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Misuse
Changed line(s) 47 (click to see context) from:
* It's part of the {{backstory}} of ''VideoGame/CommandAndConquerTiberianDawn'' game that you're a "telegeneral" leading your troops from a computer screen, [[PaintingTheFourthWall as if you're playing a]] RealTimeStrategy [[PaintingTheFourthWall game]], and thet you were first flagged as potential command talent because the GDI and NOD are monitoring online strategy games for that reason.
to:
* It's part of the {{backstory}} of ''VideoGame/CommandAndConquerTiberianDawn'' game that you're a "telegeneral" leading your troops from a computer screen, [[PaintingTheFourthWall as if you're playing a]] a RealTimeStrategy [[PaintingTheFourthWall game]], game, and thet you were first flagged as potential command talent because the GDI and NOD are monitoring online strategy games for that reason.
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Changed line(s) 40 (click to see context) from:
* The premise of the vertical {{shmup}} ''ImageFight''.
to:
* The premise of the vertical {{shmup}} ''ImageFight''.''VideoGame/ImageFight''.
Changed line(s) 47,48 (click to see context) from:
* It's part of the {{backstory}} of the first ''VideoGame/CommandAndConquer'' game that you're a "telegeneral" leading your troops from a computer screen, [[PaintingTheFourthWall as if you're playing a]] RealTimeStrategy [[PaintingTheFourthWall game]], and thet you were first flagged as potential command talent because the GDI and NOD are monitoring online strategy games for that reason.
* ''SpaceQuest V: The Next Mutation'', being a parody of ''Franchise/StarTrek'', starts with [[AlmightyJanitor Roger]] in a [[UnwinnableTrainingSimulation Kobayashi Maru]]-like simulation in the [[TheFederation StarCon]] Academy before beind discovered by [[JerkAss Captain Raems T. Quirk]] and kicked out. Unlike the Trek version, though, this is a one-man simulation.
* ''SpaceQuest V: The Next Mutation'', being a parody of ''Franchise/StarTrek'', starts with [[AlmightyJanitor Roger]] in a [[UnwinnableTrainingSimulation Kobayashi Maru]]-like simulation in the [[TheFederation StarCon]] Academy before beind discovered by [[JerkAss Captain Raems T. Quirk]] and kicked out. Unlike the Trek version, though, this is a one-man simulation.
to:
* It's part of the {{backstory}} of the first ''VideoGame/CommandAndConquer'' ''VideoGame/CommandAndConquerTiberianDawn'' game that you're a "telegeneral" leading your troops from a computer screen, [[PaintingTheFourthWall as if you're playing a]] RealTimeStrategy [[PaintingTheFourthWall game]], and thet you were first flagged as potential command talent because the GDI and NOD are monitoring online strategy games for that reason.
*''SpaceQuest ''VideoGame/SpaceQuest V: The Next Mutation'', being a parody of ''Franchise/StarTrek'', starts with [[AlmightyJanitor Roger]] in a [[UnwinnableTrainingSimulation Kobayashi Maru]]-like simulation in the [[TheFederation StarCon]] Academy before beind discovered by [[JerkAss Captain Raems T. Quirk]] and kicked out. Unlike the Trek version, though, this is a one-man simulation.
*
Changed line(s) 51,52 (click to see context) from:
* Much like ''The Last Starfighter'', Ryusei Date's storyline in ''SuperRobotWarsOriginalGeneration'' starts with his being recruited to become a mecha pilot based on his performance with a video game created to train and scout prospective recruits. Military-grade simulators are also referred to in several cutscenes.
to:
* Much like ''The Last Starfighter'', Ryusei Date's storyline in ''SuperRobotWarsOriginalGeneration'' ''VideoGame/SuperRobotWarsOriginalGeneration'' starts with his being recruited to become a mecha pilot based on his performance with a video game created to train and scout prospective recruits. Military-grade simulators are also referred to in several cutscenes.
