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* ''VideoGame/DevilMayCry'': ''[[VideoGame/DMCDevilMayCry DmC]]'' reimagined Vergil's Trick teleport as one of these. Vergil's counterpart to Dante's GrapplingHookPistol form of the Rebellion involves him shooting out a summoned sword, which causes a teleport. Who gets teleported depends on whether it was the [[StanceSystem Devil or Angel version]] of Trick, with the former teleporting Vergil's target to him and the latter teleporting him to his target instead. This version of Trick was eventually implemented into the main series starting from ''VideoGame/DevilMayCry4'', although the mainline Vergil doesn't have the Demon version of Trick.

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* ''VideoGame/DevilMayCry'': ''[[VideoGame/DMCDevilMayCry DmC]]'' reimagined Vergil's Trick teleport as one of these. Vergil's counterpart to Dante's GrapplingHookPistol form of the Rebellion involves him shooting out a summoned sword, Summoned Sword, which causes a teleport. Who gets teleported depends on whether it was the [[StanceSystem Devil Demon or Angel version]] of Trick, with the former teleporting Vergil's target to him and the latter teleporting him to his target instead. This version of Trick was eventually implemented into the main series starting from ''VideoGame/DevilMayCry4'', ''VideoGame/DevilMayCry4: Special Edition'', although the mainline Vergil doesn't have the Demon version of Trick.
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* ''VideoGame/{{Olija}}'': The legendary harpoon can be thrown at targets and you can teleport to the target.
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It's made distinct in "Mastered" that Slingshunt and Snap-Shunt are two different technologies. In fact, Slingshunt was developed to overcome the range limitations of Snap-Shunt


* ''TabletopGame/HcSvntDracones'': The Slingshunt rifle uses Pulse's experimental "snap shunt" teleportation technology to create a particle channel between the shooter and the target, and then teleport the shooter along that channel half a second later.

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* ''TabletopGame/HcSvntDracones'': The Slingshunt rifle uses Pulse's experimental "snap shunt" "slingshunt" teleportation technology to create a particle channel between the shooter and the target, and then teleport the shooter along that channel half a second later.
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** Minato Namikaze, the Fourth Hokage, would frequently utilize the Flying Thunder God Technique, a reality-bending technique that resembles teleportation, by engraving the technique's formula into kunai, letting him teleport to the kunai at any time. Minato used this for attack and defense, scattering the kunai throughout the battlefield to escape enemy attacks and teleport into enemy blind spots.

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** Minato Namikaze, the Fourth Hokage, would frequently utilize the Flying Thunder God Technique, wich let him teleport to any spot he marked with a reality-bending technique special formula. he frequently made use of special kunai that resembles teleportation, by engraving the technique's formula into kunai, where pre-marked, letting him teleport to the kunai at any time. Minato used this for attack and defense, scattering the kunai throughout the battlefield to escape enemy attacks and teleport into enemy blind spots.
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* ''VideoGame/GodOfWarRagnarok'': Thor can bring himself to his hammer Mjlönir, which he demonstrates in his opening strike against Kratos, when it sends the former god of war flying across Midgard by his chin before Thor catches up to him, midflight, to growl to Kratos about the blood debt he owes him. Later Thor uses the same ability to traverse tall heights alongside [[spoiler:Atreus.]]

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* ''VideoGame/GodOfWarRagnarok'': Thor can bring himself to his hammer Mjlönir, Mjölnir, which he demonstrates in his opening strike against Kratos, when it sends the former god of war flying across Midgard by his chin before Thor catches up to him, midflight, to growl to Kratos about the blood debt he owes him. Later Thor uses the same ability to traverse tall heights alongside [[spoiler:Atreus.]]

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* ''Manga/JoJosBizarreAdventure'': Ermes Costello's Stand Kiss allows her to create a duplicate of everything she attaches on of its stickers to. When removing the sticker the copy is automatically pulled to the original to recombine. By shooting the original and holding onto the copy she can achieve this effect. She uses it with a harpoon and bullets fired from a gun during the confrontation at the Kennedy Space Center.



** Sasuke's Amenotejikara technique lets him swap places with whatever his left eye is currently focused on. He most frequently uses his sword as the other object for this technique to avoid attacks and set traps for his enemies.[[/folder]]

[[folder:Fan Works]]
* ''Fanfic/CorAutemAurora'': As per the source material, Noctis can teleport to the locations he tosses his weapons at. Seeing this, Kairi demands he teaches her how to do it with her Keyblade. Noctis at first is at a loss at how to explain the trick, but apparently it's based on the steps to create a barrier spell. He warns Kairi against using it too often because it's a massive energy drain.

