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** This is actually averted with almost all other human projectile weapons, which either have a scope or recognizable iron sights. Even the alien-designed Brute Spiker has iron sights, at least in ''Halo: Reach''.



*** Partially [[HandWave handwavable]] since all characters controlled by the player in the games (and thus presumably all Spartans, [=ODSTs=] and Elites) have targeting systems independent of the weapons. This doesn't explain how everyone else aims with these weapons, though.

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*** Partially [[HandWave handwavable]] since all characters controlled by the player in the games (and thus presumably all Spartans, [=ODSTs=] and Elites) have targeting systems independent of the weapons. This doesn't explain how everyone else aims with these weapons, though.though (although given the problems the Earth Government is having with breakaway colonies and all other manner of insurgency, it's entirely possible they don't ''want'' civilians to be able to use their weapons effectively).


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* Averted in ''DeadSpace'' if you look closely. The pulse rifle, which is the only weapon in the game that was actually designed to be used ''as a weapon'' rather than a mining tool, does indeed have iron sights on it (although like all weapons in the game, you aim it using a laser pointer instead).
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** tyranid weapons don't have sights they have [[LivingWeapon eyes]]
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clarification on fnv energy weapons using iron sights

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*** Not true. The plasma energy weapons all use iron sights, as does the Laser RCW and the Missing Laser Pistol.
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Adding More Dakka.

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**Doom 3's SMG has a ''60 round clip''. That's the same as the ''chaingun''.
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** Played completely straight in ''FalloutNewVegas'', though, which uses iron-sights as opposed to just zooming in. While all of the ballistic firearms have sights (including the aforementioned hunting rifle), none of the energy weapons do for some reason.
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* ''MenInBlack'' plays this trope pretty straight.

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* ''MenInBlack'' plays this trope pretty straight.straight, since all the guns are modeled on 50s sci-fi rayguns.



*** As do the rifles used by the [[SpaceMarine MAKOs]]. One was specifically used in the OldWest-themed episode to take out a cowboy in a window.
* Ditto all of the alien weapons in ''{{Stargate}}''. Though the earthlings suspect that they're [[JustifiedTrope weapons of terror rather than weapons of war]], and such is born out in the hords of ImperialStormtrooperMarksmanshipAcademy graduates that almost universally wield them, the fact remains that some characters (such as Teal'c) are still supurb shots with the things.

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*** As do the rifles used by the [[SpaceMarine MAKOs]]. One was specifically used in the OldWest-themed Old West-themed episode to take out a cowboy in a window.
* Ditto all of the alien weapons in ''{{Stargate}}''. Though the earthlings suspect that they're [[JustifiedTrope weapons of terror rather than weapons of war]], and such is born borne out in the hords hordes of ImperialStormtrooperMarksmanshipAcademy graduates that almost universally wield them, the them. The fact remains that some characters (such as Teal'c) are still supurb shots with the things.



* Required in ''Call of Duty: Modern Warfare 2'' After an EMP strike which renders Firearm Reflex Optics useless. This requires the use of firearms using Iron Sights, thus forcing the player to [[ThrowAwayGuns dispose of them]] consequentially...

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* Required in ''Call of Duty: Modern Warfare 2'' ''CallOfDuty: ModernWarfare 2''/ After an EMP strike which renders Firearm Reflex Optics useless. This requires the use of firearms using Iron Sights, thus forcing the player to [[ThrowAwayGuns dispose of them]] consequentially...
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* The entire top of the assault rifle from the ''{{Halo}}'' games is completely smooth. So are most of the Covenant weapons. (Though the [ExpandedUniverse EU] claims that the weapon has backup iron sights somewhere along the top.)

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* The entire top of the assault rifle from the ''{{Halo}}'' games is completely smooth. So are most of the Covenant weapons. (Though the [ExpandedUniverse EU] ExpandedUniverse claims that the weapon has backup iron sights somewhere along the top.)
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* The entire top of the assault rifle from the ''{{Halo}}'' games is completely smooth. So are most of the Covenant weapons.

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* The entire top of the assault rifle from the ''{{Halo}}'' games is completely smooth. So are most of the Covenant weapons. (Though the [ExpandedUniverse EU] claims that the weapon has backup iron sights somewhere along the top.)
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** This gets ridiculous to the extent that Goa'uld [[NamesToRunAwayFromReallyFast Death Gliders]] lack any sort of targeting systems, requiring their pilot/gunner to aim the staff cannons manually. Mostly, they just strafe their targets, though.

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** This gets ridiculous to the extent that Goa'uld [[NamesToRunAwayFromReallyFast Death Gliders]] lack any sort of targeting systems, requiring their pilot/gunner to aim the staff cannons manually. Mostly, they just [[StandardHollywoodStrafingProcedure strafe their targets, targets]], though.
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** Of course, stealth is not much of a problem in lasertag games where the gun usually has [=LEDs=] that make it stand out.
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* This trope in general tends to be less common in shooters (especially first person shooters), for the simple reason that the player usually has to make use of the sights to get any mileage out of your average gun.
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**** We call dem gribbliez, and we puts em on da shootaz cuz it makes dem look shootier. Given that Ork technology is ClapYourHandsIfYouBelieve this may actually work.

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**** We call dem gribbliez, gubbinz, and we puts em on da shootaz cuz it makes dem look shootier. Given that Ork technology is ClapYourHandsIfYouBelieve this may actually work.
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* Being that it takes place after an apocalyptic event and [[JustifiedTrope most of the guns are made from scavenged scrap metal]], the guns of ''Metro2033'' all use iron sights, though some (namely, the revolver and some Kalash rifles) have sights with dots of glow-in-the-dark paint.

