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* Both the bosses in ''VideoGame/GeminiHeroesReborn'' (yes, the game has ''two'' boss fights, just go with it) sees the player character, Cassandra, who has psychic abilities fighting [[spoiler:her supposed friend, Alex, who has [[DishingOutDirt geokinesis]] and the main villain, Mason with PlayingWithFire powers]] where the bosses will keep generating projectiles (rocks or fireballs) and launching them at Cassandra. She defeats them by catching what they throw at her and returning them back.

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Have not fought Ganondorf without the Master Sword, don't currently know if it works with any blade. If the power to repel evil isn't necessary, please revise.


*** Playing this differently than usual, Link can knock back any [[EnergyWeapon Frickin' Laser Beams]], from {{Mook}}s and bosses alike, but he has to use his shield. [[Administrivia/TropesAreFlexible It still qualifies for the trope]] for two reasons: if you don't time it right, said laser beam will destroy your shield[[note]]with two exceptions: the Hylian Shield (a whopping 800 durability) and the Ancient Shield (auto-deflects laser-based attacks)[[/note]] (and possibly kill you when it detonates, depending on the surrounding environment); but if you ''do'' time it right, you can pull it off with a ''pot lid''. [[spoiler:Particularly noteworthy is that this is how Link killed a rogue Guardian in the backstory.]]

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*** Playing this differently than usual, Link can knock back any [[EnergyWeapon Frickin' Laser Beams]], Guardian lasers]], from {{Mook}}s and bosses alike, but he has to use his shield. [[Administrivia/TropesAreFlexible It still qualifies for the trope]] for two reasons: if you don't time it right, said laser beam will destroy ricochet off to the side, destroying your shield[[note]]with shield in the process[[note]]with two exceptions: the Hylian Shield (a whopping 800 durability) and the Ancient Shield (auto-deflects laser-based attacks)[[/note]] (and possibly kill killing you when it detonates, depending on the surrounding environment); but if you ''do'' time it right, you can pull it off with a ''pot lid''. [[spoiler:Particularly noteworthy is that this is how Link killed a rogue Guardian in the backstory.]]


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** ''VideoGame/TheLegendOfZeldaTearsOfTheKingdom'' doesn't have much in the way of lasers to deflect, but it brings back the classic sword-based Dead Man's Volley during the final boss battle. [[spoiler:When Ganondorf transforms into his Demon King form, he unleashes blasts of gloom with certain attacks; striking these with the Master Sword will send the blasts flying back at Ganondorf with the power to repel evil.]]
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Improper tense


* ''VideoGame/Doom3: Resurrection of Evil'''s first boss was one of these. For that matter, you could kill virtually every other (non-boss) enemy in the game with ''one hit'' in this manner.

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* ''VideoGame/Doom3: Resurrection of Evil'''s Evil'': The first boss was is one of these. For that matter, you could can kill virtually every other (non-boss) enemy in the game with ''one hit'' in this manner.

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Man, this entry's old. Gonna have to patch it up since DJ Octavio's been busy.


* In the first ''VideoGame/Splatoon1'', each [[SequentialBoss phase]] of the FinalBoss, DJ Octavio, is finished by reflecting a humongous missile fired by him back and forth until it explodes in someone's face; ideally the boss's. It should be noted that Octavio doesn't have the courtesy to hold on to his [[MacrossMissileMassacre other]] [[DeathRay weaponry]] during this tennis match, so we suggest keeping an eye out for everything else plus the giant missile.

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* In the first ''VideoGame/Splatoon1'', each [[SequentialBoss phase]] of the FinalBoss, DJ Octavio, is finished by reflecting a humongous missile fired by him back and forth until it explodes in someone's face; ideally the boss's. It should be noted that Octavio in the ''Franchise/{{Splatoon}}'' games can only be taken down in this fashion, as his Octobot King mech is shielded from direct ink assault. He always finds a way to [[{{Pun}} mix things up]] each time, however.
** [[VideoGame/Splatoon1 The first game]] is this trope with his fists and ladder-shaded missile, but what is noteworthy is that he won't hold back with any of [[MAcrossMissileMassacre his]] [[MookMaker other]] [[WaveMotionGun armaments]] while either of these is in the air, so you might wanna learn how to dance.
** While [[VideoGame/Splatoon2 the second game]] has him slow up with the other weapons, his fist can only be launched back when it's flying straight; he occasionally spins it rapidly, which repels any ink you fire at it and thus it must be dodged.
** [[VideoGame/Splatoon3 The third game]] limits him to just the fist, but adds in an Ink Vac as a defensive option to stop you from repelling said fist as well. [[spoiler:Unlike the previous instances, he
doesn't have the courtesy to hold on to his [[MacrossMissileMassacre other]] [[DeathRay weaponry]] during this tennis match, so we suggest keeping an eye out for everything else plus Great Zapfish and is the giant missile.first boss of the game as a result.]]
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[[folder:Fan Works]]
* ''Fanfic/MarisStella'': When fighting Avalon, Maris Stella's Lucky Charm gives her a hand mirror, so she decides to try hitting Avalon's energy attacks back at her. Avalon then casts a reflect spell on her spell book to hit the attacks straight back.
[[/folder]]
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Per TRS, Bonus Boss is to be sorted between Optional Boss and Superboss.