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* In ''BobAndGeorge'' the heroes train in a holodeck style room - which malfunctions frequently. In fact pretty much every time they use it.
to:
* In ''BobAndGeorge'' ''Webcomic/BobAndGeorge'' the heroes train in a holodeck style room - which malfunctions frequently. In fact pretty much every time they use it.
* ''Webcomic/GunnerkriggCourt'' has the students play those, apparently for entertainment rather than training.
* ''Webcomic/GunnerkriggCourt'' has the students play those, apparently for entertainment rather than training.
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Changed line(s) 37,38 (click to see context) from:
* The ''Series/{{Stargate SG-1}}'' episode "Avatar" revolves around the beta test of a simulator created using ImportedAlienPhlebotinum from "Gamekeeper". It goes into a full-blown HolodeckMalfunction when Teal'c sits in the chair.
to:
* The ''Series/{{Stargate SG-1}}'' ''Series/StargateSG1'' episode "Avatar" revolves around the beta test of a simulator created using ImportedAlienPhlebotinum from "Gamekeeper". It goes into a full-blown HolodeckMalfunction when Teal'c sits in the chair.
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Namespace, yeah.
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May get dangerous if a HolodeckMalfunction occurs. If it is dangerous or becomes so on a regular basis, it is also a DeadlyTrainingArea. Can be used for a DangerRoomColdOpen or an UnwinnableTrainingSimulation. See also {{Cyberspace}}.
to:
May get dangerous if a HolodeckMalfunction occurs. If it is dangerous or becomes so on a regular basis, it is also a DeadlyTrainingArea. Can be used for a DangerRoomColdOpen or an UnwinnableTrainingSimulation. See also {{Cyberspace}}.
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* Early on in ''NeonGenesisEvangelion'' (episode 3 if I recall) there's scene where Shinji is training to fire the Eva's assault rifle by shooting virtual Angels. The same scene appears in ''RebuildOfEvangelion'' but with some notable changes, mainly that instead of Shinji actually piloting his Eva and firing the gun in the training room, he pilots a simulation body (a limbless Eva unit hooked up to the VR program).
to:
* Early on in ''NeonGenesisEvangelion'' ''Anime/NeonGenesisEvangelion'' (episode 3 if I recall) there's scene where Shinji is training to fire the Eva's assault rifle by shooting virtual Angels. The same scene appears in ''RebuildOfEvangelion'' but with some notable changes, mainly that instead of Shinji actually piloting his Eva and firing the gun in the training room, he pilots a simulation body (a limbless Eva unit hooked up to the VR program).
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* The "Danger Room" of the XMen was originally basically just an obstacle course, but in the later issues it was rebuilt into using holographic technology.
to:
* The "Danger Room" of the XMen was originally basically just an obstacle course, but in the later issues it was rebuilt into using holographic technology.
technology.
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* ''TheMatrix''.
to:
* ''TheMatrix''.''Film/TheMatrix''.
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* ''{{Toys}}''. Pretty much the point of the film (namely that it's a bad idea, at least to do it to children).
* ''TheLastStarfighter''. An apparent ordinary arcade game turns out to be one of these, both a training device and a recruiting tool to find promising pilots.
* ''TheLastStarfighter''. An apparent ordinary arcade game turns out to be one of these, both a training device and a recruiting tool to find promising pilots.
to:
* ''{{Toys}}''. Pretty much the point of the film (namely that it's a bad idea, at least to do it to children).
children).
* ''TheLastStarfighter''. An apparent ordinary arcade game turns out to be one of these, both a training device and a recruiting tool to find promisingpilots.
pilots.
* ''TheLastStarfighter''. An apparent ordinary arcade game turns out to be one of these, both a training device and a recruiting tool to find promising
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* The ''Franchise/StarTrek'' universe has the holodecks which, as the name implies, use holograms.
* Ditto for the simudeck on the Astro Megaship in ''PowerRangersInSpace''. In addition to having most of the same purposes as the Star Trek holodecks, it was also a clever way of using ''[[DenjiSentaiMegaranger Megaranger]]'' footage that would otherwise have been unsuitable.
