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Wait, Arjuna's bond CE isn't that good. He's an Archer, the crit weight doesn't really mean that much, especially without crit damage skills.


* PurposelyOverpowered: As a reward for how long it takes to get a Servant to Bond Level 10 (on average they need ''1.5 million points'' but most battles only provide less than a thousand), some of their Max Bond Craft Essences are incredibly useful, though most are unimpressive.
** Heracles' gives him self-resurrection three times. This combined with his high survivability as a Berserker makes him a very solid SR Servant.
** King Hassan's gives him ''permanent'' immunity to any debuff.
** Arjuna's has a 30% NP attack boost and more importantly, gives him a ''1000%'' boost to his star absorption, ensuring that at least one attack will be critical.
** Limited 5* Servants tend to be quite a bit stronger than Servants available in the Permanent or Story Gacha, but there are certain categories that are considered the cream of the crop. Specifically, the Anniversary Servants as well as the [[OlympusMons Lostbelt Kings]] tend to be some of the strongest units of the game and have altered the game's meta.

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* PurposelyOverpowered: PureIsNotGood: Fairies are very innocent, easily influenced and like to imitate new things, which is generally pretty harmless so long as they're just copying stuff like human clothing or eating when they don't need to do either one. However, they can also easily be influenced to kill or eat ''people'' quite easily and find it just as fun as more innocent hobbies with no understanding that there's anything wrong with it.
* PurposelyOverpowered
**
As a reward for how long it takes to get a Servant to Bond Level 10 (on average they need ''1.5 million points'' but most battles only provide less than a thousand), some of their Max Bond Craft Essences are incredibly useful, though most are unimpressive.
** *** Heracles' gives him self-resurrection three times. This combined with his high survivability as for a Berserker makes him a very solid SR Servant.
**
Servant for challenge quests.
***
King Hassan's gives him ''permanent'' immunity to any debuff.
** Arjuna's has a 30% NP attack boost and more importantly, gives him a ''1000%'' boost to his star absorption, ensuring that at least one attack will be critical.
** Limited 5*
Several limited SSR Servants tend to be quite a bit stronger than Servants available in are insanely strong and can define the Permanent or Story Gacha, but there are certain categories that are considered the cream of the crop. Specifically, the Anniversary Servants as well as the [[OlympusMons Lostbelt Kings]] tend to be some of the strongest units entire course of the game and have altered or at least overshadow all other Servants in their own niche. The most useful of them are the game's meta.support Servants like Merlin or Altria Caster, who were clearly released with full knowledge of how they'd affect the game at the time. The Servants referred to as Lostbelt Kings are all very powerful members of their classes that are difficult to compete with, which makes sense given that they're frequently full blown gods or former mortals as strong as them.
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* MythologyGag: Quite a few. For example, Muramasa and Altria Caster's dialogue is rife with them since by appearances alone they look like the main pairing of VisualNovel/FateStayNight, yet they're entirely different individuals who don't recognize each other at all. Their roles have flipped on the veteran/newbie front, which makes some things different, but others are still the same: Muramasa tells Altria Caster she's not really suited for fighting and doesn't enjoy it. Just because she's fairly good at it doesn't change anything, so she doesn't need to force herself to pretend otherwise. That being said, the message is taken a lot more positively this time than before.

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* OurDragonsAreDifferent
** True dragons are actually long gone from the world with Albion having been the last. Its corpse is the only remaining dragon in the world and is kept underground. Presumably the likes of Vritra and Orochi are also in this category.
** The dragon minibosses we fight are more like big lizards compared to the real thing, though most of the characters are unaware until quite a bit later in the story that these were originally just animals that were heavily mutated by absorbing true dragon blood. Wyverns are their descendants and are produced asexually. They're much weaker and less intelligent, though should they live long enough and gain enough power they can turn into dragons themselves.
** Finally, there are a number of other miniboss types that probably have similar origins to the normal dragon minibosses we fight such as mahanaga, a few of Tiamat's children and Dinosaurs|AreDragons. Other draconic looking enemies such as hydra are typically not tagged as such ingame.



