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* "WebAnimation/{{Sauria}}" has several examples of Reptilian races. The ones we know most of are the Kindred of the Tusk, a genus of reptilian humanoids who most resemble scally theropods, like "Carntaurus" or "Ceratosaurus". Outside of them, there is also the Fell, a race of sapient, scally pterosaurs. The Arctic Saurians downplay this trope, combining reptilian and mammalian characteristics.

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* "WebAnimation/{{Sauria}}" ''WebAnimation/{{Sauria}}'' has several examples of Reptilian races. The ones we know most of are the Kindred of the Tusk, a genus of reptilian humanoids who most resemble scally theropods, like "Carntaurus" ''Carntaurus'' or "Ceratosaurus".''Ceratosaurus''. Outside of them, there is also the Fell, a race of sapient, scally pterosaurs. The Arctic Saurians downplay this trope, combining reptilian and mammalian characteristics.
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[[folder:Web Animation]]
* "WebAnimation/{{Sauria}}" has several examples of Reptilian races. The ones we know most of are the Kindred of the Tusk, a genus of reptilian humanoids who most resemble scally theropods, like "Carntaurus" or "Ceratosaurus". Outside of them, there is also the Fell, a race of sapient, scally pterosaurs. The Arctic Saurians downplay this trope, combining reptilian and mammalian characteristics.
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Alphabetizing example(s), cut a few examples of Snake People.


* ''TabletopGame/AnkurKingdomOfTheGods'': They are the original natives of Earth, who's civilization was destroyed in some cataclysm and now share the planet with the various HumanSubspecies created by the [[AncientAstronauts Nibruene]]. They are generally lumped together under a Nibruene vassal state called the Mush-Lu (reptile-people) Confederacy, but many resent this as they are actually four distinct species. Only 2 of them are technically lizard folk: The Nahash resemble your standard lizard folk, and are the de-facto warrior caste, second in power only to the [[SnakePeople Sarissyr]] (who rule the confederacy). And the Kurakene, who are anthropomorphic chameleons and often bullied by the higher caste species. The Chura are also low caste members, but being FrogMen, are not technically reptiles.
* ''TabletopGame/TheDarkEye'' has the Achaz as a playable race, as well as the more bestial Maru and Krakonians (who fit the AlwaysChaoticEvil bill). Apparently the Lizard Folk once ruled most of the known world, as servants to a great dragon.



* ''TabletopGame/{{Godforsaken}}'': Lizardfolk are fierce predators who live in isolated, territorial communities in wetlands far from civilization. They are viewed as savage and barbaric by city-dwellers, but their low-tech culture is complex and sophisticated in its own way.
* ''TabletopGame/YuGiOh'':
** The [[http://yugioh.wikia.com/wiki/Alien Alien]] archetype. Most of the members have some sort of lizard-like attributes to them, and they are all Reptile-type. They aren't exactly portrayed in a good light either, considering their card artworks depict things like [[http://yugioh.wikia.com/wiki/Brainwashing_Beam brainwashing]], [[http://yugioh.wikia.com/wiki/%22A%22_Cell_Recombination_Device experimentation]], and [[http://yugioh.wikia.com/wiki/Planet_Pollutant_Virus planetary invasion]].
** There is also the [[http://yugioh.wikia.com/wiki/Worm Worm]] archetype. While they don't have much in the way of reptilian features, they are also extraterrestrial invaders, and are likely Reptile-type because of this trope.
* ''TabletopGame/MagicTheGathering'': The Viashino creature type represents humanoid lizards found on various planes. Regardless of their plane of origin, they are known to share a relationship with dragons, as they are, alongside true dragons and the four-limbed flying drakes, descended from the victors of a civil war between the god-like Elder Dragons of the multiverse's distant past. They are almost always aligned with red, the color of (among other things) chaos, emotion, impulsivity and barbarians.
** The viashino of Dominaria live in clans throughout the volcanic mountains of Shiv and the Burning Islands, where constant warfare against the goblins, human barbarians and dragons who also live there has turned them into fearsome warriors, although they're also known for their skill as smiths.
** The viashino of Alara resemble hulking humanoid crocodiles and live in the red-aligned shard of Jund, a DeathWorld of volcanoes, swamps and jungles full of monsters and barbarians and ruled by dragons. They live in groups known as "thrashes", and unlike other viashino may not be descended from dragons, but instead share ancestry with the nonsapient crocodiles that inhabit Naya, the green-aligned shard. After the shards fused once more, some viashino adopted aetherium technology to give themselves wings, forming the [[http://magiccards.info/query?q=%21Skyclaw+thrash Skyclaw Thrash]].
** Ravnican viashino are of the [[http://magiccards.info/gp/en/64.html small, wiry and sneaky]] type, often serving as warriors, rogues and assassins for the red-aligned guilds or on their own account.



** The ''TabletopGame/ForgottenRealms'' have several breeds of saurials, which are dinosaur-like humanoids.
** In ''TabletopGame/{{Mystara}}'', you can find Cay-men (little peaceful dudes), gator men (big ravenous thugs), and chameleon men (weird dragon-worshiping aborigine-analogs). Also [[ExactlyWhatItSaysOnTheTin turtles and snappers]], if Turtle Folk count here.