* Ditto for the simudeck on the Astro Megaship in ''PowerRangersInSpace''. In addition to having most of the same purposes as the Star Trek holodecks, it was also a clever way of using ''[[DenjiSentaiMegaranger Megaranger]]'' footage that would otherwise have been unsuitable.
to:
* The ''Franchise/StarTrek'' universe has the holodecks which, as the name implies, use holograms.
holograms.
* Ditto for the simudeck on the Astro Megaship in''PowerRangersInSpace''.''Series/PowerRangersInSpace''. In addition to having most of the same purposes as the Star Trek holodecks, it was also a clever way of using ''[[DenjiSentaiMegaranger Megaranger]]'' footage that would otherwise have been unsuitable.
* Ditto for the simudeck on the Astro Megaship in
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* A big part of the plot of ''MetalGearSolid2''. Other games include VR training.
* Used in the ''JamesBond'' game ''Everything or Nothing''.
* Used in the ''JamesBond'' game ''Everything or Nothing''.
to:
* A big part of the plot of ''MetalGearSolid2''. Other games include VR training.
training.
* Used in the ''JamesBond'' game ''Everything or Nothing''.
* Used in the ''JamesBond'' game ''Everything or Nothing''.
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* In ''RatchetAndClank 3'', a VR course teaches the player the basics of using two gadgets.
* It's part of the {{backstory}} of the first ''CommandAndConquer'' game that you're a "telegeneral" leading your troops from a computer screen, [[PaintingTheFourthWall as if you're playing a]] RealTimeStrategy [[PaintingTheFourthWall game]], and thet you were first flagged as potential command talent because the GDI and NOD are monitoring online strategy games for that reason.
* It's part of the {{backstory}} of the first ''CommandAndConquer'' game that you're a "telegeneral" leading your troops from a computer screen, [[PaintingTheFourthWall as if you're playing a]] RealTimeStrategy [[PaintingTheFourthWall game]], and thet you were first flagged as potential command talent because the GDI and NOD are monitoring online strategy games for that reason.
to:
* In ''RatchetAndClank ''VideoGame/RatchetAndClank 3'', a VR course teaches the player the basics of using two gadgets.
gadgets.
* It's part of the {{backstory}} of the first''CommandAndConquer'' ''VideoGame/CommandAndConquer'' game that you're a "telegeneral" leading your troops from a computer screen, [[PaintingTheFourthWall as if you're playing a]] RealTimeStrategy [[PaintingTheFourthWall game]], and thet you were first flagged as potential command talent because the GDI and NOD are monitoring online strategy games for that reason.
* It's part of the {{backstory}} of the first
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* The heroes of ''FanFic/TheMotleyTwo'' participate in one of these as part of army training, and those who do badly face demotion. It's sort of patterned after typical CompetitiveMultiplayer {{First Person Shooter}}s, with two teams against each other; one of the "game modes" is an "escort the VIP" objective, while in another an outnumbered team defends themselves until they can use an airstrike.
to:
* The heroes of ''FanFic/TheMotleyTwo'' participate in one of these as part of army training, and those who do badly face demotion. It's sort of patterned after typical CompetitiveMultiplayer {{First Person Shooter}}s, with two teams against each other; one of the "game modes" is an "escort the VIP" objective, while in another an outnumbered team defends themselves until they can use an airstrike.
airstrike.
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* A big argument against video games made by people like Senator Joe Lieberman was that {{First Person Shooter}}s are too much like the RealLife simulations used by the military. Someone with the actual knowledge and experience with the simulation countered the argument, saying that it is nothing like a video game. If you die in the game, you can just [[DeathIsCheap re-load from a save]] and try again. In the military simulation, getting "shot" means you failed the test, which has RealLife consequences. After all, you can't afford any mistakes when facing the enemy. Also, instead of a mouse or a controller, soldiers use guns that have an actual kick.
** The best you can learn from an FPS is how to take advantage of the terrain and layout, and how to do coordinated attacks with other people. Any actual shooting skills or dealing with a living enemy who cares about dying requires some actual military training.
