Follow TV Tropes

Following

History Main / CrateExpectations

Go To

OR

Is there an issue? Send a MessageReason:
None

Added DiffLines:

* In ''{{VideoGame/Unturned}}'', crates are not as common as in other games. However there are a still a few inexplicable crates in the sparse towns of PEI. Rewarding Vandalism is averted as the crates are unbreakable. The crate is the first and simplest container a player can craft, so it's up to you to fill the world with wooden boxes of loot.
Is there an issue? Send a MessageReason:
None














































































































































Added DiffLines:


[[folder: RealLife]]
* If you've ever been to a warehouse, you know these things are there somewhere; just not in the amount usually depicted in media.
[[/folder]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The GLA also adhere more to this trope than expected: destroyed enemy vehicles leave crates behind, which can be looted to upgrade your own vehicles with better weapons. This mechanic was then applied to more units in the ExpansionPack ''Zero Hour''.
Is there an issue? Send a MessageReason:
None


* Subversion: ''GliderPRO'' has milk crates, but being furniture they do nothing good for paper airplanes.

to:

* Subversion: ''GliderPRO'' has milk crates, but being furniture they do nothing good for paper airplanes.

Changed: 54

Removed: 2

Is there an issue? Send a MessageReason:
None


[[folder: [[Massively Multiplayer Online Role Playing Game MMORP Gs ]]
]]

to:

[[folder: [[Massively Multiplayer Online Role Playing Game MMORP Gs ]]
]]
[=MMORPG's=]]]

Added: 704

Changed: 503

Is there an issue? Send a MessageReason:
None


[[quoteright:279:[[VideoGame/IndianaJonesAndTheFateOfAtlantis http://static.tvtropes.org/pmwiki/pub/images/crates3.jpg]]]]

to:

[[quoteright:279:[[VideoGame/IndianaJonesAndTheFateOfAtlantis http://static.tvtropes.org/pmwiki/pub/images/crates3.jpg]]]]



[[AC:ActionAdventure]]

to:

[[AC:ActionAdventure]][[foldercontrol]]

[[folder: Action Adventure ]]



[[AC:ActionGame]]

to:

[[AC:ActionGame]][[/folder]]

[[folder: Action Game ]]



[[AC:AdventureGame]]

to:

[[AC:AdventureGame]][[/folder]]

[[folder: Adventure Game ]]



[[AC:BeatEmUp]]

to:

[[AC:BeatEmUp]][[/folder]]

[[folder: Beat Em Up ]]



[[AC:FightingGame]]

to:

[[AC:FightingGame]][[/folder]]

[[folder: Fighting Game ]]



[[AC:FirstPersonShooter]]

to:

[[AC:FirstPersonShooter]][[/folder]]

[[folder: First Person Shooter ]]



[[AC:HackAndSlash]]

to:

[[AC:HackAndSlash]][[/folder]]

[[folder: Hack And Slash ]]



[[AC:[[MassivelyMultiplayerOnlineRolePlayingGame MMORPGs]]]]

to:

[[AC:[[MassivelyMultiplayerOnlineRolePlayingGame MMORPGs]]]][[/folder]]

[[folder: [[Massively Multiplayer Online Role Playing Game MMORP Gs ]]
]]



[[AC:MiscellaneousGames]]

to:

[[AC:MiscellaneousGames]][[/folder]]

[[folder: Miscellaneous Games ]]



[[AC:PlatformGame]]

to:

[[AC:PlatformGame]][[/folder]]

[[folder: Platform Game ]]



[[AC:PuzzleGame]]

to:

[[AC:PuzzleGame]][[/folder]]

[[folder: Puzzle Game ]]



[[AC:RealTimeStrategy]]

to:

[[AC:RealTimeStrategy]][[/folder]]

[[folder: Real Time Strategy ]]



[[AC:{{Roguelike}}]]

to:

[[AC:{{Roguelike}}]][[/folder]]

[[folder: Roguelike ]]



[[AC:RolePlayingGame]]

to:

[[AC:RolePlayingGame]][[/folder]]

[[folder: Role Playing Game ]]



** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' is full of them too. Every building seems to have a basement filled to the brim with crates and barrels full of vegetables. Inverted during the Thieves' Guild quest, when you get to kill someone by placing poisoned fruit in a barrel.

to:

** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' is full of them too. Every building seems to have a basement filled to the brim with crates and barrels full of vegetables. Inverted during the Thieves' Guild quest, when you get to kill someone by placing poisoned fruit in a barrel.



