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* ''VideoGame/BaldursGate'': during the prologue, in the storage cellars in the southern part of Candlekeep you can meet Obe who will offer to spawn with his magic different waves of illusory monsters for you to practice with temporary companions.


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** In ''VideoGame/MassEffect3'' you get the equivalent with the Armax Arsenal Arena, a combat simulator complex located in the Citadel's Silversun Strip. It is actually presented as a game open to public, but it works the same way as a military simulator, and you can access to it freely to combat with holograms.
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-->-- "[[PaperThinDisguise Iroquois Pliskin]]", ''VideoGame/MetalGearSolid2SonsOfLiberty''

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-->-- "[[PaperThinDisguise '''"[[PaperThinDisguise Iroquois Pliskin]]", Pliskin]]"''', ''VideoGame/MetalGearSolid2SonsOfLiberty''



* ''LightNovel/RebuildWorld'' has a variant of this, AugmentedReality training, where the combatants wear goggles that through a computer, simulate their weapons going off and where they’ll hit. Akira does this while training Sheryl’s gang of StreetUrchin rabble into a full blown hunter PrivateMilitaryCompany. He improvised at first with just his VirtualSidekick and cheap goggles, but after he [[CorporateSponsoredSuperhero got a corporate sponsorship]] from KIRYO, to test out their FlawedPrototype MissionControl and augmented reality system on the gang, the training improves significantly, not only making the kids into warriors, but Akira into a OneManArmy by simulating taking on the whole gang himself.

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* ''LightNovel/RebuildWorld'' ''Literature/RebuildWorld'' has a variant of this, AugmentedReality training, where the combatants wear goggles that through a computer, simulate their weapons going off and where they’ll hit. Akira does this while training Sheryl’s gang of StreetUrchin rabble into a full blown hunter PrivateMilitaryCompany. He improvised at first with just his VirtualSidekick and cheap goggles, but after he [[CorporateSponsoredSuperhero got a corporate sponsorship]] from KIRYO, to test out their FlawedPrototype MissionControl and augmented reality system on the gang, the training improves significantly, not only making the kids into warriors, but Akira into a OneManArmy by simulating taking on the whole gang himself.

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* In ''[[Literature/CarrerasLegions The Lotus Eaters]]'', Admiral Wallenstein uses a VR training station to get the Earl of Care up to speed on commanding a starship, as Wallenstein's promotion just before the Earl was put under her left the United Earth Peace Fleet ship she was previously commanding without a CO.
* In the ''LightNovel/CatPlanetCuties'' light novels, the Catians have holodecks that look exactly like one out of ''Star Trek'' when not active. At least, that's the look chosen in the anime version.
* Frequently used by Literature/TheCulture, who have sufficient computing power to create indistinguishable-from reality VR on a whim, and who like to be very prepared before they enter a situation. Gets bizarre in ''Literature/SurfaceDetail'', where we're told the combatants in the War in Heaven use simulations to prepare for "real" battles ''which are themselves taking place in VR''.



* Several in the ''Franchise/StarWarsExpandedUniverse''.
** The "''Redemption'' Scenario" in the ''Literature/XWingSeries'' is used as the final exam to enter Rogue Squadron. In a MythologyGag, Mike Stackpole based it on an [[ThatOneLevel infamous level]] in the ''VideoGame/XWing'' PC game.
** In ''Wraith Squadron'', the Wraith inductees are put through a simulation based on the TIE ambush that, earlier in the book, killed Myn Donos' entire squadron. A different simulation (the attack on the first Death Star with a couple star destroyers added) is used to check whether a [[PerfectPacifistPeople Talz]] entrant can handle killing. The brain scans say no, and Wedge recommends him for a transfer to a freighter piloting job.