** Babylonia goes into more detail about how gods work. Gods with singular roles like a god of death or god of war are indifferent to humanity, while gods with multiple roles ''do'' care about humanity even if it's [[BlueAndOrangeMorality bizarre]] in how they show it. This is compared to their programming getting messed up by having multiple roles. It is also explained "logic errors" can result from a god's multiple roles intersecting with each other. Ishtar, for example, has all her lovers die because she is a ''war goddess'' as well as a love goddess.

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** Babylonia goes into more detail about how gods work. Gods with singular roles like a god of death or god of war are indifferent to humanity, while gods with multiple roles ''do'' care about humanity even if it's [[BlueAndOrangeMorality bizarre]] in how they show it. This is compared to their programming getting messed up by having multiple roles. It is also explained "logic errors" can result from a god's multiple roles intersecting with each other. Ishtar, for example, has all her lovers die because she is a ''war goddess'' as well as a love goddess.goddess and Quetzalcoatl is indicated to be slightly unstable and to practice strict self control in order to downplay the incompatibility between being a god of good and a god of war.



** The Hindu gods are first given spotlight when Pārvatī becomes a Psuedo-servant. [[spoiler:They are given more focus when Mara escapes, causing the "Tokugawa's World Changing Labyrinth" event with Pārvatī saying something must have happened to the gods]]. The fourth Lostbelt Yuga Kshetra introduces the Hindu gods as Arjuna Over God, an alternative Arjuna who fused with every god minus Mara, and Ganesha who fused with Jinako Carigiri, it was due to the gods fusing that Mara was able to escape.

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** The Hindu gods are first given spotlight when Pārvatī becomes a Psuedo-servant. [[spoiler:They are given more focus when Mara escapes, causing the "Tokugawa's World Changing Labyrinth" event with Pārvatī saying something must have happened to the gods]]. The fourth Lostbelt Yuga Kshetra introduces the Hindu gods as Arjuna Over God, an alternative Arjuna who fused with every god minus Mara, and Ganesha who fused with Jinako Carigiri, Carigiri and Alakshmi, it was due to the gods fusing that Mara was able to escape.

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** Barghest has a skill to give the entire party 15% NP charge per turn, but unlike pretty much every other example of this effect she has to remain on the field for it to work. Otherwise you could just pop the skill and remove her from the field since this effect is so strong.



** Meltryllis's Alter Ego form can buff her own NP damage while lowering that of the enemy by 50%. The side effect is that your own party also takes that NP debuff. This is easily worked around, however. Her Lancer form, meanwhile, can drain NP from her party members to increase her own gauge. This is also easily worked around depending on strategy.

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** Meltryllis's Alter Ego form can buff her own NP damage while lowering that of the enemy by 50%. The side effect is that your own party also takes that NP debuff. This is easily worked around, however. Her Lancer form, meanwhile, can drain NP from her party members to increase her own gauge.gauge by up to 60% by stealing half that amount from your other two Servants. This is also easily worked around depending on strategy.



** Newer Servants being released tend to outpace the older ones, only to be outshone themselves. Early game Servants like Altria were often mediocre, poorly balanced and with kits that were very unfocused. By the time the story got to around Camelot, the game began releasing much better designed Servants like Raikou, Merlin or Ishtar. While these Servants are still good, some of ''these'' have also been power crept: Raikou is generally considered inferior to Arjuna Alter in all aspects unless you're fighting very particular enemies. Merlin, while still the best Servant for most Challenge Quests, is often much less useful for normal questing than the dedicated Quick and Arts supports Skadi and Altria Caster. To counteract this to some extent, the game often releases Rank Up Quests or Interludes to improve power: Raikou received an NP interlude to put her damage more on par with Arjuna while Ishtar received an NP interlude that keeps her as an excellent AOE Archer. And Altria herself was buffed with an NP interlude and two separate Rank Up Quests to her skills that rocketed her up to a contender for best AOE Saber.

