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* ''VideoGame/{{Smite}}'': In 2023, the Fire Giant, basically the biggest OptionalBoss that requires a team of powerful gods to take down to obtain massive buffs to help an endgame push (basically an equivalent of ''VideoGame/LeagueOfLegends''[='=] Baron Nashor), becomes a playable god. His true identity is revealed to be [[DestroyerDeity Surtr]] all along.
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** ''VideoGame/MarioGolf: Super Rush'' marks the playable debut of [[VideoGame/SuperMarioBros2 Ninji]].
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* Kaos, BigBad of the ''VideoGame/{{Skylanders}}'' franchise, becomes playable in ''Trap Team'' using a special Trap toy. He then becomes playable in aerial racing segments in ''[=SuperChargers=]'' and ''[=SuperChargers=] Racing'' using a trophy, then gets a proper figure in ''Imaginators''. ''Imaginators'' also upgraded [[HeelFaceTurn former Doom Raiders]] Golden Queen, Wolfgang, Chompy Mage and Dr. Krankcase to playable, along with other former villains Tae Kwon Crow, Pain-Yatta, Blaster-Tron, Hood Sickle, Grave Clobber and Bad Juju.

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* Kaos, BigBad of the ''VideoGame/{{Skylanders}}'' franchise, becomes playable in ''Trap Team'' using a special Trap toy. He then becomes playable in aerial racing segments in ''[=SuperChargers=]'' and ''[=SuperChargers=] Racing'' using a trophy, then gets a proper figure in ''Imaginators''. ''Imaginators'' also upgraded [[HeelFaceTurn former Doom Raiders]] Golden Queen, Wolfgang, Chompy Mage and Dr. Krankcase Krankcase, who were only playable via traps as well to playable, playable figures, along with other former villains Tae Kwon Crow, Pain-Yatta, Blaster-Tron, Hood Sickle, Grave Clobber and Bad Juju.
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** ''VideoGame/CadenceOfHyrule'' allows players to control a Deku Scrub for the first time (discounting Link's transformation masks in ''Majora's Mask'').

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** ''VideoGame/CadenceOfHyrule'' allows players to control a Deku Scrub for the first time (discounting Link's transformation masks in ''Majora's Mask''). Later DLC would also add the ability to play as Shadow Link and Zelda (marking the first time the player could ever control a Dark Link varient), Freddie Merchantry from the original ''Crypt of the Necrodancer'', and the game's antagonist Octavo.
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* Many characters in ''VideoGame/CrashTeamRacing'', of which most of its cast was formed by the bosses of all 3 previous games in the series. ''VideoGame/CrashTeamRacingNitroFueled'' turns [[BigBad Nitros Oxide]] into a legitimately playable character, available either through an Adventure Mode unlock or as part of the game's SpecialEdition. In the original game, he's the only boss character who can't be accessed through normal means, leading to [[UrbanLegendOfZelda all kinds of false rumors surrounding how he could be "unlocked"]]. The bosses from ''VideoGame/CrashNitroKart'', who were only selectable in its UsefulNotes/GameBoyAdvance version, are also made fully playable in this game. The game's Grand Prix events would proceed add almost every named character in the entire ''Crash'' series, many of them (like Komodo Moe, the trophy girls, Chick and Stew, and [[AnimateInanimateObject Iron Checkpoint Crate]]) having never been playable before.

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* Many characters in ''VideoGame/CrashTeamRacing'', of which most of its cast was formed by the bosses of all 3 previous games in the series. ''VideoGame/CrashTeamRacingNitroFueled'' turns [[BigBad Nitros Oxide]] into a legitimately playable character, available either through an Adventure Mode unlock or as part of the game's SpecialEdition. In the original game, he's the only boss character who can't be accessed through normal means, leading to [[UrbanLegendOfZelda all kinds of false rumors surrounding how he could be "unlocked"]]. The bosses from ''VideoGame/CrashNitroKart'', who were only selectable in its UsefulNotes/GameBoyAdvance Platform/GameBoyAdvance version, are also made fully playable in this game. The game's Grand Prix events would proceed add almost every named character in the entire ''Crash'' series, many of them (like Komodo Moe, the trophy girls, Chick and Stew, and [[AnimateInanimateObject Iron Checkpoint Crate]]) having never been playable before.