** In ''TabletopGame/{{Spelljammer}}'', Lizard folk in Wildspace are chiefly descended from planet-bound ones taken as slaves by humans and mind flayers, who later escaped and freed themselves. They are more civilized than their planetary brethren and believe this to be due to being closer to the various suns in space. As such, they habitually fly their nursery ships as close to suns as safely possible in order to expose their eggs to as much solar radiation as they can.

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** In ''TabletopGame/{{Spelljammer}}'', Lizard folk in Wildspace ''TabletopGame/ForgottenRealms'': There are chiefly descended from planet-bound ones taken as slaves by humans several breeds of saurials, which are dinosaur-like humanoids.
** ''TabletopGame/{{Mystara}}'': You can find Cay-men (little peaceful dudes), gator men (big ravenous thugs),
and mind flayers, who later escaped chameleon men (weird dragon-worshiping aborigine-analogs). Also [[ExactlyWhatItSaysOnTheTin turtles and freed themselves. They are more civilized than their planetary brethren and believe this to be due to being closer to the various suns in space. As such, they habitually fly their nursery ships as close to suns as safely possible in order to expose their eggs to as much solar radiation as they can.snappers]], if Turtle Folk count here.



** ''TabletopGame/{{Spelljammer}}'': Lizard folk in Wildspace are chiefly descended from planet-bound ones taken as slaves by humans and mind flayers, who later escaped and freed themselves. They are more civilized than their planetary brethren and believe this to be due to being closer to the various suns in space. As such, they habitually fly their nursery ships as close to suns as safely possible in order to expose their eggs to as much solar radiation as they can.
* ''TabletopGame/{{Earthdawn}}'': The T'skrang are a river-dwelling race of flamboyant pirates and story-spinners resembling lizardfolk with ''Pteranodon''-like heads.
* ''TabletopGame/{{Exalted}}'':
** The Dragon Kings are highly-advanced immortal, perfectly reincarnating humanoid reptiles who evolved from bestial savagery, make use of plant and mineral technology, use disciplined elemental powers, and ruled the world long ago. Who occasionally breath fire.
** Wyld mutations and... [[BestialityIsDepraved inventive]] Lunars can produce lizard or dinosaur beastmen, who can sometimes pass for Dragon Kings in poor light.
* ''TabletopGame/FadingSuns'' has the Hironem, who are a race of reptilian humanoids. Unlike many examples of this trope, they have saurian internal features, but their body shape (save for a short tail) and stature are very human-like.
* ''TabletopGame/GeniusTheTransgression'', being based on mad science, has these in the Third Race. They are manes (creatures made when the idea behind them was disproven- these guys came to life when everyone realized that there ''wasn't'' a hidden continent populated by lizard people) who formerly lived in the Bardo of Lemuria, before they [[RetGone ret-goned]] it by screwing with TimeTravel. They formed the Baramins of Lemuria to steer scientific development so their home could come about again, but they were overthrown by human Genii in a process beginning in the Renaissance. The race is now dying out, with the few remaining members in hiding.
* ''TabletopGame/{{Godforsaken}}'': Lizardfolk are fierce predators who live in isolated, territorial communities in wetlands far from civilization. They are viewed as savage and barbaric by city-dwellers, but their low-tech culture is complex and sophisticated in its own way.
* ''TabletopGame/{{GURPS}}'':
** The fantasy setting of ''Banestorm'' includes the Reptile Men, a race of reptile people originally from the Desert World of Gabrook.
** ''TabletopGame/InfiniteWorlds'' includes Lizardia, a parallel universe in which humans don't exist and "neo-troodons" (the descendants of a small theropod dinosaur similar to a velociraptor) take their place. (Neo-troodons, by the way, avert the usual stereotype by being no more [[ReptilesAreAbhorrent abhorrent]] than humans.)
* ''Lizardmen'', one of Mayfair Games' last 3rd-party D&D supplements, addresses common Lizard Folk society and history. It also introduces several variant types, including Marsh Runners (diminutive pranksters with basilisk lizards' ability to WalkOnWater), lizardmen of Tek (monkish gecko-footed jungle tree-climbers), and the Mad Lizardmen of Pang-Leng (brutish, oversized Warders ruled over by frail, lunatic Artificers).
* ''TabletopGame/MagicTheGathering'': The Viashino creature type represents humanoid lizards found on various planes. Regardless of their plane of origin, they are known to share a relationship with dragons, as they are, alongside true dragons and the four-limbed flying drakes, descended from the victors of a civil war between the god-like Elder Dragons of the multiverse's distant past. They are almost always aligned with red, the color of (among other things) chaos, emotion, impulsivity and barbarians.
** The viashino of Dominaria live in clans throughout the volcanic mountains of Shiv and the Burning Islands, where constant warfare against the goblins, human barbarians and dragons who also live there has turned them into fearsome warriors, although they're also known for their skill as smiths.
** The viashino of Alara resemble hulking humanoid crocodiles and live in the red-aligned shard of Jund, a DeathWorld of volcanoes, swamps and jungles full of monsters and barbarians and ruled by dragons. They live in groups known as "thrashes", and unlike other viashino may not be descended from dragons, but instead share ancestry with the nonsapient crocodiles that inhabit Naya, the green-aligned shard. After the shards fused once more, some viashino adopted aetherium technology to give themselves wings, forming the [[http://magiccards.info/query?q=%21Skyclaw+thrash Skyclaw Thrash]].
** Ravnican viashino are of the [[http://magiccards.info/gp/en/64.html small, wiry and sneaky]] type, often serving as warriors, rogues and assassins for the red-aligned guilds or on their own account.
* ''Mars Attacks'': The Martians in the 1962 Topps trading card series look like LittleGreenMen, only with skull-like faces and vaguely reptilian skin. When the cards were adapted for the [[Film/MarsAttacks 1996 Tim Burton movie]], the production designers tried to make the Martians (according to WordOfGod) look like a cross between skeletons and snakes.
* ''TabletopGame/{{Munchkin}}'': Lizard Guys/Gals are one of the available races in the standard fantasy setting. They have the ability to [[DetachmentCombat shed their own tail to distract pursuing monsters]].



