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** PlayedForDrama in regards to a romanced Morrigan back in the first game. Regardless of whether you accept the [[DeusSexMachina Dark Ritual]] or not, she will become pregnant with their son Kieran. One of Morrigan's hangups over his death is this trope, that she could have tried harder to convince him to accept the ritual, and quietly wishes that she could have her son and her OneTrueLove together around the events of the third game.

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** PlayedForDrama in regards to a romanced Morrigan back in the first game. Regardless of whether you accept the [[DeusSexMachina Dark Ritual]] or not, she will become pregnant with their son Kieran. Kieran, only in this iteration he doesn't have the Old God within him. One of Morrigan's hangups over his death is this trope, that she could have tried harder to convince him to accept the ritual, ritual in order for him not to do the [[HeroicSacrifice Ultimate Sacrifice]], and quietly wishes that she could have her son and her OneTrueLove together around the events of the third game.
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* PlayedForDrama in regards to a romanced Morrigan back in the first game. Regardless of whether you accept the [[DeusSexMachina Dark Ritual]] or not, she will become pregnant with their son Kieran. One of Morrigan's hangups over his death is this trope, that she could have tried harder to convince him to accept the ritual, and quietly wishes that she could have her son and her OneTrueLove together around the events of the third game.

to:

* ** PlayedForDrama in regards to a romanced Morrigan back in the first game. Regardless of whether you accept the [[DeusSexMachina Dark Ritual]] or not, she will become pregnant with their son Kieran. One of Morrigan's hangups over his death is this trope, that she could have tried harder to convince him to accept the ritual, and quietly wishes that she could have her son and her OneTrueLove together around the events of the third game.
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*PlayedForDrama in regards to a romanced Morrigan back in the first game. Regardless of whether you accept the [[DeusSexMachina Dark Ritual]] or not, she will become pregnant with their son Kieran. One of Morrigan's hangups over his death is this trope, that she could have tried harder to convince him to accept the ritual, and quietly wishes that she could have her son and her OneTrueLove together around the events of the third game.
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* ''VideoGame/ChicoryAColorfulTale'': If visited in the post-game, [[spoiler:Queen Drosera admits to being so old that she's witnessed ''cycles'' of corruption caused by wielders not taking care of the pain in their hearts, but a combination of her own elderly forgetfulness and assuming such information was still spread at the surface led to her neglecting to mention this back when it would have been useful]].
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* ''VideoGame/ShantaeAndTheSevenSirens'': Downplayed. Rottytops only [[spoiler:disguised herself as Fillin the Blank]] because she assumed she [[AdventureRebuff wouldn't get invited to the island vacation]] by Shantae. Naturally, Shantae actually did want to invite Rottytops; the only reason she didn't was because she couldn't find her zombie friend. [[Catch22Dilemma Because Rottytops had already enacted her plan]]. However, it's latter acknowledged that [[SpannerInTheWorks the chain of events caused by this misunderstanding]] is the only reason the game's villain could be defeated, making any frustration and embarrassment over the situation moot.

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* ''VideoGame/ShantaeAndTheSevenSirens'': Downplayed. Rottytops only [[spoiler:disguised herself as Fillin the Blank]] because she assumed she [[AdventureRebuff wouldn't get invited to the island vacation]] by Shantae. Naturally, Shantae actually did want to invite Rottytops; the only reason she didn't was because she couldn't find her zombie friend. [[Catch22Dilemma Because Rottytops had already enacted her plan]]. However, it's latter later acknowledged that [[SpannerInTheWorks the chain of events caused by this misunderstanding]] is the only reason the game's villain could be defeated, making any frustration and embarrassment over the situation moot.
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** While a weakened Ferelden post-Blight will surely be a good news for Orlais that they will see it as a precedence for them to reclaim their lost province, given the Empire's brewing issues in regards to Empress Celene's ascension, the Orlesian nobility's distaste to her foreign policies, and her cousin Grand Duke Gaspard vying for the throne cause a bloody civil war that spreads throughout the empire, Loghain's fears of Orlais taking advantage of a weakened Ferelden ends up a moot since Orlais is busy fighting in their own turf. As for the Orlesian Grey Wardens, like most Wardens, are very particular of the Grey Warden's neutrality as shown with Warden Stroud's non-involvement during the Qunari invasion. They don't even have an influence to their home country's Grand Game, so there is no way that the Order is being a covert agent working for the Empire as Loghain accuses them to be, and their help to rebuild the Ferelden Grey Wardens is undeniably out of genuine concern and he is stalling their efforts to help their Ferelden counterparts prepare for the Blight. This really earn Loghain their distrust despite him being a member of the Order as shown at the third game had he survived the events of the first game.