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** Newer Servants being released tend to outpace the older ones, only to be outshone themselves. Early game Servants like Altria were often mediocre, poorly balanced and with kits that were very unfocused. By the time the story got to around Camelot, the game began releasing much better designed Servants like Raikou, Merlin or Ishtar. While these Servants are still good, some of ''these'' have also been power crept: Raikou is generally considered inferior to Arjuna Alter in all aspects unless you're fighting very particular enemies. Merlin, while still Really, just take a lot at the best skills of a release Servant for most Challenge Quests, like Altria or Jeanne and compared it to newer ones like Barghest or Swimsuit Ibuki Douji: The skills of the latter two are simply crammed with multiple effects and each effect is often much less useful for normal questing as good as boring old Charisma or Revelation.
** Some Servants can be so strong as to be meta defining, and each time they do it they have to be even better
than the dedicated Quick and Arts supports last centralizing Servant: While Merlin caused the Buster meta to dominate for quite some time, Skadi and Altria Caster. To counteract this to some extent, the game often releases Rank Up Quests or Interludes to improve power: Raikou received an NP interlude to put her damage more on par with Arjuna while Ishtar received an NP interlude especially Castoria were so good that keeps her as an excellent AOE Archer. And Altria herself was buffed with an NP interlude they shifted the meta again and two separate Rank Up Quests to her skills that rocketed her up to left Buster a contender for best AOE Saber.little lacking until, of course, the release of Servants like Koyanskaya of Light and Oberon.



** Played a bit more straight with Mystic Codes like Arctic Region Chaldea Uniform, which has the same effects as the Chaldea Uniform the player starts with but has buffed effects. The heal does the same amount, but now has a debuff removal, the attack buff does do ten percent less damage increasing, but also buffs the NP damage done by the target, and the evade avoid one attack, but now works for three turns instead of avoiding one turn and ending after, in addition to having a shorter cooldown. However, the MC that is generally considered the most useful is still the Chaldea Combat Uniform because only one of two Mystic Codes [[SimpleYetAwesome that let you bring Servants from backline to frontline.]] (The other being the Chaldea Decisive Battle Uniform, which only released six years after the Combat Uniform was released.)

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** Played a bit more straight with Mystic Codes like Arctic Region Chaldea Uniform, which has the same effects as the Chaldea Uniform the player starts with but has buffed effects. The heal does the same amount, but now has a defense debuff removal, the attack buff does do ten percent less damage increasing, but also buffs the NP damage done by the target, and the evade avoid one attack, but now works for three turns instead of avoiding one turn and ending after, in addition to having a shorter cooldown. However, the MC that is generally considered the most useful is still the Chaldea Combat Uniform because only one of two Mystic Codes [[SimpleYetAwesome that let you bring Servants from backline to frontline.]] (The other being the Chaldea Decisive Battle Uniform, which only released six years after the Combat Uniform was released.))
** To counteract this to some extent, the game often releases Rank Up Quests or Interludes to improve power, especially to even out two Servants who are in roughly the same niche. Raikou received an NP interlude to put her damage more on par with Arjuna Alter and Swimsuit Musashi received an NP upgrade to help try to keep pace with Swimsuit Ibuki, both of whom are powerful AOE Arts Berserkers with heavy Castoria synergy. And sometimes Servants [[AvertedTrope don't need much fine tuning to stay relevant]]: Arash hasn't been touched since his getting his third skill, but is still an extremely good farming unit since clearing a single wave is all anyone ever wanted him to do.

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* ObviousRulePatch: Due to [[DiscOneNuke Euryale's]] [[ThisLooksLikeAJobForAquaman effectiveness against male Saber and Berserker enemies]], male Saber and Berserker bosses since ''Epic of Remnant'' have at least Charm Immunity even without in-story explanation, just to make her a bit less effective, raising difficulty against them.

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* ObviousRulePatch: ObviousRulePatch
**
Due to [[DiscOneNuke Euryale's]] [[ThisLooksLikeAJobForAquaman effectiveness against male Saber and Berserker enemies]], male Saber and Berserker bosses since ''Epic of Remnant'' have at least Charm Immunity even without in-story explanation, just to make her a bit less effective, raising difficulty against them.them.
** Break bars were added to prevent one turn victories by frontloading all effects and buffs into a single turn so as not to trivialize the content of the entire game. Before this, with enough effort, you could beat nearly any boss in a single turn and thus basically cruise through the game effortlessly. Now trying this will only deplete one health bar as well as causing the enemy to automatically get a bonus turn where they use one of numerous set abilities, such as charging their NP gauge to full or giving themselves powerful buffs.
** One particular boss fight in Olympus is designed to be an unavoidable loss, but it's normally at least possible to either offensively cripple an enemy or make yourself completely invincible for one turn through various means or both, though each has its own counter plays such as ignore invincibility effects beating evasion or invincibility or giving such high attack and power buffs that they trivialize any defense actions on your part. However, one mechanic the player eventually received access to was a special type of full party invincibility that could ''not'' be pierced by the normal ignore invincibility buff. The response? The enemy you're designed to lose to turns your buffs and their own debuffs off before the full party wipe attack. It's not a dispel because it's possible to block buff removal, but simply pretending that these buffs simply do not exist. This mechanic does not exist anywhere else in the game.
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** Content before "Epic of Remnant" replicates this effect by giving the enemy a permanent guts buff that restores their health to full when it triggers. This is most aparent with [[spoiler: the PostFinalBoss against Goetia]].

