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* AbusiveParents: Chip's father, Swed, is constantly verbally berating him. It is later revealed that [[spoiler: he used Chip as a test subject, and Chip's failure to meet expectations lead to resentment.]] This tends to be treated by the game as an [[FreudianExcuse explanation]] for Chip's aggressive tendencies in Disc 1.
to:
* AbusiveParents: Chip's father, Swed, is constantly verbally berating him. It is later revealed that [[spoiler: he [[spoiler:he used Chip as a test subject, and Chip's failure to meet expectations lead to resentment.]] This tends to be treated by the game as an [[FreudianExcuse explanation]] for Chip's aggressive tendencies in Disc 1.
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* GuestStarPartyMember: Lux joins the party early in the game, but vanishes after The Fall {{spoiler:only to be seen again in the final dungeon as a boss.]]
to:
* GuestStarPartyMember: Lux joins the party early in the game, but vanishes after The Fall {{spoiler:only [[spoiler:only to be seen again in the final dungeon as a boss.]]
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* SequentialBoss: Several story encounters fit this bill, most notably the final fight with Axis which begins in his base form and branches off into [[spoiler: Overflow, or Stardust,]] depending on which ending you got.
to:
* SequentialBoss: Several story encounters fit this bill, most notably the final fight with Axis which begins in his base form and branches off into [[spoiler: Overflow, [[spoiler:Overflow, or Stardust,]] depending on which ending you got.
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* BookEnds: The opening of the final boss theme is lifted directly from the title theme of the first game.
to:
* BookEnds: {{Bookends}}: The opening of the final boss theme is lifted directly from the title theme of the first game.
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* TheCameo: Each of the summons are cameos from "other worlds", notably including Nova from [[VideoGame/AnodyneTwoReturnToDust Anodyne 2]] and Del from {{VideoGame/EndCycle}}.
to:
* TheCameo: Each of the summons are cameos from "other worlds", notably including Nova from [[VideoGame/AnodyneTwoReturnToDust ''[[VideoGame/AnodyneTwoReturnToDust Anodyne 2]] 2]]'' and Del from {{VideoGame/EndCycle}}.''{{VideoGame/EndCycle}}''.
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* Bookends: The opening of the final boss theme is lifted directly from the title theme of the first game.
to:
* Bookends: BookEnds: The opening of the final boss theme is lifted directly from the title theme of the first game.
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Deleted line(s) 1 (click to see context) :
Axial Disc 2 is a 2023 Role Playing Game developed by Sawyer Friend and published by Gem Games.
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The game follows the antagonists of the previous game, Chip, Ania, and Ciel, and unveils their side of the plot occurring simultaneously to {{VideoGame/Axial Disc 1}} for the first half of the game, before continuing the story from the perspective of the entire cast of both games after the ending point of Disc 1. It is the second part in a two-part series.
to:
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[[folder:A - C]]
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* * BeamSpam: Many of Chip's attacks are honing magnetic lasers that he fires multiple times per turn. His FINAL, Coilgun vNull, can hit up to 11 times in a single turn.
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[[/folder]]
[[folder:D - F]]
[[folder:D - F]]
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[[/folder]]
[[folder:G - I]]
[[folder:G - I]]
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* GuestStarPartyMember: Lux joins the party early in the game, but vanishes after The Fall {{spoiler: only to be seen again in the final dungeon as a boss.]]
to:
* GuestStarPartyMember: Lux joins the party early in the game, but vanishes after The Fall {{spoiler: only {{spoiler:only to be seen again in the final dungeon as a boss.]]
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[[/folder]]
[[folder:J - L]]
[[folder:J - L]]
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[[/folder]]
[[folder:M - O]]
[[folder:M - O]]
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[[/folder]]
[[folder:P - R]]
[[folder:P - R]]
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[[/folder]]
[[folder:S - U]]
[[folder:S - U]]
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* {{Two Part Trilogy}}: The game is the second of two parts, with the first ending on a cliffhanger and the second ending so conclusively that a follow-up doesn't seem immediately likely, despite the [[SequelHook sequel hooks]] from the superboss in the second game.
