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* ''WingCommander'' 3 and 4 subvert this, in that they are space combat games that require the player to ''descend'' into the sky (i.e. atmosphere) of multiple planets to accomplish plot-critical objectives. Needless to say, these special levels as a rule are much tougher than the conventional space battles seen elsewhere in the series.

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* ''WingCommander'' 3 ''VideoGame/WingCommander III'' and 4 ''Wing Commander IV'' subvert this, in that they are space combat games that require the player to ''descend'' into the sky (i.e. atmosphere) of multiple planets to accomplish plot-critical objectives. Needless to say, these special levels as a rule are much tougher than the conventional space battles seen elsewhere in the series.
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*** Not to mention the Tower of Zot, which isn't on the world map and involves airships flying higher than their normal level to reach it.
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* The last levels of ''SuperMarioLand'' and final battle with Tatanga have Mario flying through the sky in an airplane.

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* The last levels of ''SuperMarioLand'' ''VideoGame/SuperMarioLand'' and final battle with Tatanga have Mario flying through the sky in an airplane.

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* The Touhou series has some of these: stands to reason, since all of the characters are flight-capable. Just to name a couple of examples: ''Scarlet Weather Rhapsody'' features a battle in heaven, and another one just after that in the upper atmosphere. In addition, ''Undefined Fantastic Object'' revolves around a CoolAirship.



** It's sort of vaguely implied/assumed to be the power of the Keyblade. Sort of an EleventhHourSuperpower thing. Most of Sora's other powers come from his Keyblade anyway.



*** And nothing helps you [[PeterPan think happy thoughts]] like having the love child of Satan and [[{{Godzilla}} Gojira]] looming over you with "Night on Bald Mountain" blaring in the background.

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*** And nothing helps you [[PeterPan think happy thoughts]] ** The very last part of the FinalBoss of ''358/2 Days'' is fought somewhere around 50 meters above the ground. You're not flying or on any sort of contraption, the game just acts like having the love child of Satan and [[{{Godzilla}} Gojira]] looming over you with "Night on Bald Mountain" blaring in the background.ground is considerably higher than it actually is. No explanation is provided.



*** You can't let yourself be limited by common sense in Gensokyo! Besides, considering Gensokyo is a place where "if people outside don't believe it, it exists here," it could very well be possible that there's atmosphere in space.



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* [[FateZero Gilgamesh in an ancient]] [[{{Ramayana}} Hindu spaceship]] [[RuleOfCool dog fighting]] [[BloodKnight Berseker]] [[GundamJack on a magic-hijacked F15J.]] [[CrowningMomentOfAwesome Yeah.]]
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** ''SuperMarioGalaxy'' and ''SuperMarioGalaxy2'' actually both take this further, as all of the battles with Bowser [[SublimeRhyme now take place in outer space.]]
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** Every battle with Kracko takes place in a BubblyClouds arena, high in the sky.
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** ''Mega Man X Command Mission'' goes as far as to place its final boss battle in the upper reaches of Earth's atmosphere.
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Common with SkyPirates

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Common with SkyPiratesSkyPirates, and a leading cause of DisneyVillainDeath.
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* ''{{Einhander}}'' has [[ThatOneBoss Schwarzgeist]], whom you battle in the Thermosphere.
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* [[GodOfWar Kratos]] faces Erynnis' true form in such a battle in ''Ghost of Sparta''. In the second game you'll have to slay the Dark Knight while riding the Pegasus.
* Non-videogame example: ''{{Yaiba}}'' has some battles of this kind, including the one against [[ButtMonkey the Spiderman]], [[KnightOfCerebus Batguy]], [[{{Ninja}} Kotaro Fuuma]], [[BigBad Onimaru]], [[KillerRabbit Gekko]] and [[spoiler: Yamata no Orochi.]]

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Not really


** ''FinalFantasyVI'' had two particularly memorable iterations of this trope. The first [[spoiler: when the party goes to attack the Floating Continent, and has to contend with the Imperial Air Force (which is explicitly given the acronym IAF which is ''never used again'') culminating in a battle while ''falling'' against a boss. Then, later, the party must fight Doomgaze as a randomly encountered enemy on the airship in the World of Ruin to get the Bahamut esper.]]