** The best you can learn from an FPS is how to take advantage of the terrain and layout, and how to do coordinated attacks with other people. Any actual shooting skills or dealing with a living enemy who cares about dying requires some actual military training.
to:
* A big argument against video games made by people like Senator Joe Lieberman was that {{First Person Shooter}}s are too much like the RealLife simulations used by the military. Someone with the actual knowledge and experience with the simulation countered the argument, saying that it is nothing like a video game. If you die in the game, you can just [[DeathIsCheap re-load from a save]] and try again. In the military simulation, getting "shot" means you failed the test, which has RealLife consequences. After all, you can't afford any mistakes when facing the enemy. Also, instead of a mouse or a controller, soldiers use guns that have an actual kick.
kick.
** The best you can learn from an FPS is how to take advantage of the terrain and layout, and how to do coordinated attacks with other people. Any actual shooting skills or dealing with a living enemy who cares about dying requires some actual militarytraining.
training.
** The best you can learn from an FPS is how to take advantage of the terrain and layout, and how to do coordinated attacks with other people. Any actual shooting skills or dealing with a living enemy who cares about dying requires some actual military
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* Virtual Training Simulators are present in ''{{Futurama}}''. They can even malfunction and turn the holograms real.
to:
* Virtual Training Simulators are present in ''{{Futurama}}''.''WesternAnimation/{{Futurama}}''. They can even malfunction and turn the holograms real.
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* ''EndersGame''. Mostly.
to:
* ''EndersGame''. Mostly.
Mostly.
* Several in the ''Franchise/StarWarsExpandedUniverse''.
** The "''Redemption'' Scenario" in the ''ComicBook/XWingSeries'' is used as the final exam to enter Rogue Squadron. In a MythologyGag, Mike Stackpole based it on an [[ThatOneLevel infamous level]] in the ''VideoGame/RogueSquadron'' N64 game.
** In ''Wraith Squadron'', the Wraith inductees are put through a simulation based on the TIE ambush that, earlier in the book, killed Myn Donos' entire squadron. A different simulation (the attack on the first Death Star with a couple star destroyers added) is used to check whether a [[PerfectPacifistPeople Talz]] entrant can handle killing. The brain scans say no, and Wedge recommends him for a transfer to a freighter piloting job.
* Several in the ''Franchise/StarWarsExpandedUniverse''.
** The "''Redemption'' Scenario" in the ''ComicBook/XWingSeries'' is used as the final exam to enter Rogue Squadron. In a MythologyGag, Mike Stackpole based it on an [[ThatOneLevel infamous level]] in the ''VideoGame/RogueSquadron'' N64 game.
** In ''Wraith Squadron'', the Wraith inductees are put through a simulation based on the TIE ambush that, earlier in the book, killed Myn Donos' entire squadron. A different simulation (the attack on the first Death Star with a couple star destroyers added) is used to check whether a [[PerfectPacifistPeople Talz]] entrant can handle killing. The brain scans say no, and Wedge recommends him for a transfer to a freighter piloting job.
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* The ''Series/{{Stargate SG-1}}'' episode "Avatar" revolves around the beta test of a simulator created using ImportedAlienPhlebotinum from "Gamekeeper". It goes into a full-blown HolodeckMalfunction when Teal'c sits in the chair.
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None
Changed line(s) 32 (click to see context) from:
* The ''StarTrek'' universe has the holodecks which, as the name implies, use holograms.
to:
* The ''StarTrek'' ''Franchise/StarTrek'' universe has the holodecks which, as the name implies, use holograms.
Changed line(s) 44 (click to see context) from:
* ''SpaceQuest V: The Next Mutation'', being a parody of ''StarTrek'', starts with [[AlmightyJanitor Roger]] in a [[UnwinnableTrainingSimulation Kobayashi Maru]]-like simulation in the [[TheFederation StarCon]] Academy before beind discovered by [[JerkAss Captain Raems T. Quirk]] and kicked out. Unlike the Trek version, though, this is a one-man simulation.
to:
* ''SpaceQuest V: The Next Mutation'', being a parody of ''StarTrek'', ''Franchise/StarTrek'', starts with [[AlmightyJanitor Roger]] in a [[UnwinnableTrainingSimulation Kobayashi Maru]]-like simulation in the [[TheFederation StarCon]] Academy before beind discovered by [[JerkAss Captain Raems T. Quirk]] and kicked out. Unlike the Trek version, though, this is a one-man simulation.
