Follow TV Tropes

Following

History Main / ExpansionPack

Go To

OR

Added: 51

Changed: 266

Is there an issue? Send a MessageReason:
None


** ''VideoGame/{{Blood}}'' first had the third-party "Cryptic Passage" which just added new levels. Shortly afterward came the Monolith-produced "Post Mortem", which included new weapons, enemies, and various changes and bugfixes.

to:

** ''VideoGame/{{Blood}}'' ''VideoGame/Blood1997'' first had the third-party "Cryptic Passage" ''Cryptic Passage'' which just added new levels. Shortly afterward came the Monolith-produced ''Plasma Pak'', which featured a new episode called "Post Mortem", which included new weapons, enemies, and various changes and bugfixes.



** ''VideoGame/{{Blood}} II'' and ''VideoGame/TronTwoPointOh'' each had a single first-party expansion: "The Nightmare Levels" and "Killer App", respectively.

to:

** ''VideoGame/{{Blood}} II'' and ''VideoGame/BloodIITheChosen'' had an expansion pack called ''The Nightmare Levels'', which is AnotherSideAnotherStory, as you get to play as the other three Chosen in small episodes.
**
''VideoGame/TronTwoPointOh'' each had a single first-party expansion: "The Nightmare Levels" and "Killer App", respectively.''Killer App''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/FiveNightsAtFreddysSecurityBreach'' has ''Ruin'', in which you control a new character named Cassie who arrives at the abandoned Pizzaplex following the events of the main game after she receives a message from Gregory, who is trapped inside the building and must be rescued by Cassie.

Changed: 599

Removed: 1350

Is there an issue? Send a MessageReason:
None


* ''Franchise/{{Pokemon}}'':
** While most of the PostEndGameContent in the series falls under PlayableEpilogue, the Kanto Region in ''VideoGame/PokemonGoldAndSilver'' counts as an Expansion Pack ''that shipped with the original game''. GSC was technically "beat" when [[FinalBoss Lance]] was defeated, allowing your player to go to the Hall of Fame. From there you went back home and learned about Kanto there. Sure, there is only a minimal, [[TheRemnant bare-bones]] villain plot in Kanto, but you get (most of) its set of Gym Leaders,[[note]]with the absentees getting appropriate replacements,[[/note]] several new Pokemon,[[note]]including several lines considered as Gen II due to GSC being the game they debuted in,[[/note]] ''plus'' [[TrueFinalBoss a Champion]] at the end: [[PreviousPlayerCharacterCameo Red]].
** ''VideoGame/PokemonSwordAndShield'' has two DownloadableContent expansion packs "The Isle of Armor" and "The Crown Tundra", eschewing the traditional UpdatedRerelease for a pair of games[[note]]''VideoGame/PokemonXAndY'' also did not recieve an updated re-release, with Game Freak instead choosing to remake ''VideoGame/PokemonRubyAndSapphire''[[/note]]. The packs bring new areas, challenges, and new and returning Pokémon. After both expansions had been released, [[UpdatedRerelease the physical game was rereleased with the expansions already included]].

to:

* ''Franchise/{{Pokemon}}'':
** While most of the PostEndGameContent in
''Franchise/{{Pokemon}}'': Starting with ''VideoGame/PokemonSwordAndShield'', the series falls under PlayableEpilogue, began doing this in lieu of the Kanto Region in ''VideoGame/PokemonGoldAndSilver'' counts as an Expansion Pack ''that shipped with the original game''. GSC was technically "beat" when [[FinalBoss Lance]] was defeated, allowing your player to go to the Hall of Fame. From there you went back home and learned about Kanto there. Sure, there is only traditional "[[UpdatedRerelease third version]]", instead offering a minimal, [[TheRemnant bare-bones]] villain plot in Kanto, but you get (most of) its set of Gym Leaders,[[note]]with the absentees getting appropriate replacements,[[/note]] several new Pokemon,[[note]]including several lines considered as Gen II due to GSC being the game they debuted in,[[/note]] ''plus'' [[TrueFinalBoss a Champion]] at the end: [[PreviousPlayerCharacterCameo Red]].
** ''VideoGame/PokemonSwordAndShield'' has
two DownloadableContent expansion packs "The Isle of Armor" and "The Crown Tundra", eschewing the traditional UpdatedRerelease for a pair of games[[note]]''VideoGame/PokemonXAndY'' also did not recieve an updated re-release, with Game Freak instead choosing to remake ''VideoGame/PokemonRubyAndSapphire''[[/note]]. The packs bring that add new areas, challenges, and new and returning Pokémon. After Pokémon.[[note]]''Sword and Shield'' received the ''Isle of Armor'' and ''The Crown Tundra'', while ''VideoGame/PokemonScarletAndViolet'' received ''The Hidden Treasure of Area Zero''.[[/note]] Shortly after both expansions had been are released, [[UpdatedRerelease [[GameOfTheYearEdition the physical game was games are rereleased with the expansions already included]].
Is there an issue? Send a MessageReason:


** ''VideoGame/UltimaVIIPartII: Serpent Isle'' is sometimes mistaken for an expansion pack, but was actually the next fully-fledged installment of the series -- the only reason it wasn't released as "VideoGame/UltimaVIII" was that due to time constraints, it ran on the same UsefulNotes/GameEngine as ''The Black Gate'' and series creator [[Creator/OriginSystems Richard Garriott]] insisted on [[DoingItForTheArt programming an engine from scratch]] for each numbered installment. ''Serpent Isle'' eventually got its own expansion, ''The Silver Seed'', but due to clumsy marketing and a rushed release (ordered by [[Creator/ElectronicArts corporate suits]]), ''The Silver Seed'' was shipped partially unfinished; while the expansion is in 'winnable', numerous unchecked plot holes, dangling story threads, and even one or two only partially-designed-but-abandoned-midway sidequests mar the experience.