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** ''FinalFantasyVI'' had two particularly memorable iterations of this trope. The first [[spoiler: when the party goes to attack the Floating Continent, and has to contend with the Imperial Air Force (which is explicitly given the acronym IAF which is ''never used again'') again'', probably because they're slaughtered about two hours later) culminating in a battle while ''falling'' against a boss. Then, later, the party must fight Doomgaze as a randomly encountered enemy on the airship in the World of Ruin to get the Bahamut esper.]]



** It also has several segments where you're required to do something in the air. Two of the levels are part ground, part IndependenceDay-like missions that involve you sending air units (jets, bombers, etc) to destroy the enemy's air support. Unfortunately, after the battle up there is over your air units are stuck in that location. One of the later levels isn't necessarily this trope, but still requires you to destroy a satellite in space with ground-to-orbit missiles.

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** It also has several segments where you're required to do something in the air. Two of the levels are part ground, part IndependenceDay-like missions that involve you sending air units (jets, bombers, etc) to destroy the enemy's air support. Unfortunately, after the battle up there is over your air units are stuck in that location.location; you're given CO Power for each survivor, generally enough to give you a Tag Break. One of the later levels isn't necessarily this trope, but still requires you to destroy a satellite in space with ground-to-orbit missiles.



* The final boss fight of ''{{Kirby}}'s Adventure'' for the NES takes place in free fall, and for some reason you can't use your flying or hovering abilities. You have a little over a minute before you hit the ground.
** In ''Kirby Super Star Ultra'', you fight Kabula the zeppelin in the airspace of Mt. Dedede, with an UnexpectedGameplayChange to [[UnexpectedShmupLevel a shoot-em-up]].
*** Kaboola actually appeared in the first game in the series. A mint leaf gives you the power to repeatedly spit out air puffs. An infinitely lasting version is what Kirby eats before he takes on the blimp.

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* The final boss fight of ''{{Kirby}}'s Adventure'' for the NES takes place in free fall, and for some reason you can't use your flying or hovering abilities. You have a little over a minute before you hit the ground.
**
In ''Kirby Super Star Ultra'', you fight Kabula the zeppelin in the airspace of Mt. Dedede, with an UnexpectedGameplayChange to [[UnexpectedShmupLevel a shoot-em-up]].
*** ** Kaboola actually appeared in the first game in the series. A mint leaf gives you the power to repeatedly spit out air puffs. An infinitely lasting version is what Kirby eats before he takes on the blimp.
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* The Touhou series has some of these: stands to reason, since all of the characters are flight-capable. Just to name a couple of examples: ''Scarlet Weather Rhapsody'' features a battle in heaven, and another one just after that in the upper atmosphere. In addition, ''Undefined Fantastic Object'' revolves around a CoolAirship.
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Long Night of Solace is the sixth level; the second is Winter Contingency, which takes place firmly on the ground.


* The ''{{Halo}}'' series has several air combat sequences, and the second level of ''HaloReach'' is [[RecycledInSpace IN SPACE!]]

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* The ''{{Halo}}'' series has several air combat sequences, and the second sixth level of ''HaloReach'' is [[RecycledInSpace IN SPACE!]]
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* The ''{{Halo}}'' series has several air battles where you pilot a Banshee, Hornet, or Saber, and the second level of ''HaloReach'' is [[RecycledInSpace IN SPACE!]]

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* The ''{{Halo}}'' series has several air battles where you pilot a Banshee, Hornet, or Saber, combat sequences, and the second level of ''HaloReach'' is [[RecycledInSpace IN SPACE!]]
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* The ''{{Halo}}'' series has several air battles where you pilot a Banshee or Hornet, and the second level of ''HaloReach'' is [[RecycledInSpace IN SPACE!]]

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* The ''{{Halo}}'' series has several air battles where you pilot a Banshee or Banshee, Hornet, or Saber, and the second level of ''HaloReach'' is [[RecycledInSpace IN SPACE!]]
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* The ''{{Halo}}'' series has several air combat sequences, and the second level of ''HaloReach'' is [[RecycledInSpace IN SPACE!]]

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* The ''{{Halo}}'' series has several air combat sequences, battles where you pilot a Banshee or Hornet, and the second level of ''HaloReach'' is [[RecycledInSpace IN SPACE!]]
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* The ''{{Halo}}'' series has several air combat sequences, and the second level of ''HaloReach'' is [[RecycledInSpace IN SPACE!]]
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* Happens in {{Drakengard}} on occasion. IIRC, the entire first game's bosses were this trope, and the sequel had a majority of the land-based bosses.