* ''TabletopGame/{{Starfinder}}'':
** The vesk, who are a core race, are a {{proud warrior race|Guy}} who historically, went to war with humanity and their allies before [[EnemyMine being forced to team up]] against the even greater danger of the [[HordeOfAlienLocusts Swarm]]. Physically, vesk resemble big, muscular allosaur-people. They tend to be LawfulNeutral and live in a highly-regimented, militaristic society.
** The reptoids are the classic conspiracy theory take on this trope, in contrast to the vesk's more modern science-fiction interpretation. They're scaly humanoids with tails and lizardlike crests in their true forms, but they can [[VoluntaryShapeshifting alter their appearance]] to resemble other humanoid species, an ability they employ to infiltrate other cultures and manipulate them for their own unknown ends.
** The ikeshti are cute little red-scaled desert-dwelling iguana people who [[WasOnceAMan metamorphose into ravening lizard-ogres]] if their first (and [[TilMurderDoUsPart potentially deadly]]) breeding season goes badly.
** The yrgytchee are feather-crested coelurosaur-folk who are a bit ''[[YouCantGoHomeAgain too]]'' proud of their status as HeavyWorlder {{Gravity Master}}s.
* One of Mayfair Games' last 3rd-party D&D supplements was ''Lizardmen'', which addressed common Lizard Folk society and history. It also introduced several variant types, including Marsh Runners (diminutive pranksters with basilisk lizards' ability to WalkOnWater), lizardmen of Tek (monkish gecko-footed jungle tree-climbers), and the Mad Lizardmen of Pang-Leng (brutish, oversized Warders ruled over by frail, lunatic Artificers).
* Creator/GamesWorkshop games:
** ''TabletopGame/{{Necromunda}}'' has Scalies, large reptilian [[HumanSubspecies abhumans]] with tough scaled skin and the ability to regenerate wounds. While there are rumours of Scaly tribes existing in the most isolated and polluted sections of the Underhive, they are most often encountered alongside gangs of mutant Scavvies.
** ''TabletopGame/{{Warhammer}}'':
*** Lizardmen give this race a complete army and civilization (the FantasyCounterpartCulture of [[{{Mayincatec}} various Mesoamerican civilizations]], at that) which so happens to be the most ancient surviving civilization in the ''Warhammer'' setting. Their leaders are a priestly [[FantasticCasteSystem caste]] of magic using Frog Folk, the Slann, who are by a good margin the most powerful mages in the setting. Other lizardmen races include the Skinks (small and skittish skirmishers, assassins and wizards), the Saurus ([[ProudWarriorRaceGuy strong, ruthless and single-minded warriors]]) and the Kroxigor ([[SmashMook huge, strong]], [[DumbMuscle not overly bright]] saurians who work both as heavy support fighters and manual labour). They were created as servants to [[AncientAstronauts the Old Ones]] (described as fairly reptilian themselves). Their armies also make liberal use of distinctly dinosaurian monsters. Unusually for this trope, they're on the side of good, being opposed to Chaos, the Skaven, and other evil races, and the last remnants of a once-proud civilization. However, they're generally hostile towards the other good races as well, though the fact that they keep trying to colonize their lands probably doesn't help.
*** In early editions of the game, the frog-like Slann are the Old Ones themselves, a degenerate remnant of the starfarers stranded after the fall of the polar gates to the Warp, while the Lizardmen were a separate, evil race found in caves deep underground and often at war with goblins and dwarves. Their own civilization was destroyed in a war against the Slann, and many of their remaining tribes are subjugated by the latter and used as soldiers for the Slann empire. There were also the Troglodytes, larger and stupid relatives of the Lizardmen reminiscent of the later Kroxigors, who likewise fought as vassal soldiers for the Slann. While this is no longer canon, references to similar creatures persist as far as the 6th edition's ''Beasts of Chaos'' armybook, which mentions a species of primitive, reptilian humanoids covered in rocky scales and native to the mountains of Naggaroth, where they live a primitive existence in caves, war amongst each other with clubs and stone axes and periodically join up with Chaos hosts when these war against the Dark Elves.
*** The Fimir are a reclusive race of evil, cyclopean lizard folk who dwell in isolated bogs and marshes and worship Chaos. Originally {{Retconned}} out of the game the Fimir were later reintroduced in the background material (with the whole "reproduce only through raping human women" thing scrupulously excised) and received models from Games Workshop's subsidiary Forge World.
** ''TabletopGame/WarhammerAgeOfSigmar:''
*** The Seraphon were once the Lizardmen of the [[TabletopGame/{{Warhammer}} world-that-was]] who have since become beings of celestial magic rather than flesh and blood creatures. Summoned into battle by the powerful Slann Starmasters, the Seraphon fulfil the role of [[OurAngelsAreDifferent Daemons of Order]].
*** The Fimir of the Mortal Realms are creatures of destruction that resemble bipedal, hunchbacked lizards with a single malevolent eye.
** ''TabletopGame/Warhammer40000'': The Loxatl are a minor race of reptilian mercenaries, although quadrupedal and are more salamander than lizard. Early material also describes the Slann, based on their early ''Warhammer'' characterization as decadent descendants of an ancient empire.