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** Sasuke's Amenotejikara technique lets him swap places with whatever his left eye is currently focused on. He most frequently uses his sword as the other object for this technique to avoid attacks and set traps for his enemies.[[/folder]]

[[folder:Fan Works]]
* ''Fanfic/CorAutemAurora'': As per the source material, Noctis can teleport to the locations he tosses his weapons at. Seeing this, Kairi demands he teaches her how to do it with her Keyblade. Noctis at first is at a loss at how to explain the trick, but apparently it's based on the steps to create a barrier spell. He warns Kairi against using it too often because it's a massive energy drain.


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[[folder:Fan Works]]
* ''Fanfic/CorAutemAurora'': As per the source material, Noctis can teleport to the locations he tosses his weapons at. Seeing this, Kairi demands he teaches her how to do it with her Keyblade. Noctis at first is at a loss at how to explain the trick, but apparently it's based on the steps to create a barrier spell. He warns Kairi against using it too often because it's a massive energy drain.
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* ''VideoGame/AssassinsCreedValhalla:'' In the "Dawn of Ragnarok" DLC, the Power of Jotunheim upgrade allows Havi to teleport via shooting at special portals with their arrows (and without spending the arrow).
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* ''VideoGame/{{Terraria}}'' has the Hook of Dissonance. Unlike normal hooks, it doesn't pull the user to the attachment point, but rather teleports them to it. It doesn't allow you to pass through blocks[[note]]if you throw the hook through a gap you can't fit, you'll end up right before that gap[[/note]], but you can blink straight through enemies and projectiles, including falling sand and [[FinalBoss Moon Lord]]'s [[ThatOneAttack Phantasmal Deathray]].

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* ''VideoGame/GuiltyGearStrive'': Testament's "Grave Reaper" special sends a bloody skull projectile out, and wherever it ends, a tiny succubus will be left in its place. Testament then can use "Possession" to swap places with the succubus, allowing them to close distance after zoning out their opponent.

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* ''VideoGame/GuiltyGearStrive'': ''VideoGame/GuiltyGear'':
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Testament's "Grave Reaper" special from ''-STRIVE-'' sends a bloody skull projectile out, and wherever it ends, a tiny succubus will be left in its place. Testament then can use "Possession" to swap places with the succubus, allowing them to close distance after zoning out their opponent.opponent.
** Venom has the ability to set pool ball projectiles onscreen, which he can then smack around with any of his attacks to send flying. However, he can also teleport to the location of these pool balls.
** One of Bridget's staple techniques is "Rolling Movement," which allows her to fly across the screen towards wherever she's placed her yo-yo projectile. In ''-STRIVE-'' it's also an attack that sees her barreling into her opponents not unlike [[VideoGame/StreetFighterII Blanka.]]

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* ''VideoGame/FinalFantasyXV'': [[Characters/FinalFantasyXVNoctisLucisCaelum Noctis]]'s "Warp Strike" has him throw his equipped weapon at a target, then immediately teleport to its position so he can continue attacking up close. Not only that, but it also does more damage based on how far he can toss the weapon forward, saving him some time for finishing off enemies.

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* ''VideoGame/FinalFantasyXV'': [[Characters/FinalFantasyXVNoctisLucisCaelum Noctis]]'s "Warp Strike" has him throw his equipped weapon ''VideoGame/{{Dandara}}'': The Displaced Presence, found at a target, then immediately teleport to its position so he the top of the Ephemeral Station, is an orb that can continue attacking bounce up close. Not only that, but to twice and teleports Dandara to any white surface it also does more damage based on how far he can toss the weapon forward, saving him some time for finishing off enemies.lands on.


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* ''VideoGame/FinalFantasyXV'': [[Characters/FinalFantasyXVNoctisLucisCaelum Noctis]]'s "Warp Strike" has him throw his equipped weapon at a target, then immediately teleport to its position so he can continue attacking up close. Not only that, but it also does more damage based on how far he can toss the weapon forward, saving him some time for finishing off enemies.
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* ''VideoGame/UnderNightInBirth'': A {{Downplayed|Trope}} example: Hyde can fire projectile "Black Orbiter", and then immediately follow up with "Bend Sinister", a leaping slash that travels more or less the same range as the projectile.