* In ''VideoGame/SpyroYearOfTheDragon'', a BonusBoss in the Spooky Swamp tosses bombs and the way to defeat him is to hit them back at him.

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* In ''VideoGame/SpyroYearOfTheDragon'', a BonusBoss an OptionalBoss in the Spooky Swamp tosses bombs and the way to defeat him is to hit them back at him.



** BonusBoss Ice Titan in ''VideoGame/KingdomHeartsI'' requires you to hit his icicles back at him, as anything else you can hit him does absolutely nothing until you stun him with the aforementioned icicles. In fact, you can do this in all sorts of places. Most projectile attacks in the game can be reflected back at an opponent, often giving a nice XP bonus and stunning the enemy. This even includes the Lingering Will's {{BFG}} - it may fire an enormous ball of energy, but Sora's Block or Reflect will bounce it back same as everything else.

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** BonusBoss OptionalBoss Ice Titan in ''VideoGame/KingdomHeartsI'' requires you to hit his icicles back at him, as anything else you can hit him does absolutely nothing until you stun him with the aforementioned icicles. In fact, you can do this in all sorts of places. Most projectile attacks in the game can be reflected back at an opponent, often giving a nice XP bonus and stunning the enemy. This even includes the Lingering Will's {{BFG}} - it may fire an enormous ball of energy, but Sora's Block or Reflect will bounce it back same as everything else.



*** A variant with one of BonusBoss Dry Bowser's attacks from the same game. He tries to suck in the heroes while spiked balls are rolling toward them (like e Sandmaarghs from the desert area, except all Bros are targeted at once), and the heroes can hammer the spikes offscreen to hit Dry Bowser from behind as a WrapAround.

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*** A variant with one of BonusBoss OptionalBoss Dry Bowser's attacks from the same game. He tries to suck in the heroes while spiked balls are rolling toward them (like e Sandmaarghs from the desert area, except all Bros are targeted at once), and the heroes can hammer the spikes offscreen to hit Dry Bowser from behind as a WrapAround.
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Crosswicking from the page.

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* In ''VideoGame/DensetsuNoStafy'', Ogura's second form is fought this way, where he’ll spit out cannonballs that Starfy has to [[SpinToDeflectStuff spin into to deflect]]. When they land back in Ogura's mouth, they'll explode and he'll take damage.

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** Variation in ''VideoGame/SuperMarioBros2'': Birdo spits eggs that you have to jump on and throw back.

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** Variation in ''VideoGame/SuperMarioBros2'': In a variation, Birdo spits eggs that you have to jump on and throw back.back. A variant of Birdo also spits fireballs (which cannot be touched), while another ''only'' spits fireballs (and thus can only be defeating by throwing a Mushroom Block).


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** ''VideoGame/MarioPartyIslandTour'': Dry Bowser, the fifth boss of Bowser's Tower, can only be defeated by throwing back his bone projectiles at him with a hammer. The catch is that, for each swing, a sequence of buttons has to be pressed so the player's character can succesfully redirect the incoming projectile; right before Dry Boswer throws a bone, the player has three seconds to memorize the sequence of button presses, and after the bone's throw the buttons will be hidden. At first, each sequence consists of only three buttons; but when Dry Bowser's HP falls under half, the sequences will increase to four buttons each, and when the HP is next to zero Dry Bowser will throw a ''huge'' bone that requires a sequence of five buttons to be shot back.