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Trope was cut/disambiguated due to cleanup


* PointOfDivergence: The years in Lostbelt chapters are the years when the timelines diverged from Pan-Human history.
** The First Lostbelt diverged at 1570 AD when a comet collided with the Earth. This resulted in the extiction of all life outside of Russia, where humans merged with beasts and became the Yaga.
** The Second Lostbelt diverged around 1000 BC [[spoiler:Here, Surtr decided to expand Ragnarok from taking out just the Norse Gods to ''everyone'', devouring Fenrir after the latter ate the Sun to achieve this, but was sealed away by Odin before Ragnarok could end all. Mankind now lives as cattle for the remaining frost giants]].
** Lostbelt 3, Sublime Immortal Nation, diverged at 210 BC when Qin Shi Huang achieved immortality and conquered the world, creating a golden age.
** Lostbelt 4, Yuga Kshetra, diverged at the point 11900 Deva Vatsara (just before Kali Yuga comes to an end). [[spoiler:Arjuna devoured all of the Hindu Gods and became a new, unstoppably powerful entity that now threatens existence]].
** Lostbelt 5, Atlantis, diverged at 12000 BC. [[spoiler:Unlike in Proper Human History, Zeus merged with several of the Greek Gods and was able to wield Exalibur, allowing him to defeat Velber and prevent the Age of Gods from ending]].
** Lostbelt 6, Avalon le Fae, apparently diverged at 500 AD, with the nail appearing to be that Morgan le Fey was chosen to be the ruler of Camelot over Altria. [[spoiler:This is a lie - it turns out that the actual point of divergence was around 12000 BC, when Velber showed up. The fairies that forged Excalibur apparently slept through its arrival, [[TheEndOfTheWorldAsWeKnowIt resulting in the obliteration of all existing life, civilization, and gods on Earth]]. Beryl had to recreate everything essentially from scratch. This is why it has a difference depth of EX - as all civilization on Earth was destroyed before history could be recorded, ''there is no common ground between Proper Human History and Avalon le Fae'']].