to:

* ** ''TabletopGame/{{Starfinder}}'':
** *** The vesk, who are a core race, are a {{proud warrior race|Guy}} who historically, went to war with humanity and their allies before [[EnemyMine being forced to team up]] against the even greater danger of the [[HordeOfAlienLocusts Swarm]]. Physically, vesk resemble big, muscular allosaur-people. They tend to be LawfulNeutral and live in a highly-regimented, militaristic society.
** *** The reptoids are the classic conspiracy theory take on this trope, in contrast to the vesk's more modern science-fiction interpretation. They're scaly humanoids with tails and lizardlike crests in their true forms, but they can [[VoluntaryShapeshifting alter their appearance]] to resemble other humanoid species, an ability they employ to infiltrate other cultures and manipulate them for their own unknown ends.
** *** The ikeshti are cute little red-scaled desert-dwelling iguana people who [[WasOnceAMan metamorphose into ravening lizard-ogres]] if their first (and [[TilMurderDoUsPart potentially deadly]]) breeding season goes badly.
** *** The yrgytchee are feather-crested coelurosaur-folk who are a bit ''[[YouCantGoHomeAgain too]]'' proud of their status as HeavyWorlder {{Gravity Master}}s.
* ''TabletopGame/RedDwarf'': One of Mayfair Games' last 3rd-party D&D supplements was ''Lizardmen'', which addressed common Lizard Folk society and history. It also introduced several variant types, including Marsh Runners (diminutive pranksters with basilisk lizards' ability to WalkOnWater), lizardmen of Tek (monkish gecko-footed jungle tree-climbers), and the Mad Lizardmen of Pang-Leng (brutish, oversized Warders ruled over by frail, lunatic Artificers).
* Creator/GamesWorkshop games:
** ''TabletopGame/{{Necromunda}}'' has Scalies, large reptilian [[HumanSubspecies abhumans]] with tough scaled skin and the ability to regenerate wounds. While there are rumours of Scaly tribes existing in the most isolated and polluted sections of the Underhive, they are most often encountered alongside gangs of mutant Scavvies.
** ''TabletopGame/{{Warhammer}}'':
*** Lizardmen give this race a complete army and civilization (the FantasyCounterpartCulture of [[{{Mayincatec}} various Mesoamerican civilizations]], at that) which so happens to be the most ancient surviving civilization in the ''Warhammer'' setting. Their leaders are a priestly [[FantasticCasteSystem caste]] of magic using Frog Folk, the Slann, who are by a good margin the most powerful mages in the setting. Other lizardmen
potential races include the Skinks (small and skittish skirmishers, assassins and wizards), the Saurus ([[ProudWarriorRaceGuy strong, ruthless and single-minded warriors]]) and the Kroxigor ([[SmashMook huge, strong]], [[DumbMuscle not overly bright]] saurians who work both as heavy support fighters and manual labour). They were created as servants to [[AncientAstronauts the Old Ones]] (described as fairly reptilian themselves). Their armies also make liberal use of distinctly dinosaurian monsters. Unusually for this trope, they're on the side of good, being opposed to Chaos, the Skaven, and other evil races, and the last remnants of a once-proud civilization. However, they're generally hostile towards the other good races as well, though the fact that they keep trying to colonize their lands probably doesn't help.
*** In early editions of the game, the frog-like Slann are the Old Ones themselves, a degenerate remnant of the starfarers stranded after the fall of the polar gates to the Warp, while the Lizardmen were a separate, evil race found in caves deep underground and often at war with goblins and dwarves. Their own civilization was destroyed in a war against the Slann, and many of their remaining tribes are subjugated by the latter and used
you can play as soldiers for the Slann empire. There were also the Troglodytes, larger and stupid relatives of the Lizardmen reminiscent of the later Kroxigors, who likewise fought as vassal soldiers for the Slann. While this is no longer canon, references to similar creatures persist as far as the 6th edition's ''Beasts of Chaos'' armybook, which mentions a species of primitive, reptilian humanoids covered in rocky scales and native to the mountains of Naggaroth, where they live a primitive existence in caves, war amongst each other with clubs and stone axes and periodically join up with Chaos hosts when these war against the Dark Elves.
*** The Fimir are a reclusive
race of evil, cyclopean lizard folk who dwell in isolated bogs and marshes and worship Chaos. Originally {{Retconned}} out of evolved iguanas, the game the Fimir were later reintroduced in the background material (with the whole "reproduce only through raping human women" thing scrupulously excised) and received models from Games Workshop's subsidiary Forge World.
** ''TabletopGame/WarhammerAgeOfSigmar:''
*** The Seraphon were once the Lizardmen of the [[TabletopGame/{{Warhammer}} world-that-was]] who have since become beings of celestial magic rather than flesh and blood creatures. Summoned into battle by the powerful Slann Starmasters, the Seraphon fulfil the role of [[OurAngelsAreDifferent Daemons of Order]].
*** The Fimir of the Mortal Realms
Iguana Sapiens. They are creatures of destruction that resemble bipedal, hunchbacked lizards with a single malevolent eye.
** ''TabletopGame/Warhammer40000'': The Loxatl are a minor race of reptilian mercenaries, although quadrupedal and are more salamander than lizard. Early material also describes the Slann,
based on their early ''Warhammer'' characterization as decadent descendants of an ancient empire. Jamacian stereotypes and, compared to humans, have inferior intelligence dexterity but have superior willpower.