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More clarity is always preferred


** In ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'', the final boss [[spoiler:(Ganon again... er, actually, make that '''Yuga''' Ganon)]] does this twice. The first time has the standard type of one ball; the second time, he uses two balls.
** Referenced in ''VideoGame/HyruleWarriors''; Link's water-elemental 'weapon' class is the Great Fairy, and one of her combo finishers involves a quick game of Dead Man's Volley.
** ''[[UpdatedRerelease Hyrule Warriors Legends]]'' also includes [[spoiler:Phantom Ganon]], who plays the trope straight; any playable warrior can attack his projectile and send it back to be volleyed. [[TurnsRed After he takes a volley]], [[ArtificialBrilliance he stops playing]].

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** In ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'', the ''VideoGame/TheLegendOfZeldaALinkBetweenWorlds'': The final boss [[spoiler:(Ganon again... er, actually, make that '''Yuga''' [[spoiler:Yuga (now merged with Ganon)]] does this twice. The first time has the standard type of one ball; the second time, he uses two balls.
** Referenced in ''VideoGame/HyruleWarriors''; Link's water-elemental 'weapon' class is the Great Fairy, and one of her combo finishers involves a quick game of Dead Man's Volley.
**
Volley. ''[[UpdatedRerelease Hyrule Warriors Legends]]'' also includes [[spoiler:Phantom Ganon]], who plays the trope straight; any playable warrior can attack his projectile and send it back to be volleyed. [[TurnsRed After he takes a volley]], [[ArtificialBrilliance he stops playing]].
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Nope. [[BatterUp Swing, batta batta, swing]]! That's right, [[AttackReflector smack that ball of destruction right back towards 'im!]] If you're lucky, he won't be ready, and it'll hit him, leaving him open for a few good whacks with your WeaponOfChoice. If you're not, he'll hit it ''back'' and the game is on. For the extra-challenging variety, the ball will speed up each time you do this, so that eventually, you're furiously [[ButtonMashing mashing the button]] to attack again and again and hoping that the boss misses before you do.

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Nope. [[BatterUp Swing, batta batta, swing]]! That's right, [[AttackReflector smack that ball of destruction right back towards 'im!]] If you're lucky, he won't be ready, and it'll hit him, leaving him open for a few good whacks with your WeaponOfChoice.weapon. If you're not, he'll hit it ''back'' and the game is on. For the extra-challenging variety, the ball will speed up each time you do this, so that eventually, you're furiously [[ButtonMashing mashing the button]] to attack again and again and hoping that the boss misses before you do.

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* In ''VideoGame/{{Bayonetta}}'', against the third-to-last boss, it's possible to catch a missile several times your size and throw it at the boss, who throws it back, so you throw it again, etc. The next boss tries to kill you by launching skyscrapers and [[ColonyDrop having a satellite fall from space and crash into you]], but Bayonetta throws ''those'' back as well.

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* In ''VideoGame/{{Bayonetta}}'', against ''VideoGame/{{Bayonetta}}'':
** The flashback encounter with Fortitudo in Chapter 1 can become this once you get
the third-to-last boss, it's possible Moon of Mahaa-Kaala accessory (which allows you to catch deflect attacks). If you send all of his fireballs back at him instead of just shooting him with your guns, the fight can be won in a few seconds, and with high combo points. Doing so will guarantee a Pure Platinum medal for that Verse.
** The last fight with Jeanne makes you play hot potato with [[spoiler:a
missile in this fashion]]. Jeanne can catch it and send it right back at you just as easily; it can take several times your size and throw it at the boss, who successful throws it back, so before she fails to keep up and take damage.
** [[spoiler:Father Balder throws a skyscraper at
you throw it again, etc. The next during his boss tries to kill fight, but this can be easily countered. He also makes you by launching skyscrapers and [[ColonyDrop having play hot potato with a satellite that he forces to fall from space and crash into you]], but Bayonetta throws ''those'' back as well.space.]]
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*** In that same game, this also applies to the [[DualBoss boss(es)]] of the Spirit Temple, [[AnIcePerson Kotake]] and [[PlayingWithFire Koume]]. The first half is a variation, where you have to reflect one witch's blast of magic towards the other (Koume attacks with fire, which [[KillItWithFire the icy Kotake is weak to]], and [[KillItWithIce vice-versa]]). Twinrova, their combined form, plays it straight, where you have to absorb three blasts of the same element they fire at you, then turn it back against them, allowing you to strike with your sword. Make sure you avoid absorbing the opposite element, for it cancels out the current element you already absorbed and deals damage to you at the same time.