* In ''[[Literature/CarrerasLegions The Lotus Eaters]]'', Admiral Wallenstein uses a VR training station to get the Earl of Care up to speed on commanding a starship, as Wallenstein's promotion just before the Earl was put under her left the United Earth Peace Fleet ship she was previously commanding without a CO.
* In the ''LightNovel/CatPlanetCuties'' light novels, the Catians have holodecks that look exactly like one out of ''Star Trek'' when not active. At least, that's the look chosen in the anime version.
* Frequently used by Literature/TheCulture, who have sufficient computing power to create indistinguishable-from reality VR on a whim, and who like to be very prepared before they enter a situation. Gets bizarre in ''Literature/SurfaceDetail'', where we're told the combatants in the War in Heaven use simulations to prepare for "real" battles ''which are themselves taking place in VR''.

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* In ''[[Literature/CarrerasLegions Several in the ''Franchise/StarWarsExpandedUniverse'', where holograms and anti-gravity technology make for incredibly realistic flight simulators.
**
The Lotus Eaters]]'', Admiral Wallenstein uses ''Literature/XWingSeries'' starts with a VR DangerRoomColdOpen showing prospective Rogue Squadron pilots attempting the ''Redemption Scenario'', a nigh-UnwinnableTrainingSimulation nicknamed the "Requiem Scenario." In a MythologyGag, author Mike Stackpole based it on an [[ThatOneLevel infamous level]] in the ''VideoGame/XWing'' PC game. Later in the Rogue Squadron books, a captive Rebel pilot is put in a TIE Interceptor simulator as part of an attempt to break him into a ManchurianAgent, but he notices that whoever's piloting the "enemy" X-Wings is trying to fly them like [=TIEs=], which helps him realize something is very wrong.
** ''Wraith Squadron'' features even more. One prospective Wraith, a [[PerfectPacifistPeople Talz]] with aspirations of becoming a fighter pilot, is put through a target-rich scenario based on the [[Film/ReturnOfTheJedi Battle of Endor]] -- the biometrics in the simulator pick up enough stress for Wedge to recommend the Talz for freighter duty. After Myn Donos' original squadron is wiped out in a TIE ambush, the incident becomes the basis for a new scenario that the other Wraiths are subjected to and Donos is excused from ([[spoiler:though the Wraiths later put him through it in an effort to snap him out of a HeroicBSOD]]). And the pilots are put through odd
training station to get the Earl of Care up to speed scenarios such as a simulated attack on commanding a starship, as Wallenstein's promotion just before the Earl was put under her left the United Earth Peace Fleet ship she was previously commanding without a CO.
* In the ''LightNovel/CatPlanetCuties'' light novels, the Catians have holodecks that look exactly like one out of ''Star Trek'' when not active. At least, that's the look chosen in the anime version.
* Frequently used by Literature/TheCulture, who have sufficient computing power to create indistinguishable-from reality VR on a whim, and who like to be very prepared before they enter a situation. Gets bizarre in ''Literature/SurfaceDetail'',
their base where we're told things immediately go OffTheRails with the combatants in the War in Heaven use simulations "death" of their MissionControl, to prepare for "real" battles ''which are themselves taking place in VR''.see how well they can adapt to a worst-case scenario.
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* ''Webcomic/RedHoodOutlaws'': "All Aboard the Watchtower" opens with Artemis defeating Darkseid in single combat before the next panel reveals it to be a training simulation on the Watchtower.
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* In ''VideoGame/GitenMegamiTensei'', the Devil Busters of Hatsudai Shelter have one that they use for training, as well as testing new recruits. Civilians are also allowed to use it, but they're restricted to the lowest setting.
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* The LightGunGame ''VideoGame/RangerMission'', although not stated outright, is implied to run on this trope. You assume the role of a counter-terrorist soldier shooting enemies left and right, but with BloodlessCarnage abound and as soon as a terrorist is hit, he immediately dissolves into a wireframe model. Additionally, the missions where you blow up enemy vehicles have them disappearing instead of outright exploding.
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* ''VideoGame/{{Headhunter}}'': the protagonist has to take VR tests to obtain new weapons and earn higher-ranked licenses that advance the plot.
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* ''Film/HotWar'' have C.S and Tangoo evaluating their skills in a digital labyrinth, shooting virtual terrorists as they proceed. Note that this movie came out a year before ''The Matrix''.
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* The campaign in ''Future Wars'' (2010) is that students are preparing for war in an a simulation similar to ''Advance Wars'', almost as if it's for multiplayer that wasn't included in the original game. However, the training is somehow SeriousBusiness and there's someone who wants to break the main player's winning streak. %% Note: VideoGame/FutureWars links to a different point-and-click game. It's also not worth creating an alternate page
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If Augmented Reality is too different, oh well.