to:

** While a weakened Ferelden post-Blight will surely be a good news for Orlais that they will see it as a precedence for them to reclaim their lost province, given the Empire's brewing issues in regards to Empress Celene's ascension, the Orlesian nobility's distaste to her foreign policies, and her cousin Grand Duke Gaspard vying for the throne cause a bloody civil war that spreads throughout the empire, Loghain's fears of Orlais taking advantage of a weakened Ferelden ends up a moot since Orlais is busy fighting in their own turf. As for the Orlesian Grey Wardens, like most Wardens, are very particular of the Grey Warden's neutrality as shown with Warden Stroud's non-involvement during the Qunari invasion.invasion of Kirkwall back at the second game. They don't even have an influence to their home country's Grand Game, so there is no way that the Order is being a covert agent working for the Empire as Loghain accuses them to be, and their help to rebuild the Ferelden Grey Wardens is undeniably out of genuine concern and he is stalling their efforts to help their Ferelden counterparts prepare for the Blight. This really earn Loghain their distrust despite him being a member of the Order as shown at the third game had he survived the events of the first game.
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** While a weakened Ferelden post-Blight will surely be a good news for Orlais that they will see it as a precedence for them to reclaim their lost province, given the Empire's brewing issues in regards to Empress Celene's ascension, the Orlesian nobility's distaste to her foreign policies, and her cousin Grand Duke Gaspard vying for the throne cause a bloody civil war that spreads throughout the empire, Loghain's fears of Orlais taking advantage of a weakened Ferelden ends up a moot since Orlais is busy fighting in their own turf. As for the Orlesian Grey Wardens, like most Wardens, are very particular of the Grey Warden's neutrality. They don't even have an influence to their home country's Grand Game, so there is no way that the Order is being a covert agent working for the Empire as Loghain accuses them to be, and their help to rebuild the Ferelden Grey Wardens is undeniably out of genuine concern and he is stalling their efforts to help their Ferelden counterparts prepare for the Blight. This really earn Loghain their distrust despite him being a member of the Order as shown at the third game had he survived the events of the first game.

to:

** While a weakened Ferelden post-Blight will surely be a good news for Orlais that they will see it as a precedence for them to reclaim their lost province, given the Empire's brewing issues in regards to Empress Celene's ascension, the Orlesian nobility's distaste to her foreign policies, and her cousin Grand Duke Gaspard vying for the throne cause a bloody civil war that spreads throughout the empire, Loghain's fears of Orlais taking advantage of a weakened Ferelden ends up a moot since Orlais is busy fighting in their own turf. As for the Orlesian Grey Wardens, like most Wardens, are very particular of the Grey Warden's neutrality.neutrality as shown with Warden Stroud's non-involvement during the Qunari invasion. They don't even have an influence to their home country's Grand Game, so there is no way that the Order is being a covert agent working for the Empire as Loghain accuses them to be, and their help to rebuild the Ferelden Grey Wardens is undeniably out of genuine concern and he is stalling their efforts to help their Ferelden counterparts prepare for the Blight. This really earn Loghain their distrust despite him being a member of the Order as shown at the third game had he survived the events of the first game.
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* In ''VideoGame/ResidentEvil6'', Ada Wong has [[spoiler:been lured into this ''massive'' convoluted scheme by her EvilKnockoff Carla Radames to get revenge on Derek Simmons, which has culminated in several viral outbreaks and presumably hundreds of thousands of people dead. Once Carla herself is dead, Ada muses over how she would have ''willingly'' helped Carla get revenge on Derek for such a heinous thing, had Carla simply contacted her and asked for help.]]
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* In ''VideoGame/MasterDetectiveArchivesRainCode'', Makoto Kagutsuchi realizes that [[spoiler:he could've simply told the truth about Kanai Ward's residents in order to avoid the many things he had to commit to keep Kanai Ward's truth a secret from the world. This included a BatmanGambit involving taking Yomi out of power (he's homunculus too just like the rest of Kanai Ward), and faking the deaths of the Master Detectives of the Nocturnal Detective Agency. As for ''before'' the main plot where Yuma solves cases in Kanai Ward with his fellow detectives, he would have also been able to avoid the deaths of the Master Detectives in Chapter 0 since Kanai Ward wouldn't have been isolated, as well as the murders that occurred under the impression that the residents still believed themselves to be human for the past ''three years'' when they were really immortals, the impersonation of the WDO's Number One, ''and'' the mass kidnapping of death row inmates to feed the homunculi residents of Kanai Ward.]]
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** While a weakened Ferelden post-Blight will surely be a good news for Orlais that they will see it as a precedence for them to reclaim their lost province, given the Empire's brewing issues in regards to Empress Celene's ascension, the Orlesian nobility's distaste to her foreign policies, and her cousin Grand Duke Gaspard vying for the throne cause a bloody civil war that spreads throughout the empire, Loghain's fears of Orlais taking advantage of a weakened Ferelden ends up a moot since Orlais is busy fighting in their own turf. As for the Orlesian Grey Wardens, like most Wardens, are very particular of the Grey Warden's neutrality. They don't even have an influence to their home country's Grand Game, so there is no way that the Order is being a covert agent working for the Empire as Loghain accuses them to be, and their help to rebuild the Ferelden Grey Wardens is undeniably out of genuine concern and he is stalling their efforts to help their Ferelden counterparts prepare for the Blight. This really earn Loghain their ire as shown at the third game had he survived the events of the first game.