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* Happens in {{Drakengard}} on occasion. IIRC, occasion; nearly all of the entire first game's bosses in the first game were this trope, and the sequel had a majority of the land-based bosses.fought in flying missions.
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In which the hero of a video game has to go up in the sky and defeat the enemy. It can be as simple as a dogfight between planes/airships, or as complex as fighting enemies at a flying fortress in an all-out war. If the heroes and their opponents have the power of {{Flight}} to achieve this, this will lead to AirJousting.

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[[InWhichATropeIsDescribed In which which]] the hero of a video game has to go up in the sky and defeat the enemy. It can be as simple as a dogfight between planes/airships, or as complex as fighting enemies at a flying fortress in an all-out war. If the heroes and their opponents have the power of {{Flight}} to achieve this, this will lead to AirJousting.
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*** Which was also an UnexpectedGameplayChange into a simple yet opaque fistfight simulation that wasn't used anywhere else in the game.
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* The Symbiote Vulture boss battle in ''Spider-Man: Web of Shadows'' cranks this trope to epically extreme levels as, considering the fact that you're Spidey, the battle takes place high above New York and quickly becomes a warzone when SHIELD troops arrive... and there is '''no ground'''. Therefore, you'll have to swing across hovercrafts and use air combos and web strikes on the Vulture and his mooks to keep up in the sky. Speaking of which, the game's final mission and boss is on the SHIELD Helicarrier.

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* The Symbiote Vulture boss battle in ''Spider-Man: {{Spider-Man Web of Shadows'' Of Shadows}} cranks this trope to epically extreme levels as, considering the fact that you're Spidey, the battle takes place high above New York and quickly becomes a warzone when SHIELD troops arrive... and there is '''no ground'''. Therefore, you'll have to swing across hovercrafts and use air combos and web strikes on the Vulture and his mooks to keep up in the sky. Speaking of which, the game's final mission and boss is on the SHIELD Helicarrier.
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* In ''WorldOfWarcraft'' the gunship battle in Icecrown Citadel, in which players blast a gunship of the opposing side with cannons, defend it from teleporting boarders, and slay the mages that freeze their ship. Also notable for being the ''[[ConflictBall stupidest]]'' fight in the entire game, in which the Horde and Alliance take time out from fighting their mutual enemy to kill each other while in the process of storming his citadel.
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* ''{{Cybernator}}'' has three: a dogfight during atmospheric reentry, a side-scrolling segment at the beginning of the fourth level, and a shuttle chase at the end of the same level.
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** ''Metroid Prime 3'' has an entire High Altitude Level: the Skytown/Planet Elysia area is exactly as high-altitude as the name suggests, and you do fight a boss there ([[spoiler:Ghor]]). Of course, the main boss for that area, like the main boss for every planet, is fought at the Leviathan's landing site.

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** ''Metroid Prime 3'' has an entire High Altitude Level: the Skytown/Planet Elysia area is exactly as high-altitude as the name suggests, and you do fight a boss there ([[spoiler:Ghor]]). Of course, the main boss for that area, like the main boss for every planet, is fought at the Leviathan's landing site.planetside.
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* In an epic variation of this trope, the first encounter with Meta-Ridley in ''{{Metroid}} Prime 3: Corruption'' is set in a shaft ''sixteen and a half kilometers tall''. You [[CrowningMoment/VideoGameBosses fight him in free fall]] and must defeat him before your altitude reaches 0.
** ''Metroid Prime 3'' has an entire High Altitude Level: the Skytown/Planet Elysia area is exactly as high-altitude as the name suggests, and you do fight a boss there ([[spoiler:Ghor]]). Of course, the main boss for that area, like the main boss for every planet, is fought inside a Leviathan.
*** Actually, two planets don't have you entering Leviathans at all, though there is involvement with Leviathans on both planets anyhow. On Norion you don't enter a Leviathan, but you do spend a significant amount of time trying to get things working so it can get blown to bits before it hits the surface. It ends up doing so and you never set foot inside. Same goes for the final planet Phaaze, where you do spend a considerable amount of time trying to kill a Leviathan fetus, but not actually fighting inside one. The other three planets do indeed, however, have their main bosses fought inside Leviathans. But the Meta Ridley fight as well as the Aurora Unit 313 fight are not in Leviathans.