* ''TabletopGame/{{Earthdawn}}'' has the T'skrang, a river-dwelling race of flamboyant pirates and story-spinners.
* ''TabletopGame/{{Exalted}}'':
** The Dragon Kings are highly-advanced immortal, perfectly reincarnating humanoid reptiles who evolved from bestial savagery, make use of plant and mineral technology, use disciplined elemental powers, and ruled the world long ago. Who occasionally breath fire.
** Wyld mutations and... [[BestialityIsDepraved inventive]] Lunars can produce lizard or dinosaur beastmen, who can sometimes pass for Dragon Kings in poor light.
* ''TabletopGame/WerewolfTheApocalypse'', despite including the were-crocodile/were-monitor Mokolé {{Splat}}, does not have their forms resembling Lizard Folk. Instead, they transform into a mishmash of dinosaur anatomy based on their race's shared memory/dream of the time of Dinosaurs. However, they believe that during the Paleozoic, their ancestors known as the Lizard Kings managed to produce a race of Lizard Folk called Drachids that they and other prehistoric Werebeasts of the time could transform into (as humans did not exist yet).
* From fan-made ''TabletopGame/GeniusTheTransgression'', the original Lemurians.

to:

* ''TabletopGame/{{Earthdawn}}'' ''TabletopGame/RuneQuest'': Dragonewts are a species of lizard-like humanoids descendend from neotenic dragons. They're not evil or excessively hostile, but very alien in mindset and unable to speak human languages without surgery.
* ''TabletopGame/{{Rym}}''
has the T'skrang, a river-dwelling race two of flamboyant pirates and story-spinners.
* ''TabletopGame/{{Exalted}}'':
them:
** The Dragon Kings are highly-advanced immortal, perfectly reincarnating humanoid reptiles who evolved from bestial savagery, make use of plant and mineral technology, use disciplined elemental powers, and ruled the world long ago. Who occasionally breath fire.
** Wyld mutations and... [[BestialityIsDepraved inventive]] Lunars can produce lizard or dinosaur beastmen, who can sometimes pass for Dragon Kings in poor light.
* ''TabletopGame/WerewolfTheApocalypse'', despite including the were-crocodile/were-monitor Mokolé {{Splat}}, does not have their forms resembling Lizard Folk. Instead, they transform into a mishmash of dinosaur anatomy based on their race's shared memory/dream of the time of Dinosaurs. However, they believe that during the Paleozoic, their ancestors known as the Lizard Kings managed to produce
Koba, a race of Lizard Folk called Drachids that they humanoid Parasaurolophus' who actually deconstruct the ''TabletopGame/DungeonsAndDragons'' tradition of portraying lizardfolk as dumb primitives -- the Koba are ''herbivores'' who already possess formidable natural defenses and other prehistoric Werebeasts armaments, meaning their brains never evolved as far as those of the time could transform into (as humans other races of Rym and nor did they develop particularly advanced technology because they simply never needed to be smart to thrive and prosper.
** The Czath, who have been brainwashed by the evil alien liches who have conquered the planet through a cocktail of potent drugs and religious indoctrination, leaving them suicidally zealous berserkers used as CannonFodder by an empire that already has plenty of [[NightOfTheLivingMooks undead thralls]] to fill that role.
* ''TabletopGame/Space1889'' has the lizard men of Mars. They are
not exist yet).
* From fan-made ''TabletopGame/GeniusTheTransgression'', the original Lemurians.
evil or sadistic though.



