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* ''WesternAnimation/TheLionKingIISimbasPride''

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* ''WesternAnimation/TheLionKingIISimbasPride''''WesternAnimation/TheLionKingIISimbasPride'' (referred to as "Active Play")



* GameOverMan: In ''Tarzan'', if you fail the "Fetch the Sketch" game (when there are no more match pairs and the player is out of papayas), the baby baboon will mock the player and laugh at them.



* SimonSaysMinigame: Almost OnceAnEpisode. Just to give an idea of how common these were, the first three games ''each'' had their own variant of Simon.

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* SimonSaysMinigame: Almost OnceAnEpisode.OncePerEpisode. Just to give an idea of how common these were, the first three games ''each'' had their own variant of Simon.
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Something of a sister series to the ''VideoGame/DisneysAnimatedStorybook'' lineup, ''Disney's Activity Center'' was a set of {{Minigame Game}}s based on movies from the Franchise/DisneyAnimatedCanon and a few Creator/{{Pixar}} movies, and released for UsefulNotes/MicrosoftWindows and UsefulNotes/AppleMacintosh.

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Something of a sister series to the ''VideoGame/DisneysAnimatedStorybook'' lineup, ''Disney's Activity Center'' was a set of {{Minigame Game}}s based on movies from the Franchise/DisneyAnimatedCanon and a few Creator/{{Pixar}} movies, and released for UsefulNotes/MicrosoftWindows Platform/MicrosoftWindows and UsefulNotes/AppleMacintosh.Platform/AppleMacintosh.
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Made that clearer.


* ''WesternAnimation/TheEmperorsNewGroove''

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* ''WesternAnimation/TheEmperorsNewGroove''''WesternAnimation/TheEmperorsNewGroove'' (known as ''Groove Center'')
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Fixed trope name.


* OldSchoolCinemaCountdown: Each tapestry in ''Groove Center'' starts with a 3-second circular monochrome countdown, though its aesthetics resemble the movie as well as old cinema.

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* OldSchoolCinemaCountdown: OldTimeyCinemaCountdown: Each tapestry in ''Groove Center'' starts with a 3-second circular monochrome countdown, though its aesthetics resemble the movie as well as old cinema.
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Added an example.

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* OldSchoolCinemaCountdown: Each tapestry in ''Groove Center'' starts with a 3-second circular monochrome countdown, though its aesthetics resemble the movie as well as old cinema.
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* ''WesternAnimation/ToyStory''

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* ''WesternAnimation/ToyStory''''WesternAnimation/ToyStory1''
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* OnceAnEpisode: Expect to see a recurring theme at least once every game. There will almost always be a coloring book or some other sort of creative minigame, a SimonSaysMinigame, among other things.

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* OnceAnEpisode: OncePerEpisode: Expect to see a recurring theme at least once every game. There will almost always be a coloring book or some other sort of creative minigame, a SimonSaysMinigame, among other things.
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'''Titles in the Series''':

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\n'''Titles in the Series''':----
!!Titles:

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Something of a sister series to the ''VideoGame/DisneysAnimatedStorybook'' lineup, ''Disney's Activity Center'' was a set of {{Minigame Game}}s based on movies from the Franchise/DisneyAnimatedCanon and a few Creator/{{Pixar}} movies, and released for UsefulNotes/MicrosoftWindows and UsefulNotes/AppleMacintosh. The series began with ''WesternAnimation/{{Aladdin}} Activity Center'' in 1994 and numerous other games followed suit.

to:

Something of a sister series to the ''VideoGame/DisneysAnimatedStorybook'' lineup, ''Disney's Activity Center'' was a set of {{Minigame Game}}s based on movies from the Franchise/DisneyAnimatedCanon and a few Creator/{{Pixar}} movies, and released for UsefulNotes/MicrosoftWindows and UsefulNotes/AppleMacintosh. The series began with ''WesternAnimation/{{Aladdin}} Activity Center'' in 1994 and numerous other games followed suit.


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'''Titles in the Series''':
* ''WesternAnimation/{{Aladdin}}''
* ''WesternAnimation/{{The Lion King|1994}}''
* ''WesternAnimation/ToyStory''
* ''WesternAnimation/BeautyAndTheBeast''
* ''WesternAnimation/{{Tarzan}}''
* ''WesternAnimation/ToyStory2''
* ''WesternAnimation/{{Dinosaur}}''
* ''Franchise/WinnieThePooh''
* ''Film/OneHundredAndTwoDalmatians''
* ''WesternAnimation/TheEmperorsNewGroove''
* ''WesternAnimation/AtlantisTheLostEmpire''
* ''WesternAnimation/TheLittleMermaidIIReturnToTheSea''
* ''[[Franchise/WinnieThePooh Tigger's]] Activity Center''
* ''WesternAnimation/TheLionKingIISimbasPride''
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/61amog9b1ul_ac_7.jpg]]
''[[caption-width-right:350:"Once again, the magic of Disney begins with a [[{{Pun}} mouse]]." ]]''