to:

** ''VideoGame/UltimaVIIPartII: Serpent Isle'' is sometimes mistaken for an expansion pack, but was actually the next fully-fledged installment of the series -- the only reason it wasn't released as "VideoGame/UltimaVIII" was that due to time constraints, it ran on the same UsefulNotes/GameEngine as ''The Black Gate'' and series creator [[Creator/OriginSystems Richard Garriott]] insisted on [[DoingItForTheArt programming an engine from scratch]] scratch for each numbered installment. ''Serpent Isle'' eventually got its own expansion, ''The Silver Seed'', but due to clumsy marketing and a rushed release (ordered by [[Creator/ElectronicArts corporate suits]]), ''The Silver Seed'' was shipped partially unfinished; while the expansion is in 'winnable', numerous unchecked plot holes, dangling story threads, and even one or two only partially-designed-but-abandoned-midway sidequests mar the experience.
Is there an issue? Send a MessageReason:
None


** ''Stormblood'', which takes the action eastward into the conquered nations of Ala Mhigo and [[{{Wutai}} Doma]]. Three more classes also join the ranks: the {{Samurai}}, the RedMage, and later on the [[PowerCopying Blue Mage]].

to:

** ''Stormblood'', which takes the action eastward into the conquered nations of Ala Mhigo and [[{{Wutai}} Doma]]. Three more classes also join the ranks: the {{Samurai}}, the RedMage, TheRedMage, and later on the [[PowerCopying Blue Mage]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/AnimalCrossingNewHorizons'' adds in the ''Happy Home Paradise'' DLC, a sequel to ''[[VideoGame/AnimalCrossingHappyHomeDesigner Happy Home Designer]]''. The game itself has the player assisting a resort to build perfect homes for various NPCs, but also brings in new features to your island including adding pillers to the inside of houses, new types of counter-tops, creating non-home buildings, and being able to invite villagers from your island to the resort.


Added DiffLines:

** On top of the regular expansions ''Rise & Fall'' and ''Gathering Storm'', ''Civilization VI'' also added in two battle pass style expansions which bring in new content over a period of time. The first is ''New Frontier Pass'', which brought in new civilizations, new leaders for old civilizaitons, [[DecompositeCharacter Personas]], new modes, new districts, new city-states, new Great People, and other features. The second, ''Leaders Pass'', just added in 12 new alternate leaders for existing civilizations and 6 new Personas.
Is there an issue? Send a MessageReason:
None


** ''VideoGame/XWing'' had two expansion packs, ''Imperial Pursuit'' and ''B-Wing'', each adding an additional campaign.

to:

** ''VideoGame/XWing'' had two expansion packs, ''Imperial Pursuit'' and ''B-Wing'', each adding ''B-Wing''. Each added an additional campaign.campaign, with the latter also introducing the titular B-Wing as a fourth flyable craft. A third expansion was planned, centered on the Rebels' time on Hoth, but this was canceled.[[note]]Some concepts from this expansion were later incorporated into ''TIE Fighter''; other elements were eventually included in the ''X-Wing'' Collector's CD edition.[[/note]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/JediKnightDarkForcesII'' had ''Mysteries of the Sith'', which added a campaign focusing on Mara Jade, Kyle Katarn's apprentice.
Is there an issue? Send a MessageReason:
Fixed red links.


* ''VideoGame/StarfleetCommand'' series gained a massive one for the second incarnation, adding new factions like the Orion Syndicate. Full title: ''[[ColonCancer Star Trek: Starfleet Command II: Orion Pirates]]''

to:

* ''VideoGame/StarfleetCommand'' ''VideoGame/StarTrekStarfleetCommand'' series gained a massive one for the second incarnation, adding new factions like the Orion Syndicate. Full title: ''[[ColonCancer Star Trek: Starfleet Command II: Orion Pirates]]''



* ''[[Franchise/StarWars Star Wars']]'' ''X-Wing'' series featured expansion packs for all games except ''XWingAlliance'':

to:

* ''[[Franchise/StarWars Star Wars']]'' ''X-Wing'' series featured expansion packs for all games except ''XWingAlliance'':''VideoGame/XWingAlliance'':



** ''VideoGame/XWingVSTIEFighter'' had the ''Balance of Power'' expansion, which added a single player campaign for each side as well as additional spacecraft types.

to:

** ''VideoGame/XWingVSTIEFighter'' ''VideoGame/XWingVsTIEFighter'' had the ''Balance of Power'' expansion, which added a single player campaign for each side as well as additional spacecraft types.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''[[Franchise/StarWars Star Wars']]'' ''X-Wing'' series featured expansion packs for all games except ''XWingAlliance'':
** ''VideoGame/XWing'' had two expansion packs, ''Imperial Pursuit'' and ''B-Wing'', each adding an additional campaign.
** ''VideoGame/TIEFighter'' also had two expansion packs, ''Defender of the Empire'' and ''Enemies of the Empire'', each of which added three additional campaigns to the game. Notably, ''Enemies'' was only available via the game's Collector's CD; the game consequently has been criticized as OneGameForThePriceOfTwo, particularly as both the base game and ''Defender'' ended with the Zaarin storyline unresolved.
** ''VideoGame/XWingVSTIEFighter'' had the ''Balance of Power'' expansion, which added a single player campaign for each side as well as additional spacecraft types.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/MagicalBattleArena'' has two. The first is a free, downloadable one that would add the characters [[LightNovel/{{Slayers}} Lina, Naga]], and [[Manga/MagicalCircleGuruGuru Kukuri]], as well as the stages [[LightNovel/{{Slayers}} Golem Fight Grounds]] and [[Manga/MagicalCircleGuruGuru Nekojima Valley]]. The second is [[http://fly-system.net/product/mba/pack_lyrical.htm Lyrical Pack]], which adds [[Anime/MagicalGirlLyricalNanoha Hayate, Vita, and StrikerS Nanoha, the Desert Planet and Virtual City Training Ground stages]], Mission Mode, Survival Mode, and various character and gameplay tweaks.