* ''TabletopGame/{{GURPS}}'':
** The fantasy setting of ''Banestorm'' includes the Reptile Men, a race of reptile people originally from the Desert World of Gabrook.
** ''TabletopGame/InfiniteWorlds'' includes Lizardia, a parallel universe in which humans don't exist and "neo-troodons" (the descendants of a small theropod dinosaur similar to a velociraptor) take their place. (Neo-troodons, by the way, avert the usual stereotype by being no more [[ReptilesAreAbhorrent abhorrent]] than humans.)
* ''TabletopGame/FadingSuns'' has the Hironem, who are a race of reptilian humanoids. Unlike many examples of this trope, they have saurian internal features, but their body shape (save for a short tail) and stature are very human-like.
* The German RPG ''TabletopGame/TheDarkEye'' has the Achaz as a playable race, as well as the more bestial Maru and Krakonians (who fit the AlwaysChaoticEvil bill). Apparently the Lizard Folk once ruled most of the known world, as servants to a great dragon.
* In the Glorantha setting for ''TabletopGame/RuneQuest'', dragonewts. Not evil or excessively hostile, but very alien in mindset and unable to speak human languages without surgery.
* ''TabletopGame/{{Rym}}'' has two of them:
** The Koba, a race of humanoid Parasaurolophus' who actually deconstruct the ''TabletopGame/DungeonsAndDragons'' tradition of portraying lizardfolk as dumb primitives -- the Koba are ''herbivores'' who already possess formidable natural defenses and armaments, meaning their brains never evolved as far as those of the other races of Rym and nor did they develop particularly advanced technology because they simply never needed to be smart to thrive and prosper.
** The Czath, who have been brainwashed by the evil alien liches who have conquered the planet through a cocktail of potent drugs and religious indoctrination, leaving them suicidally zealous berserkers used as CannonFodder by an empire that already has plenty of [[NightOfTheLivingMooks undead thralls]] to fill that role.
* ''TabletopGame/Space1889'' has the lizard men of Mars. They are not evil or sadistic though.
* The Ithklur in ''TabletopGame/{{Traveller}}'' are a {{Proud Warrior Race|Guy}} that serves as soldiers to the Hivers (who need them badly being rather courage-deprived as a rule). The Ithklur are not evil but are [[BoisterousBruiser hearty souls that love a good fight]].
* ''TabletopGame/GeniusTheTransgression'', being based on mad science, has these in the Third Race. They are manes (creatures made when the idea behind them was disproven- these guys came to life when everyone realized that there ''wasn't'' a hidden continent populated by lizard people) who formerly lived in the Bardo of Lemuria, before they [[RetGone ret-goned]] it by screwing with TimeTravel. They formed the Baramins of Lemuria to steer scientific development so their home could come about again, but they were overthrown by human Genii in a process beginning in the Renaissance. The race is now dying out, with the few remaining members in hiding.
* One of the potential races that you can play as in the ''TabletopGame/RedDwarf'' Role-Playing Game is a race of evolved Iguanas (or Iguana Sapiens). They are based on Jamacian Stereotypes and compared to humans, have inferior intelligence dexterity (but have superior willpower).
* The Martians in the 1962 Topps trading card series ''Mars Attacks'' looked like LittleGreenMen, only with skull-like faces and vaguely reptilian skin. When the cards were adapted for the [[Film/MarsAttacks 1996 Tim Burton movie]], the production designers tried to make the Martians (according to WordOfGod) look like a cross between skeletons and snakes.
* Green Ronin games ''TabletopGame/MutantsAndMasterminds'' and ''Freeport: The City of Adventure'' have the Serpent Men, who worship {{Eldritch Abomination}}s and used to rule the world in prehistory.
* ''TabletopGame/AnkurKingdomOfTheGods'': They are the original natives of Earth, who's civilization was destroyed in some cataclysm and now share the planet with the various HumanSubspecies created by the [[AncientAstronauts Nibruene]]. They are generally lumped together under a Nibruene vassal state called the Mush-Lu (reptile-people) Confederacy, but many resent this as they are actually four distinct species. Only 2 of them are technically lizard folk: The Nahash resemble your standard lizard folk, and are the de-facto warrior caste, second in power only to the [[SnakePeople Sarissyr]] (who rule the confederacy). And the Kurakene, who are anthropomorphic chameleons and often bullied by the higher caste species. The Chura are also low caste members, but being FrogMen, are not technically reptiles.
* ''TabletopGame/{{Munchkin}}'': Lizard Guys/Gals are one of the available races in the standard fantasy setting. They have the ability to [[DetachmentCombat shed their own tail to distract pursuing monsters]].