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Wick namespace migration


Something of a sister series to the ''VideoGame/DisneysAnimatedStorybook'' lineup, ''Disney's Activity Center'' was a set of {{Minigame Game}}s based on movies from the Franchise/DisneyAnimatedCanon and a few Creator/{{Pixar}} movies, and released for UsefulNotes/MicrosoftWindows and UsefulNotes/AppleMacintosh. The series began with ''Disney/{{Aladdin}} Activity Center'' in 1994 and numerous other games followed suit.

to:

Something of a sister series to the ''VideoGame/DisneysAnimatedStorybook'' lineup, ''Disney's Activity Center'' was a set of {{Minigame Game}}s based on movies from the Franchise/DisneyAnimatedCanon and a few Creator/{{Pixar}} movies, and released for UsefulNotes/MicrosoftWindows and UsefulNotes/AppleMacintosh. The series began with ''Disney/{{Aladdin}} ''WesternAnimation/{{Aladdin}} Activity Center'' in 1994 and numerous other games followed suit.
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* ButThouMust: Inverted. In ''Toy Story Activity Center'', there's a minigame where you have to try and fix up the claw machine. Of course, since Buzz is deluded, he doesn't understand that [[CannotTellFictionFromReality the claw machine is just a game and not a real spaceship,]] so every time he thinks it's been fixed and is about to take off, all he ends up doing is picking up Woody with the claw. Needless to say, the [[CaptainObvious ship never actually does take off no matter how many times you solve puzzles.]]

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* ButThouMust: Inverted. In ''Toy Story Activity Center'', there's a minigame where you have to try and fix up the claw machine. Of course, since Buzz is deluded, he doesn't understand that [[CannotTellFictionFromReality the claw machine is just a game and not a real spaceship,]] so every time he thinks it's been fixed and is about to take off, all he ends up doing is picking up Woody with the claw. Needless to say, the [[CaptainObvious ship never actually does take off no matter how many times you solve puzzles.]]
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* GuiltBasedGaming: In ''Aladdin'', every time you leave one of the Simon minigames where Abu plays a role, he turns towards the screen and gives a very disappointed and sad goodbye wave to the player. In addition, the Genie also sobs when you leave the game and urges you to "hurry back."
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* NoticingTheFourthWall: In the introduction to Andy's Room, Buzz runs mistaking Pizza Planet for a space port. After Woody corrects him, Buzz becomes transfixed at the camera while Woody explains to the player how to go to the other play areas. Buzz then approaches the HUD starts tapping it, followed by knocking on the camera.
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-->'''Buzz:''' You did it! ''(activates the "launch mechanism")'' Now, friends... [[CatchPhrase To infinity, and beyond!]] ''(notices the Claw has caught Woody and carrying him upwards in one of three random animations)'' Sorry, Sheriff. ''(deactivates the machine, releasing Woody)'' I thought the ship would take off. Let's try again.
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-->'''Sid:''' The top window's where ''all'' of my sounds are. Now when you pick the sound, click anywhere in the big window to play it. To make your soundtrack, click on the sound and drag to any of these twelve little windows. These are the master control buttons: Play, Repeat, Undo, and Erase. These control your soundtrack. These sliders down here change your sounds. Each slider does something cool. To make the sliders work, just click on the sound you put in one of the little windows, then move one of the sliders up or down with your mouse.

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-->'''Sid:''' The top window's where ''all'' of my sounds are. Now when you pick the sound, click anywhere in the big window to play it. To make your soundtrack, click on the sound and drag to any of these twelve little windows. These are the master control buttons: Play, Repeat, Undo, and Erase. These control your soundtrack. These sliders down here change your sounds. Each slider does something cool. To make the sliders work, just click on the sound you put in one of the little windows, then move one of the sliders up or down with your mouse. If you wanna save your soundtrack, click on the thumbs-up. If not, just click on the thumbs-down. To listen to a soundtrack you made before, click on the arrows until you see the track you want, then click on the thumbs-up. If you change your mind and ''don't'' wanna listen to one of your old soundtracks, click on the thumbs-down.
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-->'''Sid:''' The top window's where ''all'' of my sounds are. Now when you pick the sound, click anywhere in the big window to play it. To make your soundtrack, click on the sound and drag to any of these twelve little windows. These are the master control buttons: Play, Repeat, Undo, and Erase. These control your soundtrack. These sliders down here change your sounds. Each slider does something cool. To make the sliders work, just click on the sound you put in one of the little windows, then move one of the sliders up or down with your mouse.
Is there an issue? Send a MessageReason:
None