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* ''VideoGame/UnderNightInBirth'': A {{Downplayed|Trope}} example: Hyde can fire projectile his projectile, "Black Orbiter", and then immediately follow up with "Bend Sinister", a leaping slash that travels more or less the same range as the projectile.
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* ''VideoGame/TheLegendOfZeldaOracleOfAges'': Unlike all other hookshot variants, the Switch Hook[[note]]and its upgrade the Long Hook[[/note]] teleports Link and the target to each other's location.
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!!Examples

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\n!!Examples\n!!Examples:



[[folder:Fanfics]]

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[[folder:Fanfics]][[folder:Fan Works]]



[[folder:LiveActionTV]]

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[[folder:LiveActionTV]][[folder:Live-Action TV]]



[[folder:Web Video]]

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[[folder:Web Video]]Videos]]
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* ''VideoGame/{{LittleBigPlanet}}'': The third game introduces the Blink Ball, a power-up that shoot a ball that when interacting with a portal, it will teleport its user to the portal's location.
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* In ''WesternAnimation/InfinityTrain'', The Cat launches some kind of magnetic whiffle ball onto the next train car that then drags her shuttle to it so she can get around the Infinity Train.
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* ''Manga/{{Doraemon}}'': One of the Gadget-of-the-week is the Moving Bow and Arrow, an arrow with a cord attached to the shooter and a circular target, where upon being fired the arrow (which appears to have anti-gravity functions) will carry the shooter automatically to where the target is located, regardless of size. Doraemon and Nobita had quite some fun zipping around the neighborhood and trolling their neighbors with it until a stray dog mistakes the target for a frisbee and drops it into a dirty river after playing with it - cue Nobita and Doraemon comically splashing into garbage-filled waters.

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* ''Manga/{{Doraemon}}'': One of the Gadget-of-the-week is the Moving Bow and Arrow, an arrow with a cord attached to the shooter and a circular target, where upon being fired the arrow (which appears to have anti-gravity functions) will carry the shooter automatically to where the target is located, regardless of size. Doraemon and Nobita had quite some fun zipping around the neighborhood and trolling their neighbors with it until a stray dog mistakes the target for a frisbee and drops it into a dirty river after playing with it - -- cue Nobita and Doraemon comically splashing into garbage-filled waters.



** A cinematic variant occurs with Pantheon's ultimate, "Grand Starfall". After targeting an area of the map, he throws his spear onto the point -from thousands of feet in the air, mind you- and then comes crashing down like a comet onto everything in the spear's area. What downplays this trope is that the spear toss is purely for spectacle; Pantheon's player is simply just clicking somewhere and then teleporting the character.

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** A cinematic variant occurs with Pantheon's ultimate, "Grand Starfall". After targeting an area of the map, he throws his spear onto the point -from -- from thousands of feet in the air, mind you- you -- and then comes crashing down like a comet onto everything in the spear's area. What downplays this trope is that the spear toss is purely for spectacle; Pantheon's player is simply just clicking somewhere and then teleporting the character.

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* ''Franchise/TheKingOfFighters'': K' has his "Chain Drive" super introduced in ''KOF '99''; he uses his '''sunglasses''' as a projectile, tossing them forward at his opponent. Then if it connects, he {{flash step}}s in front of his opponent and proceeds to [[NoHoldsBarredBeatdown beat the life out of them]].

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* ''Franchise/TheKingOfFighters'': ''Franchise/TheKingOfFighters'':
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K' has his "Chain Drive" super introduced in ''KOF '99''; he uses his '''sunglasses''' as a projectile, tossing them forward at his opponent. Then if it connects, he {{flash step}}s in front of his opponent and proceeds to [[NoHoldsBarredBeatdown beat the life out of them]]. Humorously enough, against an opponent with a quick AttackReflector (such as Chizuru, Kula, or Rugal), his sunglasses can be thrown right back at him for a fair bit of damage.
** Some characters' Climax Super Special Moves in ''VideoGame/TheKingOfFightersXV'' function like this as well. Most prominently [[IdolSinger Athena]], [[TheHero Kyo]], and [[BloodKnight Yashiro]], all throw out a full-screen projectile on the startup of their Climax Supers. They too can be reflected by some characters (notably [[AxCrazy Ryuji Yamazaki]]) like with K' above.



* ''VideoGame/Tekken7'': [[Characters/FinalFantasyXVNoctisLucisCaelum Noctis]] appears as a GuestFighter and brings the Warp Strike from his home game as a special move, granting an unorthodox form of mobility and offense for the series' fighters.

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* ''VideoGame/Tekken7'': ''VideoGame/Tekken7'':
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[[Characters/FinalFantasyXVNoctisLucisCaelum Noctis]] appears as a GuestFighter and brings the Warp Strike from his home game as a special move, granting an unorthodox form of mobility and offense for the series' fighters.fighters.
** [[{{Ninja}} Kunimtsu II]], the [[LegacyCharacter successor of the original]] from the first two games, has a new move that's essentially a better version of the above-mentioned Warp Strike, but with a more complex input (qcf+LP for her as opposed to just f+RP for Noctis) and the use of a much smaller and harder-to-see kunai instead of an entire sword.
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* ''VideoGame/GodOfWarRagnarok'': Thor can bring himself to his hammer Mjlönir, which he demonstrates in his opening strike against Kratos, which sends the former god of wae flying across Midgard by his chin before Thor catches up to him, midflight, to growl to Kratos about the blood debt he owes him. Later Thor uses the same ability to traverse tall heights alongside [[spoiler:Atreus.]]