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Namespace
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* In ''ArtemisFowl'', the LEP are trained with these. Holly Short passed one of her exams by shooting the projector, technically defeating all the enemies.
to:
* In ''ArtemisFowl'', ''Literature/ArtemisFowl'', the LEP are trained with these. Holly Short passed one of her exams by shooting the projector, technically defeating all the enemies.
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Forgot about those for a moment. It\'s usually Arado failing horribly in one.
Changed line(s) 47,48 (click to see context) from:
* Much like ''The Last Starfighter'', Ryusei Date's storyline in ''SuperRobotWarsOriginalGeneration'' starts with his being recruited to become a mecha pilot based on his performance with a video game created to train and scout prospective recruits.
to:
* Much like ''The Last Starfighter'', Ryusei Date's storyline in ''SuperRobotWarsOriginalGeneration'' starts with his being recruited to become a mecha pilot based on his performance with a video game created to train and scout prospective recruits.
recruits. Military-grade simulators are also referred to in several cutscenes.
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None
Changed line(s) 47 (click to see context) from:
to:
* Much like ''The Last Starfighter'', Ryusei Date's storyline in ''SuperRobotWarsOriginalGeneration'' starts with his being recruited to become a mecha pilot based on his performance with a video game created to train and scout prospective recruits.
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None
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* ''GundamSEED'' has the ''Dominion'' undergo a simulated battle under Natarle Badgiruel's command. While Natarle proves herself more than capable, her crew does not, the Dominion is sunk, and the simulation ends.
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Changed line(s) 36 (click to see context) from:
* ''{{Psychonauts}}'' features teachers who construct training landscapes inside their minds, then allow students to [[JourneyToTheCenterOfTheMind enter them]] to learn PsychicPowers.
to:
* ''{{Psychonauts}}'' ''VideoGame/{{Psychonauts}}'' features teachers who construct training landscapes inside their minds, then allow students to [[JourneyToTheCenterOfTheMind enter them]] to learn PsychicPowers.
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Changed line(s) 32 (click to see context) from:
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* Ditto for the simudeck on the Astro Megaship in ''PowerRangersInSpace''. In addition to having most of the same purposes as the Star Trek holodecks, it was also a clever way of using ''[[DenjiSentaiMegaranger Megaranger]]'' footage that would otherwise have been unsuitable.
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* ''ThePowerpuffGirls'' has training simulators for situations of varying severity levels.
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May get dangerous if a HolodeckMalfunction occurs. If it is dangerous or becomes so on a regular basis, it is also a DeadlyTrainingArea. Can be used for a DangerRoomColdOpen or TheKobayashiMaru. See also {{Cyberspace}}.
to:
May get dangerous if a HolodeckMalfunction occurs. If it is dangerous or becomes so on a regular basis, it is also a DeadlyTrainingArea. Can be used for a DangerRoomColdOpen or TheKobayashiMaru.an UnwinnableTrainingSimulation. See also {{Cyberspace}}.
Changed line(s) 42 (click to see context) from:
* ''SpaceQuest V: The Next Mutation'', being a parody of ''StarTrek'', starts with [[AlmightyJanitor Roger]] in a [[TheKobayashiMaru Kobayashi Maru]]-like simulation in the [[TheFederation StarCon]] Academy before beind discovered by [[JerkAss Captain Raems T. Quirk]] and kicked out. Unlike the Trek version, though, this is a one-man simulation.
to:
* ''SpaceQuest V: The Next Mutation'', being a parody of ''StarTrek'', starts with [[AlmightyJanitor Roger]] in a [[TheKobayashiMaru [[UnwinnableTrainingSimulation Kobayashi Maru]]-like simulation in the [[TheFederation StarCon]] Academy before beind discovered by [[JerkAss Captain Raems T. Quirk]] and kicked out. Unlike the Trek version, though, this is a one-man simulation.