[[AC:ShootEmUp]]

to:

[[AC:ShootEmUp]][[/folder]]

[[folder: Shoot Em Up ]]



[[AC:SimulationGame]]

to:

[[AC:SimulationGame]][[/folder]]

[[folder: Simulation Game ]]



[[AC:SurvivalHorror]]

to:

[[AC:SurvivalHorror]][[/folder]]

[[folder: Survival Horror ]]



[[AC:ThirdPersonShooter]]

to:

[[AC:ThirdPersonShooter]][[/folder]]

[[folder: Third Person Shooter ]]



[[AC:TurnBasedTactics]]

to:

[[AC:TurnBasedTactics]][[/folder]]

[[folder: Turn Based Tactics ]]



[[AC:WideOpenSandbox]]

to:

[[AC:WideOpenSandbox]][[/folder]]

[[folder: Wide Open Sandbox ]]



[[/folder]]



[[AC:Literature]]

to:

[[AC:Literature]][[folder: Literature ]]



[[AC:WebComics]]

to:

[[AC:WebComics]][[/folder]]

[[folder: Web Comics ]]



[[AC:WebOriginal]]

to:

[[AC:WebOriginal]][[/folder]]

[[folder: Web Original ]]



[[AC:WesternAnimation]]

to:

[[AC:WesternAnimation]][[/folder]]

[[folder: Western Animation ]]



----

to:

----
[[/folder]]
----
Is there an issue? Send a MessageReason:
None


* ''ShadowComplex'' uses these from time to time. Most contain health, but a few do not, and a select few also cannot be aimed at without large amounts of luck. Excluding the prologue mission, the [=StC=] is pretty high, though.
* Skip the fancy book opening animation and moody cutscenes at the start of ''CastlevaniaLordsOfShadow'', and you'll be whipping boxes within two minutes of game start. For shame, Mercury Steam!

to:

* ''ShadowComplex'' ''VideoGame/ShadowComplex'' uses these from time to time. Most contain health, but a few do not, and a select few also cannot be aimed at without large amounts of luck. Excluding the prologue mission, the [=StC=] is pretty high, though.
* Skip the fancy book opening animation and moody cutscenes at the start of ''CastlevaniaLordsOfShadow'', ''VideoGame/CastlevaniaLordsOfShadow'', and you'll be whipping boxes within two minutes of game start. For shame, Mercury Steam!
Is there an issue? Send a MessageReason:
None


* The ''VideoGame/DonkeyKongCountry'' games have barrels everywhere, but they're still not without crates. Every game in the series has crates containing [[PowerUpMount animal friends]], but the second game also has throwable crates.

to:

* The ''VideoGame/DonkeyKongCountry'' games have barrels everywhere, but they're still not without crates. Every game in the series has crates containing [[PowerUpMount animal friends]], but [[VideoGame/DonkeyKongCountry2DiddysKongQuest the second game game]] also has throwable crates.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** ''VideoGame/SuperMarioBros3'' has crates stored on some of the airships, many times larger than Mario. They can be jumped on, and run in front of.
Is there an issue? Send a MessageReason:
None


* You start ''Franchise/{{Batman}} - Return of the Joker'' and already you see your first crate. Crates in that game contain powerups.

to:

* You start ''Franchise/{{Batman}} - In ''[[VideoGame/BatmanSunsoft Batman: Return of the Joker'' and already Joker]]'' for the NES, you see your first crate.crate as soon as you enter the first level. Crates in that game contain powerups.
Is there an issue? Send a MessageReason:
Huh....