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*** In that same game, this ** This also applies to the [[DualBoss boss(es)]] of the Spirit Temple, evil sorceress twins, [[AnIcePerson Kotake]] and [[PlayingWithFire Koume]]. The Koume]], in ''Ocarina of Time'' and the ''[[VideoGame/TheLegendOfZeldaOracleGames Oracle series]]''. In both games, the first half of their battle is a variation, where you have to reflect one witch's blast of magic towards the other (Koume attacks with fire, which [[KillItWithFire the icy Kotake is weak to]], and [[KillItWithIce vice-versa]]). Twinrova, their combined form, vice-versa]]), and before long, they merge to become Twinrova. Twinrova plays it straight, this trope straight in ''Ocarina of Time'', where you have to absorb three blasts of the same element they fire at you, then turn it back against them, allowing you to strike with your sword. Make sure you avoid absorbing the opposite element, for it cancels out the current element you already absorbed and deals damage to you at the same time.
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*** In that same game, this also applies to the [[DualBoss boss(es)]] of the Spirit Temple, [[AnIcePerson Kotake]] and [[PlayingWithFire Koume]]. The first half is a variation, where you have to reflect one witch's blast of magic towards the other (Koume attacks with fire, which [[KillItWithFire the icy Kotake is weak to]], and [[KillItWithIce vice-versa]]). Twinrova, their combined form, plays it straight, where you have to absorb three blasts of the same element they fire at you, then turn it back against them. Make sure you avoid absorbing the opposite element, for it cancels out the current element you already absorbed and deals damage to you at the same time.

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*** In that same game, this also applies to the [[DualBoss boss(es)]] of the Spirit Temple, [[AnIcePerson Kotake]] and [[PlayingWithFire Koume]]. The first half is a variation, where you have to reflect one witch's blast of magic towards the other (Koume attacks with fire, which [[KillItWithFire the icy Kotake is weak to]], and [[KillItWithIce vice-versa]]). Twinrova, their combined form, plays it straight, where you have to absorb three blasts of the same element they fire at you, then turn it back against them.them, allowing you to strike with your sword. Make sure you avoid absorbing the opposite element, for it cancels out the current element you already absorbed and deals damage to you at the same time.
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*** In that same game, this also applies to the [[DualBoss boss(es)]] of the Spirit Temple, [[AnIcePerson Kotake]] and [[PlayingWithFire Koume]]. The first half is a variation, where you have to reflect one witch's blast of magic towards the other (Koume attacks with fire, which [[KillItWithFire the icy Kotake is weak to]], and [[KillItWithIce vice-versa]]). Twinrova, their combined form, plays it straight, where you have to absorb three blasts of the same element they fire at you, then turn it back against them. Make sure you avoid absorbing the opposite element, for it cancels out the current element you already absorbed and deals damage to you at the same time.
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* ''VideoGame/KirbysDreamLand2'' has you gaining the [[EleventhHourSuperpower Rainbow Sword]] and go to the special area to fight [[BigBad Dark Matter]]. You can hit him directly with the sword (Which causes barely any damage), but a safer and quicker strategy is to keep your distance and wait for him to fire a certain attack, then thwack it with the sword back at him.

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* ''VideoGame/KirbysDreamLand2'' has you gaining ''VideoGame/KirbysDreamLand2'': Upon collecting all seven Rainbow Drops and defeating King Dedede, Kirby obtains the [[EleventhHourSuperpower Rainbow Sword]] and go flies into space to the special area to fight [[BigBad confront [[TrueFinalBoss Dark Matter]]. You can Kirby is able to hit him directly with the sword (Which causes sword, but this is risky and barely any damage), but a scratches him. A safer and quicker more effective strategy is to keep your one's distance and wait for him to fire a certain attack, then thwack it strike his orb attacks with the sword back at Rainbow Sword, splitting them into fragments that can damage him.
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* In ''VideoGame/{{Splatoon}}'', each [[SequentialBoss phase]] of the FinalBoss, DJ Octavio, is finished by reflecting a humongous missile fired by him back and forth until it explodes in someone's face; ideally the boss's. It should be noted that Octavio doesn't have the courtesy to hold on to his [[MacrossMissileMassacre other]] [[DeathRay weaponry]] during this tennis match, so we suggest keeping an eye out for everything else plus the giant missile.