[[/folder]]
[[folder:V - Z]]
[[/folder]]
[[folder:V - Z]]
to:
* {{Two Part Trilogy}}: TwoPartTrilogy: The game is the second of two parts, with the first ending on a cliffhanger and the second ending so conclusively that a follow-up doesn't seem immediately likely, despite the [[SequelHook sequel hooks]] from the superboss in the second game.
[[/folder]]
[[folder:V - Z]]game.
[[/folder]]
[[folder:V - Z]]
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* WhamEpisode: After the Mas arc, the turning point of the story known as The Fall occurs, where the game picks up where Disc 1 left off.
[[/folder]]
[[/folder]]
to:
* WhamEpisode: After the Mas arc, the turning point of the story known as The Fall occurs, where the game picks up where Disc 1 left off.
[[/folder]]off.
[[/folder]]
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Axial Disc 2 is a 2023 Role Playing Game developed by Sawyer Friend and published by Gem Games. The game follows the antagonists of the previous game, Chip, Ania, and Ciel, and unveils their side of the plot occurring simultaneously to {{VideoGame/Axial Disc 1}} for the first half of the game, before continuing the story from the perspective of the entire cast of both games after the ending point of Disc 1. It is the second part in a two-part series.
to:
Axial Disc 2 is a 2023 Role Playing Game developed by Sawyer Friend and published by Gem Games.
[[quoteright:460:https://static.tvtropes.org/pmwiki/pub/images/header_2_1.jpg]]
[[caption-width-right:460:"That's the way it is."]]
The game follows the antagonists of the previous game, Chip, Ania, and Ciel, and unveils their side of the plot occurring simultaneously to {{VideoGame/Axial Disc 1}} for the first half of the game, before continuing the story from the perspective of the entire cast of both games after the ending point of Disc 1. It is the second part in a two-part series.
[[quoteright:460:https://static.tvtropes.org/pmwiki/pub/images/header_2_1.jpg]]
[[caption-width-right:460:"That's the way it is."]]
The game follows the antagonists of the previous game, Chip, Ania, and Ciel, and unveils their side of the plot occurring simultaneously to {{VideoGame/Axial Disc 1}} for the first half of the game, before continuing the story from the perspective of the entire cast of both games after the ending point of Disc 1. It is the second part in a two-part series.
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Added DiffLines:
* ArtificialHuman: While most Axials are created from humans in some degree, [[spoiler:Chip is a clone of Sai]] and Axis is made entirely out of Axis Cells.
* ArtisticLicenseBiology: The concept of "Axis Cells" utilize a lot of scientific jargon but ultimately aren't based in any real science.
* ArtisticLicenseBiology: The concept of "Axis Cells" utilize a lot of scientific jargon but ultimately aren't based in any real science.
Added DiffLines:
* * BeamSpam: Many of Chip's attacks are honing magnetic lasers that he fires multiple times per turn. His FINAL, Coilgun vNull, can hit up to 11 times in a single turn.
* BodyHorror: The Eaters, as well as some of the more extreme Axials, are fleshy, wrinkly monsters covered in cavities and tentacles.
* BodyHorror: The Eaters, as well as some of the more extreme Axials, are fleshy, wrinkly monsters covered in cavities and tentacles.
Added DiffLines:
* TheCameo: Each of the summons are cameos from "other worlds", notably including Nova from [[VideoGame/AnodyneTwoReturnToDust Anodyne 2]] and Del from {{VideoGame/EndCycle}}.
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* ArmorOfInvincibility: [[Spoiler: Kwadle]]'s ability to equip multiple accessories allows him to equip the Wonder Guardian (which sets his HP to 3) and the Champion's Medal (which prevents KO when HP is over 50%). This setup allows Kwadle to survive any attack and can be retained indefinitely if he is healed afterward.
to:
* ArmorOfInvincibility: [[Spoiler: [[spoiler: Kwadle]]'s ability to equip multiple accessories allows him to equip the Wonder Guardian (which sets his HP to 3) and the Champion's Medal (which prevents KO when HP is over 50%). This setup allows Kwadle to survive any attack and can be retained indefinitely if he is healed afterward.