to:

** While a weakened Ferelden post-Blight will surely be a good news for Orlais that they will see it as a precedence for them to reclaim their lost province, given the Empire's brewing issues in regards to Empress Celene's ascension, the Orlesian nobility's distaste to her foreign policies, and her cousin Grand Duke Gaspard vying for the throne cause a bloody civil war that spreads throughout the empire, Loghain's fears of Orlais taking advantage of a weakened Ferelden ends up a moot since Orlais is busy fighting in their own turf. As for the Orlesian Grey Wardens, like most Wardens, are very particular of the Grey Warden's neutrality. They don't even have an influence to their home country's Grand Game, so there is no way that the Order is being a covert agent working for the Empire as Loghain accuses them to be, and their help to rebuild the Ferelden Grey Wardens is undeniably out of genuine concern and he is stalling their efforts to help their Ferelden counterparts prepare for the Blight. This really earn Loghain their ire distrust despite him being a member of the Order as shown at the third game had he survived the events of the first game.
Is there an issue? Send a MessageReason:
None


** While a weakened Ferelden post-Blight will surely be a good news for Orlais that they will see it as a precedence for them to reclaim their lost province, given the Empire's brewing issues in regards to Empress Celene's ascension, the Orlesian nobility's distaste to her foreign policies, and her cousin Grand Duke Gaspard vying for the throne cause a bloody civil war that spreads throughout the empire, Loghain's fears of Orlais taking advantage of a weakened Ferelden ends up a moot since Orlais is busy fighting in their own turf. As for the Orlesian Grey Wardens, like most Wardens, are very particular of the Grey Warden's neutrality. They don't even have an influence to their home country's Grand Game, so there is no way that the Order is being a covert agent working for the Empire as Loghain accuses them to be, and their help to rebuild their Ferelden counterpart is undeniably out of genuine concern (which makes sense, since the Fifth Blight happens there).

to:

** While a weakened Ferelden post-Blight will surely be a good news for Orlais that they will see it as a precedence for them to reclaim their lost province, given the Empire's brewing issues in regards to Empress Celene's ascension, the Orlesian nobility's distaste to her foreign policies, and her cousin Grand Duke Gaspard vying for the throne cause a bloody civil war that spreads throughout the empire, Loghain's fears of Orlais taking advantage of a weakened Ferelden ends up a moot since Orlais is busy fighting in their own turf. As for the Orlesian Grey Wardens, like most Wardens, are very particular of the Grey Warden's neutrality. They don't even have an influence to their home country's Grand Game, so there is no way that the Order is being a covert agent working for the Empire as Loghain accuses them to be, and their help to rebuild their the Ferelden counterpart Grey Wardens is undeniably out of genuine concern (which makes sense, since and he is stalling their efforts to help their Ferelden counterparts prepare for the Fifth Blight happens there).Blight. This really earn Loghain their ire as shown at the third game had he survived the events of the first game.
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None


