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History Recap / DuckTalesS1E22TimeTeasers

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* An Aesop: Cheaters never win. As it pertains to Huey, Louie and Dewey using Gyro's watch at the baseball game.

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* An Aesop: Cheaters never win. As it pertains to Huey, Louie and Dewey using Gyro's watch at the baseball game.
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* An Aesop: Cheaters never win. As it pertains to Huey, Louie and Dewey using Gyro's watch at the baseball game.
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* TiedTogetherShoelaceTrip: The Beagle Boys try to invoke this trope by tying a sleeping guard's shoelaces together during a bank robbery. Huey, Dewey, and Louie witness this, and use Gyro's Time Teaser to pause time and foil the Beagle Boys' plan by untying the guard's shoelaces and tying the Beagle Boys' shoelaces together.
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* TimeTravel

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* TimeTravelTimeTravel: When the Beagle Boys accidentally break the time teaser, it burns a hole in the space-time continuum, sending them back into the past. To go after them, Scrooge and the others use Gyro's time tub.
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* BubbleGumPopping: Huey blows and pops a giant bubble (from a small piece of gum). He then peels the mess off his entire face to hamper the actions of a baseball player he froze in time.
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* BrickJoke: The boys are forced to duck out of their baseball game early in the episode to complete their chores for Scrooge, but figure that thanks to their meddling using the Time Teaser, the Mallards can't possibly lose at the last inning. At the very end of the episode, the news reports that the opposing team scored ''17 runs'' in the final inning, winning the game by one point.
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* WeNeedADistraction: Scrooge has the Beagle Boys keep the pirates occupied while the others set up the time machine. When Bank Job asks why they had to be ones to keep them busy, Scrooge replies that they're not smart enough to help with the time machine. Luckily, despite low intelligence, they do prove more than able to distract the pirates with their unexpected barbershop singing skills.

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* WeNeedADistraction: Scrooge has the Beagle Boys keep the pirates occupied while the others set up the time machine. When Bank Job asks why they had to be ones to keep them busy, Scrooge replies that they're not smart enough to help with the time machine. Luckily, despite low intelligence, they do prove more than able to distract the pirates with their [[HiddenDepths unexpected barbershop singing skills.skills]].
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* CheatersNeverProsper: While their intentions were to ThrowTheDogABone, the boys using the time teaser to help the Mallards win was still dishonest, so the Mallards losing the game after they left can be considered LaserGuidedKarma.
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* WeNeedADistraction: Scrooge has the Beagle Boys keep the pirates occupied while the others set up the time machine. When Bank Job asks why they had to be ones to keep them busy, Scrooge replies that they're not smart enough to help with the time machine. They may not be smart enough to fix a time machine but they do prove more than able to distract the pirates with their unexpected barbershop singing skills.

to:

* WeNeedADistraction: Scrooge has the Beagle Boys keep the pirates occupied while the others set up the time machine. When Bank Job asks why they had to be ones to keep them busy, Scrooge replies that they're not smart enough to help with the time machine. They may not be smart enough to fix a time machine but Luckily, despite low intelligence, they do prove more than able to distract the pirates with their unexpected barbershop singing skills.
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* WeNeedADistraction: Scrooge has the Beagle Boys keep the pirates occupied while the others set up the time machine. When Bank Job asks why they had to be ones to keep them busy, Scrooge replies that they're not smart enough to help with the time machine.

to:

* WeNeedADistraction: Scrooge has the Beagle Boys keep the pirates occupied while the others set up the time machine. When Bank Job asks why they had to be ones to keep them busy, Scrooge replies that they're not smart enough to help with the time machine. They may not be smart enough to fix a time machine but they do prove more than able to distract the pirates with their unexpected barbershop singing skills.

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* EpicFail: Even after the nephews used the time teaser to help the Duckberg Mallards get a lead of 32-16 with it in the last inning, the Garfield Ganders managed to gain ''seventeen more runs'' after the boys left, handing the Mallards ''another'' defeat, much to the boys' chagrin.

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* EpicFail: Even after the nephews used the time teaser to help the Duckberg Duckburg Mallards get a lead of 32-16 with it in the last inning, the Garfield Ganders managed to gain ''seventeen more runs'' after the boys left, handing the Mallards ''another'' defeat, much to the boys' chagrin.


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* PoliceAreUseless: The Beagle Boys tie up a police officer whilst robbing the ticket stall. After Huey, Dewey and Louie use the Time Teaser to untie him and put the stolen loot back in the safe, they restart time - and all the officer does is try to shoot the Beagle Boys as they run away by firing random shots at them, all of which miss. At no point does he try and stop them as they get into their car and drive away.
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Gyro invents a watch that allows anyone to move super fast. But the Beagle Boys want to use it so they can steal all of Scrooge's money. Things get worse when the whole group ends up traveling backwards in time and end up meeting pirates.

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Gyro invents a watch that allows anyone to move super fast. But the Beagle Boys want to use it so they can steal all of Scrooge's money. Things get worse when the whole group ends up traveling backwards in time and end up meeting pirates.pirates.



* EpicFail: Even after the nephews used the time teaser to help the Duckberg Mallards get a lead of 32-16 with it in the last inning, the Garfield Ganders managed to gain ''seventeen more runs'' after the boys left, handing the Mallards' ''another'' defeat, much to the boys chagrin.

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* EpicFail: Even after the nephews used the time teaser to help the Duckberg Mallards get a lead of 32-16 with it in the last inning, the Garfield Ganders managed to gain ''seventeen more runs'' after the boys left, handing the Mallards' Mallards ''another'' defeat, much to the boys boys' chagrin.

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* EpicFail: Even after the nephews used the time teaser to help the Duckberg Mallards get a lead of 32-16 with it in the last inning, the Garfield Ganders managed to gain ''seventeen more runs'' after the boys left, handing the Mallards' ''another'' defeat, much to the boys chagrin.



* SuperSpeed: What Gyro's new invention does.
* TimeTravel

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* SuperSpeed: TemptingFate: When the boys had to leave the baseball game in order to arrive at Scrooge's by noon, the Duckburg Mallards were leading 32-16 with only one inning left, so they felt even the Mallards couldn't blow it. [[EpicFail Wanna bet?]]
* TimeStandsStill:
What Gyro's new invention does.
* TimeTravelTimeTravel
* WeNeedADistraction: Scrooge has the Beagle Boys keep the pirates occupied while the others set up the time machine. When Bank Job asks why they had to be ones to keep them busy, Scrooge replies that they're not smart enough to help with the time machine.
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* PhlebotinumBreakdown: The time-stopping watch breaking causes everyone to accidentally travel hundreds of years into the past.
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* EnemyMine: Scrooge and the Beagle Boys have to join forces in order to return to the present.
* IGaveMyWord: While the Beagle Boys distract the pirates so Scrooge and Gyro can work on fixing the time machine to get everyone back to the present, the nephews wonder if Scrooge considered just leaving the Beagles stuck in the past. Scrooge admits that it did cross his mind, but he promised the Beagles that he would wait for them to return before heading back to the present.
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Gyro invents a watch that allows anyone to move super fast. But the Beagle Boys want to use it so they can steal all of Scrooge's money. Things get worse when the whole group ends up traveling backwards in time and end up meeting pirates.
!!This episode contains examples of the following tropes:
* SuperSpeed: What Gyro's new invention does.
* TimeTravel

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