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* In ''VideoGame/{{Splatoon}}'', the first ''VideoGame/Splatoon1'', each [[SequentialBoss phase]] of the FinalBoss, DJ Octavio, is finished by reflecting a humongous missile fired by him back and forth until it explodes in someone's face; ideally the boss's. It should be noted that Octavio doesn't have the courtesy to hold on to his [[MacrossMissileMassacre other]] [[DeathRay weaponry]] during this tennis match, so we suggest keeping an eye out for everything else plus the giant missile.
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-->-- '''[[WebAnimation/ZeroPunctuation Yahtzee]]''' reviewing ''VideoGame/SuperMarioGalaxy''

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-->-- '''[[WebAnimation/ZeroPunctuation Yahtzee]]''' reviewing ''VideoGame/SuperMarioGalaxy''
''VideoGame/SuperMarioGalaxy''[[note]]He's wrong, by the way. The only one that really follows this pattern is King Kaliente.[[/note]]
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* The final showdown of the first ''Bionicle'' movie is [[spoiler: a particularly mean-spirited one-on-one kohlii match (basically fantasy lacrosse) between Takanuva and Makuta, calling back to early in the film where Takanuva (as Takua) played in the kohlii tournament. The match consists of the two participants using their weapons to throw balls of energised protodermis back and forth trying to hit each other. Takanuva eventually wins by catching Makuta’s shot midair and reversing its momentum with a flip-technique that he attempted but failed back in the tournament.]]

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* The final showdown of the first ''Bionicle'' movie is [[spoiler: a particularly mean-spirited one-on-one kohlii match (basically fantasy lacrosse) between Takanuva and Makuta, calling back to early in the film where Takanuva (as Takua) played in the kohlii tournament. The match consists of the two participants using their weapons to throw balls of energised protodermis back and forth trying to hit each other. Takanuva eventually wins by catching Makuta’s shot midair and reversing its momentum with [[ChekovsSkill a flip-technique flip-technique]] that he attempted but failed back in the tournament.]]]] The [[RefugeInAudacity audacity]] of the situation is [[LampshadeHanging lampshaded]] by [[spoiler:Makuta]] referring to it as "[[spoiler:a simple game of kohlii]]", making it clear that he's [[JustToyingWithThem just toying with]] [[spoiler:Takanuva]].

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* Even if it's not essential to defeat him and very risky to do, in the first ''VideoGame/DevilMayCry'', you can swat back the fireballs that the first RecurringBoss, Phantom, spits at you, and this is also the solution to one of the game's (few) puzzles. Doing this to the FinalBoss in his second form gets you a health power-up.
** You can also do this to the pillars Beowulf throws at you in ''Devil May Cry 3''. It's not essential.
** Also in ''Devil May Cry 3'', you also can reflect the Doppleganger's anti-light energy blasts.
** The Gigapede in the fourth mission throws electric balls of energy at you that you can send right back.
** In ''Devil May Cry 4'', Nero can use his [[RedRightHand Devil Bringer]] to deflect the attacks of one of the bosses, as well as throwing a sword-shaped enemy at whatever's nearest. Additionally, some of the Alto Angelos can summon Bianco Angelos to stand next to them and fire a huge beam of energy at either character. They can promptly deflect it with any attack - including a single thrown rose from Dante - to destroy the entire group and get an instant SSS rank.
** In ''VideoGame/DmCDevilMayCry'', Dante can parry Mundus' meteors and [[spoiler: Vergil's Summoned Swords]]. Just time your attack (Both versions), or make sure that Prop/Shredder's atack frames are active (Does not work on the Definitive Edition).

