) 12 (click to see context) from:
* NonStandardCharacterDesign: [[spoiler:The Mannequins are far higher-poly than the standard, extremely blocky PlayStation style graphics.]]
to:
* NonStandardCharacterDesign: [[spoiler:The Mannequins are far higher-poly than the standard, extremely blocky PlayStation style graphics.]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
The video game can be downloaded for free [[https://alpine-arts.itch.io/lethal-omen here]].
Is there an issue? Send a MessageReason:
None
Changed line(s) 4 (click to see context) from:
* BodyHorror: One of the enemmies is [[spoiler:[[HumanArchitectureHorror fused]] into a Nature's Mockery.]]
to:
* BodyHorror: One of the enemmies ennemies is [[spoiler:[[HumanArchitectureHorror fused]] into a Nature's Mockery.]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
*MultipleEndings: The game features five different endings. Each can be unlocked through a particular sequence of events.
Is there an issue? Send a MessageReason:
None
Changed line(s) 5 (click to see context) from:
** [[spoiler: In the "Standard Ending", the humanoid screaming is ''covered'' in [[MeatMossorganic material]]]]
to:
** [[spoiler: In the "Standard Ending", the humanoid screaming is either ''covered'' in [[MeatMossorganic material]]]][[MeatMoss organic material]] or is the victim of flesh decay.]]
Is there an issue? Send a MessageReason:
None
Added DiffLines:
*BodyHorror: One of the enemmies is [[spoiler:[[HumanArchitectureHorror fused]] into a Nature's Mockery.]]
** [[spoiler: In the "Standard Ending", the humanoid screaming is ''covered'' in [[MeatMossorganic material]]]]
** [[spoiler: In the "Standard Ending", the humanoid screaming is ''covered'' in [[MeatMossorganic material]]]]
Added DiffLines:
*MeatMoss: [[spoiler:The hole found outside the Moonlight Acres Camp looks like it is made from organic material.]]
Is there an issue? Send a MessageReason:
Creation of the Lethal Oman (Video Game) page. More will come.
Added DiffLines:
'''Lethal Omen''' is an independent, UsefulNotes/{{Unity}}-engine-based horror [[Main/FirstPersonShooter first person shooter]] game, developed by Alpine Arts and released in 2020. Based of [[WebVideo/GeminiHomeEntertainment Gemini Home Entertainment's]] video of the same name, you are an unnamed protagonist, armed with nothing but a gun, inside the Moonlight Acres Family Camp. Pretty harmless, ''right?''
----
!! This game provides examples of:
* DreamWalker: [[spoiler:The Mannequins, who can invade games.]]
* NightmareFace: [[spoiler:The Mannequins. Unlike their [[WebVideo/GeminiHomeEntertainment web video counterparts]], they appear to have a grin and are much higher-poly than anything else.]]
*NonStandardCharacterDesign: [[spoiler:The Mannequins are far higher-poly than the standard, extremely blocky PlayStation style graphics.]]
*RealityHasNoSoundtrack: With the exception of the main menu music, the entire game has no soundtrack.
*WhamShot: [[spoiler: Each ending has a different wham shot.]]
** [[spoiler: The Standard Ending is similar to the [[WebVideo/GeminiHomeEntertainment ''Sleep Image Visualizer'']] video. It shows the Iris rising over the horizon.]]
** [[spoiler: The Mannequin Ending. After looking around the mess in the cabin's secret room, you're turning around to find... a Mannequin, staring at you. [[Main/OffscreenTeleportation He wasn't there before.]]]]
** [[spoiler: The True Ending's final shot: The Iris looming behind Earth.]]
----
----
!! This game provides examples of:
* DreamWalker: [[spoiler:The Mannequins, who can invade games.]]
* NightmareFace: [[spoiler:The Mannequins. Unlike their [[WebVideo/GeminiHomeEntertainment web video counterparts]], they appear to have a grin and are much higher-poly than anything else.]]
*NonStandardCharacterDesign: [[spoiler:The Mannequins are far higher-poly than the standard, extremely blocky PlayStation style graphics.]]
*RealityHasNoSoundtrack: With the exception of the main menu music, the entire game has no soundtrack.
*WhamShot: [[spoiler: Each ending has a different wham shot.]]
** [[spoiler: The Standard Ending is similar to the [[WebVideo/GeminiHomeEntertainment ''Sleep Image Visualizer'']] video. It shows the Iris rising over the horizon.]]
** [[spoiler: The Mannequin Ending. After looking around the mess in the cabin's secret room, you're turning around to find... a Mannequin, staring at you. [[Main/OffscreenTeleportation He wasn't there before.]]]]
** [[spoiler: The True Ending's final shot: The Iris looming behind Earth.]]
----