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* DeadPersonConversation: During Sai's Dreamquest, Sai is able to interact with imaginary incarnations of [[Spoiler:Sidney and Swed]], who he has emotional closure with.
to:
* DeadPersonConversation: During Sai's Dreamquest, Sai is able to interact with imaginary incarnations of [[Spoiler:Sidney [[spoiler: Sidney and Swed]], who he has emotional closure with.
Changed line(s) 51 (click to see context) from:
* SequentialBoss: Several story encounters fit this bill, most notably the final fight with Axis which begins in his base form and branches off into [[Spoiler: Overflow, or Stardust,]] depending on which ending you got.
to:
* SequentialBoss: Several story encounters fit this bill, most notably the final fight with Axis which begins in his base form and branches off into [[Spoiler: [[spoiler: Overflow, or Stardust,]] depending on which ending you got.
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Added additional tropes
* AntiHero: Chip, serving as a primary antagonist in Disc 1, now takes up the mantle of the game's central protagonist.
* ChekhovsSkill: In an early game flashback, Chip mentions that he calls his signature attack "Coilgun v1.0", as he intends on developing stronger versions (which he later succeeds in).
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* ADayInTheLimelight: During the final dungeon, several obstacles require specific party members to join the party temporarily to proceed. The Water Tower and Power Plant dungeons also require Oli and Chip respectively, and feature them as central characters to those dungeons' stories.
* DeadPersonConversation: During Sai's Dreamquest, Sai is able to interact with imaginary incarnations of [[Spoiler:Sidney and Swed]], who he has emotional closure with.
* DegradedBoss: Several Eater bosses are later reskinned as normal encounters, often with higher stats than they were originally faced with due to PowerCreep.
* DeadPersonConversation: During Sai's Dreamquest, Sai is able to interact with imaginary incarnations of [[Spoiler:Sidney and Swed]], who he has emotional closure with.
* DegradedBoss: Several Eater bosses are later reskinned as normal encounters, often with higher stats than they were originally faced with due to PowerCreep.
* GoodMorningCrono: The game opens with Chip in his bed, pretending to be a silent protagonist, being woken up by Ania.
* GuestStarPartyMember: Lux joins the party early in the game, but vanishes after The Fall {{spoiler: only to be seen again in the final dungeon as a boss.]]
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to:
* KickTheDog: Axis appears several times with no specific intention other than intimidating and tormenting the party. After one of these occasions, when Amara asks where Axis has gone, Chip remarks that he's "probably looking for a dog to kick."
* OptionalBoss: The game features a large swathe of optional bosses in the 7 Doppelganger fights, Tefka, Jean, the Composers, and Ren.
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* {{Superboss}}: The game features a large swathe of optional superbosses, including a Level 99 boss that can only be faced in the postgame.
to:
* SequentialBoss: Several story encounters fit this bill, most notably the final fight with Axis which begins in his base form and branches off into [[Spoiler: Overflow, or Stardust,]] depending on which ending you got.
* {{Superboss}}: The game featuresa large swathe of optional several bosses that could be considered superbosses, especially including Ren, a Level 99 boss that can only be faced in the postgame.postgame.
* TakeYourTime: Even though Axis threatens to destroy the city "at any moment", this never actually occurs no matter how long it takes for the party to finally defeat him.
* {{Superboss}}: The game features
* TakeYourTime: Even though Axis threatens to destroy the city "at any moment", this never actually occurs no matter how long it takes for the party to finally defeat him.
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to:
* VillainOpeningScene: The game opens on a monologue from Axis, the main antagonist of Disc 2.
* WalkOnWater: Once Oli rejoins the party, she can skip across water using ice platforms.
* WaterIsAir: Somewhat subverted in the Sea Floor dungeon, where the boss's punches are so powerful that they create air pockets for the party to walk through.
* WaterSourceTampering: While never shown onscreen, the party notes that if the Eaters threaten the Water Tower, it could lead to the whole city's water supply being jeopardized.