** While a weakened Ferelden post-Blight will surely be a good news for Orlais that they will see it as a precedence for them to reclaim their lost province, given the Empire's brewing issues in regards to Empress Celene's ascension, the Orlesian nobility's distaste to her foreign policies, and her cousin Grand Duke Gaspard vying for the throne cause a bloody civil war that spreads throughout the empire, Loghain's fears of Orlais taking advantage of a weakened Ferelden ends up a moot since Orlais is busy fighting in their own turf. As for the Orlesian Grey Wardens, like most Wardens, are very particular of the Grey Warden's neutrality. They don't even have an influence to their home country's the Grand Game, so there is no way that the Order is being a covert agent working for the Empire as Loghain accuses them to be, and their help to rebuild their Ferelden counterpart is undeniably out of genuine concern (which makes sense, since the Fifth Blight happens there).

to:

** While a weakened Ferelden post-Blight will surely be a good news for Orlais that they will see it as a precedence for them to reclaim their lost province, given the Empire's brewing issues in regards to Empress Celene's ascension, the Orlesian nobility's distaste to her foreign policies, and her cousin Grand Duke Gaspard vying for the throne cause a bloody civil war that spreads throughout the empire, Loghain's fears of Orlais taking advantage of a weakened Ferelden ends up a moot since Orlais is busy fighting in their own turf. As for the Orlesian Grey Wardens, like most Wardens, are very particular of the Grey Warden's neutrality. They don't even have an influence to their home country's the Grand Game, so there is no way that the Order is being a covert agent working for the Empire as Loghain accuses them to be, and their help to rebuild their Ferelden counterpart is undeniably out of genuine concern (which makes sense, since the Fifth Blight happens there).
Is there an issue? Send a MessageReason:
None


** While a weakened Ferelden post-Blight will surely be a good news for Orlais that they will see it as a precedence for them to reclaim their lost province, given the Empire's brewing issues in regards to Empress Celene's ascension, the Orlesian nobility's distaste to her foreign policies, and her cousin Grand Duke Gaspard vying for the throne cause a bloody civil war that spreads throughout the empire, Loghain's fears of Orlais taking advantage of a weakened Ferelden ends up a moot since Orlais is busy fighting in their own turf. As for the Orlesian Grey Wardens, like most Wardens, are very particular of the Grey Warden's neutrality. They don't even have an influence to their home country's the Grand Game, so there is no way that the Order is nothing but covert agents working for the Empire as Loghain accuses them to be and their help to rebuild their Ferelden counterpart is undeniably out of genuine concern.

to:

** While a weakened Ferelden post-Blight will surely be a good news for Orlais that they will see it as a precedence for them to reclaim their lost province, given the Empire's brewing issues in regards to Empress Celene's ascension, the Orlesian nobility's distaste to her foreign policies, and her cousin Grand Duke Gaspard vying for the throne cause a bloody civil war that spreads throughout the empire, Loghain's fears of Orlais taking advantage of a weakened Ferelden ends up a moot since Orlais is busy fighting in their own turf. As for the Orlesian Grey Wardens, like most Wardens, are very particular of the Grey Warden's neutrality. They don't even have an influence to their home country's the Grand Game, so there is no way that the Order is nothing but being a covert agents agent working for the Empire as Loghain accuses them to be be, and their help to rebuild their Ferelden counterpart is undeniably out of genuine concern.concern (which makes sense, since the Fifth Blight happens there).
Is there an issue? Send a MessageReason:
None


** While a weakened Ferelden post-Blight will surely be a good news for Orlais that they will see it as a precedence for them to reclaim their lost province, given the Empire's brewing issues in regards to Empress Celene's ascension, the Orlesian nobility's distaste to her foreign policies, and her cousin Grand Duke Gaspard vying for the throne cause a bloody civil war that spreads throughout the empire, Loghain's fears of Orlais taking advantage of a weakened Ferelden ends up a moot since Orlais is busy fighting in their own turf. And even worse, the Orlesian Grey Wardens, like most Wardens, are very particular of the Grey Warden's neutrality. They don't even have an influence to their home country's the Grand Game, so there is no way that the Order is nothing but covert agents working for the Empire as Loghain accuses them to be.

to:

** While a weakened Ferelden post-Blight will surely be a good news for Orlais that they will see it as a precedence for them to reclaim their lost province, given the Empire's brewing issues in regards to Empress Celene's ascension, the Orlesian nobility's distaste to her foreign policies, and her cousin Grand Duke Gaspard vying for the throne cause a bloody civil war that spreads throughout the empire, Loghain's fears of Orlais taking advantage of a weakened Ferelden ends up a moot since Orlais is busy fighting in their own turf. And even worse, As for the Orlesian Grey Wardens, like most Wardens, are very particular of the Grey Warden's neutrality. They don't even have an influence to their home country's the Grand Game, so there is no way that the Order is nothing but covert agents working for the Empire as Loghain accuses them to be.be and their help to rebuild their Ferelden counterpart is undeniably out of genuine concern.
Is there an issue? Send a MessageReason:
None


