Follow TV Tropes

Following

History TeamFortress2 / TropesHToP

Go To

OR

Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup


* MartialArtsHeadband: The game has two Hachimakis. The first of which was a tie-in with Homefront. The second one was part of the Japanese bundle, where the sales from the item were donated to help with the Japanese relief efforts.
Is there an issue? Send a MessageReason:
Trope was cut/disambiguated due to cleanup


* PinnedToTheWall: The Sniper's [[ArcherArchetype Huntsman]] can pin enemies to the wall. There is even an achievement called "William Tell Overkill" for pinning a Heavy's head to the wall.

to:

* PinnedToTheWall: The Sniper's [[ArcherArchetype Huntsman]] Huntsman can pin enemies to the wall. There is even an achievement called "William Tell Overkill" for pinning a Heavy's head to the wall.
Is there an issue? Send a MessageReason:
Null edit


** The Cobber Chameleon, the Steel Songbird and Sir Hootsalot (an owl) for the Sniper.

to:

** The Cobber Chameleon, the Steel Songbird Songbird, and Sir Hootsalot (an owl) for the Sniper.



** Someone is obscured from the photograph of Zepheniah Mann and company, and his section of Zepheniah's will is similarly obscured. His will shows that he left the entirety of his something to somebody, and swore them to utmost secrecy in its keeping. In ''Loose Canon'', the third recipient to a life-extender machine is out of the panel.

to:

** Someone is obscured from the photograph of Zepheniah Mann and company, and his section of Zepheniah's will is similarly obscured. His will shows that he left the entirety of his something to somebody, and swore them to utmost secrecy in its keeping. In ''Loose Canon'', the third recipient to of a life-extender machine is out of the panel.



** Exaggerated in supplemental media. The WAR! Update stated that UsefulNotes/AbrahamLincoln invented the staircase, and that he died attempting to RocketJump up them at Ford's Theater, implying that the invention of the rocket launcher predated the invention of the staircase.

to:

** Exaggerated in supplemental media. The WAR! Update stated that UsefulNotes/AbrahamLincoln invented the staircase, staircase and that he died attempting to RocketJump up them at Ford's Theater, implying that the invention of the rocket launcher predated the invention of the staircase.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* PropellerHatOfWhimsy: The Pyro's Beanie is a cosmetic item in the form of a propeller beanie for, well, [[ExactlyWhatItSaysOnTheTin The Pyro]], who is a PsychopathicManchild.
Is there an issue? Send a MessageReason:
General clarification on works content


** The Rocket Jumper and Sticky Jumper are variants of the Soldier and Demoman's stock explosive weapons that deal no damage but (to their user only) full knockback. Their intended purpose was to practice {{Rocket Jump}}ing. However, a few players managed to exploit the increased mobility available when explosive jumping no longer costs HP for surprise intelligence captures. Additionally, since they originally looked just like the stock versions, [[ConfusionFu it was hard to tell whether any given enemy was actually trying something like this or not]]. The weapons were eventually {{nerf}}ed to substantially increase damage taken from enemy fire and block capturing intelligence, as well as to be visually distinct from the stock versions.

to:

** The Rocket Jumper and Sticky Jumper are variants of the Soldier and Demoman's stock explosive weapons that deal no damage but (to their user only) full knockback. Their intended purpose was to practice {{Rocket Jump}}ing. However, a few players managed to exploit the increased mobility available when explosive jumping no longer costs HP for surprise intelligence captures. Additionally, since they originally looked just like the stock versions, [[ConfusionFu it was hard to tell whether any given enemy was actually trying something like this or not]]. The weapons were eventually {{nerf}}ed to substantially increase damage taken from enemy fire (later reversed) and block capturing intelligence, intelligence or similar objective-related items, as well as to be visually and audibly distinct from the stock versions.

Added: 746

Changed: 1

Is there an issue? Send a MessageReason:
though idk whether the new version is "still useful but at least balanced" or "for practice only" lol


-->A sober person would throw it...

to:

-->A --->A sober person would throw it...it...
** The Rocket Jumper and Sticky Jumper are variants of the Soldier and Demoman's stock explosive weapons that deal no damage but (to their user only) full knockback. Their intended purpose was to practice {{Rocket Jump}}ing. However, a few players managed to exploit the increased mobility available when explosive jumping no longer costs HP for surprise intelligence captures. Additionally, since they originally looked just like the stock versions, [[ConfusionFu it was hard to tell whether any given enemy was actually trying something like this or not]]. The weapons were eventually {{nerf}}ed to substantially increase damage taken from enemy fire and block capturing intelligence, as well as to be visually distinct from the stock versions.
Tabs MOD

Added: 123

Removed: 126

Is there an issue? Send a MessageReason:
dewicking disambiguation page


* JustForPun: Many of the achievement names, some of which would not be out of place on this wiki. ("Tartan Spartan", anyone?)