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* ''VideoGame/GodOfWarRagnarok'': Thor can bring himself to his hammer Mjlönir, which he demonstrates in his opening strike against Kratos, which when it sends the former god of wae war flying across Midgard by his chin before Thor catches up to him, midflight, to growl to Kratos about the blood debt he owes him. Later Thor uses the same ability to traverse tall heights alongside [[spoiler:Atreus.]]
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* ''VideoGame/GodOfWarRagnarok'': Thor can bring himself to his his hammer Mjlönir, which he demonstrates in his opening strike against Kratos, which sends the former god of wae flying across Midgard by his chin. Later he uses the same ability to traverse tall heights alongside [[spoiler:Atreus.]]

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* ''VideoGame/GodOfWarRagnarok'': Thor can bring himself to his his hammer Mjlönir, which he demonstrates in his opening strike against Kratos, which sends the former god of wae flying across Midgard by his chin. chin before Thor catches up to him, midflight, to growl to Kratos about the blood debt he owes him. Later he Thor uses the same ability to traverse tall heights alongside [[spoiler:Atreus.]]
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* ''VideoGame/GodOfWarRagnarok'': Thor can bring himself to his his hammer Mjlönir, which he demonstrates in his opening strike against Kratos, which sends the former god of wae flying across Midgard by his chin. Later he uses the same ability to traverse tall heights alongside [[spoiler:Atreus.]]

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* ''VideoGame/FinalFantasyXV'': [[Characters/FinalFantasyXVNoctisLucisCaelum Noctis]]'s "Warp Strike" has him throw his equipped weapon at a target, then immediately teleport to its position so he can continue attacking up close. Not only that, but it also does more damage based on how far he can toss the weapon forward, saving him some time for finishing off enemies.



* ''VideoGame/FinalFantasyXV'': [[Characters/FinalFantasyXVNoctisLucisCaelum Noctis]]'s "Warp Strike" has him throw his equipped weapon at a target, then immediately teleport to its position so he can continue attacking up close. Not only that, but it also does more damage based on how far he can toss the weapon forward, saving him some time for finishing off enemies.



* ''VideoGame/UnderNightInBirth'': Hyde can fire projectile "Black Orbiter", and then immediately follow up with "Bend Sinister", a leaping slash that travels more or less the same range as the projectile.

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* ''VideoGame/UnderNightInBirth'': A {{Downplayed|Trope}} example: Hyde can fire projectile "Black Orbiter", and then immediately follow up with "Bend Sinister", a leaping slash that travels more or less the same range as the projectile.
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* ''VideoGame/DevilMayCry'': ''[[VideoGame/DMCDevilMayCry DmC]]'' reimagined Vergil's Trick teleport as one of these. Vergil's counterpart to Dante's GrapplingHookPistol form of the Rebellion involves him shooting out a summoned sword, which causes a teleport. Who gets teleported depends on whether it was the [[StanceSystem Devil or Angel version]] of Trick, with the former teleporting Vergil's target to him and the latter teleporting him to his target instead. This version of Trick was eventually implemented into the main series starting from ''VideoGame/DevilMayCry4'', although the mainline Vergil doesn't have the Demon version of Trick.


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* ''VideoGame/DungeonFighterOnline'': The Rogue and Secret Agent both have a skill that involves [[ThrowingYourSwordAlwaysWorks throwing]] their daggers and kodachi, respectively, initially acting as a PrecisionGuidedBoomerang. Recasting the skill before its duration ends makes them FlashStep to their weapon no matter where they are in the room, catching it and deliver a finishing blow to their surroundings.
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* ''VideoGame/HalfLife1'''s expansion, ''Opposing Force'', added in the Barnacle (an enemy that anchors itself to ceilings like a Barnacle to grab prey with its tongues) as a weapon. It shoots a very long tongue with attaches to anything organic (be it the alien world's MeatMoss or enemies) and either yanks the player towards whatever it's attached to, or if the enemy's small enough, towards ''you''. The player character uses the former for JumpingPuzzles or eating the faces of zombies.
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added a couple more video game examples

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* ''VideoGame/ABoyAndHisBlob'': The NES version has the ketchup jellybean. When thrown by the boy it makes the blob instantly appear where it landed.