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* PointOfDivergence: The years in Lostbelt chapters are PointOfDivergence:
** Pretty much ''the entire game'' is a result of this; part of
the years when Grand Order was [[spoiler:basically a cover for Goetia's Demon Pillars to survive into the present day in the form of 72 Magic Crests. One of those Crests happens to belong to Lev, who in most timelines diverged figures this out in time to [[HeroicSuicide kill himself,]] thus depriving Goetia the opportunity to enact his plan. This doesn't happen in ''F/GO,'' of course.]]
** "Fate/Accel Zero Order" diverges
from Pan-Human history.
''Literature/FateZero'' because of Irisviel being Saber's Master instead of Kiritsugu, causing it to become a singularity detected by Chaldea and [[spoiler: the Counter Force being sent in to prevent the Einzberns from obtaining the Grail and releasing Aŋra Mainiiu]]. Chaldea's interference, using the knowledge from El-Melloi II, creates further divergences, including:
*** Altria and Diarmuid never fight each other since your party fights Altria first, forcing Irisviel to retreat from the area.
*** Kayneth helps the party after some persuasion from adult Waver and with further persuasion, eventually leaves Fuyuki with Sola-Ui to go back to the Clock Tower. He forces Diarmuid to stay behind so Sola-Ui doesn't try to do anything about her attraction to him.
*** Ryuunosuke and Gilles being the first ones to die after being taken out by [[spoiler: EMIYA (Assassin)]] and your party. Gilles doesn't get a chance to summon the giant monster and so most of the fights caused by that don't happen.
*** The protagonists persuade Kariya to help defeat Gilgamesh during the King's Banquet and he subsequently loses to Lancelot, Diarmuid, and the protagonist's team.
*** Since Gilgamesh is dead, he doesn't get to corrupt Kirei. Tokiomi forces Kirei to give control over Assassin to him, removing Kirei from the conflict. Assassin dies soon after, forcing Tokiomi into defeat.
*** After Iskandar hears Kariya's story and motivations, he decides that Kariya's desire to kill Tokiomi is pointless since Sakura will still be part of the Matous and storms the mansion. He frees her in exchange for Kariya giving up his right arm and kills most of the worms. After that, he sends the two to a hospital to recover.
*** [[spoiler: Because Irisviel had the same modifications as Illya and thus became Saber's master, the Einzberns would have won. Kiritsugu, who never found companionship in any form, was then picked by the Counter Force to eliminate her to stop this. This is the one factor that surprises El-Melloi II since everything else had been going the same before Chaldea came.]]
*** [[spoiler: Irisviel, being the source of the singularity, comes with Chaldea since she's got nowhere to go now that she knows the Einzbern ritual is busted and recovering Grails is what they do.]]
** The First majority of the sixth singularity happened because [[spoiler: Bedivere ''did not'' throw Excalibur back into the lake.]]
** Each Lostbelt is a major divergence from the main timeline, with some catastrophic event occurring at the date given and [[spoiler:showing the possibility of what the world would be like at the present-day. These timelines were considered unable to progress and were banished to non-existence by the World.]] [[spoiler:Or at least, that's how it seems. There's evidence to suggest that these worlds aren't resurrected, but in fact ''created'' by the Trees of Emptiness.]]
*** Anastasia takes place in [[spoiler:a Russia where a meteor crashed in 1570, causing a permanent Ice Age. The only reason there are still people left is that Ivan the Terrible and his magi used their last resort, fusing everyone with magical beasts to survive.]]
*** Götterdämmerung's
Lostbelt diverged at 1570 AD when a comet collided with the Earth. This resulted in the extiction of all life outside of Russia, where humans merged with beasts and became the Yaga.
** The Second Lostbelt diverged
from around 1000 BC [[spoiler:Here, [[spoiler: during Ragnarok when Surtr decided to expand Ragnarok from taking out just the Norse Gods to ''everyone'', devouring devour Fenrir after the latter wolf ate the Sun sun and became powerful enough to achieve this, kill most of Norse Gods and possibly burn down the entire world instead of just Scandinavia, but was sealed away by the absence of Fenrir left Odin before surviving who then sacrificed his life to seal Surtr into a new sun. This caused the Ragnarok could end all. Mankind now lives as cattle for to be incomplete and leaving the remaining frost giants]].
** Lostbelt 3, Sublime Immortal Nation, diverged
world in a half-dead state still burning from Surtr's flames and only survivable thanks to Scathach-Skadi using her powers over ice and snow to push back against them and creating survivable areas only sufficient to support 10,000 humans on top of needing to cull the population regularly by feeding them to the surviving Jotunn at certain ages, preventing the advancement of mankind in this timeline.]]
*** SIN diverges from
210 BC when [[spoiler:the First Emperor of China, Qin Shi Huang achieved Huangdi, succeeds in his quest for immortality after finding ancient Chinese sage arts/super technology to enhance himself, specifically the body of Nezha. He subsequently establishes an iron grip on China and conquered conquers the entire world, creating a golden age.