* WhamEpisode: After the Mas arc, the turning point of the story known as The Fall occurs, where the game picks up where Disc 1 left off.
* WalkOnWater: Once Oli rejoins the party, she can skip across water using ice platforms.
* WaterIsAir: Somewhat subverted in the Sea Floor dungeon, where the boss's punches are so powerful that they create air pockets for the party to walk through.
* WaterSourceTampering: While never shown onscreen, the party notes that if the Eaters threaten the Water Tower, it could lead to the whole city's water supply being jeopardized.
* WhamEpisode: After the Mas arc, the turning point of the story known as The Fall occurs, where the game picks up where Disc 1 left off.
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!!Tropes:
to:
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[[FolderControl]]
to:
Is there an issue? Send a MessageReason:
Formatting, added additional tropes
Changed line(s) 4,8 (click to see context) from:
* {{Two Part Trilogy}}: The game is the second of two parts, with the first ending on a cliffhanger and the second ending so conclusively that a follow-up doesn't seem immediately likely, despite the [[SequelHook sequel hooks]] from the superboss in the second game.
* OldSaveBonus: Upon beginning the game, the save data can be transferred from Axial Disc 1, carrying over all equipment and party member stats.
* ChildhoodFriends: The first party member recruited, Ania, is Chip's friend since childhood.
* HealerSignsOnEarly: The aforementioned Ania also happens to be the most dedicated healer of the party, with her special gimmick revolving around healing potency.
* SecretArt: While many characters are able to utilize magic, it is revealed in this game that only Chip has mastered the ability to utilize [[MagnetismManipulation magnet magic]].
* OldSaveBonus: Upon beginning the game, the save data can be transferred from Axial Disc 1, carrying over all equipment and party member stats.
* ChildhoodFriends: The first party member recruited, Ania, is Chip's friend since childhood.
* HealerSignsOnEarly: The aforementioned Ania also happens to be the most dedicated healer of the party, with her special gimmick revolving around healing potency.
* SecretArt: While many characters are able to utilize magic, it is revealed in this game that only Chip has mastered the ability to utilize [[MagnetismManipulation magnet magic]].
to:
* OldSaveBonus: Upon beginning the game, the save data can be transferred from Axial Disc 1, carrying over all equipment and party member stats.
* ChildhoodFriends: The first party member recruited, Ania, is Chip's friend since childhood.
* HealerSignsOnEarly: The aforementioned Ania also happens to be the most dedicated healer of the party, with her special gimmick revolving around healing potency.
* SecretArt: While many characters are able to utilize magic, it is revealed in this game that only Chip has mastered the ability to utilize [[MagnetismManipulation magnet magic]].
[[FolderControl]]
[[folder:A - C]]
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* SecretGovernmentWarehouse: Astral Point, the large omni-purpose government building in Stardust City, keeps a giant science lab filled with eldritch experiments hidden on its [[MissingFloor unreachable 13th floor]].
to:
* SecretGovernmentWarehouse: Astral Point, AfterTheEnd: The story literally catches up to the large omni-purpose government building in ending of the first game, depicting a ruinous Stardust City, keeps a giant science lab filled City after the fall of Astral Point.
* AmazingTechnicolorBattlefield: During the final encounter witheldritch experiments hidden on its [[MissingFloor unreachable 13th floor]].Axis, the background flashes between previous locations with a galaxy pattern torn between them.
* ArbitraryHeadCountLimit: Upon recruiting Amara, Chip points out that his party is already full, and that [[LampshadeHanging most RPG parties cap out at 3 people]].
* ArmorOfInvincibility: [[Spoiler: Kwadle]]'s ability to equip multiple accessories allows him to equip the Wonder Guardian (which sets his HP to 3) and the Champion's Medal (which prevents KO when HP is over 50%). This setup allows Kwadle to survive any attack and can be retained indefinitely if he is healed afterward.