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None
Changed line(s) 54,55 (click to see context) from:
* A big argument against video games made by people like Senator Joe Lieberman was that {{First Person Shooter}}s are too much like the RealLife simulations used by the military. Someone with the actual knowledge and experience with the simulation countered the argument, saying that it is nothing like a video game. If you die in the game, you can just [[DeathIsCheap re-load from a save]] and try again. In the military simulation, getting "shot" means you failed the test, which has RealLife consequences. After all, you can't afford any mistakes when facing the enemy. Also, instead of a mouse or a controller, soldiers use guns that have an actual kick.
to:
* A big argument against video games made by people like Senator Joe Lieberman was that {{First Person Shooter}}s are too much like the RealLife simulations used by the military. Someone with the actual knowledge and experience with the simulation countered the argument, saying that it is nothing like a video game. If you die in the game, you can just [[DeathIsCheap re-load from a save]] and try again. In the military simulation, getting "shot" means you failed the test, which has RealLife consequences. After all, you can't afford any mistakes when facing the enemy. Also, instead of a mouse or a controller, soldiers use guns that have an actual kick.
kick.
** The best you can learn from an FPS is how to take advantage of the terrain and layout, and how to do coordinated attacks with other people. Any actual shooting skills or dealing with a living enemy who cares about dying requires some actual military training.
** The best you can learn from an FPS is how to take advantage of the terrain and layout, and how to do coordinated attacks with other people. Any actual shooting skills or dealing with a living enemy who cares about dying requires some actual military training.
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None
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* Red trains using these halfway through ''{{Solatorobo}}''. The scenarios within are based on his subconscious, so they recycle parts of his adventure thus far, as well as [[spoiler:unlocking the repressed memories of his origins]].
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[[AC:WesternAnimation]]
* Virtual Training Simulators are present in ''{{Futurama}}''. They can even malfunction and turn the holograms real.
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None
Changed line(s) 49,50 (click to see context) from:
* The heroes of ''FanFic/TheMotleyTwo'' participate in one of these as part of army training, and those who do badly face demotion. It's sort of patterned after typical CompetitiveMultiplayer FirstPersonShooters, with two teams against each other; one of the "game modes" is an "escort the VIP" objective, while in another an outnumbered team defends themselves until they can use an airstrike.
to:
* The heroes of ''FanFic/TheMotleyTwo'' participate in one of these as part of army training, and those who do badly face demotion. It's sort of patterned after typical CompetitiveMultiplayer FirstPersonShooters, {{First Person Shooter}}s, with two teams against each other; one of the "game modes" is an "escort the VIP" objective, while in another an outnumbered team defends themselves until they can use an airstrike.
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None
Changed line(s) 49,50 (click to see context) from:
* The heroes of ''TheMotleyTwo'' participate in one of these as part of army training, and those who do badly face demotion. It's sort of patterned after typical CompetitiveMultiplayer FirstPersonShooters, with two teams against each other; one of the "game modes" is an "escort the VIP" objective, while in another an outnumbered team defends themselves until they can use an airstrike.
to:
* The heroes of ''TheMotleyTwo'' ''FanFic/TheMotleyTwo'' participate in one of these as part of army training, and those who do badly face demotion. It's sort of patterned after typical CompetitiveMultiplayer FirstPersonShooters, with two teams against each other; one of the "game modes" is an "escort the VIP" objective, while in another an outnumbered team defends themselves until they can use an airstrike.
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None
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May get dangerous [[strike:if]] ''when'' a HolodeckMalfunction occurs. Can be used for a DangerRoomColdOpen or TheKobayashiMaru. See also {{Cyberspace}}.
to:
May get dangerous [[strike:if]] ''when'' if a HolodeckMalfunction occurs.occurs. If it is dangerous or becomes so on a regular basis, it is also a DeadlyTrainingArea. Can be used for a DangerRoomColdOpen or TheKobayashiMaru. See also {{Cyberspace}}.