* ''[[DawnOfWar Dawn Of War 2]]'' has crates that if shot at with highly penetrating and explosive bolts by the heroes reveal supplies of bombs, grenades, mines and other munition. [[FridgeLogic Wait]].

to:

* ''[[DawnOfWar Dawn Of War 2]]'' has crates that if shot at with highly penetrating and explosive bolts by the heroes reveal supplies of bombs, grenades, mines and other munition. [[FridgeLogic Wait]].
munition.

Added: 1171

Changed: 3021

Removed: 1630

Is there an issue? Send a MessageReason:
Some tweaks and additions, removing a piece of natter


* Link comes across randomly located crates in ''VideoGame/TheLegendOfZeldaTwilightPrincess'', which he can destroy with his sword (or, if you're a wolf, your claws) to reveal hearts and Rupees. These crates are found all over the place; there are even crates, for no discernible in-game reason, on small islands in the middle of Lake Hylia. In ''Ocarina of Time'', one crate in Kakariko contains a Cucco. And then there's the boxes [[WombLevel ''inside'' Lord Jabu Jabu]] (the giant whale-god of the Zoras in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'') that you can break open to get hearts and other items.
** 'VideoGame/TheLegendOfZeldaTheWindWaker'' notably contains crates (with Triforce logos) in the [[spoiler:Tower of the Gods]] dungeon. It makes you wonder if the Hyrulean gods are really the executives of a shipping company.

to:

* ''Franchise/TheLegendOfZelda'':
**
Link comes across randomly located crates in ''VideoGame/TheLegendOfZeldaTwilightPrincess'', which he can destroy with his sword (or, if you're a wolf, your claws) to reveal hearts and Rupees. These crates are found all over the place; there are even crates, for no discernible in-game reason, on small islands in the middle of Lake Hylia. Hylia.
**
In ''Ocarina of Time'', ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', one crate in Kakariko contains a Cucco. And then there's the boxes [[WombLevel ''inside'' inside Lord Jabu Jabu]] (the giant whale-god of the Zoras in ''VideoGame/TheLegendOfZeldaOcarinaOfTime'') Zoras) that you can break open to get hearts and other items.
** 'VideoGame/TheLegendOfZeldaTheWindWaker'' ''VideoGame/TheLegendOfZeldaTheWindWaker'' notably contains crates (with Triforce logos) in the [[spoiler:Tower of the Gods]] dungeon. It makes you wonder if the Hyrulean gods are really the executives of a shipping company.



* [[LampshadeHanging Lampshaded]] in ''[[Film/TheMatrix The Matrix: Path of Neo]]'' during a training level in which Neo remarks: "Crates, how original"

to:

* [[LampshadeHanging Lampshaded]] in ''[[Film/TheMatrix The Matrix: Path of Neo]]'' during a training level in which Neo remarks: "Crates, how original"original".



* In ''VideoGame/StrongBadsCoolGameForAttractivePeople, Episode Five: Eight-Bit Is Enough'', Marzipan goes totally Lady Crate-Ape and starts throwing crates around. In the next screen over, there's a whole pile of crates, one of which you have to smash to get at a plot-critical item. Later, if you smash it again, there's that same plot-critical item you already have. Strong Bad rejects it on the basis that he has the original, and doesn't need any lousy respawned copy version.

to:

* In ''VideoGame/StrongBadsCoolGameForAttractivePeople, ''VideoGame/StrongBadsCoolGameForAttractivePeople'', Episode Five: Eight-Bit Is Enough'', Marzipan goes totally Lady Crate-Ape and starts throwing crates around. In the next screen over, there's a whole pile of crates, one of which you have to smash to get at a plot-critical item. Later, if you smash it again, there's that same plot-critical item you already have. Strong Bad rejects it on the basis that he has the original, and doesn't need any lousy respawned copy version.