to:

* ''VideoGame/MagicalBattleArena'' has two. The first is a free, downloadable one that would add the characters [[LightNovel/{{Slayers}} [[Literature/{{Slayers}} Lina, Naga]], and [[Manga/MagicalCircleGuruGuru Kukuri]], as well as the stages [[LightNovel/{{Slayers}} [[Literature/{{Slayers}} Golem Fight Grounds]] and [[Manga/MagicalCircleGuruGuru Nekojima Valley]]. The second is [[http://fly-system.net/product/mba/pack_lyrical.htm Lyrical Pack]], which adds [[Anime/MagicalGirlLyricalNanoha Hayate, Vita, and StrikerS Nanoha, the Desert Planet and Virtual City Training Ground stages]], Mission Mode, Survival Mode, and various character and gameplay tweaks.
Is there an issue? Send a MessageReason:


* Probably the ultimate expansion pack would be ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles]]'', a cartridge game that ''literally attached to'' the previous title, ''Sonic the Hedgehog 3''! This was because they were [[WhatCouldHaveBeen originally meant to be one game]], but it was split in half, both in order to meet the deadline of a UsefulNotes/McDonalds tie-in to ''Sonic 3'' and due to the full game's unusually large filesize (it couldn't fit on a normal cartridge, and instead had to be put onto either two normal carts or one ''very expensive'' larger cart), and a lock-on system was devised to allow the games to be played on their own or combined into one game. The feature also allowed people to lock ''Sonic & Knuckles'' onto other games--locking it onto ''VideoGame/SonicTheHedgehog2'' allowed players to play through the game as Knuckles, and as an additional EasterEgg, locking it onto the first ''Sonic'' game resulted in an expanded version of the ''3 & Knuckles'' sphere-collecting BonusStage with 128,016,000 different possible stage layouts and a password system allowing players to select whichever layout they wished, and locking it onto any other game would result in roughly the same but without the ability to advance through the stages after completing them.

to:

* Probably the ultimate expansion pack would be ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles]]'', Knuckles]]'' is a cartridge game that is ''literally attached to'' the previous title, ''Sonic the Hedgehog 3''! 3''. This was is because they were [[WhatCouldHaveBeen originally meant to be one game]], but it was split in half, both in order to meet the deadline of a UsefulNotes/McDonalds tie-in to ''Sonic 3'' and due to the full game's unusually large filesize (it couldn't fit on a normal cartridge, and instead had to be put onto either two normal carts or one ''very expensive'' larger cart), and a lock-on system was devised to allow the games to be played on their own or combined into one game. The feature also allowed allows people to lock ''Sonic & Knuckles'' onto other games--locking it onto ''VideoGame/SonicTheHedgehog2'' allowed allows players to play through the game as Knuckles, and as an additional EasterEgg, locking it onto the first ''Sonic'' game resulted results in an expanded version of the ''3 & Knuckles'' sphere-collecting BonusStage with 128,016,000 different possible stage layouts and a password system allowing players to select whichever layout they wished, wish, and locking it onto any other game would will result in roughly the same but without the ability to advance through the stages after completing them.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/ItCameFromTheDesert'' had the data disk ''Antheads: It Came from the Desert II''.

to:

* ''VideoGame/ItCameFromTheDesert'' ''VideoGame/ItCameFromTheDesert1989'' had the data disk ''Antheads: It Came from the Desert II''.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/NewSuperMarioBrosU'' has ''VideoGame/NewSuperLuigiU'', which contains 82 levels that are more difficult than the standard game. ''Luigi U'' is also a standalone retail release, playing with the trope.

to:

* ''VideoGame/NewSuperMarioBrosU'' has ''VideoGame/NewSuperLuigiU'', which contains 82 levels that are more difficult than the standard game.game, while also including tweaked character physics and Nabbit as a playable character. ''Luigi U'' is also a standalone retail release, playing with the trope. Both games were later bundled together as a single game, which formed the base for ''New Super Mario Bros. U Deluxe''.



* Probably the ultimate expansion pack would be ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles]]'', a cartridge game that ''literally attached to'' the previous title, ''Sonic the Hedgehog 3''! This was because they were [[WhatCouldHaveBeen originally meant to be one game]], but it was split in half, both in order to meet the deadline and due to the full game's unusually large filesize (it couldn't fit on a normal cartridge, and instead had to be put onto either two normal carts or one ''very expensive'' larger cart), and a lock-on system was devised to allow the games to be played on their own or combined into one game. The feature also allowed people to lock Sonic & Knuckles onto other games - locking it onto ''Sonic 2'' allowed players to play through ''2'' as Knuckles, and as an additional EasterEgg, locking it onto the first ''Sonic'' game resulted in an expanded version of the ''3 & Knuckles'' sphere-collecting BonusStage with 128,016,000 different possible stage layouts and a password system allowing players to select whichever layout they wished, and locking it onto any other game would result in roughly the same but without the ability to advance through the stages after completing them.

to:

* Probably the ultimate expansion pack would be ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles]]'', a cartridge game that ''literally attached to'' the previous title, ''Sonic the Hedgehog 3''! This was because they were [[WhatCouldHaveBeen originally meant to be one game]], but it was split in half, both in order to meet the deadline of a UsefulNotes/McDonalds tie-in to ''Sonic 3'' and due to the full game's unusually large filesize (it couldn't fit on a normal cartridge, and instead had to be put onto either two normal carts or one ''very expensive'' larger cart), and a lock-on system was devised to allow the games to be played on their own or combined into one game. The feature also allowed people to lock Sonic & Knuckles onto other games - locking it onto ''Sonic 2'' & Knuckles'' onto other games--locking it onto ''VideoGame/SonicTheHedgehog2'' allowed players to play through ''2'' the game as Knuckles, and as an additional EasterEgg, locking it onto the first ''Sonic'' game resulted in an expanded version of the ''3 & Knuckles'' sphere-collecting BonusStage with 128,016,000 different possible stage layouts and a password system allowing players to select whichever layout they wished, and locking it onto any other game would result in roughly the same but without the ability to advance through the stages after completing them.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/MagicalBattleArena'' has two. The first is a free, downloadable one that would add the characters [[{{LightNovel/Slayers}} Lina, Naga]], and [[Manga/MagicalCircleGuruGuru Kukuri]], as well as the stages [[{{LightNovel/Slayers}} Golem Fight Grounds]] and [[Manga/MagicalCircleGuruGuru Nekojima Valley]]. The second is [[http://fly-system.net/product/mba/pack_lyrical.htm Lyrical Pack]], which adds [[Anime/MagicalGirlLyricalNanoha Hayate, Vita, and StrikerS Nanoha, the Desert Planet and Virtual City Training Ground stages]], Mission Mode, Survival Mode, and various character and gameplay tweaks.

to:

* ''VideoGame/MagicalBattleArena'' has two. The first is a free, downloadable one that would add the characters [[{{LightNovel/Slayers}} [[LightNovel/{{Slayers}} Lina, Naga]], and [[Manga/MagicalCircleGuruGuru Kukuri]], as well as the stages [[{{LightNovel/Slayers}} [[LightNovel/{{Slayers}} Golem Fight Grounds]] and [[Manga/MagicalCircleGuruGuru Nekojima Valley]]. The second is [[http://fly-system.net/product/mba/pack_lyrical.htm Lyrical Pack]], which adds [[Anime/MagicalGirlLyricalNanoha Hayate, Vita, and StrikerS Nanoha, the Desert Planet and Virtual City Training Ground stages]], Mission Mode, Survival Mode, and various character and gameplay tweaks.



* ''VideoGame/{{Quake|I}}'' had ''Dissolution of Eternity'', by Rogue, and ''Scourge of Armagon'' by Hipnotic. ''VideoGame/QuakeII'' had ''The Reckoning'', by Xatrix, and ''Ground Zero'' by Rogue. And ''VideoGame/QuakeIIIArena'' had ''Team Arena'' by Id themselves.

to:

* ''VideoGame/{{Quake|I}}'' ''VideoGame/QuakeI'' had ''Dissolution of Eternity'', by Rogue, and ''Scourge of Armagon'' by Hipnotic. ''VideoGame/QuakeII'' had ''The Reckoning'', by Xatrix, and ''Ground Zero'' by Rogue. And ''VideoGame/QuakeIIIArena'' had ''Team Arena'' by Id themselves.



* ''[[VideoGame/SiN1998 SiN]]'' had the ''Wages of Sin'' expansion pack by 2015 Inc., which added a new set of levels, fixed a few bugs, and added a few new features, such as the ability to use the standard handgun [[GunsAkimbo two at a time]].

to:

* ''[[VideoGame/SiN1998 SiN]]'' ''VideoGame/{{SiN|1998}}'' had the ''Wages of Sin'' expansion pack by 2015 Inc., which added a new set of levels, fixed a few bugs, and added a few new features, such as the ability to use the standard handgun [[GunsAkimbo two at a time]].



* ''VideoGame/{{Unreal|I}}'' has the expansion pack ''Return to Na Pali'', which adds a new campaign that continues the story from the ending of ''Unreal'', along with giving you a couple of new guns to play with.

to:

* ''VideoGame/{{Unreal|I}}'' ''VideoGame/UnrealI'' has the expansion pack ''Return to Na Pali'', which adds a new campaign that continues the story from the ending of ''Unreal'', along with giving you a couple of new guns to play with.



** ''Heavensward'', which includes the frozen mountains of Coerthas in which the theocracy of Ishgard is settled, in addition to a new playable race in the [[HornedHumanoid Au Ra]] and three new jobs: the [[TheGunslinger gunslinging]] Machinist, the [[CardsOfPower card-powered]] Astrologian, and the [[DarkIsNotEvil menacingly noble]] Dark Knight.

to:

** ''Heavensward'', which includes the frozen mountains of Coerthas in which the theocracy of Ishgard is settled, in addition to a new playable race in the [[HornedHumanoid Au Ra]] and three new jobs: the [[TheGunslinger gunslinging]] Machinist, the [[CardsOfPower card-powered]] {{card|sOfPower}}-powered Astrologian, and the [[DarkIsNotEvil menacingly noble]] Dark Knight.



** ''Shadowbringers'' brings the heroes to the [[LightIsNotGood light-ravaged]] world of the First, brings two more classes into the fold ([[GunBlade Gunbreaker]] and [[MagicDance Dancer]]), and introduces two new playable races (the [[LittleBitBeastly Viera]] and [[PantheraAwesome Hrothgar]]).

to:

** ''Shadowbringers'' brings the heroes to the [[LightIsNotGood light-ravaged]] world of the First, brings two more classes into the fold ([[GunBlade Gunbreaker]] ({{Gun|Blade}}breaker and [[MagicDance Dancer]]), and introduces two new playable races (the [[LittleBitBeastly Viera]] and [[PantheraAwesome Hrothgar]]).