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* ''VideoGame/{{Noita}}'' has the Teleport Bolt and Small Teleport Bolt.
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* ''VideoGame/{{Awesomenauts}}'': Nibbs' Orb of Omicron skill shoots out an interdimensional orb that bounces around the map. She can activate the skill to teleport to the orb's location.

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Imagine a GrapplingHookGun, only there's no actual grappling hook. Instead the user fires some projectile at a target, and then be it by magic, tech or otherwise, swooshes towards that target's position.

The technique often serves a dual-purpose of mobility and offense, with both the projectile and the user travel having damaging properties, but this is not necessary for the trope to be in effect.

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Imagine a GrapplingHookGun, only there's no actual grappling hook. Instead Instead, the user fires some projectile at a target, and then be it by magic, tech tech, or otherwise, swooshes towards that target's position.

The technique often serves a dual-purpose dual purpose of mobility and offense, with both the projectile and the user travel having damaging properties, but this is not necessary for the trope to be in effect.



* ''Manga/{{Doraemon}}'': One of the Gadget-of-the-week is the Moving Bow and Arrow, an arrow with a cord attached to the shooter and a circular target, where upon being fired the arrow (which appears to have anti-gravity functions) will carry the shooter automatically to where the target is located, regardless of size. Doraemon and Nobita had quite some fun zipping around the neighborhood and trolling their neighbors with it, until a stray dog mistakes the target for a frisbee and drops it into a dirty river after playing with it - cue Nobita and Doraemon comically splashing into garbage-filled waters.

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* ''Manga/{{Doraemon}}'': One of the Gadget-of-the-week is the Moving Bow and Arrow, an arrow with a cord attached to the shooter and a circular target, where upon being fired the arrow (which appears to have anti-gravity functions) will carry the shooter automatically to where the target is located, regardless of size. Doraemon and Nobita had quite some fun zipping around the neighborhood and trolling their neighbors with it, it until a stray dog mistakes the target for a frisbee and drops it into a dirty river after playing with it - cue Nobita and Doraemon comically splashing into garbage-filled waters.



* ''Fanfic/CorAutemAurora'': As per the source material, Noctis can teleport to the locations he tosses his weapons at. Seeing this, Kairi demands of him to teach her how to do it with her Keyblade. Noctis at first is at a loss at how to explain the trick, but apparently it's based on the steps to create a barrier spell. He warns Kairi against using it too often because it's a massive energy drain.

to:

* ''Fanfic/CorAutemAurora'': As per the source material, Noctis can teleport to the locations he tosses his weapons at. Seeing this, Kairi demands of him to teach he teaches her how to do it with her Keyblade. Noctis at first is at a loss at how to explain the trick, but apparently it's based on the steps to create a barrier spell. He warns Kairi against using it too often because it's a massive energy drain.



* ''VideoGame/FinalFantasyXV'': [[Characters/FinalFantasyXVNoctisLucisCaelum Noctis]]'s "Warp Strike" has him throw his equipped weapon at a target, then immediately teleport to its position so he can continue attacking up close. Not only that, but it also the does more damage based on how far he can toss the weapon forward, saving him some time for finishing off enemies.

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* ''VideoGame/FinalFantasyXV'': [[Characters/FinalFantasyXVNoctisLucisCaelum Noctis]]'s "Warp Strike" has him throw his equipped weapon at a target, then immediately teleport to its position so he can continue attacking up close. Not only that, but it also the does more damage based on how far he can toss the weapon forward, saving him some time for finishing off enemies.



** Vex's ultimate ability, "Shadow Surge", fires a magical blast that damages the first enemy champion hit. Then once Vex casts the command again, she goes dashing towards that enemy for extra damage, and then time to lay down a full burst-damage combo.

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** Vex's ultimate ability, "Shadow Surge", fires a magical blast that damages the first enemy champion hit. Then once Vex casts the command again, she goes dashing towards toward that enemy for extra damage, and then time to lay down a full burst-damage combo.



* ''VideoGame/SonicTheHedgehog2006:'' Sonic's optional White Gem power has him throw the gem,and then flies straight towards wherever the gem lands--and the farther away the gem lands, the faster he flies towards it. It's very easy for Sonic to exploit these rules by overshooting the gem and blasting clear across the map.
* ''VideoGame/StreetFighterV'': Vega's V-Trigger, "Bloody Kiss", has him throw a rose forward. If it hits his opponent, Vega will perform a multi-hitting slash attack in their wake, [[LauncherMove propping up his oppoenent for a juggle combo]].