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* Being that it takes place after an apocalyptic event and [[JustifiedTrope most of the guns are made from scavenged scrap metal]], the guns of ''Metro2033'' ''{{Metro 2033}}'' all use iron sights, though some (namely, the revolver and some Kalash rifles) have sights with dots of glow-in-the-dark paint.
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* Being that it takes place after an apocalyptic event and [[JustifiedTrope most of the guns are made from scavenged scrap metal]], the guns of ''Metro2033'' all use iron sights, though some (namely, the revolver and some Kalash rifles) have sights with dots of glow-in-the-dark paint.
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** Or alive.
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* They're a little too small to see if the guns feature sights, but Terran Marines in ''{{Starcraft}}'' shoot from the hip constantly. Although with a PoweredArmor heads-up display they might not need 'em.
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** Also somewhat worked around with the [[StarTrekTheOriginalSeries very original]] phasers, and their descendants in the films. They don't have sights, but [[AwesomeButPractical the grip is so far forward that they effectively shoot exactly where your trigger finger would point if straight]].
*** Even for a pistol that's ludicrously imprecise.
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** This gets ridiculous to the extent that Goa'uld [[NamesToRunAwayFromReallyFast Death Gliders]] lack any sort of targeting systems, requiring their pilot/gunner to aim the staff cannons manually. Mostly, they just strafe their targets, though.
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*** As do the rifles used by the [[SpaceMarine MAKOs]]. One was specifically used in the OldWest-themed episode to take out a cowboy in a window.
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** [[Justified]] with the Smart-Guns in that they have computer assisted aiming, though.

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** [[Justified]] {{Justified}} with the Smart-Guns in that they have computer assisted aiming, though.
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** [[LampshadeHanging Lampshaded]] with the Smart-Guns in that they have computer assisted aiming, though.

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** [[LampshadeHanging Lampshaded]] [[Justified]] with the Smart-Guns in that they have computer assisted aiming, though.
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**** We call dem gribbliez, and we puts em on da shootaz cuz it makes dem look shootier. Given that Ork technology is Clapyourhandsifyoubelieve this may actually work.

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**** We call dem gribbliez, and we puts em on da shootaz cuz it makes dem look shootier. Given that Ork technology is Clapyourhandsifyoubelieve ClapYourHandsIfYouBelieve this may actually work.
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Bayonets aren't particularly strange. We still use bayonets, and W H40k can make things sharper than we can.


** Likewise, the [[RedShirtArmy Imperial Guard's]] [[FrickinLaserBeams lasguns]] have sights (and sometimes ''[[SchizoTech bayonets]]'')- and so do the rifles of the highly advanced Eldar and Tau. Figures that the setting that [[UsedFuture deliberately goes for outdated designs]] would get something right that nearly all settings don't.

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** Likewise, the [[RedShirtArmy Imperial Guard's]] [[FrickinLaserBeams lasguns]] have sights (and sometimes ''[[SchizoTech bayonets]]'')- bayonets)- and so do the rifles of the highly advanced Eldar and Tau. Figures that the setting that [[UsedFuture deliberately goes for outdated designs]] would get something right that nearly all settings don't.
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**** We call dem gribbliez, and we puts em on da shootaz cuz it makes dem look shootier. Given that Ork technology is Clapyourhandsifyoubelieve this may actually work.
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** The Gauss Cannon from the first game seems ''specifically designed'' to be fired from the hip.

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** The Gauss Tau Cannon from the first game seems ''specifically designed'' to be fired from the hip.hip. On the other hand, it IS a prototype that doesn't even have covering, much less sights of any kind.
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fixed "more dakka" link


**** OY ya git yuze mukin about! Yuze dont need ta aim when yuze got [[MoreDAKA MORE DAKA HA DAKA DAKA DAKADAKADAKADAKADAKA]]

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**** OY ya git yuze mukin about! Yuze dont need ta aim when yuze got [[MoreDAKA [[MoreDakka MORE DAKA HA DAKA DAKA DAKADAKADAKADAKADAKA]]
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**** OY ya git yuze mukin about! Yuze dont need ta aim when yuze got [[MoreDaka MORE DAKA HA DAKA DAKA DAKADAKADAKADAKADAKA]]

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**** OY ya git yuze mukin about! Yuze dont need ta aim when yuze got [[MoreDaka [[MoreDAKA MORE DAKA HA DAKA DAKA DAKADAKADAKADAKADAKA]]
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**** OY ya git yuze mukin about! Yuze dont need ta aim when yuze got [[MoreDaka MORE DAKA HA DAKA DAKA DAKADAKADAKADAKADAKA]]

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* SchlockMercenary [[http://www.schlockmercenary.com/d/20070307.html demonstrates why sights are a good idea]], even on [[{{BFG}} weapons you generally wouldn't bother putting them on]].

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* SchlockMercenary [[http://www.schlockmercenary.com/d/20070307.html demonstrates why sights are a good idea]], even on [[{{BFG}} weapons you generally wouldn't bother putting them on]].
**Played straight in the [[InformedAttribute artwork]] however.
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* Sort of subverted in {{Robocop}}; his [[MoreDakka super-charged]] Beretta has iron sights, but they are never necessary due to his cyborg nature.

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