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* ''LightNovel/RebuildWorld'' has a variant of this, AugmentedReality training, where the combatants wear goggles that through a computer, simulate their weapons going off and where they’ll hit. Akira does this while training Sheryl’s gang of StreetUrchin rabble into a full blown hunter PrivateMilitaryCompany. He improvised at first with just his VirtualSidekick and cheap goggles, but after he [[CorporateSponsoredSuperhero got a corporate sponsorship]] from KIRYO, to test out their FlawedPrototype MissionControl and augmented reality system on the gang, the training improves significantly, not only making the kids into warriors, but Akira into a OneManArmy by simulating taking on the whole gang himself.
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->"War as a video game -- what better way to raise the ultimate soldier?"

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->"War ->''"War as a video game -- what better way to raise the ultimate soldier?"soldier?"''
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* Gladiators in ''VideoGame/ShinMegamiTenseiII'' use these to train. More importantly, Hawk first meets [[BigGood Stephen]] in one of these, who gives him a copy of the Demon Summoning Program.
* TheReveal in ''VideoGame/DigitalDevilSaga'' is that [[spoiler:the whole world is one. Everyone except for Sera and Angel are combat [=AIs=], and the ForeverWar is a computer simulation meant to train them in urban warfare. Then Angel used it to test the Demon Virus, which had some [[HumanityEnsues odd side effects]]]].
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* The premise of the vertical {{shmup}} ''VideoGame/ImageFight''.

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* The premise of the vertical {{shmup}} ''VideoGame/ImageFight''.''Image Fight''.
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* ''VideoGame/ZeroRanger'' has the White Vanilla ArrangeMode, a simulation designed to train pilots for the real thing (I.E. the main Green Orange mode). You even get to fight the AI Erasure as a TrueFinalBoss.

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--> "[[PaperThinDisguise Iroquois Pliskin]]", ''[[VideoGame/MetalGearSolid2SonsOfLiberty Metal Gear Solid 2: Sons of Liberty]]''


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--> -->-- "[[PaperThinDisguise Iroquois Pliskin]]", ''[[VideoGame/MetalGearSolid2SonsOfLiberty Metal Gear Solid 2: Sons of Liberty]]''

''VideoGame/MetalGearSolid2SonsOfLiberty''


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* In ''Franchise/{{Superman}}'' story arc ''ComicBook/{{Crucible}}'', the eponymous superhero academy has training rooms which use holographic technology to simulate different combat scenarios.
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* The home computer versions of ''VideoGame/{{Strider}}'' seems to follow the official story. However, completing the fifth stage (by destroying Mecha Pon) reveals that Strider was performing a simulation in preparation for the actual battle, and that his skills will become handy when the real invasion starts. The ending also recycles images, implying that the villains General Mikiel and Tong Pooh were praising Strider for completing the simulation.

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* The home computer versions of ''VideoGame/{{Strider}}'' ''VideoGame/StriderArcade'' seems to follow the official story. However, completing the fifth stage (by destroying Mecha Pon) reveals that Strider was performing a simulation in preparation for the actual battle, and that his skills will become handy when the real invasion starts. The ending also recycles images, implying that the villains General Mikiel and Tong Pooh were praising Strider for completing the simulation.
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** The "''Redemption'' Scenario" in the ''ComicBook/XWingSeries'' is used as the final exam to enter Rogue Squadron. In a MythologyGag, Mike Stackpole based it on an [[ThatOneLevel infamous level]] in the ''VideoGame/XWing'' PC game.