* Crates in the ''VideoGame/SuperSmashBros'' series show up in order to be broken to get the items inside (or to throw at the other players). One must be careful though as some of them explode. Also in ''Brawl'' the crates and barrels are themed to the level and some come with wheels. Brawl also has a specific explosion crate that can be triggered early by fire attacks. Fire-based characters might want to keep their distance...

to:

* Crates in the ''VideoGame/SuperSmashBros'' series show up in order to be broken to get the items inside (or to throw at the other players). One must be careful though as some of them explode. Also in ''Brawl'' the crates and barrels are themed to the level and some come with wheels. Brawl also has a specific explosion crate that can be triggered early by fire attacks. Fire-based characters might want to keep their distance...
distance.



* The ''MetroidPrime'' series has crates in areas occupied by space pirates or the galactic federation. They're not wood though but metal. And they contain ammo and heath. Other areas have non-crate storage items with these and a few offer justification when scanned as to why they don't always have items inside.
** There's also forms of "living crates," which are plants, cocoons, or even balls of premature nightmare monsters, which act exactly the same as crates except for the fact that they're not cubes.

to:

* The ''MetroidPrime'' ''VideoGame/MetroidPrime'' series has crates in areas occupied by space pirates or the galactic federation. They're not wood though but metal. And they contain ammo and heath. health. Other areas have non-crate storage items with these and a few offer justification when scanned as to why they don't always have items inside.
** There's
inside. There are also forms of "living crates," crates", which are plants, cocoons, or even balls of premature nightmare monsters, which act exactly the same as crates except for the fact that they're not cubes.



* ''[[VideoGame/{{Diablo}} Diablo 2]]'' is unique in the gaming world for having precisely one real interactive crate in its entire length - in the Countess' Tower Cellar, in the left-hand treasure trove, at the base of the tower, lies a single, lonely, breakable treasure crate. There are plenty of other crate-type objects in the game, including several dozen that are simple environment objects, but only one real crate. Alas, poor crate, we hardly knew ye...
** Crates will also rarely spawn in the Barracks, but even so...

to:

* ''[[VideoGame/{{Diablo}} Diablo 2]]'' is unique in the gaming world for having precisely one real interactive crate in its entire length - in the Countess' Tower Cellar, in the left-hand treasure trove, at the base of the tower, lies a single, lonely, breakable treasure crate. There are plenty of other crate-type objects in the game, including several dozen that are simple environment objects, but only one real crate. Alas, poor crate, we hardly knew ye...\n** Crates will also rarely spawn in the Barracks, but even so...Barracks.



There's also the ammo crate, and in ''[[RatchetAndClank Ratchet and Clank Future: A Crack in Time]]'', the camo crate, which was almost invisible, and had more bolts than average crates. It should be noted that crates went through a huge graphical update during the transfer to HD, especially the rubble they leave around, so this is hardly due to laziness on the part of the graphic developers.
** This trope is given a huge lampshading in RatchetAndClankAll4One, when the main characters come across a crate factory in their travels. As the MissionControl says, "They have to come from somewhere!"

to:

There's also the ammo crate, and in ''[[RatchetAndClank Ratchet and Clank Future: A Crack in Time]]'', the camo crate, which was almost invisible, and had more bolts than average crates. It should be noted that crates went through a huge graphical update during the transfer to HD, especially the rubble they leave around, so this is hardly due to laziness on the part of the graphic developers.
**
developers. This trope is given a huge lampshading in RatchetAndClankAll4One, when the main characters come across a crate factory in their travels. As the MissionControl says, "They have to come from somewhere!"



* ''[[SuperMarioBros Super Mario]] [[VideoGame/SuperMarioGalaxy Galaxy]]'' has crates in several levels, which can be broken up with spin attacks.
* ''VideoGame/SuperMarioSunshine'' has a fair few crates. They can be broken with a ground pound. One of the game's 120 Shines requires the player to break an arrangement of crates within a time limit!