Added DiffLines:

* {{Pun}}: Many of the achievement names, some of which would not be out of place on this wiki. ("Tartan Spartan", anyone?)
Is there an issue? Send a MessageReason:

Added DiffLines:

* ProchronicProduct:
** Exaggerated in supplemental media. The WAR! Update stated that UsefulNotes/AbrahamLincoln invented the staircase, and that he died attempting to RocketJump up them at Ford's Theater, implying that the invention of the rocket launcher predated the invention of the staircase.
** Australium greatly enhances the technological level of the entire country of Australia, to the point where teleportation and flying cars are commonplace in the 1960s, with the side effect being that everyone in Australia, even the women, have full mustaches and incredibly buff bodies. [[spoiler:And the supply of Australium starts drying up...]]

Added: 1871

Changed: -5

Removed: 1327

Is there an issue? Send a MessageReason:
Mob Debt created


* LimitBreak: After filling his [=ÜberCharge=] meter, the Medic can unleash a devastating attack where he and one teammate are invincible (or, with the Kritzkrieg, have unlimited {{Critical Hit}}s) for eight seconds. The soldier's backpack-type weapons work in similiar fashions: the Buff Banner fills as he does damage and gives all nearby allies guaranteed mini-crits (+35% damage); the Battalion's Backup allows him to protect nearby allies from critical hits and severe injuries (-35% to damage taken) — it used to charge by ''taking'' damage, rather than giving it, but a patch changed it so that it charges exactly the same way as the Buff Banner; the Concheror fills rage like the Banner. Upon activation, everyone affected by it receives a speed boost and 20% of the damage they deal as healing.

to:

* LimitBreak: After filling his [=ÜberCharge=] meter, the Medic can unleash a devastating attack where he and one teammate are invincible (or, with the Kritzkrieg, have unlimited {{Critical Hit}}s) for eight seconds. The soldier's backpack-type weapons work in similiar similar fashions: the Buff Banner fills as he does damage and gives all nearby allies guaranteed mini-crits (+35% damage); the Battalion's Backup allows him to protect nearby allies from critical hits and severe injuries (-35% to damage taken) — it used to charge by ''taking'' damage, rather than giving it, but a patch changed it so that it charges exactly the same way as the Buff Banner; the Concheror fills rage like the Banner. Upon activation, everyone affected by it receives a speed boost and 20% of the damage they deal as healing.



* MobDebt: The 2014 Scream Fortress Halloween event was announced with the comic ''[[Webcomic/TeamFortress2 Blood Money]]'', in which Merasmus the Magician has been building a carnival with {{Yakuza}} money[[note]]referred to as "The Japanese Mafia"[[/note]], but needs Team Fortress's help to make it haunted fast so he can pay back his loan. The following year's Scream Fortress opened with another comic, ''Gargoyles and Gravel'', in which Merasmus was now in debt to TheMafiya and so was bringing back all the Halloween events for the Team.
* MobWar: Arguably, the game is centered around an extremely exaggerated version of a classic 1920s gang war. Not only are there Mafia/bank robber-themed sets, all the classes can be dressed up in fancy clothing and many wear hats. The mercenaries seem more like gangs than an actual army, as they fight for the money and enjoy overkilling people in insane ways. And Redmond and Blutarch are like feuding mob bosses at times. Reliable Excavation Demolition and Builders League United are simply stated to be a respectable front for the mercenary operations, like typical gangland Syndicates, and both corporations also control ''thousands'' of shell companies. One of RED's biggest areas is trading in booze, too, which explains why RED has many beer advertisements and even distilleries on certain maps. The mercenaries also tend to mainly fight in industrial areas, and the fighting is centered over the capture of enemy turf, the capture of enemy intelligence, or blowing up an important base with a giant bomb or two. Hit-and-run tactics and ambushing, the main methods of fighting in gang wars, are done by many players, too. Finally, the mercenaries are perceived to be an outright threat to the city of Teufort — once they all get fired when [[spoiler:Gray Mann takes over Mann. Co]], the police start hunting them down.



* MobWar: Arguably, the game is centered around an extremely exaggerated version of a classic 1920s gang war. Not only are there Mafia/bank robber-themed sets, all the classes can be dressed up in fancy clothing and many wear hats. The mercenaries seem more like gangs than an actual army, as they fight for the money and enjoy overkilling people in insane ways. And Redmond and Blutarch are like feuding mob bosses at times. Reliable Excavation Demolition and Builders League United are simply stated to be a respectable front for the mercenary operations, like typical gangland Syndicates, and both corporations also control ''thousands'' of shell companies. One of RED's biggest areas is trading in booze, too, which explains why RED has many beer advertisements and even distilleries on certain maps. The mercenaries also tend to mainly fight in industrial areas, and the fighting is centered over the capture of enemy turf, the capture of enemy intelligence, or blowing up an important base with a giant bomb or two. Hit-and-run tactics and ambushing, the main methods of fighting in gang wars, are done by many players, too. Finally, the mercenaries are perceived to be an outright threat to the city of Teufort — once they all get fired when [[spoiler:Gray Mann takes over Mann. Co]], the police start hunting them down.

Top