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** Cairo Bridge: Has a steamroller [[BolivanArmyEnding about to crush them]].

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** Cairo Bridge: Has a steamroller [[BolivanArmyEnding [[BolivianArmyEnding about to crush them]].
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* For stages added in ''[[UpdatedRerelease All Star Battle R]]'':
** Cairo Bridge: Has a steamroller [[BolivanArmyEnding about to crush them]].
** Green Dolphin's Farmyards: Thrown near a [[ExplosiveLeash Like a Virgin]], which explodes after a few seconds.
** The Village: [[DisneyVillainDeath Falling off the cliff near the village]].
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* ''VideoGame/DragonBallFighterZ'' has some Destructive Finishes that are performed by hitting the opponent with a hard attack as the final blow. When triggered, the defeated player is shown being thrown into a mountain or building in the background, destroying it in spectacular fashion.
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Sometimes, in a FightingGame, a plain old FinishingMove just won't do when the game commands that you "FinishHim!" Enter the Stage Fatality. These moves combine the usual lethality of a finishing move with EverythingTryingToKillYou.

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Sometimes, in a FightingGame, a plain old FinishingMove just won't do when the game commands that you "FinishHim!" "FinishHim" Enter the Stage Fatality. These moves combine the usual lethality of a finishing move with EverythingTryingToKillYou.
[[EverythingTryingToKillYou everything trying to kill the loser]].
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Up To Eleven is a defunct trope


* ''VideoGame/EternalChampions'' went the extra mile and includes stage fatalities for ''every'' one of its stages, triggered by defeating the enemy near that part of the stage that's going to maim them. Then, its sequel, ''Challenger from the Dark Side'', [[UpToEleven ups the ante]] and provides all stages a ''second'' stage kill, in most cases even gorier than those in the original game's.

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* ''VideoGame/EternalChampions'' went the extra mile and includes stage fatalities for ''every'' one of its stages, triggered by defeating the enemy near that part of the stage that's going to maim them. Then, its sequel, ''Challenger from the Dark Side'', [[UpToEleven ups the ante]] ante and provides all stages a ''second'' stage kill, in most cases even gorier than those in the original game's.
Willbyr MOD

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[[quoteright:350:[[VideoGame/DefJamSeries https://static.tvtropes.org/pmwiki/pub/images/defjam_subway_4.JPG]]]]
[[caption-width-right:350:Well, that's ONE way to end a hip hop career...]]

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[[quoteright:350:[[VideoGame/DefJamSeries %% Image selected per Image Pickin' thread: https://tvtropes.org/pmwiki/posts.php?discussion=1645208829095787600
%% Please do not replace or remove without starting a new thread.
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[[quoteright:350:[[VideoGame/MortalKombatII
https://static.tvtropes.org/pmwiki/pub/images/defjam_subway_4.JPG]]]]
[[caption-width-right:350:Well, that's ONE way to end a hip hop career...]]
org/pmwiki/pub/images/657196_kombattomb_1428950159.png]]]]
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!! Examples

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!! ExamplesOther examples
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* ''VideoGame/PrinceOfPersia2: The Shadow and the Flame'' has this in the first level and the last one before the FinalBoss. Normally, if you kill an enemy, they drop dead on the floor. In these levels you fight on rooftops and a bridge, respectively, where if your enemy's life bar reaches zero they [[DisneyVillainDeath drop off the bottom of the screen]] instead.
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tyop


* ''VideoGame/SaintsRow2'': The Bodyguard diversion had these in a game that's otherwise not a fighting game. You had to protect a VIP from unruly fans at a variety of locations. You got points for beating down fans, but you got extra points if you grabbed them and threw them into a hazard that was nearby, such as the open truck of a car that would close with them in it, a trampoline that sprng them away, or the [[TurbineBlender running engine of a jet aircraft]].

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* ''VideoGame/SaintsRow2'': The Bodyguard diversion had these in a game that's otherwise not a fighting game. You had to protect a VIP from unruly fans at a variety of locations. You got points for beating down fans, but you got extra points if you grabbed them and threw them into a hazard that was nearby, such as the open truck trunck of a car that would close with them in it, a trampoline that sprng spring them away, or the [[TurbineBlender running engine of a jet aircraft]].
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Added DiffLines:

* ''VideoGame/SaintsRow2'': The Bodyguard diversion had these in a game that's otherwise not a fighting game. You had to protect a VIP from unruly fans at a variety of locations. You got points for beating down fans, but you got extra points if you grabbed them and threw them into a hazard that was nearby, such as the open truck of a car that would close with them in it, a trampoline that sprng them away, or the [[TurbineBlender running engine of a jet aircraft]].

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