* AmazingTechnicolorBattlefield: During the final encounter with
* ArbitraryHeadCountLimit: Upon recruiting Amara, Chip points out that his party is already full, and that [[LampshadeHanging most RPG parties cap out at 3 people]].
* ArmorOfInvincibility: [[Spoiler: Kwadle]]'s ability to equip multiple accessories allows him to equip the Wonder Guardian (which sets his HP to 3) and the Champion's Medal (which prevents KO when HP is over 50%). This setup allows Kwadle to survive any attack and can be retained indefinitely if he is healed afterward.
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* PerspectiveFlip: The game begins with the perspective of a different group of characters than the main protagonists of the first game, whose story takes place concurrently with theirs.
* ScarfOfAsskicking: Upon rejoining, Oli continues to wear her signature scarf.
* ScarfOfAsskicking: Upon rejoining, Oli continues to wear her signature scarf.
to:
* PerspectiveFlip: Bookends: The game begins with opening of the perspective of a different group of characters than final boss theme is lifted directly from the main protagonists title theme of the first game, whose story takes place concurrently game.
* BonusDungeon: The game features several optional dungeons, including a redux of the Tefka dungeon from the first game.
* BossBonanza: Among the many superbosses in the game is a boss rush of 7 suped up bosses from the first game.
* ButThouMust: In Sai's Dreamscape, Chip will ask you if you want to play video games withtheirs.
him. If you select yes, he will ask you if you're sure, continuously cycling this question until you eventually hit no.
*ScarfOfAsskicking: Upon rejoining, Oli continues to wear her signature scarf.ChildhoodFriends: The first party member recruited, Ania, is Chip's friend since childhood.
* CleaningUpRomanticLooseEnds: During the Ancient Train chapter, when the cast is asleep by the fire, Sai and Amara finally profess their mutual feelings.
[[/folder]]
[[folder:D - F]]
[[/folder]]
[[folder:G - I]]
* GovernmentConspiracy: The Eaters are actually genetic experiments created by the Agency, but this fact has been covered up.
* BonusDungeon: The game features several optional dungeons, including a redux of the Tefka dungeon from the first game.
* BossBonanza: Among the many superbosses in the game is a boss rush of 7 suped up bosses from the first game.
* ButThouMust: In Sai's Dreamscape, Chip will ask you if you want to play video games with
*
* CleaningUpRomanticLooseEnds: During the Ancient Train chapter, when the cast is asleep by the fire, Sai and Amara finally profess their mutual feelings.
[[/folder]]
[[folder:D - F]]
[[/folder]]
[[folder:G - I]]
* GovernmentConspiracy: The Eaters are actually genetic experiments created by the Agency, but this fact has been covered up.
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* {{Superboss}}: The game features a large swathe of optional superbosses, including a Level 99 boss that can only be faced in the postgame.
to:
* HealerSignsOnEarly: Ania, the first party member, happens to be the most dedicated healer of the party, with her special gimmick revolving around healing potency.
[[/folder]]
[[folder:J - L]]
[[/folder]]
[[folder:M - O]]
* OldSaveBonus: Upon beginning the game, the save data can be transferred from Axial Disc 1, carrying over all equipment and party member stats.
* NoKillLikeOverkill: Ren, the game's superboss, has a signature move which deals 9,999 damage to each party member, although the maximum HP a party member can have is only 999.
[[/folder]]
[[folder:P - R]]
* PatrickStewartSpeech: During the final battle, each member of the cast pronounces to Axis what their purpose is.
* PersonOfMassDestruction: Amara, as well as other Axials, are intended to be used as superweapons that can fight crime and preserve peace.
* PerspectiveFlip: The game begins with the perspective of a different group of characters than the main protagonists of the first game, whose story takes place concurrently with theirs.
[[/folder]]
[[folder:S - U]]
* ScarfOfAsskicking: Upon rejoining, Oli continues to wear her signature scarf.
* SecretArt: While many characters are able to utilize magic, it is revealed in this game that only Chip has mastered the ability to utilize [[MagnetismManipulation magnet magic]].