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* ''VideoGame/DevilMayCry'':
**
Even if it's not essential to defeat him and is very risky to do, in the first ''VideoGame/DevilMayCry'', ''VideoGame/DevilMayCry1'', you can swat back the fireballs that the first RecurringBoss, Phantom, spits at you, and this is also the solution to one of the game's (few) puzzles. Doing this to the FinalBoss in his second form gets you a health power-up.
Green Orb.
** You can also do this to the pillars Beowulf throws at you in ''Devil May Cry 3''. It's not essential.
** Also in ''Devil May Cry 3'', you also can reflect the Doppleganger's anti-light energy blasts.
**
''VideoGame/DevilMayCry3DantesAwakening'':
***
The Gigapede in the fourth mission Mission 4 throws electric balls of energy at you that you can send right back.
*** You can do this to the pillars Beowulf throws at you. It's DifficultButAwesome to do, yet it's not required while fighting him.
*** You can reflect the Doppleganger's anti-light energy blasts.
** In ''Devil May Cry 4'', ''VideoGame/DevilMayCry4'', Nero can use his [[RedRightHand Devil Bringer]] to deflect the attacks of one of the bosses, as well as throwing a sword-shaped enemy at whatever's nearest. Additionally, some of the Alto Angelos can summon Bianco Angelos to stand next to them and fire a huge beam of energy at either the playable character. They The player can promptly deflect it with any attack - including a single thrown rose from Dante - to destroy the entire group and get an instant SSS rank.
** In ''VideoGame/DmCDevilMayCry'', ''VideoGame/DMCDevilMayCry'':
***
Dante can parry Mundus' meteors and [[spoiler: Vergil's [[spoiler:Vergil's Summoned Swords]]. Just time your attack (Both versions), (works in both versions of the game), or make sure that Prop/Shredder's atack frames are active (Does not work (which unfortunately no longer works on the Definitive Edition).Edition).
*** In an inverted case, the player can throw their ax head at enemies, and some late game enemies will hit it back if their defenses are up. If the player manages to time it right, they can then stun the enemy by hitting it back, turning this into one of the shortest applications of this trope.



* Inverted in ''VideoGame/DmCDevilMayCry''. The player can throw their ax head at enemies, and some late game enemies will hit it back if their defenses are up. If the player manages to time it right, they can then stun the enemy by hitting it back, turning this into one of the shortest applications of this trope.
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* ''VideoGame/PacManWorld'': The first boss of the first game, HMS Windbag, is a flying ship who can fire cannons at you. The stage you're on have buttons that, after being pressed, will activate pedals which can deflect cannonballs. Naturally the entire fight have you tricking Windbag into firing his cannons on you and deflecting his attacks back on him.
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* ''VideoGame/SplatterMaster'' have the second boss, a BurgerFool robot who hurls ''exploding'' burgers on you. Your only way of hurting him is by deflecting his flung burger projectiles back at him.
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* The PC and GBA versions of ''VideoGame/HarryPotterAndThePhilosophersStone'' have this during the Mirror of Erised Battle with [[FanNickname Quirrelmort]]. You're stuck in the outer ring of the circular room, surrounded by pillars. You have to hide behind the pillars so that Quirrelmort would cast a spell at it to destroy it. When all the pillars are gone, you then use Flipendo to make the Mirror of Erised spin in place and face a different direction. Then carefully position it and yourself so that you'll use the mirror to reflect Quirrelmort's spell back at him.

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* The PC and GBA versions of ''VideoGame/HarryPotterAndThePhilosophersStone'' have this during the Mirror of Erised Battle with [[FanNickname Quirrelmort]].Quirrel. You're stuck in the outer ring of the circular room, surrounded by pillars. You have to hide behind the pillars so that Quirrelmort would cast a spell at it to destroy it. When all the pillars are gone, you then use Flipendo to make the Mirror of Erised spin in place and face a different direction. Then carefully position it and yourself so that you'll use the mirror to reflect Quirrelmort's spell back at him.



* [[BlackoutBasement Dark Grotto]] boss[[note]][[FanNickname Also known as Dark Red.]][[/note]] in ''VideoGame/AnUntitledStory''. He charges up a fireball and you have to reflect it with iceshot, and he ''will'' reflect it. How many times he will do it in a turn increases with [[TurnsRed amount of hit points left]] ''and'' with difficulty level.

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* [[BlackoutBasement Dark Grotto]] boss[[note]][[FanNickname Also known as Dark Red.]][[/note]] boss in ''VideoGame/AnUntitledStory''. He charges up a fireball and you have to reflect it with iceshot, and he ''will'' reflect it. How many times he will do it in a turn increases with [[TurnsRed amount of hit points left]] ''and'' with difficulty level.

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** Ness can reflect Samus's blasts with his baseball bat. Of course, this can be a brilliant in-game move as most players expect Ness to absorb the blast to heal damage. Ness's bat (and Mario's cape, and the other reflectors) can knock back any projectile -- this can get excellent against items that are "owned" by the thrower, meaning they can't get damaged by them, like banana peels, Poké Balls, and ROB's odd top weapon. If they don't notice you reflected them before they fell, they'll think they're immune to them, and assume they're still not a threat. Hilarity ensues.