** Shang Tsung became playable (and young) from the first game to ''VideoGame/MortalKombatII'', where Shao Kahn replaced him as the FinalBoss. This is repeated with other boss fighters: Goro in the UsefulNotes/GameBoy port of ''[=MK=]'', ''Trilogy'' (Platform/PlayStation only), home versions of ''[=MK4=]'' and [[UsefulNotes/NintendoGameCube GameCube]]'s ''Deception''; Kintaro in ''Trilogy'' ([=PlayStation=] only), Motaro and Shao Kahn in home ports of ''[=MK3=]''/''[=UMK3=]'', ''Trilogy'' and [=GameCube=]'s ''Deception'' (Kahn only). And all of them, plus Moloch, Onaga and Sareena (from ''Mythologies'') became playable in ''Armageddon''.

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** Shang Tsung became playable (and young) from the first game to ''VideoGame/MortalKombatII'', where Shao Kahn replaced him as the FinalBoss. This is repeated with other boss fighters: Goro in the UsefulNotes/GameBoy Platform/GameBoy port of ''[=MK=]'', ''Trilogy'' (Platform/PlayStation only), home versions of ''[=MK4=]'' and [[UsefulNotes/NintendoGameCube [[Platform/NintendoGameCube GameCube]]'s ''Deception''; Kintaro in ''Trilogy'' ([=PlayStation=] only), Motaro and Shao Kahn in home ports of ''[=MK3=]''/''[=UMK3=]'', ''Trilogy'' and [=GameCube=]'s ''Deception'' (Kahn only). And all of them, plus Moloch, Onaga and Sareena (from ''Mythologies'') became playable in ''Armageddon''.



* In the ''Godzilla'' FightingGame for the Turbo CD, Biollante was not playable by any means, but became available to players of the game's UsefulNotes/SuperFamicom successor, ''Kaijuu Daikessen''.

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* In the ''Godzilla'' FightingGame for the Turbo CD, Biollante was not playable by any means, but became available to players of the game's UsefulNotes/SuperFamicom Platform/SuperFamicom successor, ''Kaijuu Daikessen''.



** In ''VideoGame/Tekken5'', Devil Jin, who was first introduced in ''VideoGame/Tekken3'', finally became playable in this game. In addition, while Jinpachi Mishima was not playable in the original version of the game, he became playable in the UsefulNotes/Playstation3 version of the ''Dark Resurrection'' update.

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** In ''VideoGame/Tekken5'', Devil Jin, who was first introduced in ''VideoGame/Tekken3'', finally became playable in this game. In addition, while Jinpachi Mishima was not playable in the original version of the game, he became playable in the UsefulNotes/Playstation3 Platform/Playstation3 version of the ''Dark Resurrection'' update.



* In the ''VideoGame/GanbareGoemon'' series, Sasuke first appeared as a boss in the first UsefulNotes/SuperFamicom game (which was translated as ''The Legend of the Mystical Ninja''), but became playable from the Japan-only sequel onward.

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* In the ''VideoGame/GanbareGoemon'' series, Sasuke first appeared as a boss in the first UsefulNotes/SuperFamicom Platform/SuperFamicom game (which was translated as ''The Legend of the Mystical Ninja''), but became playable from the Japan-only sequel onward.



* In the ''VideoGame/TinyToonAdventures'' LicensedGame for the [[UsefulNotes/NintendoEntertainmentSystem NES]], Babs Bunny was a DamselInDistress and Hamton merely traded you extra lives for every 30 carrots you collected when you found him. In ''VideoGame/TinyToonAdventures2TroubleInWackyland'', you get to play as each of them in their respective stages.