** Lostbelt 4,
peaceful empire under his reign. The people are content as they have self-growing crops and medicine that cures all ailments. However, the empire is stuck in MedievalStasis with technology limited to the capital for the emperor's use, illiteracy as the status quo, and people living very brief lives. It's also noted the ''Counter Force doesn't exist'' in this timeline because there is no danger that humanity needs to protect themselves from.]]
***
Yuga Kshetra, diverged at Kshetra diverges from the end of Dwapara Yuga[[note]]The exact diversion point in [=BC/AD=] years is unknown due to the nature of Yugas.[[/note]] In the ''Mahabharata'' where [[spoiler: Arjuna was broken by the horror he saw in the world and allowed Krishna, Arjuna's "dark self" (mentioned in his Interlude), to take over, strike down Karna, and then assimilated with the Hindu gods, starting with Krishna. Arjuna ascends to become the single TopGod of India who accelerates the Yuga cycle to the point 11900 Deva Vatsara (just before Kali that each Yuga comes to an end). [[spoiler:Arjuna devoured all of the Hindu Gods takes only a few days, and became delivers absolute judgement against his perceived evil from humanity, rendering mankind in a new, unstoppably powerful entity constant struggle to survive each cycle.]]
*** The official story for Atlantis and Olympus is
that now threatens existence]].
** Lostbelt 5, Atlantis,
it diverged at in 12000 BC. [[spoiler:Unlike in Proper Human History, Zeus merged with several of BC when [[spoiler: the Greek Olympian gods defeated Sefar and survived, so they had time and resources to continue building Olympus. A civil war erupted in the pantheon when Zeus chose to further the reign of the gods. Hephaestus, Hades, Athena, Apollo, Hestia, and Ares were all killed in the war, while Zeus, Artemis, Poseidon, Demeter, Aphrodite, and Hera survived. The winning side took over and continued to rule the world, changing the very concept of gods themselves, eventually creating the nanomachines 4000 years later that functions similar to Authorities.]] [[spoiler:In truth, Zeus forcibly combined with the Olympians during the fight against Sefar against the Pantheon's protests, which gave him such a power boost that when the Gods and was able to wield Exalibur, allowing him to defeat Velber and prevent were told of the Age nature of Gods from ending]].
**
their world is a Lostbelt 6, Avalon le Fae, apparently diverged at 500 AD, later on, ''every other God'' rebelled against him, which he defeated. The survivors were reprogramed and their utopian world continued as stated above, but the creator of the Gods, Chaos, gives Zeus a direct order to convert all life-energy into Olympus and have it leave the Earth.]]
*** Heian-kyō has Caster of Limbo assimilate
with his living self Ashiya Douman back in Heian era Japan, convincing the nail appearing emperor's right hand to be that Morgan le Fey was chosen to be host his own version of the ruler of Camelot over Altria. Holy Grail War, and turns the world to hell, filled with monsters, spirits, and corrupted heroes hunting down other Heroic Spirits. [[spoiler:This is a lie - it turns out that to fuel his own Tree of Emptiness, Hell Realm Mandala, and turn the actual point of divergence was around 12000 BC, Singularity into a Lostbelt to use the power to challenge and defeat his hated rival Abe-no-Seimei.]]
*** Avalon le Fae diverges
when Velber showed up. The [[spoiler:the six fairies that forged meant to forge Excalibur apparently slept through its arrival, [[TheEndOfTheWorldAsWeKnowIt resulting in so that Sefar can be defeated [[SincerityMode decided to slack off instead]], Sefar rampaged unimpeded and fully scoured the obliteration of earth. The whole reason anything exists at all existing life, civilization, is because Cernunnos took pity on the six instead of punishing them for their dereliction of duty, providing them with a safe haven. [[UngratefulBastard They repaid him by poisoning him and gods on Earth]]. Beryl had tearing apart his priestess to recreate everything essentially from scratch. This is why it has get extra land and make a difference depth of EX - new humanity to use as all civilization on Earth was destroyed before history could be recorded, ''there is no common ground between a food supply.]]]]
*** Nahui Mictlān diverges [[spoiler:when Malla (a.k.a. a space moss-bearing meteorite who ended creating Aztec mythology in
Proper Human History History) arrives at Earth before ORT could destroy the dinosaurs. Because of that, the dinosaurs evolve to Deinos and Avalon le Fae'']].Malla changes its name to Maia. Maia would then foresee ORT's descent, and sent the Deimos underground into safety so that they could survive ORT's attack.]]
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** As the [[VideoGame/FateSamuraiRemnant Samurai Remnant]] event is set after the third and only ending to be exclusive to NewGamePlus in the original game, there are many fairly heavy-handed hints at the things it reveals about its characters. In addition, despite things like Rider's true name being hidden for most of Samurai Remnant, it's spoiled right off the bat in this game. The event even all but outright mentions [[spoiler:Musashi's HeroicSacrifice]] in Olympus.