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* ''VideoGame/SonicTheHedgehog2006:'' Sonic's optional White Gem power has him throw the gem,and gem, and then flies straight towards wherever the gem lands--and the farther away the gem lands, the faster he flies towards it. It's very easy for Sonic to exploit these rules by overshooting the gem and blasting clear across the map.
* ''VideoGame/StreetFighterV'': Vega's V-Trigger, "Bloody Kiss", has him throw a rose forward. If it hits his opponent, Vega will perform a multi-hitting slash attack in their wake, [[LauncherMove propping up his oppoenent opponent for a juggle combo]].



* ''VideoGame/UnderNightInBirth'': Hyde can fire projectile, "Black Orbiter", and then immediately follow up with "Bend Sinister", a leaping slash that travels more or less the same range as the projectile.

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* ''VideoGame/UnderNightInBirth'': Hyde can fire projectile, projectile "Black Orbiter", and then immediately follow up with "Bend Sinister", a leaping slash that travels more or less the same range as the projectile.



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[[/folder]][[/folder]]
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* ''TableTopGame/DungeonsAndDragons'': In the fifth edition, the Rogue subclass "Soulknife" has the unique ability to conjure a pair of psionic {{energy blade}}s, and at level 9, the rogue can throw a blade and instantly teleport to its location.
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If the projectile warps the target rather than the shooter, it's a TeleportGun. If the projectile ''and'' the user move at the same time, it's FastballSpecial..

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If the projectile warps the target rather than the shooter, it's a TeleportGun. If the projectile ''and'' the user move at the same time, it's FastballSpecial..
FastballSpecial.

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If the projectile warps the target rather than the shooter, it's a TeleportGun.

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If the projectile warps the target rather than the shooter, it's a TeleportGun.
TeleportGun. If the projectile ''and'' the user move at the same time, it's FastballSpecial..



* ''VideoGame/QuakeChampions'' and ''VideoGame/QuakeChampionsDoomEdition'': Ranger can teleport to any part of the arena by using his Dire Orb, which shoots an orb in a straight line which can be cancelled at any point, the result being Ranger getting teleported to his intended destination.



* ''VideoGame/UnrealTournament'' has a translocator for some teamplay multiplayer modes, and also allows it to be enabled in any mode if desired. It launches a beacon that teleports the player on command, but it may also be damaged by the enemy. ''VideoGame/UnrealTournament2003'' adds a camera that allows the player to see what's at the destination to see if it's safe to teleport, but also adds a cooldown to prevent constant use.

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* ''VideoGame/UnrealTournament'' has a translocator for some teamplay multiplayer modes, and also allows it to be enabled in any mode if desired. It the Translocator, which launches a beacon (with primary fire) that teleports the player on command, command (with alternate fire), but it may also be damaged by the enemy. Said module can be retrieved too, by using the primary fire after launching it. ''VideoGame/UnrealTournament2003'' adds a camera that allows the player to see what's at the destination to see if it's safe to teleport, but also adds a cooldown charge count to prevent constant use. use, while ''VideoGame/UnrealTournament2004'' increased said charge count and added a camera for quick surveillance before the users can teleport.
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Imagine a GrapplingHookGun, only there's no actual grappling hook. Instead the user fires some projectile at a target, and then be it by magic, tech or otherwise, swooshes towards that target's position.

The technique often serves a dual-purpose of mobility and offense, with both the projectile and the user travel having damaging properties, but this is not necessary for the trope to be in effect.

The projectile can be a lot of different items; [[ThrowingYourSwordAlwaysWorks swords]] or bladed weapons, [[GrenadeSpam grenades]], talismans, usually something one-handed that's easy to toss.

The trope pops up often in video games, particularly action-oriented ones; having the game at a camera angle that allows you to aim it well is almost a design must. It occurs in first-person games, top-down [=MOBAs=], third-person games with aiming systems, and so on.

Like other teleportation tropes, this can result in TeleFrag.

If the projectile warps the target rather than the shooter, it's a TeleportGun.

Compare YouWillNotEvadeMe that's about manipulating an enemy's position to your favor rather than controlling yours. Compare FlashStep which doesn't require a projectile for a character to move.