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* In the ''VideoGame/TinyToonAdventures'' LicensedGame for the [[UsefulNotes/NintendoEntertainmentSystem [[Platform/NintendoEntertainmentSystem NES]], Babs Bunny was a DamselInDistress and Hamton merely traded you extra lives for every 30 carrots you collected when you found him. In ''VideoGame/TinyToonAdventures2TroubleInWackyland'', you get to play as each of them in their respective stages.



* In the original version of ''VideoGame/EternalSonata'', Prince Crescendo and Princess Serenade are royalty who your party interact with at various points in the game. The UsefulNotes/PlayStation3 UpdatedRerelease makes them both playable and adds a new dungeon, Lament Mirror, that cements their playable status.

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* In the original version of ''VideoGame/EternalSonata'', Prince Crescendo and Princess Serenade are royalty who your party interact with at various points in the game. The UsefulNotes/PlayStation3 Platform/PlayStation3 UpdatedRerelease makes them both playable and adds a new dungeon, Lament Mirror, that cements their playable status.
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* The [[ComicBook/NormanOsborn Green Goblin]] has an unlockable campaign in ''VideoGame/SpiderManTheMovie''.

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* The [[ComicBook/NormanOsborn Green Goblin]] has an unlockable campaign in ''VideoGame/SpiderManTheMovie''.''VideoGame/SpiderManTheMovie'', where you get to use his glider for unrestricted flight and a extremely powerful dash attack rather than being a simple reskin of Spidey. They tweaked the storyline so that you're playing as Harry Osborn investigating his father's death (while the BigBad is ''another'' Green Goblin, whose identity is never disclosed).
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** ComicBook/BlackPanther appeared in ComicBook/{{Storm}}'s ending in ''Marvel vs. Capcom 3'' before becoming a playable DLC character in ''Marvel vs. Capcom: Infinite''.

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** ComicBook/BlackPanther appeared in ComicBook/{{Storm}}'s ComicBook/{{Storm|MarvelComics}}'s ending in ''Marvel vs. Capcom 3'' before becoming a playable DLC character in ''Marvel vs. Capcom: Infinite''.
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*** Ed first appeared as a nameless child in Rose's ending in the original version of ''VideoGame/StreetFighterIV'' and Balrog's ending in ''Super SFIV''. In the latter's ending, he came across as a failed replacement body for M. Bison that had no powers whatsoever, until the Shadaloo emblem faintly began to glow on one of his palms. And with that, [[AscendedExtra there were definitely plans for him in the future]]. Surely enough, he returns in ''[=SFV=]'', making more NPC appearances in several Story Mode campaigns before finally becoming playable.
*** Abigail was seemingly a one-shot character that appeared as the 5th boss of the original ''VideoGame/FinalFight'' game. Between then and ''SFV'', he only reappeared in several ports of ''[=FF1=]'' and made a [[TheCameo background cameo]] in the Mad Gear Hideout stage of ''VideoGame/StreetFighterXTekken'' and ''Ultra [=SFIV=]''.

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*** Ed first appeared as a nameless child in Rose's ending the respective endings for Rose and Balrog in the original version of ''VideoGame/StreetFighterIV'' and Balrog's ''VideoGame/StreetFighterIV'', as well as the latter's ending in ''Super SFIV''. In the latter's aforementioned ending, he Ed came across as a failed replacement body for M. Bison that had no powers whatsoever, until the Shadaloo emblem faintly began to glow on one of his palms. And with that, [[AscendedExtra there were definitely plans for him in the future]]. Surely enough, he returns in ''[=SFV=]'', making more NPC appearances in several Story Mode campaigns before finally becoming playable.
*** Abigail was seemingly a one-shot character that appeared as the 5th boss of the original ''VideoGame/FinalFight'' game. Between then and ''SFV'', he only reappeared in several for subsequent ports of ''[=FF1=]'' ''[=FF=]'', ''Mighty Final Fight'' (a FunSize retelling of ''[=FF=]''), and made a [[TheCameo background cameo]] cameos]] in both Guy's stage in ''[[VideoGame/StreetFighterAlpha Street Fighter Alpha 2]]'' and the Mad Gear Hideout stage of featured in ''VideoGame/StreetFighterXTekken'' and ''Ultra [=SFIV=]''.