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** Ness can reflect even energy-based projectiles like Samus's blasts with his baseball bat. Of course, this can be a brilliant in-game move as most players expect Ness to absorb the blast to heal damage.damage, since his absorbtion move is much faster and easier to react with. Ness's bat (and Mario's cape, and the other reflectors) can knock back any projectile -- this can get excellent against items that are "owned" by the thrower, meaning they can't get damaged by them, like banana peels, Poké Balls, and ROB's odd top weapon. If they don't notice you reflected them before they fell, they'll think they're immune to them, and assume they're still not a threat. Hilarity ensues.


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** Characters with both a strong projectile and a reflector like Mewtwo can [[InvertedTrope Invert]] this trope by throwing their projectile at the opponent, tricking them into [[ExploitedTrope Exploiting]] this trope by reflecting it, then reflecting their own projectile once again. Unless the opponent reacts just at the right time, they will take ''MASSIVE'' damage and knockback, dying at very low percentages.
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* A scene in the Chinese movie ''Film/{{Hero}}'' has two people [[ImplausibleFencingPowers using their swords]] to "play tennis" with a waterdrop.

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* A scene in the Chinese movie ''Film/{{Hero}}'' ''Film/Hero2002'' has two people [[ImplausibleFencingPowers using their swords]] to "play tennis" with a waterdrop.
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** ''VideoGame/TheLegendOfZeldaTwilightPrincess'' forces you to fight [[spoiler:[[HypnotizeThePrincess Puppet Zelda]]]] during the final boss run in this manner. As with ''Ocarina of Time'' and ''Wind Waker'', you can use an empty bottle in place of the sword.

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** ''VideoGame/TheLegendOfZeldaTwilightPrincess'' forces you to fight [[spoiler:[[HypnotizeThePrincess [[spoiler:[[HypnotizeTheCaptive Puppet Zelda]]]] during the final boss run in this manner. As with ''Ocarina of Time'' and ''Wind Waker'', you can use an empty bottle in place of the sword.
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* ''VideoGame/{{Shantae}} and the Pirate's Curse'' has the battle against the Ammo Baron. Since his [[TankGoodness tank]] is too tough for Shantae's PrehensileHair to crack, Shantae will need hair-whip his bouncing red cannonballs back at him to deal damage.

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* ''VideoGame/{{Shantae}} and the Pirate's Curse'' ''VideoGame/ShantaeAndThePiratesCurse'' has the battle against the Ammo Baron. Since his [[TankGoodness tank]] is too tough for Shantae's PrehensileHair to crack, Shantae will need hair-whip his bouncing red cannonballs back at him to deal damage.
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[[folder:Beat Em Up]]

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[[folder:Beat Em 'em Up]]



[[folder:First Person Shooter]]
* ''[[VideoGame/{{Doom}} Doom 3: Resurrection Of Evil]]'''s first boss was one of these. For that matter, you could kill virtually every other (non-boss) enemy in the game with ''one hit'' in this manner.

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[[folder:First Person [[folder:First-Person Shooter]]
* ''[[VideoGame/{{Doom}} Doom 3: ''VideoGame/Doom3: Resurrection Of Evil]]'''s of Evil'''s first boss was one of these. For that matter, you could kill virtually every other (non-boss) enemy in the game with ''one hit'' in this manner.



[[folder:Hack And Slash]]

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[[folder:Hack And and Slash]]



[[folder:Role Playing Game]]

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[[folder:Role Playing [[folder:Role-Playing Game]]



[[folder:Shoot Em Up]]

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[[folder:Shoot Em 'em Up]]



[[folder:Third Person Shooter]]

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[[folder:Third Person [[folder:Third-Person Shooter]]






[[folder:Web Comics]]

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[[folder:Web Comics]][[folder:Webcomics]]
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* In ''VideoGame/OdinSphere'', deflecting their flying sword spell back at them is the only way to harm the Three Wise Men. Unfortunately, they also teleport away if struck by ''anything else'', know a large variety of other spells that inflict StandardStatusEffects on you (meaning said flying swords come out very seldom, and only following barrages of other spells), and is enough of a MookMaker to keep you busy, which makes them ThatOneBoss ''[[NintendoHard even by Odin Sphere standards]]''. Also, during Odin's Boss battles he can occasionally charge up his EpicFlail Balor and toss the sphere at you as it bounces across the screen, and it is possible to hit it hard enough to reverse it and cause it to damage Odin, though it's optional and is much safer to avoid the ball alltogether.