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* ''TabletopGame/{{GURPS}}'':
** The fantasy setting of ''Banestorm'' includes the Reptile Men, a race of reptile people originally from the Desert World of Gabrook.
** ''TabletopGame/InfiniteWorlds'' includes Lizardia, a parallel universe in which humans don't exist and "neo-troodons" (the descendants of a small theropod dinosaur similar to a velociraptor) take their place. (Neo-troodons, by the way, avert the usual stereotype by being no more [[ReptilesAreAbhorrent abhorrent]] than humans.)
* ''TabletopGame/FadingSuns'' has the Hironem, who are a race of reptilian humanoids. Unlike many examples of this trope, they have saurian internal features, but their body shape (save for a short tail) and stature are very human-like.
* The German RPG ''TabletopGame/TheDarkEye'' has the Achaz as a playable race, as well as the more bestial Maru and Krakonians (who fit the AlwaysChaoticEvil bill). Apparently the Lizard Folk once ruled most of the known world, as servants to a great dragon.
* In the Glorantha setting for ''TabletopGame/RuneQuest'', dragonewts. Not evil or excessively hostile, but very alien in mindset and unable to speak human languages without surgery.
* ''TabletopGame/{{Rym}}'' has two of them:
** The Koba, a race of humanoid Parasaurolophus' who actually deconstruct the ''TabletopGame/DungeonsAndDragons'' tradition of portraying lizardfolk as dumb primitives -- the Koba are ''herbivores'' who already possess formidable natural defenses and armaments, meaning their brains never evolved as far as those of the other races of Rym and nor did they develop particularly advanced technology because they simply never needed to be smart to thrive and prosper.
** The Czath, who have been brainwashed by the evil alien liches who have conquered the planet through a cocktail of potent drugs and religious indoctrination, leaving them suicidally zealous berserkers used as CannonFodder by an empire that already has plenty of [[NightOfTheLivingMooks undead thralls]] to fill that role.
* ''TabletopGame/Space1889'' has the lizard men of Mars. They are not evil or sadistic though.
*
''TabletopGame/{{Traveller}}'': The Ithklur in ''TabletopGame/{{Traveller}}'' are a {{Proud Warrior Race|Guy}} ProudWarriorRace that serves as soldiers to the Hivers (who need them badly being rather courage-deprived as a rule). The Ithklur are not evil but are [[BoisterousBruiser hearty souls that love a good fight]].
* ''TabletopGame/GeniusTheTransgression'', being based on mad science, ''Franchise/{{Warhammer}}'':
** ''TabletopGame/{{Necromunda}}''
has these in the Third Race. They are manes (creatures made when the idea behind them was disproven- these guys came to life when everyone realized that there ''wasn't'' a hidden continent populated by lizard people) who formerly lived in the Bardo of Lemuria, before they [[RetGone ret-goned]] it by screwing with TimeTravel. They formed the Baramins of Lemuria to steer scientific development so their home could come about again, but they were overthrown by human Genii in a process beginning in the Renaissance. The race is now dying out, with the few remaining members in hiding.
* One of the potential races that you can play as in the ''TabletopGame/RedDwarf'' Role-Playing Game is a race of evolved Iguanas (or Iguana Sapiens). They are based on Jamacian Stereotypes and compared to humans, have inferior intelligence dexterity (but have superior willpower).
* The Martians in the 1962 Topps trading card series ''Mars Attacks'' looked like LittleGreenMen, only with skull-like faces and vaguely
Scalies, large reptilian skin. When [[HumanSubspecies abhumans]] with tough scaled skin and the cards were adapted for ability to regenerate wounds. While there are rumours of Scaly tribes existing in the [[Film/MarsAttacks 1996 Tim Burton movie]], most isolated and polluted sections of the production designers tried to make Underhive, they are most often encountered alongside gangs of mutant Scavvies.
** ''TabletopGame/Warhammer40000'': The Loxatl are a minor race of reptilian mercenaries, although quadrupedal and are more salamander than lizard. Early material also describes
the Martians (according to WordOfGod) look like a cross between skeletons and snakes.
* Green Ronin games ''TabletopGame/MutantsAndMasterminds'' and ''Freeport: The City
Slann, based on their early ''Warhammer'' characterization as decadent descendants of Adventure'' have the Serpent Men, who worship {{Eldritch Abomination}}s and used to rule the world in prehistory.an ancient empire.
* ''TabletopGame/AnkurKingdomOfTheGods'': ** ''TabletopGame/WarhammerAgeOfSigmar:''
*** The Seraphon were once the Lizardmen of the [[TabletopGame/{{Warhammer}} world-that-was]] who have since become beings of celestial magic rather than flesh and blood creatures. Summoned into battle by the powerful Slann Starmasters, the Seraphon fulfil the role of [[OurAngelsAreDifferent Daemons of Order]].
*** The Fimir of the Mortal Realms are creatures of destruction that resemble bipedal, hunchbacked lizards with a single malevolent eye.
** ''TabletopGame/WarhammerFantasyBattle'':
*** Lizardmen give this race a complete army and civilization (the FantasyCounterpartCulture of [[{{Mayincatec}} various Mesoamerican civilizations]], at that) which so happens to be the most ancient surviving civilization in the ''Warhammer'' setting. Their leaders are a priestly [[FantasticCasteSystem caste]] of magic using Frog Folk, the Slann, who are by a good margin the most powerful mages in the setting. Other lizardmen races include the Skinks (small and skittish skirmishers, assassins and wizards), the Saurus ([[ProudWarriorRaceGuy strong, ruthless and single-minded warriors]]) and the Kroxigor ([[SmashMook huge, strong]], [[DumbMuscle not overly bright]] saurians who work both as heavy support fighters and manual labour).
They were created as servants to [[AncientAstronauts the Old Ones]] (described as fairly reptilian themselves). Their armies also make liberal use of distinctly dinosaurian monsters. Unusually for this trope, they're on the side of good, being opposed to Chaos, the Skaven, and the undead, and the last remnants of a once-proud civilization who still live in an extremely rigid society whose writtern records go back to the creation of the world. However, they're generally hostile towards the other good races as well, though the fact that they keep trying to colonize their lands probably doesn't help.
