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!! Smashers.io features examples of the following tropes:

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!! Smashers.Biters.io features examples of the following tropes:
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/biters_io.png]]
[[https://biters.io/ Biters.io]] is a Multiplayer WebGame, developed by Clown Games in 2018.

In it, players control multicoloured creatures with a lot of teeth in a battle around an abstract table at a tea-time, where the goal is obviously to keep eating each other and ascend to a higher score. There are also cookies that heal Biters, water from cups that refills their stamina, and chocolates that provide cosmetics.

See ''VideoGame/{{Pikesio}}'', ''VideoGame/{{Smashersio}}'' and ''VideoGame/FacePunchio'' for three very similar games from the same developer.

!! Smashers.io features examples of the following tropes:

* AndYourRewardIsClothes: Players can find fragments of clothing items when they eat expensive chocolates.
* AsteroidsMonster: Milder examples: large cookies bitten by small biters will often split into several smaller ones that are otherwise exactly the same, being equally round and with no bite marks. Defeated large Biters will also drop several cookies behind them.
* BigEater: As expected in such a game, Biters have large mouths with great teeth, will eat endlessly, and are often smaller than either the chocolate chip cookies or thelarger Biters they bring down.
* BlackBeadEyes: All the Biters have those.
* {{Combos}}: Much like ''VideoGame/FacePunchio'', this game features a combo meter for the number of hits you score in succession without getting hit yourself.
* EndlessGame: This battle will go on as long as there players around.
* LargeAndInCharge: Like in many similar .io games, players become larger as they score more kills. This increases the size of their hammer, and the area it can cover in a single strike as well, but also makes it easier for the other players to hit them.
* MacroZone: All but the largest Biters are smaller than the chocolate chip cookies they eat.
* MonstrousCannibalism: The premise of the game.
* NoPlotNoProblem: There's no explanation for what the creatures, and whether they are fighting over a normal tea table, or in some other place.
* SprintMeter: Present, and used for both quick escapes, and for the dash attacks, which deal far more damage then simply biting. It can be quickly refilled by going into pools of water.
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