* The ''Brood War'' expansion for ''VideoGame/{{StarCraft|I}}'' picked up the story with a 20-hour campaign and added 8 new units (to complement the original's 30 non-builder units).
* ''VideoGame/StarCraftII'' has two standalone expansions. The first game, ''VideoGame/StarCraftIIWingsOfLiberty'', serves as a base for both ''VideoGame/StarCraftIIHeartOfTheSwarm'' (released March 2013) and ''VideoGame/StarCraftIILegacyOfTheVoid'' (released November 2015).

to:

* The ''Brood War'' expansion for ''VideoGame/{{StarCraft|I}}'' ''VideoGame/StarCraftI'' picked up the story with a 20-hour campaign and added 8 new units (to complement the original's 30 non-builder units).
* ''VideoGame/StarCraftII'' has two standalone expansions. The first game, ''VideoGame/StarCraftIIWingsOfLiberty'', serves as a base for both ''VideoGame/StarCraftIIHeartOfTheSwarm'' (released March 2013) and ''VideoGame/StarCraftIILegacyOfTheVoid'' (released November 2015).



* ''[[VideoGame/{{X}} X-Universe]]'' series:
** The first game ''X: Beyond The Frontier'' has the ''X:Tension'' [[PunBasedTitle xtension pack]], which expands the content and allows the player to purchase and fly other ships.
** ''X3: Terran Conflict'' is a standalone expansion pack for ''X3: Reunion'', though it offers so much new content that it is typically referred to as a separate game. ''X3: Albion Prelude'' is an expansion pack of an expansion pack -- it requires ''Terran Conflict'' to run, though it runs from a separate executable and the player does not carry over progress in from ''Terran Conflict''.

to:

* ''[[VideoGame/{{X}} X-Universe]]'' ''VideoGame/{{X}}-Universe'' series:
** The first game ''X: Beyond The Frontier'' has the ''X:Tension'' [[PunBasedTitle xtension pack]], which expands the content and allows the player to purchase and fly other ships.
ships.
** ''X3: Terran Conflict'' is a standalone expansion pack for ''X3: Reunion'', though it offers so much new content that it is typically referred to as a separate game. ''X3: Albion Prelude'' is an expansion pack of an expansion pack -- it requires ''Terran Conflict'' to run, though it runs from a separate executable and the player does not carry over progress in from ''Terran Conflict''.



* ''VideoGame/{{SWAT 4}}'' had ''The Stetchkov Syndicate''. It added a new single player campaign with seven missions related to the titular Bulgarian mafia clan, numerous AI, command interface and multiplayer improvements, and several new weapons, including a nifty tear gas grenade launcher, a special marksman rifle and a more modern taser pistol that could double as a melee weapon.

to:

* ''VideoGame/{{SWAT 4}}'' ''VideoGame/SWAT4'' had ''The Stetchkov Syndicate''. It added a new single player campaign with seven missions related to the titular Bulgarian mafia clan, numerous AI, command interface and multiplayer improvements, and several new weapons, including a nifty tear gas grenade launcher, a special marksman rifle and a more modern taser pistol that could double as a melee weapon.



** The {{UsefulNotes/SNES}} version of ''Secret Missions'', the first [=WC1=] add-on, was a fully separate game that didn't need the original, but that was a function of cartridge-based games for which the method described in the ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles]]'' example, above, was impractical on the basis of costs (WC at the time not being the [[CashCowFranchise cash cow]] that was the Sonic series).

to:

** The {{UsefulNotes/SNES}} UsefulNotes/{{SNES}} version of ''Secret Missions'', the first [=WC1=] add-on, was a fully separate game that didn't need the original, but that was a function of cartridge-based games for which the method described in the ''[[VideoGame/Sonic3AndKnuckles Sonic & Knuckles]]'' example, above, was impractical on the basis of costs (WC at the time not being the [[CashCowFranchise cash cow]] {{cash cow|Franchise}} that was the Sonic series).



* ''[[TabletopGame/SevenWonders 7 Wonders]]'':

to:

* ''[[TabletopGame/SevenWonders 7 Wonders]]'':''TabletopGame/SevenWonders'':



* [[SourceBook Supplements]] for {{tabletop RPG}}s are almost inevitably this. It's in the nature of these games that all one usually really ''needs'' to buy to play one are from one to three "core" rulebooks and any special dice it requires -- but that doesn't keep rules expansions, new setting information (or new settings altogether), pre-made scenarios and the like from ''also'' selling.
* Many [[Anime/ShimaShimaToraNoShimajiro Shimajiro]] toys support having additional add-on modules or extra activity cards offered separately from the main product, which makes getting the toys even harder than it already is [[NoExportForYou if you don't live in Japan]].

to:

* [[SourceBook Supplements]] {{S|ourceBook}}upplements for {{tabletop RPG}}s are almost inevitably this. It's in the nature of these games that all one usually really ''needs'' to buy to play one are from one to three "core" rulebooks and any special dice it requires -- but that doesn't keep rules expansions, new setting information (or new settings altogether), pre-made scenarios and the like from ''also'' selling.
* Many [[Anime/ShimaShimaToraNoShimajiro Shimajiro]] Anime/{{Shima|ShimaToraNoShimajiro}}jiro toys support having additional add-on modules or extra activity cards offered separately from the main product, which makes getting the toys even harder than it already is [[NoExportForYou if you don't live in Japan]].