Something of a sister series to the ''VideoGame/DisneysAnimatedStorybook'' lineup, ''Disney's Activity Center'' was a set of {{Minigame Game}}s based on movies from the DisneyAnimatedCanon and a few Creator/{{Pixar}} movies, and released for MicrosoftWindows and AppleMacintosh. The series began with ''Disney/{{Aladdin}} Activity Center'' in 1994 and numerous other games followed suit.

to:

Something of a sister series to the ''VideoGame/DisneysAnimatedStorybook'' lineup, ''Disney's Activity Center'' was a set of {{Minigame Game}}s based on movies from the DisneyAnimatedCanon Franchise/DisneyAnimatedCanon and a few Creator/{{Pixar}} movies, and released for MicrosoftWindows UsefulNotes/MicrosoftWindows and AppleMacintosh.UsefulNotes/AppleMacintosh. The series began with ''Disney/{{Aladdin}} Activity Center'' in 1994 and numerous other games followed suit.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

Something of a sister series to the ''VideoGame/DisneysAnimatedStorybook'' lineup, ''Disney's Activity Center'' was a set of {{Minigame Game}}s based on movies from the DisneyAnimatedCanon and a few Creator/{{Pixar}} movies, and released for MicrosoftWindows and AppleMacintosh. The series began with ''Disney/{{Aladdin}} Activity Center'' in 1994 and numerous other games followed suit.

The games had a very simple premise -- it was usually five or so [[EdutainmentGame edutainment]] minigames or some form of creative activity (such as a coloring book) that the player could play. There weren't any overarching end goals or any story to follow, though occasionally some of the activities would recreate scenes from the movie.
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!!Tropes featured in the ''Activity Center'' games:
* ButThouMust: Inverted. In ''Toy Story Activity Center'', there's a minigame where you have to try and fix up the claw machine. Of course, since Buzz is deluded, he doesn't understand that [[CannotTellFictionFromReality the claw machine is just a game and not a real spaceship,]] so every time he thinks it's been fixed and is about to take off, all he ends up doing is picking up Woody with the claw. Needless to say, the [[CaptainObvious ship never actually does take off no matter how many times you solve puzzles.]]
* CutAndPasteEnvironments: ''Aladdin'' has this in spades. You can go to three different locations (the streets of Agrabah, the Cave of Wonders, and the palace), but they all sport the exact same minigames just with a different coat of paint. This even includes the ''coloring minigame'', which otherwise looks and plays exactly the same just with a different border (the bulk of the screen is taken up by the drawing pad, but the background matches wherever you are).
* DaydreamBeliever: Buzz is in his deluded phase through the entirety of ''Toy Story Activity Center''. He does go out of character to give the player instructions though.
* EarlyInstallmentWeirdness: The first two games (''Aladdin'' and ''Lion King'') are a lot simpler and more rudimentary, in terms of activities offered and in terms of design. ''Aladdin'' in particular has a lot of it, particularly with the CutAndPasteEnvironments (see above), the lack of characters featured from the movie (Abu and the Genie are the only two to get any significant roles, and even Abu is just confined to one minigame), and the fact that the movie clips offered run ''way'' longer than many of the other games (some almost as long as a minute and a half!). Of course, after the third game, the inclusion of movie clips was dropped altogether in any case.
* NoFourthWall: The characters in-game are always able to talk directly to the player.
* NoPlotNoProblem: As mentioned above, there is never any attempt to form a plot around any of the games.
* OnceAnEpisode: Expect to see a recurring theme at least once every game. There will almost always be a coloring book or some other sort of creative minigame, a SimonSaysMinigame, among other things.
* OutOfCharacterMoment: The characters will occasionally go out of character to explain the instructions to the player. Possibly the most jarring example is the brief moment when ''Sid'' of all people acts completely level-headed for a few minutes in ''Toy Story'' to explain his sound box to the player. Granted, it's an audio recording, but still!
* SimonSaysMinigame: Almost OnceAnEpisode. Just to give an idea of how common these were, the first three games ''each'' had their own variant of Simon.
* TrailersAlwaysSpoil: A few of the early games had actual clips from their respective movies for you to watch as you pleased...and some of them included clips that were ''very late'' in the movie's run time. For instance, ''Aladdin'' has a clip that completely spoils the fact that Jafar gets the magic lamp towards the end and becomes an all-powerful ruler. Another one in ''Toy Story'' shows both Buzz and Woody successfully lighting the rocket, and the "falling with style" IronicEcho. It seems the idea was that you would have seen the movie first and would have played the game later, but a lot of children who played these games can easily say this wasn't always the case for some reason or another (they played it at a friends' house, they got it as a gift without having known of the movie...).

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