* SecretGovernmentWarehouse: Astral Point, the large omni-purpose government building in Stardust City, keeps a giant science lab filled with EldritchAbomination experiments hidden on its [[MissingFloor unreachable 13th floor]].
* {{Superboss}}: The game features a large swathe of optional superbosses, including a Level 99 boss that can only be faced in thepostgame.postgame.
* {{Two Part Trilogy}}: The game is the second of two parts, with the first ending on a cliffhanger and the second ending so conclusively that a follow-up doesn't seem immediately likely, despite the [[SequelHook sequel hooks]] from the superboss in the second game.
[[/folder]]
[[folder:V - Z]]
[[/folder]]
[[/folder]]
[[folder:J - L]]
[[/folder]]
[[folder:M - O]]
* OldSaveBonus: Upon beginning the game, the save data can be transferred from Axial Disc 1, carrying over all equipment and party member stats.
* NoKillLikeOverkill: Ren, the game's superboss, has a signature move which deals 9,999 damage to each party member, although the maximum HP a party member can have is only 999.
[[/folder]]
[[folder:P - R]]
* PatrickStewartSpeech: During the final battle, each member of the cast pronounces to Axis what their purpose is.
* PersonOfMassDestruction: Amara, as well as other Axials, are intended to be used as superweapons that can fight crime and preserve peace.
* PerspectiveFlip: The game begins with the perspective of a different group of characters than the main protagonists of the first game, whose story takes place concurrently with theirs.
[[/folder]]
[[folder:S - U]]
* ScarfOfAsskicking: Upon rejoining, Oli continues to wear her signature scarf.
* SecretArt: While many characters are able to utilize magic, it is revealed in this game that only Chip has mastered the ability to utilize [[MagnetismManipulation magnet magic]].
* SecretGovernmentWarehouse: Astral Point, the large omni-purpose government building in Stardust City, keeps a giant science lab filled with EldritchAbomination experiments hidden on its [[MissingFloor unreachable 13th floor]].
* {{Superboss}}: The game features a large swathe of optional superbosses, including a Level 99 boss that can only be faced in the
* {{Two Part Trilogy}}: The game is the second of two parts, with the first ending on a cliffhanger and the second ending so conclusively that a follow-up doesn't seem immediately likely, despite the [[SequelHook sequel hooks]] from the superboss in the second game.
[[/folder]]
[[folder:V - Z]]
[[/folder]]
Is there an issue? Send a MessageReason:
Added additional tropes
* AbusiveParents: Chip's father, Swed, is constantly verbally berating him. It is later revealed that [[spoiler: he used Chip as a test subject, and Chip's failure to meet expectations lead to resentment.]] This tends to be treated by the game as an [[FreudianExcuse explanation]] for Chip's aggressive tendencies in Disc 1.
* SecretGovernmentWarehouse: Astral Point, the large omni-purpose government building in Stardust City, keeps a giant science lab filled with eldritch experiments hidden on its [[MissingFloor unreachable 13th floor]].
* BattleInTheRain: A large chunk of the game occurs in Stardust City, which is [[CyberpunkWithAChanceOfRain always raining]], and as such many of the fights in the game are battles in the rain.
* SecretGovernmentWarehouse: Astral Point, the large omni-purpose government building in Stardust City, keeps a giant science lab filled with eldritch experiments hidden on its [[MissingFloor unreachable 13th floor]].
* BattleInTheRain: A large chunk of the game occurs in Stardust City, which is [[CyberpunkWithAChanceOfRain always raining]], and as such many of the fights in the game are battles in the rain.
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* {{Superboss}}: The game features a large swathe of optional superbosses, including a Level 99 boss that can only be faced in the postgame
to:
* ScarfOfAsskicking: Upon rejoining, Oli continues to wear her signature scarf.
* GravityMaster: After his character arc, [[spoiler:Sai acquires the ability to manipulate Space Magic]], which includes gravity.
* {{Superboss}}: The game features a large swathe of optional superbosses, including a Level 99 boss that can only be faced in thepostgamepostgame.
* GravityMaster: After his character arc, [[spoiler:Sai acquires the ability to manipulate Space Magic]], which includes gravity.