*** In early editions of the game, the frog-like Slann
are the original natives Old Ones themselves, a degenerate remnant of Earth, who's the starfarers stranded after the fall of the polar gates to the Warp, while the Lizardmen were a separate, evil race found in caves deep underground and often at war with goblins and dwarves. Their own civilization was destroyed in some cataclysm a war against the Slann, and now share the planet with the various HumanSubspecies created many of their remaining tribes are subjugated by the [[AncientAstronauts Nibruene]]. They are generally lumped together under a Nibruene latter and used as soldiers for the Slann empire. There were also the Troglodytes, larger and stupid relatives of the Lizardmen reminiscent of the later Kroxigors, who likewise fought as vassal state soldiers for the Slann. While this is no longer canon, references to similar creatures persist as far as the 6th edition's ''Beasts of Chaos'' armybook, which mentions a species of primitive, reptilian humanoids covered in rocky scales and native to the mountains of Naggaroth, where they live a primitive existence in caves, war amongst each other with clubs and stone axes and periodically join up with Chaos hosts when these war against the Dark Elves.
*** The Fimir are a reclusive race of evil, cyclopean lizard folk who dwell in isolated bogs and marshes and worship Chaos. Originally {{Retconned}} out of the game the Fimir were later reintroduced in the background material (with the whole "reproduce only through raping human women" thing scrupulously excised) and received models from Games Workshop's subsidiary Forge World.
* ''TabletopGame/WerewolfTheApocalypse'', despite including the were-crocodile/were-monitor Mokolé {{Splat}}, does not have their forms resembling Lizard Folk. Instead, they transform into a mishmash of dinosaur anatomy based on their race's shared memory/dream of the time of Dinosaurs. However, they believe that during the Paleozoic, their ancestors known as the Lizard Kings managed to produce a race of Lizard Folk
called Drachids that they and other prehistoric Werebeasts of the Mush-Lu (reptile-people) Confederacy, but many resent this as time could transform into (as humans did not exist yet).
* ''TabletopGame/YuGiOh'':
** The [[http://yugioh.wikia.com/wiki/Alien Alien]] archetype. Most of the members have some sort of lizard-like attributes to them, and
they are actually four distinct species. Only 2 of them are technically lizard folk: The Nahash resemble your standard lizard folk, all Reptile-type. They aren't exactly portrayed in a good light either, considering their card artworks depict things like [[http://yugioh.wikia.com/wiki/Brainwashing_Beam brainwashing]], [[http://yugioh.wikia.com/wiki/%22A%22_Cell_Recombination_Device experimentation]], and are [[http://yugioh.wikia.com/wiki/Planet_Pollutant_Virus planetary invasion]].
** There is also
the de-facto warrior caste, second [[http://yugioh.wikia.com/wiki/Worm Worm]] archetype. While they don't have much in power only to the [[SnakePeople Sarissyr]] (who rule the confederacy). And the Kurakene, who are anthropomorphic chameleons and often bullied by the higher caste species. The Chura way of reptilian features, they are also low caste members, but being FrogMen, extraterrestrial invaders, and are not technically reptiles.
* ''TabletopGame/{{Munchkin}}'': Lizard Guys/Gals are one
likely Reptile-type because of the available races in the standard fantasy setting. They have the ability to [[DetachmentCombat shed their own tail to distract pursuing monsters]].this trope.
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Lizard folk are often depicted as a very ancient race, far older than humanity. In such depictions, they will have once ruled the world before the rise of warm-blooded peoples, in a callback to how the AgeOfReptiles preceded the Age of Mammals. In this case they might be considerably more civilized, or rather they were in the past but are now a dying, degenerate fragment of a once mighty civilization. As lizards are exotic, their civilizations tend to be based on real life ones considered exotic, such as {{Mayincatec}} (as in the trope picture) or based on DarkestAfrica, and Lizard Folk typically come from analogues to these environments.

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Lizard folk are often depicted as a very ancient race, far older than humanity. In such depictions, they will have once ruled the world before the rise of warm-blooded peoples, in a callback to how the AgeOfReptiles preceded the Age of Mammals. In this case they might be considerably more civilized, or rather they were in the past but are now a dying, degenerate fragment of a once mighty civilization. Even portrayals of Lizard Folk as barbarous and savage can lean into this aspect, by depicting them as having steadily led the same lifestyle as hunters, warriors, and survivors since days when warm-blooded races did not yet exist and the continents had different shapes. As lizards are often seen as being exotic, their civilizations tend to be based on real life ones considered exotic, such as {{Mayincatec}} (as in the trope picture) or based on DarkestAfrica, and Lizard Folk typically come from analogues to these environments.

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