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A spin-off of the ''VideoGame/ArmoredCore'' series, released in 2004 for the UsefulNotes/PlaystationPortable.

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A spin-off of the ''VideoGame/ArmoredCore'' series, released in 2004 for the UsefulNotes/PlaystationPortable.Platform/PlaystationPortable.



* The Japan-exclusive UsefulNotes/Playstation2 is a ReformulatedGame, keeping the basic gameplay and interface but with a new story and format. In this version, you are hired by the owner of a failing team to turn things around within five seasons. Differences include having to go through multiple Grand Prix, exclusive characters, and a shift to sequential 5v5 battles rather than 1v1.

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* The Japan-exclusive UsefulNotes/Playstation2 Platform/Playstation2 is a ReformulatedGame, keeping the basic gameplay and interface but with a new story and format. In this version, you are hired by the owner of a failing team to turn things around within five seasons. Differences include having to go through multiple Grand Prix, exclusive characters, and a shift to sequential 5v5 battles rather than 1v1.
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* OddballIntheSeries: The game's LighterAndSofter nature and programming focus makes it one of the more experimental entry in the series, enough that it's widely rumoured (albeit false) that the game is an AlternateUniverse.

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* OddballIntheSeries: OddballInTheSeries: The game's LighterAndSofter nature and programming focus largely hands-off gameplay makes it one of the more experimental entry entries in the series, enough so that it's widely rumoured (albeit false) [[CommonKnowledge false]]) that the game is takes place in an AlternateUniverse.



* ProgrammingGame: The original Japanese release did not allow direct control of the AC. As such, you better learn how to program its AI.

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* ProgrammingGame: The original Japanese release did not allow direct control of the AC. As such, you had better learn how to program its AI.



* WolverinePublicity: The western cover is a blue Nine-Ball despite that he does not appear in the game.

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* WolverinePublicity: The western cover is features a blue Nine-Ball despite that he does not Nine-Ball, who doesn't actually appear in the game.
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[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/60673_front.jpg]]

''You yourself don't have to be tough. What you need is intelligence.''

A spin-off of the ''VideoGame/ArmoredCore'' series, released in 2004 for the UsefulNotes/PlaystationPortable.

Since its inception 25 years ago, Formula Front, televised battles between unmanned Armored Cores, has become the most popular form of entertainment on Earth. Spectators can't get enough of the mix of destructive carnage, speed, and cunning. Those tasked with assembling and programming these deadly machines are known as Architects, and their victory is well-rewarded.

You are a new architect in the Formula Front league, the highest authority in the sport. As the proverbial underdog, you'll rise from the very bottom of the league to its top – and maybe make a friendship or two along the way.

''Formula Front'' ditches mission gameplay entirely to focus on Arena battles. There is no currency system either, and all parts are unlocked from the start. The game's major feature is that instead of controlling your Armored Core directly (at least until [[UpdatedRerelease later versions]] added the ability to do so), you have to program its AI, using a slider-based system to dictate its tactics and behaviours in various situations.

The game has seen various releases:
*The western release, ''Armored Core Formula Front: Extreme Battle'', is translated into English and adds the ability to manually control your AC (something referred to as "Naked" operation).
*The Japan-exclusive UsefulNotes/Playstation2 is a ReformulatedGame, keeping the basic gameplay and interface but with a new story and format. In this version, you are hired by the owner of a failing team to turn things around within five seasons. Differences include having to go through multiple Grand Prix, exclusive characters, and a shift to sequential 5v5 battles rather than 1v1.
*The final release, ''Armored Core Formula Front: International Edition'' adds an English language option (though [[TooLongDidntDub some menu tooltips and subtitles in ingame videos are untranslated]]) and adds a bonus arena with more opponents than the base game.

Though no direct continuation of ''Formula Front'''s formula has surfaced, the game's interface served as the basis for the later PSP ports of ''[[VideoGame/ArmoredCore3 3]]'', ''[[VideoGame/ArmoredCoreSilentLine Silent Line]]'' and ''[[VideoGame/ArmoredCoreLastRaven Last Raven]]'', and AI programming returns as an optional gameplay feature in ''VideoGame/ArmoredCoreVerdictDay''.
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!!This game provides examples of:
* DefeatingTheUndefeatable: The top ranking team Testarossa Artigiana had reigned over the league for a very long time and foiled over forty challenges to their title. The ending notes their defeat at the end of the player signals the start of a new era for Formula Front.
* FriendlyRival: In the PSP story, Linus is a fellow newcomer in the Formula Front league. Though he's initially unbelieving at your victory over him, he warms up to the player over the course of the story and confides in the emails he sends to you.
* InnocentBystanderSeries: Where most ''Armored Core'' games focus on the high risk, high stakes career of mercenaries, ''Formula Front'' instead is a rare civilian POV of the setting.
* LighterAndSofter: The series usual themes of amoral corporate warfare are absent, instead taking place in a bloodless sports league. The UI follow suit, having a slick ''VideoGame/RidgeRacer''-esque look rather than the more subdued interface from previous games.
* OddballIntheSeries: The game's LighterAndSofter nature and programming focus makes it one of the more experimental entry in the series, enough that it's widely rumoured (albeit false) that the game is an AlternateUniverse.
* {{Interquel}}: The fourth and fifth volume of Enterbrain's ''Armored Core EXTRA GARAGE'' reference book establish the game to be one, taking place during the lengthy time gap between ''Silent Line'' and ''[[VideoGame/ArmoredCoreNexus Nexus]]''.
* ProgrammingGame: The original Japanese release did not allow direct control of the AC. As such, you better learn how to program its AI.
* UpdatedRerelease: ''Formula Front International'' is a reissue for the budget ''The Best'' line of releases, adding an English translation and extra content.
*WolverinePublicity: The western cover is a blue Nine-Ball despite that he does not appear in the game.

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