*** Finally, we have Zeku, who debuted in Guy's ending in ''[[VideoGame/StreetFighterAlpha Street Fighter Alpha 2]]''. Prior to ''[=SFV=]'', his video game appearances were limited only to the same scenario in subsequent ports of ''[=SFA2=]''. He also made a minor flashback cameo in the ''[[ComicBook/StreetFighter [=SF=]]]'' [[ComicBook/StreetFighter comic series by Udon]].

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*** Finally, we have Zeku, who debuted in Guy's ending in ''[[VideoGame/StreetFighterAlpha Street ''Street Fighter Alpha 2]]''.2''. Prior to ''[=SFV=]'', his video game appearances were limited only to the same scenario in subsequent ports of ''[=SFA2=]''. He also made a minor flashback cameo in the ''[[ComicBook/StreetFighter [=SF=]]]'' [[ComicBook/StreetFighter comic series by Udon]].
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* ''VideoGame/LonelyWolfTreat'': Mochi and Moxie appear as [=NPCs=] in the first game. The second game has you control Mochi, and the third game has you control Moxie.
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** Shang Tsung became playable (and young) from the first game to ''VideoGame/MortalKombatII'', where Shao Kahn replaced him as the FinalBoss. This is repeated with other boss fighters: Goro in the UsefulNotes/GameBoy port of ''[=MK=]'', ''Trilogy'' (UsefulNotes/PlayStation only), home versions of ''[=MK4=]'' and [[UsefulNotes/NintendoGameCube GameCube]]'s ''Deception''; Kintaro in ''Trilogy'' ([=PlayStation=] only), Motaro and Shao Kahn in home ports of ''[=MK3=]''/''[=UMK3=]'', ''Trilogy'' and [=GameCube=]'s ''Deception'' (Kahn only). And all of them, plus Moloch, Onaga and Sareena (from ''Mythologies'') became playable in ''Armageddon''.

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** Shang Tsung became playable (and young) from the first game to ''VideoGame/MortalKombatII'', where Shao Kahn replaced him as the FinalBoss. This is repeated with other boss fighters: Goro in the UsefulNotes/GameBoy port of ''[=MK=]'', ''Trilogy'' (UsefulNotes/PlayStation (Platform/PlayStation only), home versions of ''[=MK4=]'' and [[UsefulNotes/NintendoGameCube GameCube]]'s ''Deception''; Kintaro in ''Trilogy'' ([=PlayStation=] only), Motaro and Shao Kahn in home ports of ''[=MK3=]''/''[=UMK3=]'', ''Trilogy'' and [=GameCube=]'s ''Deception'' (Kahn only). And all of them, plus Moloch, Onaga and Sareena (from ''Mythologies'') became playable in ''Armageddon''.

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*** The last update, ''Exe:Late[cl-r]'', adds [[AnIcePerson Londrekia Light]], a member of Lich Kreis' twin organization, Ritter Schild, who first appeared properly as an NPC in the Chronicle Mode of ''Exe:Late[st]'', and much like Phonon, was originally a scrapped character.

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*** The last update, ''Exe:Late[cl-r]'', adds [[AnIcePerson Londrekia Light]], a member of Lich Licht Kreis' twin organization, Ritter Schild, who first appeared properly as an NPC in the Chronicle Mode of ''Exe:Late[st]'', and much like Phonon, was originally a scrapped character.


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*** The season pass for the game promotes [[BlackMagicianGirl Uzuki]], a {{Necromancy}}-wielding member of Amnesia who, much like Enkidu, originally appeared in Hilda's original arcade mode ending, [[BackFromTheDead Ogre]], the once-thought dead leader of the Bankikai and a prominent NPC in the first game's Chronicle Mode, and [[MysteriousWaif Izumi]], a mysterious girl with a deep connection to the Hollow Night who first appears in Tsurugi's arcade mode story.

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