* ''Franchise/SuperMarioBros'':
** ''VideoGame/SuperMarioSunshine'' has a fair few crates. They can be broken with a ground pound. Two of the game's 120 Shines require the player to break an arrangement of crates within a time limit (and both Shines are acquired through the exact same minigame, but in the second play there are more and have a more difficult arrangement as well).
** ''VideoGame/SuperMarioGalaxy'' and [[VideoGame/SuperMarioGalaxy2 its sequel]] both have crates in several levels, which can be broken up with spin attacks or fireballs (via Fire Mario). In the first game, there are two minigames in which Mario has to detonate them with bombs. In the second, he uses fireballs instead.



* A fair few ''SonicTheHedgehog'' games from ''VideoGame/SonicAdventure2'' through to ''VideoGame/SonicTheHedgehog2006'' have crates. In ''Sonic Adventure 2'' you can get power ups to be able to break metal crates, and in VideoGame/SonicHeroes only the power formation can break the metal crates. ''Sonic The Hedgehog (2006)'' is the worst offender though as they are everywhere, usually used for Silver's physics puzzles. The crates are even 200 years in the future, in Crisis City and Flame Core, both ravaged by Iblis's flames. So how the hell do the crates still remain there?
** Made even funnier when objects such as robots and ancient stone towers can be taken down with a simple wooden crate.
** Hell, even ''VideoGame/SonicAdventure'' had some. There were a few at the very beginning of Red Mountain, though they weren't really used for anything other than somewhere to put a couple of [[MechaMook robot monkeys]].

to:

* A fair few ''SonicTheHedgehog'' ''Franchise/SonicTheHedgehog'' games from ''VideoGame/SonicAdventure2'' through to ''VideoGame/SonicTheHedgehog2006'' have crates. In ''Sonic Adventure 2'' you can get power ups to be able to break metal crates, and in VideoGame/SonicHeroes only the power formation can break the metal crates. ''Sonic The Hedgehog (2006)'' is the worst offender though as they are everywhere, usually used for Silver's physics puzzles. The crates are even 200 years in the future, in Crisis City and Flame Core, both ravaged by Iblis's flames. So how the hell do the crates still remain there?
**
Made even funnier when objects such as robots and ancient stone towers can be taken down with a simple wooden crate.
** Hell, even
crate. Even ''VideoGame/SonicAdventure'' had some. There were a few at the very beginning of Red Mountain, though they weren't really used for anything other than somewhere to put a couple of [[MechaMook robot monkeys]].



* ''BanjoKazooie'' succumbs to the inevitable and has a living crate as a ''boss''. It's an AsteroidsMonster to boot.

to:

* ''BanjoKazooie'' succumbs to the inevitable and ''VideoGame/BanjoKazooie'' has a living crate as a ''boss''. It's an AsteroidsMonster to boot.



* ''VideoGame/DwarfFortress''. You get barrels and bags with items you buy in the expedition planner, or just get barrels for the sake of getting barrels, and part of the game's [[RefiningResources recursive]] InventoryManagementPuzzle involves the construction of barrels, bins, and bags to organize the endless clutter you will produce.
** Crates and bins are simply very useful, but barrels are ''essential'' for a fortress. Any player who does not take getting barrels [[SeriousBusiness seriously]] is in for a world of [[GameOver Fun]]. Without enough barrels, no excess food will be stockpiled, and no [[BoozeBasedBuff alcohol can be brewed]]. A lack of either can literally mean the death of your fortress.
*** The player can save on the wood that would be needed to make barrels by making stone pots (which can also contain food and booze) instead. After all, if you're in a biome with few trees, you'll need the wood to make beds, as your dwarves apparently can't make beds from anything else.

to:

* ''VideoGame/DwarfFortress''. You get barrels and bags with items you buy in the expedition planner, or just get barrels for the sake of getting barrels, and part of the game's [[RefiningResources recursive]] InventoryManagementPuzzle involves the construction of barrels, bins, and bags to organize the endless clutter you will produce.
**
produce. Crates and bins are simply very useful, but barrels are ''essential'' for a fortress. Any player who does not take getting barrels [[SeriousBusiness seriously]] is in for a world of [[GameOver Fun]]. Without enough barrels, no excess food will be stockpiled, and no [[BoozeBasedBuff alcohol can be brewed]]. A lack of either can literally mean the death of your fortress.
***
fortress. The player can save on the wood that would be needed to make barrels by making stone pots (which can also contain food and booze) instead. After all, if you're in a biome with few trees, you'll need the wood to make beds, as your dwarves apparently can't make beds from anything else.



** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' is full of them too. Every building seems to have a basement filled to the brim with crates and barrels full of vegetables.
*** Inverted during the Thieves' Guild quest, when you get to kill someone by placing poisoned fruit in a barrel.

to:

** ''[[VideoGame/TheElderScrollsVSkyrim Skyrim]]'' is full of them too. Every building seems to have a basement filled to the brim with crates and barrels full of vegetables.
***
vegetables. Inverted during the Thieves' Guild quest, when you get to kill someone by placing poisoned fruit in a barrel.



* The various ''KingdomHearts'' games contain crates, of the jump-upon and break-for-lootz varieties. The level that gives the strongest FridgeLogic is [[{{Disney/Pinocchio}} Monstro]], set inside the giant whale himself. Monstro has intact crates strewn through all of his major organs... Having intact ones in his stomach is even a stretch. And how exactly is he not in a great deal of ''pain''?
** [[FridgeBrilliance Maybe he is, and that's why he always looks so grumpy?]]

to:

* The various ''KingdomHearts'' games contain crates, of the jump-upon and break-for-lootz varieties. The level that gives the strongest FridgeLogic is [[{{Disney/Pinocchio}} Monstro]], set inside the giant whale himself. Monstro has intact crates strewn through all of his major organs...organs. Having intact ones in his stomach is even a stretch. And how exactly is he not in a great deal of ''pain''?\n** [[FridgeBrilliance Maybe he is, and that's why he always looks so grumpy?]]
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** The ''Elder Scrolls'' games actually avert the standard format of this trope in several ways: crates are never breakable or mobile, can be used for storing realistic amounts of stuff, and you can put things into them as well as take them out. They're also not usually very useful for platforming. Despite this for some reason they're still visually presented as the classic sealed packing crate (how you open and reseal them is a mystery for the ages), perhaps so players recognise them on sight.
Is there an issue? Send a MessageReason:
None


* Subverted and lampshaded in ''VideoGame/FableII'': smashable crates and barrels are everywhere, but are invariably empty. (About halfway through the game you do start seeing the occasional ExplodingBarrel of gunpowder, but they're rare.) One of the loading screen's earliest helpful hints is (approximately):

to:

* Subverted and lampshaded in ''VideoGame/FableII'': smashable crates and barrels are everywhere, but are invariably empty. (About halfway through the game you do start seeing the occasional ExplodingBarrel {{Exploding Barrel|s}} of gunpowder, but they're rare.) One of the loading screen's earliest helpful hints is (approximately):
Is there an issue? Send a MessageReason:
None


* ''[[RedSteel Red Steel 2]]'' has enough crates for the protagonist to be called the second coming of [[HalfLife Gordon Freeman]].

to:

* ''[[RedSteel Red Steel 2]]'' has enough crates for the protagonist to be called the second coming of [[HalfLife [[VideoGame/HalfLife Gordon Freeman]].
Is there an issue? Send a MessageReason:
oops, on looking at the linked page, it\'s not even half


* About half of [[http://doom.wikia.com/wiki/E2M2:_Containment_Area_%28Doom%29 Episode 2 Map 2]] of ''VideoGame/{{Doom}}'' is a maze made of crates. And if you abuse the Doom engine, you can go Crate-Jesus and run along the tops of them as if they were side by side. The multiplayer sourceport Skulltag has a skin which ''is'' a crate.

to:

* About half two-fifths of [[http://doom.wikia.com/wiki/E2M2:_Containment_Area_%28Doom%29 Episode 2 Map 2]] of ''VideoGame/{{Doom}}'' is a maze made of crates. And if you abuse the Doom engine, you can go Crate-Jesus and run along the tops of them as if they were side by side. The multiplayer sourceport Skulltag has a skin which ''is'' a crate.
Is there an issue? Send a MessageReason:
Containment Area isn\'t *entirely* a crate maze


* Episode 2 Map 2 of ''VideoGame/{{Doom}}'' is essentially a maze made of crates. And if you abuse the Doom engine, you can go Crate-Jesus and run along the tops of them as if they were side by side. The multiplayer sourceport Skulltag has a skin which ''is'' a crate.

to:

* About half of [[http://doom.wikia.com/wiki/E2M2:_Containment_Area_%28Doom%29 Episode 2 Map 2 2]] of ''VideoGame/{{Doom}}'' is essentially a maze made of crates. And if you abuse the Doom engine, you can go Crate-Jesus and run along the tops of them as if they were side by side. The multiplayer sourceport Skulltag has a skin which ''is'' a crate.
Is there an issue? Send a MessageReason:
None


* The ''{{Half-Life}}'' series features several crates, mostly empty, although some have items. As of ''VideoGame/{{Half-Life 2}}'', the ones containing stuff have a distinct appearance (and are much smaller), and both kinds (among other items) can also be thrown at enemies with the Gravity Gun, not to mention be used as platforms to float on. Thanks, Source engine!\\

to:

* The ''{{Half-Life}}'' ''VideoGame/HalfLife'' series features several crates, mostly empty, although some have items. As of ''VideoGame/{{Half-Life 2}}'', ''VideoGame/HalfLife2'', the ones containing stuff have a distinct appearance (and are much smaller), and both kinds (among other items) can also be thrown at enemies with the Gravity Gun, not to mention be used as platforms to float on. Thanks, Source engine!\\

Added: 712

Removed: 712

Is there an issue? Send a MessageReason:
None


[[AC:Literature]]
* ''The Amateur'' by Robert Littell. The protagonist's best friend in the CIA is a "crateologist", whose job it is to study photographs of crates and work out what's in them. At one point he deduces that a well-guarded stash of crates contain a shipment of black-market condoms, and is unamused when the protagonist suggests the Soviets have become GenreSavvy and are shipping classified material in condom crates.
* ''DeathLands''. The group find some sealed crates in a secret government stockpile and J.D. starts going into GunPorn detail over what exotic weapons might be in them. Everyone (except J.D.) bursts out laughing when the crates turn out to be full of thousands of plastic zippers.




[[AC:Literature]]
* ''The Amateur'' by Robert Littell. The protagonist's best friend in the CIA is a "crateologist", whose job it is to study photographs of crates and work out what's in them. At one point he deduces that a well-guarded stash of crates contain a shipment of black-market condoms, and is unamused when the protagonist suggests the Soviets have become GenreSavvy and are shipping classified material in condom crates.
* ''DeathLands''. The group find some sealed crates in a secret government stockpile and J.D. starts going into GunPorn detail over what exotic weapons might be in them. Everyone (except J.D.) bursts out laughing when the crates turn out to be full of thousands of plastic zippers.
Is there an issue? Send a MessageReason:
None


* ''DeathLands''. The group find some sealed crates in a secret government stockpile and [[TheArmourer J.D.]] starts going into GunPorn detail over what exotic weapons might be in them. Everyone (except J.D.) bursts out laughing when the crates turn out to be full of thousands of plastic zippers.

to:

* ''DeathLands''. The group find some sealed crates in a secret government stockpile and [[TheArmourer J.D.]] starts going into GunPorn detail over what exotic weapons might be in them. Everyone (except J.D.) bursts out laughing when the crates turn out to be full of thousands of plastic zippers.
Is there an issue? Send a MessageReason:
None


