Follow TV Tropes

Following

History PlayingWith / EarlyGameHell

Go To

OR

Is there an issue? Send a MessageReason:
None


** For the opening arc of ''Legends of Troperia'', Bob, TheHero, is the only available party member. Most of the RandomEncounters in this part of the game still pits Bob against multiple adversaries at once, forcing him to perform all the roles of the party, including tanking damage, dishing out damage, and heal his own wounds, which is quite challenging for the player to juggle as Bob still only has one move per turn. It is first at the end of the opening arc, when Alice, TheLancer, and Charles, the WhiteMage, formally joins the party, that the player has any real chance at assigning specialized party roles, allowing for more meaningful strategic choices in combat.

to:

** For the opening arc of ''Legends of Troperia'', Bob, TheHero, is the only available party member. Most of the RandomEncounters in this part of the game still pits Bob against multiple adversaries at once, forcing him to perform all the roles of the party, including tanking damage, dishing out damage, and heal his own wounds, which is quite challenging for the player to juggle as Bob still only has one move per turn.turn, and as soon as he runs out of health, it is GameOver. It is first at the end of the opening arc, when Alice, TheLancer, and Charles, the WhiteMage, formally joins the party, that the player has any real chance at assigning specialized party roles, allowing for more meaningful strategic choices in combat.

Added: 981

Changed: 305

Is there an issue? Send a MessageReason:
None


* '''Straight''': For the first few levels of ''Legends of Troperia'', your party members have few skills or items to use, making progress both tedious and challenging. A few areas later, you gain access to more options, opening up more possibilities for overcoming challenges and making things much smoother and more fun.

to:

* '''Straight''': '''Straight''':
**
For the first few levels of ''Legends of Troperia'', your party members have few skills or items to use, making progress both tedious and challenging. A few areas later, you gain access to more options, opening up more possibilities for overcoming challenges and making things much smoother and more fun.fun.
** For the opening arc of ''Legends of Troperia'', Bob, TheHero, is the only available party member. Most of the RandomEncounters in this part of the game still pits Bob against multiple adversaries at once, forcing him to perform all the roles of the party, including tanking damage, dishing out damage, and heal his own wounds, which is quite challenging for the player to juggle as Bob still only has one move per turn. It is first at the end of the opening arc, when Alice, TheLancer, and Charles, the WhiteMage, formally joins the party, that the player has any real chance at assigning specialized party roles, allowing for more meaningful strategic choices in combat.

Added: 335

Changed: 1122

Removed: 282

Is there an issue? Send a MessageReason:
None


* '''Straight''': The first part of ''Legends of Troperia'' is far more difficult than the rest of the game.
* '''Exaggerated''': The first part of the game is loaded with {{Kaizo Trap}}s and DemonicSpiders. Everything afterwards is practically EasierThanEasy.

to:

* '''Straight''': The For the first part few levels of ''Legends of Troperia'' is far Troperia'', your party members have few skills or items to use, making progress both tedious and challenging. A few areas later, you gain access to more difficult than the rest of the game.
options, opening up more possibilities for overcoming challenges and making things much smoother and more fun.
* '''Exaggerated''': The first part of the game is loaded with {{Kaizo Trap}}s and DemonicSpiders. Everything afterwards is practically EasierThanEasy.completely effortless.



** In the first leg of the game, you lack the equipment necessary to make any one character a GameBreaker, so it stands to reason it would be difficult.



* '''Parodied''': The characters come out of the opening dungeon with [=PTSD=].
** The game is coated in StylisticSuck after the halfway point.
--->'''Evulz''': Don't look at me like that! [[BreakingTheFourthWall No-one was supposed to survive past the first three levels!]]

to:

* '''Parodied''': The characters come out of the opening dungeon with [=PTSD=].
**
The game is coated in StylisticSuck after the halfway point.
--->'''Evulz''': -->'''Evulz''': Don't look at me like that! [[BreakingTheFourthWall No-one was supposed to survive past the first three levels!]]



* '''Enforced''': "Don't forget to jack up the difficulty of the first dungeon, and really show 'em what they're in for."

to:

* '''Enforced''': '''Enforced''':
**
"Don't forget to jack up the difficulty of the first dungeon, and really show 'em what they're in for."



** The developers made the start of the game more difficult so players would feel a satisfying sense of progression and growth when their characters become strong enough to easily overcome things that were previously challenging.



* '''Defied''': The player, having gotten through the game once before and remembering how difficult the beginning is, uses NewGamePlus to make the beginning section easier.

to:

* '''Defied''': The player, having gotten through quest-giver realizes that the game once before and remembering how first dungeon will be too difficult for the beginning is, uses NewGamePlus to make heroes at the beginning section easier.start of the game, so they let you bring a CrutchCharacter along for a while.



* '''Deconstructed''': See Parodied.

to:

* '''Deconstructed''': See Parodied.The characters come out of the opening dungeon with [=PTSD=]. Later portions of the game revolve around the heroes having to overcome the trauma and fear they learned from this brutally difficult dungeon, which hinders them even though they've since become strong enough to fulfill much bigger tasks.

Added: 36

Removed: 28

Is there an issue? Send a MessageReason:
None


* '''Deconstructed''': See Parodied.



%%* '''Deconstructed''': ???
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The game puts you as an ActionSurvivor, with emphasis on '''survivor''' at the start.