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** As the [[VideoGame/FateSamuraiRemnant Samurai Remnant]] event is set after the third and only ending to be exclusive to NewGamePlus in the original game, there are many fairly heavy-handed hints at the things it reveals eventual reveal about its characters. In addition, despite things like protagonist as well as outright spoilers such as Saber's and Rider's true name names [[InterfaceSpoiler being revealed right off the bat]] when they were hidden for most of Samurai Remnant, it's spoiled right off the bat in this game.Remnant. The event even all but outright mentions [[spoiler:Musashi's HeroicSacrifice]] in Olympus.
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** As the [[VideoGame/FateSamuraiRemnant Samurai Remnant]] event is set after the third and only ending to be exclusive to NewGamePlus in the original game, there are many fairly heavy-handed hints at the things it reveals about its characters. In addition, despite things like Rider's true name being hidden for most of Samurai Remnant, it's spoiled right off the bat in this game.

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** As the [[VideoGame/FateSamuraiRemnant Samurai Remnant]] event is set after the third and only ending to be exclusive to NewGamePlus in the original game, there are many fairly heavy-handed hints at the things it reveals about its characters. In addition, despite things like Rider's true name being hidden for most of Samurai Remnant, it's spoiled right off the bat in this game. The event even all but outright mentions [[spoiler:Musashi's HeroicSacrifice]] in Olympus.
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** As the [[FateSamuraiRemnant Samurai Remnant]] event is set after the third and only ending to be exclusive to NewGamePlus in the original game, there are many fairly heavy-handed hints at the things it reveals about its characters. In addition, despite things like Rider's true name being hidden for most of Samurai Remnant, it's spoiled right off the bat in this game.

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** As the [[FateSamuraiRemnant [[VideoGame/FateSamuraiRemnant Samurai Remnant]] event is set after the third and only ending to be exclusive to NewGamePlus in the original game, there are many fairly heavy-handed hints at the things it reveals about its characters. In addition, despite things like Rider's true name being hidden for most of Samurai Remnant, it's spoiled right off the bat in this game.
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** As the [[FateSamuraiRemnant Samurai Remnant]] event is set after the third and only ending to be exclusive to NewGamePlus in the original game, there are many fairly heavy-handed hints at the things it reveals about its characters. In addition, despite things like Rider's true name being hidden for most of Samurai Remnant, it's spoiled right off the bat in this game.
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* NegativeContinuity: For the most part, the writing will only refer to a previous chapter if you were ''required'' to clear it before the segment currently being played. As such, you may be forced to endure a redundant introduction for a character or concept you already encountered in the main story, an event, or the gacha. For example, even if you did the ''Fate/Zero'' event and had Waver explain who the Einzberns are, the subject will come up again as completely new in the ''Prisma Illya'' event. There's also the exact opposite problem in events, many of which only require completion of Fuyuki but feature a plethora of characters that are introduced "later" which you shouldn't know yet.

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* NegativeContinuity: For the most part, the writing will only refer to a previous chapter if you were ''required'' to clear it before the segment currently being played. As such, you may be forced to endure a redundant introduction for a character or concept you already encountered in the main story, an event, or the gacha. For example, even if you did the ''Fate/Zero'' event and had Waver explain who the Einzberns are, the subject will come up again as completely new in the ''Prisma Illya'' event. There's also the exact opposite problem in events, many of which only require completion of Fuyuki but feature a plethora loads of characters that are introduced "later" which you shouldn't know receive no formal introduction for and canonically haven't met yet.
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* NegativeContinuity: Characters will only refer to previous chapters of the main plot while in the main story or if the event has a required Main Story chapter besides Fuyuki for completion to participate. Many events will introduce characters and concepts as completely new, even if you encountered them before in another event, the main story, or through the gacha. For example, even if you did the ''Fate/Zero'' event and had Waver explain who the Einzberns are, the subject will come up again as completely new in the ''Prisma Illya'' event.

to:

* NegativeContinuity: Characters For the most part, the writing will only refer to a previous chapters of the main plot while in the main story or if the event has a required Main Story chapter besides Fuyuki for completion to participate. Many events will introduce characters and concepts as completely new, even if you were ''required'' to clear it before the segment currently being played. As such, you may be forced to endure a redundant introduction for a character or concept you already encountered them before in another event, the main story, an event, or through the gacha. For example, even if you did the ''Fate/Zero'' event and had Waver explain who the Einzberns are, the subject will come up again as completely new in the ''Prisma Illya'' event. There's also the exact opposite problem in events, many of which only require completion of Fuyuki but feature a plethora of characters that are introduced "later" which you shouldn't know yet.

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