Is there an issue? Send a MessageReason:
None


* ''VideoGame/GoosebumpsNightOfScares'' gains an extended edition five years later, titled ''Night of Scares''. Players reprise their role as Twist, and once again Slappy the Dummy is on the loose and had Stine imprisoned in his typewriter.

to:

* ''VideoGame/GoosebumpsNightOfScares'' gains an extended edition five years later, titled ''Night ''Dead of Scares''.Night''. Players reprise their role as Twist, and once again Slappy the Dummy is on the loose and had Stine imprisoned in his typewriter.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/BanjoKazooie: Nuts & Bolts'' received one called "LOG's Lost Challenges".

to:

* ''VideoGame/BanjoKazooie: Nuts & Bolts'' ''VideoGame/BanjoKazooieNutsAndBolts'' received one called "LOG's Lost Challenges".

Added: 136

Changed: 1614

Is there an issue? Send a MessageReason:
None


* ''VideoGame/Doom3: Resurrection of Evil'' is a direct sequel to ''Doom 3'''s story that adds to the base game a five hour campaign, three new weapons, a few new enemies, and a final boss. The ''[[UpdatedRerelease BFG Edition]]'' also includes an additional mission pack titled ''The Lost Mission'', which is a couple hours long but adds no new content besides maps.
* Like Doom 3's BFG Edition, the UpdatedRerelease for ''VideoGame/Doom64'' includes ''The Lost Levels'', a set of six maps (plus a bonus seventh map) taking place after the events of the main story.
* ''VideoGame/DoomEternal: The Ancient Gods'' is a two-part DLC that takes place after the base game, featuring new levels and enemies.
* ''VideoGame/FinalDoom'' provided two full level sets in one package, ''TNT: Evilution'' and ''The Plutonia Experiment'', the first of which was originally intended to be a freeware GameMod until id Software struck a publishing deal with its development team.

to:

* ''Franchise/{{Doom}}'':
** ''VideoGame/DoomII'': One year after its release, the game received an expansion titled ''Master Levels for Doom II'', a collection of 20 levels (plus a secret one) made by different people under contract. It retains all the assets (such as enemies, level textures and weapons) from the original, now remixed into longer, more intrincate maps. There's also ''VideoGame/FinalDoom'', which provided two full level sets in one package, ''TNT: Evilution'' and ''The Plutonia Experiment'', the first of which was originally intended to be a freeware GameMod until id Software struck a publishing deal with its development team.
** ''VideoGame/Doom64'': The UpdatedRerelease for the game includes ''The Lost Levels'', a set of six maps (plus a bonus seventh map) taking place after the events of the main story.
**
''VideoGame/Doom3: Resurrection of Evil'' is a direct sequel to ''Doom 3'''s story that adds to the base game a five hour campaign, three new weapons, a few new enemies, and a final boss. The ''[[UpdatedRerelease BFG Edition]]'' also includes an additional mission pack titled ''The Lost Mission'', which is a couple hours long but adds no new content besides maps.
* Like Doom 3's BFG Edition, the UpdatedRerelease for ''VideoGame/Doom64'' includes ''The Lost Levels'', a set of six maps (plus a bonus seventh map) taking place after the events of the main story.
*
** ''VideoGame/DoomEternal: The Ancient Gods'' is a two-part DLC that takes place after the base game, featuring new levels and enemies.
* ''VideoGame/FinalDoom'' provided two full level sets in one package, ''TNT: Evilution'' and ''The Plutonia Experiment'', the first of which was originally intended to be a freeware GameMod until id Software struck a publishing deal with its development team.
enemies.
Is there an issue? Send a MessageReason:
None


* ''VideoGame/{{Sin}}'' had the ''Wages of Sin'' expansion pack by 2015 Inc., which added a new set of levels, fixed a few bugs, and added a few new features, such as the ability to use the standard handgun [[GunsAkimbo two at a time]].

to:

* ''VideoGame/{{Sin}}'' ''[[VideoGame/SiN1998 SiN]]'' had the ''Wages of Sin'' expansion pack by 2015 Inc., which added a new set of levels, fixed a few bugs, and added a few new features, such as the ability to use the standard handgun [[GunsAkimbo two at a time]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''Horizon 5'' follows a similar formula to the previous games with its expansions. The first expansion was ''Hot Wheels'', which, similarly to the ''Horizon 3'' expansion, featured a new map focusing on stunts that's located above the main map in the sky and vehicles based on Hot Wheels toys. The second expansion was ''Rally Adventure'', which added a new off-road themed map with its own events that can be played either as standard races or rally events complete with a co-driver guiding the player with pace notes.

Added: 1488

Changed: 2703

Is there an issue? Send a MessageReason:


* ''VideoGame/MonsterHunterWorld'' has ''Iceborne'', which introduces the long-awaited [[SlippySlideyIceWorld cold-weather area]], the highest quest rank, many iconic returning monsters such as Nargacuga, Tigrex, and Glavenus; and new ones like Namielle, Shara Ishvalda, and subspecies for monsters seen in the vanilla game. In comparison, previous games used to be re-released with expanded content, and whenever possible included an option to [[OldSaveBonus import saves into those expanded versions so players didn't have to start over again]].
* ''VideoGame/MonsterHunterRise'' has ''Sunbreak'' which, in addition to adding a new quest rank that features brand-new monsters like the Three Lords (Garangolm, Lunagaron and Malzeno) and subspecies for existing monsters, also has a more elaborate storyline that develops in a new land, a new hunting area plus a returning one from the second generation, and returning veterans like Seregios, Astalos and the Magalas (Gore and Shagaru, with the Chaotic variant of the former being added via a post-release update).

to:

* ''VideoGame/MonsterHunter'':
**
''VideoGame/MonsterHunterWorld'' has ''Iceborne'', which introduces the long-awaited [[SlippySlideyIceWorld cold-weather area]], area]] not present in the base game, the highest quest rank, many iconic returning monsters such as Nargacuga, Tigrex, and Glavenus; and new ones like Namielle, Shara Ishvalda, and subspecies for monsters seen in the vanilla game. In comparison, previous games used to be re-released with expanded content, and whenever possible included an option to [[OldSaveBonus import saves into those expanded versions so players didn't have to start over again]].
* ** ''VideoGame/MonsterHunterRise'' has ''Sunbreak'' which, in addition to adding a new quest rank that features brand-new monsters like the Three Lords (Garangolm, Lunagaron and Malzeno) and subspecies for existing monsters, also has a more elaborate storyline that develops in a new land, a new hunting area plus a returning one from the second generation, and returning veterans like Seregios, Astalos and the Magalas (Gore and Shagaru, with the Chaotic variant of the former being added via a post-release update).



* ''VideoGame/XenobladeChronicles2'' has ''[[VideoGame/XenobladeChronicles2TornaTheGoldenCountry Torna ~ The Golden Country]]'', a prequel set during the Aegis War prominent in the game's backstory. It has different battle mechanics from the main story and is substantial and separate enough that it's available as a standalone title.
* ''VideoGame/XenobladeChronicles3'' has ''VideoGame/XenobladeChronicles3FutureRedeemed'', a prequel focusing on a group called the Liberators, who would become the Founders of the the City in its incarnation encountered in the main game. It also explains [[spoiler: what [[VideoGame/XenobladeChronicles1 Shulk]] and [[VideoGame/XenobladeChronicles2 Rex]] were up to, as they are part of the Liberators]].

to:

* ''VideoGame/XenobladeChronicles'':
**
''VideoGame/XenobladeChronicles2'' has ''[[VideoGame/XenobladeChronicles2TornaTheGoldenCountry Torna ~ The Golden Country]]'', a prequel set during the Aegis War prominent in the game's backstory. It has different battle mechanics from the main story and is substantial and separate enough that it's available as a standalone title.
* ** ''VideoGame/XenobladeChronicles3'' has ''VideoGame/XenobladeChronicles3FutureRedeemed'', a prequel focusing on a group called the Liberators, who would become the Founders of the the City in its incarnation encountered in the main game. It also explains [[spoiler: what [[VideoGame/XenobladeChronicles1 Shulk]] and [[VideoGame/XenobladeChronicles2 Rex]] were up to, as they are part of the Liberators]].



* ''VideoGame/RockBand'' has Track Packs, which consist of 20 or so songs that are usually available as [[DownloadableContent DLC]] in the main games packaged onto a disc to give players unwilling to purchase DLC or without an Internet connection a sampling of the ''massive'' list of downloadable songs available for the series. Some of the songs are timed exclusives for the Track Pack before getting released as DLC later. Those with an Internet connection can use a one-time code on the instruction manual [[OldSaveBonus to port the songs over to the main games' library]]. The entries include:

to:

* ''VideoGame/RockBand'' has ''VideoGame/RockBand'':
**
Track Packs, which Packs consist of 20 or so songs that are usually available as [[DownloadableContent DLC]] in the main games packaged onto a disc to give players unwilling to purchase DLC or without an Internet connection a sampling of the ''massive'' list of downloadable songs available for the series. Some of the songs are timed exclusives for the Track Pack before getting released as DLC later. Those with an Internet connection can use a one-time code on the instruction manual [[OldSaveBonus to port the songs over to the main games' library]]. The entries include:



** The sequel ''VideoGame/HorizonForbiddenWest'' has ''Burning Shores'', a [[VersionExclusiveContent PS5-exclusive]] expansion.

to:

** The sequel * ''VideoGame/HorizonForbiddenWest'' has ''Burning Shores'', a [[VersionExclusiveContent PS5-exclusive]] expansion.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''VideoGame/XenobladeChronicles3'' has ''VideoGame/XenobladeChronicles3FutureRedeemed'', a prequel focusing on a group called the Liberators, who would become the Founders of the the City in its incarnation encountered in the main game. It also explains [[spoiler: what [[VideoGame/XenobladeChronicles1 Shulk]] and [[VideoGame/XenobladeChronicles2 Rex]] were up to, as they are part of the Liberators]].
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** There's also ''Half-Life 2: Lost Coast'', predating the Episodes. It is even shorter than ''Blue Shift'' (consisting of only one map), which is because it was based on cut content from the original ''Half-Life 2''. It is also available for free, unlike other expansions for the series, due to the game serving as a showcase for the HDR lighting system of the Source Engine. Its canonicity is also brought into question (this is the only Half-Life game where the G-Man does not appear at all), although the location where ''Lost Coast'' occurs is referenced in ''VideoGame/HalfLifeAlyx''.

Added: 574

Removed: 449

Is there an issue? Send a MessageReason:
merged folders


* ''VideoGame/MarioKart8 Deluxe'': Five years following its release, the game received a massive expansion known as the Booster Course Pass. It incorporates 48 extra courses that add to the existing 48 from the base content (thus doubling the total to ''96''), including remade and upgraded tracks from previous games, courses from the subsequent mobile game ''VideoGame/MarioKartTour'', and a few brand-new tracks. Courses are released in six waves between 2022 and 2023. Starting with the fourth wave, it also adds characters that weren't originally present in the roster.