** While a weakened Ferelden post-Blight will surely be a good news for Orlais that they will see it as a precedence for them to reclaim their lost province, given the Empire's brewing issues in regards to Empress Celene's ascension, the Orlesian nobility's distaste to her foreign policies, and her cousin Grand Duke Gaspard vying for the throne cause a bloody civil war that spreads throughout the empire, Loghain's fears of Orlais taking advantage of a weakened Ferelden ends up a moot since Orlais is busy fighting in their own turf.

to:

** While a weakened Ferelden post-Blight will surely be a good news for Orlais that they will see it as a precedence for them to reclaim their lost province, given the Empire's brewing issues in regards to Empress Celene's ascension, the Orlesian nobility's distaste to her foreign policies, and her cousin Grand Duke Gaspard vying for the throne cause a bloody civil war that spreads throughout the empire, Loghain's fears of Orlais taking advantage of a weakened Ferelden ends up a moot since Orlais is busy fighting in their own turf. And even worse, the Orlesian Grey Wardens, like most Wardens, are very particular of the Grey Warden's neutrality. They don't even have an influence to their home country's the Grand Game, so there is no way that the Order is nothing but covert agents working for the Empire as Loghain accuses them to be.
Is there an issue? Send a MessageReason:
None


** While a weakened Ferelden post-Blight will surely be a good news for Orlais that they will see it as a precedence for them to reclaim their lost province, given the Empire's brewing issues in regards to Empress Celene's ascension, the Orlesian nobility's distaste to her foreign policies, and her cousin Grand Duke Gaspard vying for the throne cause a bloody civil war that spreads throughout the empire, Loghain's fears of Orlais taking advantage of a weakened Ferelden ends up a moot.

to:

** While a weakened Ferelden post-Blight will surely be a good news for Orlais that they will see it as a precedence for them to reclaim their lost province, given the Empire's brewing issues in regards to Empress Celene's ascension, the Orlesian nobility's distaste to her foreign policies, and her cousin Grand Duke Gaspard vying for the throne cause a bloody civil war that spreads throughout the empire, Loghain's fears of Orlais taking advantage of a weakened Ferelden ends up a moot.moot since Orlais is busy fighting in their own turf.

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* In ''VideoGame/DragonAgeOrigins'': The [[PlayerCharacter Warden]] can {{lampshade|Hanging}} and berate [[BigBad Loghain]] for this when they meet near the endgame. [[TheCorruption A Blight]] is threatening Ferelden, the Grey Wardens are elite fighters specifically tasked with stopping Blights, and military genius Teyrn Loghain has been trying to stop the Blight too by seizing the throne and forcing the whole nation to unite under his banner. Seems like a no-brainer that they would unite for a common goal, yet Loghain spends most of the game doing everything in his power to try to discredit and kill off all Grey Wardens (after leaving the king and his army and most Grey Wardens to die in battle and then pinning the blame on the surviving Grey Wardens), dividing the nation into a needless (and gridlocked) civil war, and preventing the surviving Grey Wardens from doing their jobs of stopping the Blight. The PlayerCharacter can spend most of the endgame trying in vain to convince Loghain that they could have joined forces from the beginning and ''then'' [[EnemyMine addressed whatever issues they have with one another]], and can even offer to join forces on the spot. Loghain, [[FailureIsTheOnlyOption of course]], [[{{Pride}} rejects]] the PlayerCharacter's offer, forcing them to spend yet more time running around gathering proof that he's corrupt and support from other nobles to depose him, so they can ''finally'' direct their focus on the Blight rather than fighting each other. And all of this is due to Loghain's paranoia about the Grey Wardens being covert agents for Orlais, which he'd helped lead a rebellion against as a young man. While a weakened Ferelden will surely be a good news for Orlais, given the Empire's brewing issues in regards to Empress Celene's ascension and her cousin Grand Duke Gaspard vying for the throne enough to cause a civil war, Loghain's fears of Orlais taking advantage of a weakened Ferelden is all for naught.

to:

* In ''VideoGame/DragonAgeOrigins'': The [[PlayerCharacter Warden]] can {{lampshade|Hanging}} and berate [[BigBad Loghain]] for this when they meet near the endgame. [[TheCorruption A Blight]] is threatening Ferelden, the Grey Wardens are elite fighters specifically tasked with stopping Blights, and military genius Teyrn Loghain has been trying to stop the Blight too by seizing the throne and forcing the whole nation to unite under his banner. Seems like a no-brainer that they would unite for a common goal, yet Loghain spends most of the game doing everything in his power to try to discredit and kill off all Grey Wardens (after leaving the king and his army and most Grey Wardens to die in battle and then pinning the blame on the surviving Grey Wardens), dividing the nation into a needless (and gridlocked) civil war, and preventing the surviving Grey Wardens from doing their jobs of stopping the Blight. The PlayerCharacter can spend most of the endgame trying in vain to convince Loghain that they could have joined forces from the beginning and ''then'' [[EnemyMine addressed whatever issues they have with one another]], and can even offer to join forces on the spot. Loghain, [[FailureIsTheOnlyOption of course]], [[{{Pride}} rejects]] the PlayerCharacter's offer, forcing them to spend yet more time running around gathering proof that he's corrupt and support from other nobles to depose him, so they can ''finally'' direct their focus on the Blight rather than fighting each other. And all of this is due to Loghain's paranoia about the Grey Wardens being covert agents for Orlais, which he'd helped lead a rebellion against as a young man.
**
While a weakened Ferelden post-Blight will surely be a good news for Orlais, Orlais that they will see it as a precedence for them to reclaim their lost province, given the Empire's brewing issues in regards to Empress Celene's ascension ascension, the Orlesian nobility's distaste to her foreign policies, and her cousin Grand Duke Gaspard vying for the throne enough to cause a bloody civil war, war that spreads throughout the empire, Loghain's fears of Orlais taking advantage of a weakened Ferelden is all for naught.ends up a moot.
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* In ''VideoGame/DragonAgeOrigins'': The [[PlayerCharacter Warden]] can {{lampshade|Hanging}} and berate [[BigBad Loghain]] for this when they meet near the endgame. [[TheCorruption A Blight]] is threatening Ferelden, the Grey Wardens are elite fighters specifically tasked with stopping Blights, and military genius Teyrn Loghain has been trying to stop the Blight too by seizing the throne and forcing the whole nation to unite under his banner. Seems like a no-brainer that they would unite for a common goal, yet Loghain spends most of the game doing everything in his power to try to discredit and kill off all Grey Wardens (after leaving the king and his army and most Grey Wardens to die in battle and then pinning the blame on the surviving Grey Wardens), dividing the nation into a needless (and gridlocked) civil war, and preventing the surviving Grey Wardens from doing their jobs of stopping the Blight. The PlayerCharacter can spend most of the endgame trying in vain to convince Loghain that they could have joined forces from the beginning and ''then'' [[EnemyMine addressed whatever issues they have with one another]], and can even offer to join forces on the spot. Loghain, [[FailureIsTheOnlyOption of course]], [[{{Pride}} rejects]] the PlayerCharacter's offer, forcing them to spend yet more time running around gathering proof that he's corrupt and support from other nobles to depose him, so they can ''finally'' direct their focus on the Blight rather than fighting each other. And all of this is due to Loghain's paranoia about the Grey Wardens being covert agents for Orlais, which he'd helped lead a rebellion against as a young man.

to:

* In ''VideoGame/DragonAgeOrigins'': The [[PlayerCharacter Warden]] can {{lampshade|Hanging}} and berate [[BigBad Loghain]] for this when they meet near the endgame. [[TheCorruption A Blight]] is threatening Ferelden, the Grey Wardens are elite fighters specifically tasked with stopping Blights, and military genius Teyrn Loghain has been trying to stop the Blight too by seizing the throne and forcing the whole nation to unite under his banner. Seems like a no-brainer that they would unite for a common goal, yet Loghain spends most of the game doing everything in his power to try to discredit and kill off all Grey Wardens (after leaving the king and his army and most Grey Wardens to die in battle and then pinning the blame on the surviving Grey Wardens), dividing the nation into a needless (and gridlocked) civil war, and preventing the surviving Grey Wardens from doing their jobs of stopping the Blight. The PlayerCharacter can spend most of the endgame trying in vain to convince Loghain that they could have joined forces from the beginning and ''then'' [[EnemyMine addressed whatever issues they have with one another]], and can even offer to join forces on the spot. Loghain, [[FailureIsTheOnlyOption of course]], [[{{Pride}} rejects]] the PlayerCharacter's offer, forcing them to spend yet more time running around gathering proof that he's corrupt and support from other nobles to depose him, so they can ''finally'' direct their focus on the Blight rather than fighting each other. And all of this is due to Loghain's paranoia about the Grey Wardens being covert agents for Orlais, which he'd helped lead a rebellion against as a young man. While a weakened Ferelden will surely be a good news for Orlais, given the Empire's brewing issues in regards to Empress Celene's ascension and her cousin Grand Duke Gaspard vying for the throne enough to cause a civil war, Loghain's fears of Orlais taking advantage of a weakened Ferelden is all for naught.
Is there an issue? Send a MessageReason:
None