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* In ''VideoGame/OdinSphere'', deflecting their flying sword spell back at them is the only way to harm the Three Wise Men. Unfortunately, they also teleport away if struck by ''anything else'', know a large variety of other spells that inflict StandardStatusEffects StatusEffects on you (meaning said flying swords come out very seldom, and only following barrages of other spells), and is enough of a MookMaker to keep you busy, which makes them ThatOneBoss ''[[NintendoHard even by Odin Sphere standards]]''. Also, during Odin's Boss battles he can occasionally charge up his EpicFlail Balor and toss the sphere at you as it bounces across the screen, and it is possible to hit it hard enough to reverse it and cause it to damage Odin, though it's optional and is much safer to avoid the ball alltogether.

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** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' plays this differently than usual; Link can knock back any [[EnergyWeapon Frickin' Laser Beams]], from {{Mook}}s and bosses alike, but he has to use his shield. [[Administrivia/TropesAreFlexible It still qualifies for the trope]] for two reasons: if you don't time it right, said laser beam will destroy your shield[[note]]with two exceptions: the Hylian Shield (a whopping 800 durability) and the Ancient Shield (auto-deflects laser-based attacks)[[/note]] (and possibly kill you when it detonates, depending on the surrounding environment); but if you ''do'' time it right, you can pull it off with a ''pot lid''. [[spoiler:Particularly noteworthy is that this is how Link killed a rogue Guardian in the backstory.]]
** In a boss example, Fireblight Ganon sucks up air to charge an enormous fireball. The idea is, since it looks visually similar to the animation of the Rock Octoroks found about Death Mountain, to hint to you that you have to [[FeedItABomb set down a bomb and let it get sucked up into his vortex]], then detonate it to stun him. The fireball normally [[GenreSavvy explodes when you whack it]], however, with a Perfect Guard, you can reflect it back at him a few times and stun him like you would with the bomb.

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** ''VideoGame/TheLegendOfZeldaBreathOfTheWild'' plays ''VideoGame/TheLegendOfZeldaBreathOfTheWild''
*** Playing
this differently than usual; usual, Link can knock back any [[EnergyWeapon Frickin' Laser Beams]], from {{Mook}}s and bosses alike, but he has to use his shield. [[Administrivia/TropesAreFlexible It still qualifies for the trope]] for two reasons: if you don't time it right, said laser beam will destroy your shield[[note]]with two exceptions: the Hylian Shield (a whopping 800 durability) and the Ancient Shield (auto-deflects laser-based attacks)[[/note]] (and possibly kill you when it detonates, depending on the surrounding environment); but if you ''do'' time it right, you can pull it off with a ''pot lid''. [[spoiler:Particularly noteworthy is that this is how Link killed a rogue Guardian in the backstory.]]
** *** In a boss example, Fireblight Ganon sucks up air to charge an enormous fireball. The idea is, since it looks visually similar to the animation of the Rock Octoroks found about Death Mountain, to hint to you that you have to [[FeedItABomb set down a bomb and let it get sucked up into his vortex]], then detonate it to stun him. The fireball normally [[GenreSavvy explodes when you whack it]], however, with a Perfect Guard, you can reflect it back at him a few times and stun him like you would with the bomb.bomb.
** In ''VideoGame/HyruleWarriorsAgeOfCalamity'', Guardian lasers can be deflected in the same manner as in ''Breath of the Wild'' by the few characters that carry shields. The Battle-Tested Guardian in the ''Pulse of the Ancients'' DLC makes a proper tennis match of it, reflecting its own beam back at you multiple times before giving in.
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** ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' features a shadow version of Agahnim during the final showdown, complete with tennis-based battle strategy. This time, the Shovel also works. The shadow also has two attacks, one of which cannot be sent back or blocked, and must be dodged.

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** ''[[VideoGame/TheLegendOfZeldaLinksAwakening Link's Awakening]]'' features a shadow version of Agahnim during the final showdown, complete with tennis-based battle strategy. This time, the Shovel also works. The shadow also has two attacks, one of which cannot be sent back or blocked, and must be dodged. Finally, the shadow ''doesn't'' hit the attack back at you, so the "tennis" aspect is downplayed.

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