[[folder:Racing Games]]
* ''VideoGame/MarioKart8 Deluxe'': Five years following its release, the game received a massive expansion known as the Booster Course Pass. It incorporates 48 extra courses that add to the existing 48 from the base content (thus doubling the total to ''96''), and are released in six waves between 2022 and 2023. Starting with the fourth wave, it also adds characters that weren't originally present in the roster.
[[/folder]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

[[folder:Racing Games]]
* ''VideoGame/MarioKart8 Deluxe'': Five years following its release, the game received a massive expansion known as the Booster Course Pass. It incorporates 48 extra courses that add to the existing 48 from the base content (thus doubling the total to ''96''), and are released in six waves between 2022 and 2023. Starting with the fourth wave, it also adds characters that weren't originally present in the roster.
[[/folder]]

Added: 516

Changed: 2

Is there an issue? Send a MessageReason:
None


Related to DownloadableContent, which, depending on what and how much they add to their base games, are basically downloaded Expansion Packs. See MissionPackSequel for when developers try to pass these off as entirely new games. (Expansion packs have sometimes been retooled as mission-pack sequels because publishers would rather have stand-alone games to sell to a wider audience, or because the hardware on a particular platform isn't conducive to physically separating the UsefulNotes/GameEngine from the scenario data.)

to:

Related to DownloadableContent, which, depending on what and how much they add to their base games, are basically downloaded Expansion Packs. See MissionPackSequel for when developers try to pass these off as entirely new games. (Expansion Expansion packs have sometimes been retooled as mission-pack sequels because publishers would rather have stand-alone games to sell to a wider audience, or because the hardware on a particular platform isn't conducive to physically separating the UsefulNotes/GameEngine from the scenario data.)
data.


Added DiffLines:

* ''VideoGame/MonsterHunterRise'' has ''Sunbreak'' which, in addition to adding a new quest rank that features brand-new monsters like the Three Lords (Garangolm, Lunagaron and Malzeno) and subspecies for existing monsters, also has a more elaborate storyline that develops in a new land, a new hunting area plus a returning one from the second generation, and returning veterans like Seregios, Astalos and the Magalas (Gore and Shagaru, with the Chaotic variant of the former being added via a post-release update).

Added: 730

Changed: 104

Removed: 232

Is there an issue? Send a MessageReason:
None


* ''TabletopGame/{{Bang}}'' has several: ''Dodge City'', ''Gold Rush'', ''Armed & Dangerous'', ''High Noon'', ''A Fistful of Cards'', ''Wild West Show'', and ''The Valley of Shadows''.
* ''TabletopGame/DigimonCardGame'' has a new expansion about every other month, as well as semi-annual starter decks that contain their own unique cards (though all cards can be used together since there's only one gameplay format).



* ''TabletopGame/{{Pokemon}}'' also introduces a new set every month or so, often tying in to the new games.
* ''Saboteur 2'' is an expansion for ''TabletopGame/{{Saboteur}}'' that divides the miners into two teams (blue vs. green), and adds other new role cards. It also adds new action cards and new tunnel cards.



* ''TabletopGame/Pokemon'' also introduces a new set every month or so, often tying in to the new games.
* ''TabletopGame/DigimonCardGame'' has a new expansion about every other month, as well as semi-annual starter decks that contain their own unique cards (though all cards can be used together since there's only one gameplay format).

to:

* ''TabletopGame/Pokemon'' also introduces a new set every month or so, often tying in to the new games.
* ''TabletopGame/DigimonCardGame'' has a new expansion about every other month, as well as semi-annual starter decks that contain their own unique cards (though all cards can be used together since there's only one gameplay format).

Added: 385

Changed: 366

Is there an issue? Send a MessageReason:


* ''VideoGame/Fallout3''. [[DownloadableContent Mothership Zeta, The Pitt, Operation Anchorage, and Point Lookout]] all count, but the most important DownloadableContent is Broken Steel, which completely changes the ending of the vanilla game so as to allow you to [[PlayableEpilogue play after beating it]], as well as adding some new {{sidequest}}s and increasing the level {{cap}}.

to:

* ''VideoGame/{{Fallout}}'':
**
''VideoGame/Fallout3''. [[DownloadableContent Mothership Zeta, The Pitt, Operation Anchorage, and Point Lookout]] all count, but the most important DownloadableContent is Broken Steel, which completely changes the ending of the vanilla game so as to allow you to [[PlayableEpilogue play after beating it]], as well as adding some new {{sidequest}}s and increasing the level {{cap}}.
Is there an issue? Send a MessageReason:
Bring over the bit about the returning characters (given shops behave the same in the base game and expansion hub).


** ''VideoGame/Splatoon3: Expansion Pass'' contains two waves of content. Wave 1, released in February 2023, adds [[NostalgiaLevel Inkopolis Plaza from the first game]], along with its shops and vendor characters. Wave 2 is a single player campaign called ''Side Order''.

to:

** ''VideoGame/Splatoon3: Expansion Pass'' contains two waves of content. Wave 1, released in February 2023, adds [[NostalgiaLevel Inkopolis Plaza from the first game]], game]] as an alternate HubLevel, along with its shops and vendor characters.several characters returning. Wave 2 is a single player campaign called ''Side Order''.
Is there an issue? Send a MessageReason:
Some in-game gear (weapons) are being patched in and aren't necessarily exclusive to the expansion.


** ''VideoGame/Splatoon3: Expansion Pass'' contains two waves of content. Wave 1, released in February 2023, adds [[NostalgiaLevel Inkopolis Plaza from the first game]], along with its shops, vendors, and gear. Wave 2 is a single player campaign called ''Side Order''.

to:

** ''VideoGame/Splatoon3: Expansion Pass'' contains two waves of content. Wave 1, released in February 2023, adds [[NostalgiaLevel Inkopolis Plaza from the first game]], along with its shops, vendors, shops and gear.vendor characters. Wave 2 is a single player campaign called ''Side Order''.

Top