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** The "''Redemption'' Scenario" in the ''ComicBook/XWingSeries'' ''Literature/XWingSeries'' is used as the final exam to enter Rogue Squadron. In a MythologyGag, Mike Stackpole based it on an [[ThatOneLevel infamous level]] in the ''VideoGame/XWing'' PC game.
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[[quoteright:350:[[Franchise/MetalGear https://static.tvtropes.org/pmwiki/pub/images/mgs_565.jpg]]]]

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[[quoteright:350:[[Franchise/MetalGear [[quoteright:350:[[VideoGame/MetalGear https://static.tvtropes.org/pmwiki/pub/images/mgs_565.jpg]]]]
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* Often used in ''SpiderMan'' games.

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* Often used in ''SpiderMan'' ''Franchise/SpiderMan'' games.
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* Frequently used by the Literature/{{Culture}}, who have sufficient computing power to create indistinguishable-from reality VR on a whim, and who like to be very prepared before they enter a situation. Gets bizarre in ''Literature/SurfaceDetail'', where we're told the combatants in the War in Heaven use simulations to prepare for "real" battles ''which are themselves taking place in VR''.

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* Frequently used by the Literature/{{Culture}}, Literature/TheCulture, who have sufficient computing power to create indistinguishable-from reality VR on a whim, and who like to be very prepared before they enter a situation. Gets bizarre in ''Literature/SurfaceDetail'', where we're told the combatants in the War in Heaven use simulations to prepare for "real" battles ''which are themselves taking place in VR''.
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* Frequently used by the Literature/{{Culture}}, who have sufficient computing power to create indistinguishable-from reality VR on a whim, and who like to be very prepared before they enter a situation. Gets bizarre in ''Literature/SurfaceDetail'', where we're told the combatants in the War in Heaven use simulations to prepare for "real" battles ''which are themselves taking place in VR''.
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* ''Film/AmericanAssassin'' features the VR goggles version (with the trainees actually moving around in a large gymnasium-like space), complete with electric shocks for shooting non-combatants (and a bigger shock for letting yourself get shot by a simulated "terrorist").
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* The heroes of ''FanFic/TheMotleyTwo'' participate in one of these as part of army training, and those who do badly face demotion. It's sort of patterned after typical CompetitiveMultiplayer {{First Person Shooter}}s, with two teams against each other; one of the "game modes" is an "escort the VIP" objective, while in another an outnumbered team defends themselves until they can use an airstrike.

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* The heroes of ''FanFic/TheMotleyTwo'' ''Webcomic/TheMotleyTwo'' participate in one of these as part of army training, and those who do badly face demotion. It's sort of patterned after typical CompetitiveMultiplayer {{First Person Shooter}}s, with two teams against each other; one of the "game modes" is an "escort the VIP" objective, while in another an outnumbered team defends themselves until they can use an airstrike.

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* ''VideoGame/SpaceQuest V: The Next Mutation'', being a parody of ''Franchise/StarTrek'', starts with [[AlmightyJanitor Roger]] in a [[UnwinnableTrainingSimulation Kobayashi Maru]]-like simulation in the [[TheFederation StarCon]] Academy before beind discovered by [[JerkAss Captain Raems T. Quirk]] and kicked out. Unlike the Trek version, though, this is a one-man simulation.
** In ''Space Quest 6: The Spinal Frontier'', Roger uses a [[HardLight holo-cabana]] onboard the [=SCS=] ''[=DeepShip=] 86'' to load a training program for the Vulgar nerve pinch.
* The tutorial levels for the second ''VideoGame/SystemShock'' are this, taking place in {{Cyberspace}}.