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!!Examples

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[[folder:Anime & Manga]]
* ''Manga/{{Doraemon}}'': One of the Gadget-of-the-week is the Moving Bow and Arrow, an arrow with a cord attached to the shooter and a circular target, where upon being fired the arrow (which appears to have anti-gravity functions) will carry the shooter automatically to where the target is located, regardless of size. Doraemon and Nobita had quite some fun zipping around the neighborhood and trolling their neighbors with it, until a stray dog mistakes the target for a frisbee and drops it into a dirty river after playing with it - cue Nobita and Doraemon comically splashing into garbage-filled waters.
* ''Manga/{{Naruto}}'':
** Minato Namikaze, the Fourth Hokage, would frequently utilize the Flying Thunder God Technique, a reality-bending technique that resembles teleportation, by engraving the technique's formula into kunai, letting him teleport to the kunai at any time. Minato used this for attack and defense, scattering the kunai throughout the battlefield to escape enemy attacks and teleport into enemy blind spots.
** Sasuke's Amenotejikara technique lets him swap places with whatever his left eye is currently focused on. He most frequently uses his sword as the other object for this technique to avoid attacks and set traps for his enemies.[[/folder]]

[[folder:Fanfics]]
* ''Fanfic/CorAutemAurora'': As per the source material, Noctis can teleport to the locations he tosses his weapons at. Seeing this, Kairi demands of him to teach her how to do it with her Keyblade. Noctis at first is at a loss at how to explain the trick, but apparently it's based on the steps to create a barrier spell. He warns Kairi against using it too often because it's a massive energy drain.
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[[folder:Literature]]
* ''Literature/{{Mistborn}}'': This is a trick sometimes performed by Allomancers who can burn iron, which allows them to telekinetically Pull on most metals. By launching a bit of metal (whether Allomantically or with a conventional projectile) that hooks into or behind a larger support object, they can create an ad-hoc grapple point to Lurch themselves at.
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[[folder:LiveActionTV]]
* In the opening of season 3 of ''Series/{{Doom Patrol|2019}}'', Dorothy is forced to fight the Candlemaker. As her opening move, she fires an arrow at him, then teleports just in time to catch the arrow before it hits him, demonstrating to him that she does have enough power to hurt him, she's just not flaunting them in order to be ''polite.''
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[[folder:Tabletop Games]]
* ''TabletopGame/HcSvntDracones'': The Slingshunt rifle uses Pulse's experimental "snap shunt" teleportation technology to create a particle channel between the shooter and the target, and then teleport the shooter along that channel half a second later.
* ''TabletopGame/Warhammer40000'': The Orks use a weapon called the Shokk Attack Gun which creates a tunnel in the Warp that, in theory, sucks its Snotling ammunition into one end and spits it out at the other. However, Ork "teknology" is prone to malfunctioning due to its ramshackle nature, and one potential malfunction would cause the Mek wielding the gun to be fired through it instead. Older versions of the game's rules reflected this by giving the model a table of potential mishaps when rolling its shots. The aforementioned malfunction was represented by the Ork being placed at the location of the model it was targeting, and considering the gun had a 60" range in those rules, it could potentially move across nearly the entire tabletop in one go.
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[[folder:Video Games]]
* ''VideoGame/ApexLegends'': Loba has the ability 'Burglar's Best Friend", in which she throws her Jump Drive Bracelet and can teleport to its location at any point in its trajectory.
* ''VideoGame/AxiomVerge'' has a drone launcher, and one of the upgrades teleports to the location of the drone.
* ''VideoGame/FinalFantasyXV'': [[Characters/FinalFantasyXVNoctisLucisCaelum Noctis]]'s "Warp Strike" has him throw his equipped weapon at a target, then immediately teleport to its position so he can continue attacking up close. Not only that, but it also the does more damage based on how far he can toss the weapon forward, saving him some time for finishing off enemies.
* ''VideoGame/GuiltyGearStrive'': Testament's "Grave Reaper" special sends a bloody skull projectile out, and wherever it ends, a tiny succubus will be left in its place. Testament then can use "Possession" to swap places with the succubus, allowing them to close distance after zoning out their opponent.
* ''VideoGame/{{Hades}}'': The Eternal Spear's Aspect of Achilles allows Zagreus to throw the spear, then FlashStep to its location while dealing bonus damage.
* ''VideoGame/HeroesOfTheStorm'':