* In ''VideoGame/DragonAgeOrigins'': The [[PlayerCharacter Warden]] can {{lampshade|Hanging}} and berate [[BigBad Loghain]] for this when they meet near the endgame. [[TheCorruption A Blight]] is threatening Ferelden, the Grey Wardens are elite fighters specifically tasked with stopping Blights, and military genius Teyrn Loghain has been trying to stop the Blight too by seizing the throne and forcing the whole nation to unite under his banner. Seems like a no-brainer that they would unite for a common goal, yet Loghain spends most of the game doing everything in his power to try to discredit and kill off all Grey Wardens (after leaving the king and his army and most Grey Wardens to die in battle and then pinning the blame on the surviving Grey Wardens), dividing the nation into a needless (and gridlocked) civil war, and preventing the surviving Grey Wardens from doing their jobs of stopping the Blight. The PlayerCharacter can spend most of the endgame trying in vain to convince Loghain that they could have joined forces from the beginning and ''then'' [[EnemyMine addressed whatever issues they have with one another]], and can even offer to join forces on the spot. Loghain, [[FailureIsTheOnlyOption of course]], [[{{Pride}} rejects]] the PlayerCharacter's offer, forcing them to spend yet more time running around gathering proof that he's corrupt and support from other nobles to depose him, so they can ''finally'' direct their focus on the Blight rather than fighting each other. And all of this is due to Loghain's paranoia about the Grey Wardens being covert agents for Orlais, who he'd helped lead a rebellion against as a young man.

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* In ''VideoGame/DragonAgeOrigins'': The [[PlayerCharacter Warden]] can {{lampshade|Hanging}} and berate [[BigBad Loghain]] for this when they meet near the endgame. [[TheCorruption A Blight]] is threatening Ferelden, the Grey Wardens are elite fighters specifically tasked with stopping Blights, and military genius Teyrn Loghain has been trying to stop the Blight too by seizing the throne and forcing the whole nation to unite under his banner. Seems like a no-brainer that they would unite for a common goal, yet Loghain spends most of the game doing everything in his power to try to discredit and kill off all Grey Wardens (after leaving the king and his army and most Grey Wardens to die in battle and then pinning the blame on the surviving Grey Wardens), dividing the nation into a needless (and gridlocked) civil war, and preventing the surviving Grey Wardens from doing their jobs of stopping the Blight. The PlayerCharacter can spend most of the endgame trying in vain to convince Loghain that they could have joined forces from the beginning and ''then'' [[EnemyMine addressed whatever issues they have with one another]], and can even offer to join forces on the spot. Loghain, [[FailureIsTheOnlyOption of course]], [[{{Pride}} rejects]] the PlayerCharacter's offer, forcing them to spend yet more time running around gathering proof that he's corrupt and support from other nobles to depose him, so they can ''finally'' direct their focus on the Blight rather than fighting each other. And all of this is due to Loghain's paranoia about the Grey Wardens being covert agents for Orlais, who which he'd helped lead a rebellion against as a young man.

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* ''VideoGame/ShantaeAndTheSevenSirens'': A minor example. Rottytops only [[spoiler:disguised herself as Fillin the Blank]] because she assumed she [[AdventureRebuff wouldn't get invited to the island vacation]] by Shantae. Naturally, Shantae actually did want to invite Rottytops; the only reason she didn't was because she couldn't find her zombie friend. [[Catch22Dilemma Because Rottytops had already enacted her plan]]. Also a downplayed example, as both Shantae and Rottytops later acknowledge that the latter was a SpannerInTheWorks that inadvertently helped save the day, meaning it was probably a good thing that misunderstanding occurred.
* ''VideoGame/SpecOpsTheLine'' is built around this trope. At the end you're told the whole game could've been over if [[spoiler: Walker and co. had just completed their recon mission and radioed command]]. Instead, [[spoiler: Walker treated his mission like an AmericaSavesTheDay plot, and not only did he doom Dubai, and his teammates, he also destroyed his sanity along the way. The game even [[WhatTheHellPlayer chastises the player]] for continuing to play the game rather than stopping at a certain point]]. This trope is definitely [[PlayedForDrama played for drama]].