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* ''VideoGame/SpaceQuest V: The Next Mutation'', ''VideoGame/SpaceQuest''
** ''VideoGame/SpaceQuestVTheNextMutation'',
being a parody of ''Franchise/StarTrek'', starts with [[AlmightyJanitor Roger]] in a [[UnwinnableTrainingSimulation Kobayashi Maru]]-like simulation in the [[TheFederation StarCon]] Academy before beind discovered by [[JerkAss Captain Raems T. Quirk]] and kicked out. Unlike the Trek version, though, this is a one-man simulation.
** In ''Space Quest 6: The Spinal Frontier'', ''VideoGame/SpaceQuestVIRogerWilcoInTheSpinalFrontier'', Roger uses a [[HardLight holo-cabana]] onboard the [=SCS=] ''[=DeepShip=] 86'' to load a training program for the Vulgar nerve pinch.
* The tutorial levels for the second ''VideoGame/SystemShock'' are this, taking ''VideoGame/SystemShock2'' take place in {{Cyberspace}}.


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* ''VideoGame/MassEffect1'' DLC ''Pinnacle Station'' features the eponymous space station which uses holograms to simulate combat scenarios, both for training and competition. Normally these simulations are harmless, but if you can beat the records in all scenarios, Captain Ahern will offer you a scenario in which you ''can'' get killed.
* In ''VideoGame/CosmicStarHeroine'', once you clear the area of enemies, you can choose "Battle" from pause menu to engage in a virtual recreation of one of the battles from the area, allowing for LevelGrinding in a game with no RespawningEnemies.
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* During Issue #8 of ''VideoGame/TheSecretWorld'', players discover that the [[FictionalUnitedNations Council of Venice]]'s headquarters at the [[ElaborateUndergroundBase Sunken Library]] is in possession of an unimaginably powerful virtual reality machine. As it so happens, this machine is primarily used for training purposes, and players are charged with completing several training sessions in order to earn proper certification to enter [[WhereItAllBegan Tokyo]] in the following issue.
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May get dangerous if a HolodeckMalfunction occurs. If it is dangerous or becomes so on a regular basis, it is also a DeadlyTrainingArea. Can be used for a DangerRoomColdOpen or an UnwinnableTrainingSimulation. See also {{Cyberspace}}.

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May get dangerous if a HolodeckMalfunction occurs. If it is dangerous or becomes so on a regular basis, it is also a DeadlyTrainingArea. Can be used for a DangerRoomColdOpen or an UnwinnableTrainingSimulation. See also {{Cyberspace}}.
{{Cyberspace}} and TrainingStage.
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One of the bots in Renegade X is called "Nod not NOD" for a reason.


* It's part of the {{backstory}} of ''VideoGame/CommandAndConquerTiberianDawn'' game that you're a "telegeneral" leading your troops from a computer screen, as if you're playing a RealTimeStrategy game, and thet you were first flagged as potential command talent because the GDI and NOD are monitoring online strategy games for that reason.

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* It's part of the {{backstory}} of ''VideoGame/CommandAndConquerTiberianDawn'' game that you're a "telegeneral" leading your troops from a computer screen, as if you're playing a RealTimeStrategy game, and thet you were first flagged as potential command talent because the GDI and NOD Nod are monitoring online strategy games for that reason.
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* The ''WesternAnimation/DangerMouse'' relaunch episode "Megahurtz Attacks" has a DangerRoomColdOpen with Penfold taking a training simulation to become a Danger Agent (Grade 2). Because of RuleOfFunny, the simulation works like a video game, with inventory puzzles and enemies turning into giant coins when defeated. The eponymous Megahurtz is the FinalBoss, who escapes into the real world and causes havoc, continuing to run on video game logic.
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* The "Danger Room" of the ComicBook/{{X-Men}} was originally basically just an obstacle course, but in the later issues it was rebuilt into one of these, using holographic technology.

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* The "Danger Room" of the ComicBook/{{X-Men}} ComicBook/XMen was originally basically just an obstacle course, but in the later issues it was rebuilt into one of these, using holographic technology.
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* The tutorial levels for the second ''VideoGame/SystemShock'' are this, taking place in {{Cyberspace}}.

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