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* In an epic variation inversion of this trope, the first encounter with Meta-Ridley in ''{{Metroid}} Prime 3: Corruption'' is set in a shaft ''sixteen and a half kilometers tall''. You [[CrowningMoment/VideoGameBosses fight him in free fall]] and must defeat him before your altitude reaches 0.
** To clarify: altitude zero isn't the ground. It's the ''planet core.''
** ''Metroid Prime 3'' has an entire High Altitude Level: the Skytown/Planet Elysia area is exactly as high-altitude as the name suggests, and you do fight a boss there ([[spoiler:Ghor]]). Of course, the main boss for that area, like the main boss for every planet, is fought inside a Leviathan.
*** Actually, two planets don't have you entering Leviathans
at all, though there is involvement with Leviathans on both planets anyhow. On Norion you don't enter a Leviathan, but you do spend a significant amount of time trying to get things working so it can get blown to bits before it hits the surface. It ends up doing so and you never set foot inside. Same goes for the final planet Phaaze, where you do spend a considerable amount of time trying to kill a Leviathan fetus, but not actually fighting inside one. The other three planets do indeed, however, have their main bosses fought inside Leviathans. But the Meta Ridley fight as well as the Aurora Unit 313 fight are not in Leviathans.Leviathan's landing site.
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* ''[[ManaSeries Secret of Mana]]'': Possibly a subversion as the final fight is you on a flying fortress [[spoiler:being attacked by a dragon.]]
** ''Seiken Densetsu 3'' has one of the God-Beasts fought atop Flammie. Really.

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* ''[[ManaSeries Secret of Mana]]'': ''SecretOfMana'': Possibly a subversion as the final fight is you on a flying fortress [[spoiler:being attacked by a dragon.]]
** ''Seiken Densetsu 3'' ''SeikenDensetsu3'' has one of the God-Beasts fought atop Flammie. Really.



* The last levels of ''Super Mario Land'' and final battle with Tatanga have Mario flying through the sky in an airplane.
* The Palace of Winds boss battle in ''The Legend of Zelda: The Minish Cap'' takes place who-knows-how-high in the air with Link ''riding'' the boss! How he gets off afterward is unclear.
** ''Twilight Princess'' had the City in the Sky, and a slightly less ludicrous boss battle involving a ColossusClimb on a flying dragon.
* In Wild9 you have 2 free falling stages where you slam the enemy into the walls or signs/debris that you pass

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* The last levels of ''Super Mario Land'' ''SuperMarioLand'' and final battle with Tatanga have Mario flying through the sky in an airplane.
* The Palace of Winds boss battle in ''The Legend of Zelda: The Minish Cap'' ''TheLegendOfZelda: TheMinishCap'' takes place who-knows-how-high in the air with Link ''riding'' the boss! How he gets off afterward is unclear.
** ''Twilight Princess'' ''TwilightPrincess'' had the City in the Sky, and a slightly less ludicrous boss battle involving a ColossusClimb on a flying dragon.
* In Wild9 ''Wild9'' you have 2 free falling stages where you slam the enemy into the walls or signs/debris that you pass



* ''PhantasyStar'' 1 and 4 had this (2 and 3 may have also, but ThisTroper never actually finished them). In 1 and 4, you had to fight an evil king and [[spoiler:the same evil king 2000 or so years later.]] Inside of his castle. On a ''flying island''. In order to even get to the island in Phantasy Star 1, you had to ride your TeamPet and fight a dragon in mid-air.

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* ''PhantasyStar'' 1 ''PhantasyStar 1'' and 4 ''4'' had this (2 this. In ''1'' and 3 may have also, but ThisTroper never actually finished them). In 1 and 4, ''4'', you had to fight an evil king and [[spoiler:the same evil king 2000 or so years later.]] Inside of his castle. On a ''flying island''. In order to even get to the island in Phantasy Star 1, ''1'', you had to ride your TeamPet and fight a dragon in mid-air.

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-->''Your chance comes when the whirlwind lifts the pirate ship. Finish it in the sky!''

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-->''Your chance comes when the whirlwind lifts the pirate {{pirate}} ship. Finish it in the sky!''


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Common with SkyPirates
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* Another non-video-game example, from ''AvatarTheLastAirbender'': Zuko and Azula's fight on ''airships'' in "The Southern Raiders."
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* Fron the YugiOh anime we have Kaiba's duel with Allister.

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* Fron In the YugiOh anime we have ''[=~Yu-Gi-Oh!~=]'' anime, the finals of the Battle City arc and Kaiba's duel with Allister.Allister are both on top of aircraft.

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