Added: 396

Changed: 122

Removed: 17

Is there an issue? Send a MessageReason:
None


* '''Downplayed''': While the first part of the game is more difficult, the later parts are still fairly challenging.

to:

* '''Downplayed''': '''Downplayed''':
**
While the first part of the game is more difficult, the later parts are still fairly challenging.challenging.
** The first part of ''Legends of Troperia II'' suffers from TutorialFailure, making it harder than it has to be for new players. Players returning from the first ''Legends of Troperia'', who've developed an intuition for some of the more esoteric mechanics of the series, don't have any trouble.



** Every single character is an example of MagikarpPower so that the player could get cartharisis from their power after the hard early stages.

to:

** Every single character is an example of MagikarpPower so that the player could get cartharisis catharsis from their power after the hard early stages.



* '''Defied''': The player, having gotten through the game once before and remembering how difficult the beginning is,tv uses NewGamePlus to make the beginning section easier.

to:

* '''Defied''': The player, having gotten through the game once before and remembering how difficult the beginning is,tv is, uses NewGamePlus to make the beginning section easier.



* '''Conversed''': "Many people die just trying to escape the forest, let alone fight the monster elk that resides there. Are you sure you can take it?"
"[[FlatNo Nope]]"

to:

* '''Conversed''': "Many people die just trying to escape the forest, let alone fight the monster elk that resides there. Are you sure you can take it?"
"[[FlatNo
it?" "[[LittleNo Nope]]"
Is there an issue? Send a MessageReason:
this trope is often enforced in practice in permadeath games: adding the reason as an example of enforcement, bcause an actual example is possibly better than hypothetical examples

Added DiffLines:

** The game uses PermaDeath but is long and has an ending that players are meant to reach: making the late game difficult would be unfun due to forcing the player to repeatedly play through the early game to try again, so the early game is the only fair place to put the game's difficulty.
Is there an issue? Send a MessageReason:
None

Added: 17

Changed: 134

Is there an issue? Send a MessageReason:
None


* '''Conversed''': ???

to:

* '''Conversed''': ???"Many people die just trying to escape the forest, let alone fight the monster elk that resides there. Are you sure you can take it?"
"[[FlatNo Nope]]"
Is there an issue? Send a MessageReason:
None


** The game is coated in stylist suck after the halfway point.

to:

** The game is coated in stylist suck StylisticSuck after the halfway point.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The game is coated in stylist suck after the halfway point.
--->'''Evulz''': Don't look at me like that! [[BreakingTheFourthWall No-one was supposed to survive past the first three levels!]]


Added DiffLines:

** Every single character is an example of MagikarpPower so that the player could get cartharisis from their power after the hard early stages.

Added: 152

Changed: 150

Is there an issue? Send a MessageReason:
None


* '''Justified''': In the first leg of the game, you lack the equipment necessary to make any one character a GameBreaker, so it stands to reason it would be difficult.

to:

* '''Justified''': '''Justified''':
**
In the first leg of the game, you lack the equipment necessary to make any one character a GameBreaker, so it stands to reason it would be difficult.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The BigBad thought to defy the SortingAlgorithmOfEvil, and sent their strongest and most cunning troops first.
Is there an issue? Send a MessageReason:
None


* '''Invoked''': ???
* '''Exploited''': ???
* '''Defied''': ???
* '''Discussed''': ???

to:

* '''Invoked''': ???
The designers wanted to make progression feel more rewarding, so they made the early sections of the game difficult.
* '''Exploited''': ???
The player is able to garner massive amounts of ExperiencePoints from killing the DemonicSpiders in the first dungeon, making the rest of the game a breeze.
* '''Defied''': ???
The player, having gotten through the game once before and remembering how difficult the beginning is,tv uses NewGamePlus to make the beginning section easier.
* '''Discussed''': ???"[[WrongGenreSavvy Aren't the beginning sections of most adventures usually the easiest]]?"
Is there an issue? Send a MessageReason:
None

Added DiffLines:

'''Basic Trope''': The first part of a game is the most difficult.
* '''Straight''': The first part of ''Legends of Troperia'' is far more difficult than the rest of the game.
* '''Exaggerated''': The first part of the game is loaded with {{Kaizo Trap}}s and DemonicSpiders. Everything afterwards is practically EasierThanEasy.
* '''Downplayed''': While the first part of the game is more difficult, the later parts are still fairly challenging.
* '''Justified''': In the first leg of the game, you lack the equipment necessary to make any one character a GameBreaker, so it stands to reason it would be difficult.
* '''Inverted''': The first portion of the game is staggeringly easy, then there's an immediate and unforgiving DifficultySpike.
* '''Subverted''': The first battle is very brutal, but afterwards, the rest of the first dungeon is a breeze.
* '''Double Subverted''': But the boss of the first dungeon is an absolutely murderous opponent.
* '''Parodied''': The characters come out of the opening dungeon with [=PTSD=].
* '''Zig Zagged''': SchizophrenicDifficulty
* '''Averted''': The difficulty is fairly reasonable given the length of time the game has progressed, with some areas being more and less difficult than others.
* '''Enforced''': "Don't forget to jack up the difficulty of the first dungeon, and really show 'em what they're in for."
* '''Lampshaded''': "After that first dungeon, I feel like I can take on anything they throw at me."
* '''Invoked''': ???
* '''Exploited''': ???
* '''Defied''': ???
* '''Discussed''': ???
* '''Conversed''': ???
----
Back to EarlyGameHell. Typing those first two letters were brutal, but afterwards everything was easy.
----

%% Optional items, added after Conversed, at your discretion:
%%
%%* '''Implied''': ???
%%* '''Deconstructed''': ???
%%* '''Reconstructed''': ???
%%* '''Plotted A Good Waste''': ???
%%* '''Played For Laughs''': ???
%%* '''Played For Drama''': ???

Top