* ''The Amateur'' by Robert Littell. The protagonists best friend in the CIA is a "crateologist", whose job it is to study photographs of crates and work out what's in them. At one point he deduces that a well-guarded stash of crates contain a shipment of black-market condoms, and is unamused when the protagonist suggests the Soviets have become GenreSavvy and are shipping classified material in condom crates.

to:

* ''The Amateur'' by Robert Littell. The protagonists protagonist's best friend in the CIA is a "crateologist", whose job it is to study photographs of crates and work out what's in them. At one point he deduces that a well-guarded stash of crates contain a shipment of black-market condoms, and is unamused when the protagonist suggests the Soviets have become GenreSavvy and are shipping classified material in condom crates.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


[[AC:Literature]]
* ''The Amateur'' by Robert Littell. The protagonists best friend in the CIA is a "crateologist", whose job it is to study photographs of crates and work out what's in them. At one point he deduces that a well-guarded stash of crates contain a shipment of black-market condoms, and is unamused when the protagonist suggests the Soviets have become GenreSavvy and are shipping classified material in condom crates.
* ''DeathLands''. The group find some sealed crates in a secret government stockpile and [[TheArmourer J.D.]] starts going into GunPorn detail over what exotic weapons might be in them. Everyone (except J.D.) bursts out laughing when the crates turn out to be full of thousands of plastic zippers.
Is there an issue? Send a MessageReason:
None


* You start ''{{Batman}} - Return of the Joker'' and already you see your first crate. Crates in that game contain powerups.

to:

* You start ''{{Batman}} ''Franchise/{{Batman}} - Return of the Joker'' and already you see your first crate. Crates in that game contain powerups.
Is there an issue? Send a MessageReason:
Added Iji example



to:

* ''{{Videogame/Iji}}'' has crates that are mostly just used for cover. They can be broken, but, as the beginning tutorial explicitly states, there's never anything in them.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

** There are also a lot of wooden barrels in Olympus Coliseum. Breaking them is part of a timed obstacle course, and you also have to throw them at Hercules when you're fighting him.
Is there an issue? Send a MessageReason:
None



to:

* You frequently dig up crates while diving for treasure in the second ''EndlessOcean'' game. The appraiser lady tells you what's inside.
Is there an issue? Send a MessageReason:
None


* Several ''PokemonXD'' areas have them as roadblocks and you need to push them around to navigate. One level has you push them onto symbols to open a doo.

to:

* Several ''PokemonXD'' areas have them as roadblocks and you need to push them around to navigate. One level has you push them onto symbols to open a doo.
door.
Is there an issue? Send a MessageReason:
None



to:

* Several ''PokemonXD'' areas have them as roadblocks and you need to push them around to navigate. One level has you push them onto symbols to open a doo.
Is there an issue? Send a MessageReason:
None


* Crates are parachuted into the battleground in the ''{{Worms}}'' games, presumably by the same air force responsible for the air strikes, napalm strikes, mail strikes and concrete donkeys. They can give weapons, tools or health, and [[MadeOfExplodium explode if you shoot them]]. Also, depending on the game, if there's an animal inside a weapon crate, destroying it might also release a sheep, [[BaaBomb which will also explode if it touches solid ground.]]

to:

* Crates are parachuted into the battleground in the ''{{Worms}}'' ''VideoGame/{{Worms}}'' games, presumably by the same air force responsible for the air strikes, napalm strikes, mail strikes and concrete donkeys. They can give weapons, tools or health, and [[MadeOfExplodium explode if you shoot them]]. Also, depending on the game, if there's an animal inside a weapon crate, destroying it might also release a sheep, [[BaaBomb which will also explode if it touches solid ground.]]
Is there an issue? Send a MessageReason:
DKC has crates too, not just barrels.


* In the ''VideoGame/DonkeyKongCountry'' games, it's barrels.

to:

* In the The ''VideoGame/DonkeyKongCountry'' games, it's barrels.games have barrels everywhere, but they're still not without crates. Every game in the series has crates containing [[PowerUpMount animal friends]], but the second game also has throwable crates.

Top