** Tyrael's ability "El'druin's Might" throws an image of his sword to the target location. He can reactive the ability to teleport to the sword. He can add additional effects to the teleport via talents, including one that deals AreaOfEffect damage around him after he teleports, and another that causes the teleport to create a small barrier in the area that enemies can't walk through.
** Sylvanas' "Haunting Wave" summons a wave of banshees that fly in a straight line. She can reactive the ability to quickly dash to where the banshees currently are.
** Maiev's "Spirit of Vengeance" creates a shadowy copy of her that flies outward then returns to the original cast position. While the spirit is active, she can use "Blink" to teleport to it.
** Hanzo's level 20 talent "Play of the Game" turns his "Dragon's Arrow" heroic into a global teleport. At any time while the arrow is flying or for a brief window after it hits a hero, he can teleport to it then do a backflip away while launching a volley of arrows at any nearby enemies.
* ''Franchise/TheKingOfFighters'': K' has his "Chain Drive" super introduced in ''KOF '99''; he uses his '''sunglasses''' as a projectile, tossing them forward at his opponent. Then if it connects, he {{flash step}}s in front of his opponent and proceeds to [[NoHoldsBarredBeatdown beat the life out of them]].
* ''VideoGame/KingdomHeartsIIIReMind'': Kairi can toss her Keyblade and teleport to its location while she is playable.
* ''VideoGame/LeagueOfLegends'':
** Akali's "Shuriken Flip" has her backflip while tossing a projectile at her target. Then by pressing the ability button again, she goes {{ninja run}}ning at it to deliver a swift kick. The ability's nature reinforces Akali's role as a [[HitAndRunTactics hit-and-run]] assassin.
** Lee Sin's "Sonic Wave" sends out a sound-based projectile that can damage enemies; recasting then sends him flying towards the target so he can follow up with a close-quarters beating, as a "Diver" champ like him is designed for.
** A cinematic variant occurs with Pantheon's ultimate, "Grand Starfall". After targeting an area of the map, he throws his spear onto the point -from thousands of feet in the air, mind you- and then comes crashing down like a comet onto everything in the spear's area. What downplays this trope is that the spear toss is purely for spectacle; Pantheon's player is simply just clicking somewhere and then teleporting the character.
** Vex's ultimate ability, "Shadow Surge", fires a magical blast that damages the first enemy champion hit. Then once Vex casts the command again, she goes dashing towards that enemy for extra damage, and then time to lay down a full burst-damage combo.
* ''VideoGame/{{Minecraft}}'': When tossed at a location, the Ender Pearl will warp you right at the exact landing spot.
* ''VideoGame/{{Overwatch}}'': Sombra has the "Translocate" ability in which she throws her translocator and can teleport to its location at any point in its trajectory. She can use this to quickly traverse the map and get the jump on enemies, and follows a very distinct curve when thrown that helps her aim.
* ''VideoGame/SekiroShadowsDieTwice'': Sekiro is equipped with "Loaded Shuriken" that he can toss out to damage at a distance. Then by clicking the ability's button again, he'll rush towards his target with a sword slash, making it so he's always encouraged to go face-to-face rather than keep pelting from afar.
* ''VideoGame/SonicTheHedgehog2006:'' Sonic's optional White Gem power has him throw the gem,and then flies straight towards wherever the gem lands--and the farther away the gem lands, the faster he flies towards it. It's very easy for Sonic to exploit these rules by overshooting the gem and blasting clear across the map.
* ''VideoGame/StreetFighterV'': Vega's V-Trigger, "Bloody Kiss", has him throw a rose forward. If it hits his opponent, Vega will perform a multi-hitting slash attack in their wake, [[LauncherMove propping up his oppoenent for a juggle combo]].
* ''VideoGame/TeamFortress2'': The Magic Spell Shadow Leap fires a smoke-like ball that teleports the caster to where it lands.
* ''VideoGame/Tekken7'': [[Characters/FinalFantasyXVNoctisLucisCaelum Noctis]] appears as a GuestFighter and brings the Warp Strike from his home game as a special move, granting an unorthodox form of mobility and offense for the series' fighters.
* ''VideoGame/UnderNightInBirth'': Hyde can fire projectile, "Black Orbiter", and then immediately follow up with "Bend Sinister", a leaping slash that travels more or less the same range as the projectile.
* ''VideoGame/UnrealTournament'' has a translocator for some teamplay multiplayer modes, and also allows it to be enabled in any mode if desired. It launches a beacon that teleports the player on command, but it may also be damaged by the enemy. ''VideoGame/UnrealTournament2003'' adds a camera that allows the player to see what's at the destination to see if it's safe to teleport, but also adds a cooldown to prevent constant use.
* ''VideoGame/WonderlandAdventures'': The purple Blink Magic enables the player to fire a projectile at any unobstructed terrain, which will teleport the player to said location.
[[/folder]]

[[folder:Web Animation]]
* ''WebAnimation/RedVsBlueZero'': Phase can teleport to the location of her knife. [[TeleportSpam She makes frequent use of this in combat]], throwing her knife to reposition herself and quickly cover large distances.
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[[folder:Web Video]]
* The enchanted dagger Whisper from ''WebVideo/CriticalRole'' allows whoever throws it to meld into shadow and emerge within five feet of whatever creature it hits.
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[[folder:Western Animation]]
* In ''WesternAnimation/RiseOfTheTeenageMutantNinjaTurtles'', Leonardo unlocks the ability to teleport himself or anyone else to the location of one of his dual katanas after obtaining his Hamato Ninpo. He uses this to dodge the Shredder's attacks and tag Raph in during the final battle with the Shredder.
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