* {{Superboss}}: The game features a large swathe of optional superbosses, including a Level 99 boss that can only be faced in the
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Added a few tropes
Added DiffLines:
* {{Two Part Trilogy}}: The game is the second of two parts, with the first ending on a cliffhanger and the second ending so conclusively that a follow-up doesn't seem immediately likely, despite the [[SequelHook sequel hooks]] from the superboss in the second game.
Added DiffLines:
* ChildhoodFriends: The first party member recruited, Ania, is Chip's friend since childhood.
* HealerSignsOnEarly: The aforementioned Ania also happens to be the most dedicated healer of the party, with her special gimmick revolving around healing potency.
* SecretArt: While many characters are able to utilize magic, it is revealed in this game that only Chip has mastered the ability to utilize [[MagnetismManipulation magnet magic]].
* HealerSignsOnEarly: The aforementioned Ania also happens to be the most dedicated healer of the party, with her special gimmick revolving around healing potency.
* SecretArt: While many characters are able to utilize magic, it is revealed in this game that only Chip has mastered the ability to utilize [[MagnetismManipulation magnet magic]].
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None
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* PerspectiveFlip: The game begins with the perspective of a different group of characters than the main protagonists of the first game, whose story takes place concurrently with theirs.
to:
* PerspectiveFlip: The game begins with the perspective of a different group of characters than the main protagonists of the first game, whose story takes place concurrently with theirs.theirs.
* {{Superboss}}: The game features a large swathe of optional superbosses, including a Level 99 boss that can only be faced in the postgame
* {{Superboss}}: The game features a large swathe of optional superbosses, including a Level 99 boss that can only be faced in the postgame
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None
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* OldSaveBonus: Upon beginning the game, the save data can be transferred from Axial Disc 1, carrying over all equipment and party member stats.
to:
* OldSaveBonus: Upon beginning the game, the save data can be transferred from Axial Disc 1, carrying over all equipment and party member stats.stats.
* PerspectiveFlip: The game begins with the perspective of a different group of characters than the main protagonists of the first game, whose story takes place concurrently with theirs.
* PerspectiveFlip: The game begins with the perspective of a different group of characters than the main protagonists of the first game, whose story takes place concurrently with theirs.
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None
Changed line(s) 1 (click to see context) from:
Axial Disc 2 is a 2023 Role Playing Game developed by Sawyer Friend and published by Gem Games. The game follows the antagonists of the previous game, Chip, Ania, and Ciel, and unveils their side of the plot occurring simultaneously to {{VideoGame/Axial Disc 1}} for the first half of the game, before continuing the story from the perspective of the entire cast of both games after the ending point of Disc 1. It is the second part in a two-part series, where upon beginning the game, the save data can be transferred from Axial Disc 1, carrying over all equipment and party member stats.
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Axial Disc 2 is a 2023 Role Playing Game developed by Sawyer Friend and published by Gem Games. The game follows the antagonists of the previous game, Chip, Ania, and Ciel, and unveils their side of the plot occurring simultaneously to {{VideoGame/Axial Disc 1}} for the first half of the game, before continuing the story from the perspective of the entire cast of both games after the ending point of Disc 1. It is the second part in a two-part series, where upon series.
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!!Tropes:
* OldSaveBonus: Upon beginning the game, the save data can be transferred from Axial Disc 1, carrying over all equipment and party member stats.
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!!Tropes:
* OldSaveBonus: Upon beginning the game, the save data can be transferred from Axial Disc 1, carrying over all equipment and party member stats.
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Axial Disc 2 is a 2023 Role Playing Game developed by Sawyer Friend and published by Gem Games. The game follows the antagonists of the previous game, Chip, Ania, and Ciel, and unveils their side of the plot occurring simultaneously to {{VideoGame/Axial Disc 1}} for the first half of the game, before continuing the story from the perspective of the entire cast of both games after the ending point of Disc 1. It is the second part in a two-part series, where upon beginning the game, the save data can be transferred from Axial Disc 1, carrying over all equipment and party member stats.