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Updating page links
Changed line(s) 10 (click to see context) from:
* In ''MagicalGirlLyricalNanoha A's'' manga, the title character constructs a virtual training environment inside her head with the help of a {{Magitek}} computer and uses it for combat training without compromising her civilian muggle guise.
to:
* In ''MagicalGirlLyricalNanoha A's'' ''MagicalGirlLyricalNanohaAs'' manga, the title character constructs a virtual training environment inside her head with the help of a {{Magitek}} computer and uses it for combat training without compromising her civilian muggle guise.
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None
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* ''SpaceQuest V: The Next Mutation'', being a parody of ''StarTrek'', starts with [[AlmightyJanitor Roger]] in a [[TheKobayashiMaru Kobayashi Maru]]-like simulation in the [[TheFederation StarCon]] Academy before beind discovered by [[JerkAss Captain Raems T. Quirk]] and kicked out. Unlike the Trek version, though, this is a one-man simulation.
** In ''Space Quest 6: The Spinal Frontier'', Roger uses a [[HardLight holo-cabana]] onboard the [=SCS=] ''[=DeepShip=] 86'' to load a training program for the Vulgar nerve pinch.
** In ''Space Quest 6: The Spinal Frontier'', Roger uses a [[HardLight holo-cabana]] onboard the [=SCS=] ''[=DeepShip=] 86'' to load a training program for the Vulgar nerve pinch.
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* A big argument against video games made by people like Senator Joe Lieberman was that {{First Person Shooter}}s are too much like the RealLife simulations used by the military. Someone with the actual knowledge and experience with the simulation countered the argument, saying that it is nothing like a video game. If you die in the game, you can just [[DeathIsCheap re-load from a save]] and try again. In the military simulation, getting "shot" means you failed the test, which has RealLife consequences. After all, you can't afford any mistakes when facing the enemy. Also, instead of a mouse or a controller, soldiers use guns that have an actual kick.
Is there an issue? Send a MessageReason:
None
Changed line(s) 47,48 (click to see context) from:
* The heroes of ''TheMotleyTwo'' participate in one of these. It's sort of patterned after typical CompetitiveMultiplayer FirstPersonShooters, with two teams with an "escort the VIP" objective.
to:
* The heroes of ''TheMotleyTwo'' participate in one of these. these as part of army training, and those who do badly face demotion. It's sort of patterned after typical CompetitiveMultiplayer FirstPersonShooters, with two teams with against each other; one of the "game modes" is an "escort the VIP" objective.objective, while in another an outnumbered team defends themselves until they can use an airstrike.
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None
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May get dangerous [[trike:if]] ''when'' a HolodeckMalfunction occurs. Can be used for a DangerRoomColdOpen or TheKobayashiMaru. See also {{Cyberspace}}.
to:
May get dangerous [[trike:if]] [[strike:if]] ''when'' a HolodeckMalfunction occurs. Can be used for a DangerRoomColdOpen or TheKobayashiMaru. See also {{Cyberspace}}.
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None
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May get dangerous if a HolodeckMalfunction occurs. Can be used for a DangerRoomColdOpen or TheKobayashiMaru. See also {{Cyberspace}}.
to:
May get dangerous if [[trike:if]] ''when'' a HolodeckMalfunction occurs. Can be used for a DangerRoomColdOpen or TheKobayashiMaru. See also {{Cyberspace}}.
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* The premise of the vertical {{shmup}} ''ImageFight''.
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* The heroes of ''TheMotleyTwo'' participate in one of these. It's sort of patterned after typical multiplayer FirstPersonShooters.
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* The heroes of ''TheMotleyTwo'' participate in one of these. It's sort of patterned after typical multiplayer FirstPersonShooters.CompetitiveMultiplayer FirstPersonShooters, with two teams with an "escort the VIP" objective.
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Showing up in ScienceFiction settings, the VirtualTrainingSimulation is ExactlyWhatItSaysOnTheTin -- a training session, or perhaps an exam, set in virtual reality.
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Showing up mostly in ScienceFiction settings, the VirtualTrainingSimulation is ExactlyWhatItSaysOnTheTin -- a training session, or perhaps an exam, set in virtual reality.