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* ''VideoGame/ShantaeAndTheSevenSirens'': A minor example.Downplayed. Rottytops only [[spoiler:disguised herself as Fillin the Blank]] because she assumed she [[AdventureRebuff wouldn't get invited to the island vacation]] by Shantae. Naturally, Shantae actually did want to invite Rottytops; the only reason she didn't was because she couldn't find her zombie friend. [[Catch22Dilemma Because Rottytops had already enacted her plan]]. Also a downplayed example, as both Shantae and Rottytops later acknowledge that the However, it's latter was a SpannerInTheWorks acknowledged that inadvertently helped save [[SpannerInTheWorks the day, meaning it was probably a good thing chain of events caused by this misunderstanding]] is the only reason the game's villain could be defeated, making any frustration and embarrassment over the situation moot.
--> '''Rottytops:''' Hey,
that misunderstanding occurred.
makes me a hero!
* ''VideoGame/SpecOpsTheLine'' is built around this trope. At the end you're told the whole game could've been over if [[spoiler: Walker [[spoiler:Walker and co. had just completed their recon mission and radioed command]]. Instead, [[spoiler: Walker [[spoiler:Walker treated his mission like an AmericaSavesTheDay plot, and not only did he doom Dubai, Dubai and his teammates, he also destroyed his sanity along the way. The game even [[WhatTheHellPlayer chastises the player]] for continuing to play the game rather than stopping at a certain point]]. This trope is definitely [[PlayedForDrama played for drama]].



** In test versions of the game, players actually had the option to report in when they were supposed to, but unsurprisingly, pretty much all of the playtesters did it without a second thought, prematurely ending the game.

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** In Early test versions of the game, game averted ButThouMust, with players actually had having the option to report in when they were supposed to, but to. This was changed when, unsurprisingly, pretty much all of the playtesters did it without a second thought, prematurely ending the game.
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* In ''VideoGame/{{Neverwinter}}'', one quest has the player find theSpulJar of a Lich who just wants to find a quiet place to rest instead of trying to possess the player. After finding three unsatisfying potential resting places (the last of which would've been perfect except that someone wrecked it before you arrived), the Lich decides to let the player destroy him. Taking the SoulJar to a cleric reveals that its too powerful for him to destroy, so he'll lock it in a massive vault filled with other dangerous relics that exists for just these kind of scenarios. The cleric is then surprised to hear faint laugher coming from the soul jar, as the Lich realizes the irony of the situation.

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* In ''VideoGame/{{Neverwinter}}'', one quest has the player find theSpulJar the SoulJar of a Lich who just wants to find a quiet place to rest instead of trying to possess the player. After finding three unsatisfying potential resting places (the last of which would've been perfect except that someone wrecked it before you arrived), the Lich decides to let the player destroy him. Taking the SoulJar to a cleric reveals that its too powerful for him to destroy, so he'll lock it in a massive vault filled with other dangerous relics that exists for just these kind of scenarios. The cleric is then surprised to hear faint laugher coming from the soul jar, as the Lich realizes the irony of the situation.
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* In ''VideoGame/{{Neverwinter}}'', one quest has the player find theSpulJar of a Lich who just wants to find a quiet place to rest instead of trying to possess the player. After finding three unsatisfying potential resting places (the last of which would've been perfect except that someone wrecked it before you arrived), the Lich decides to let the player destroy him. Taking the SoulJar to a cleric reveals that its too powerful for him to destroy, so he'll lock it in a massive vault filled with other dangerous relics that exists for just these kind of scenarios. The cleric is then surprised to hear faint laugher coming from the soul jar, as the Lich realizes the irony of the situation.
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** ''VideoGame/AssassinsCreedOrigins:'' One sidequest has a group of bandits laying siege to a town because they want a bow belonging to a woman who lives there. After Bayek kills them, he tells her this, and she says if they'd asked she'd have just given them the damn bow. Bayek points out they'd probably have just killed her anyway.
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* In ''VideoGame/BloodstainedRitualOfTheNight'', they realize late in the game that Alfred is actually working toward the same goal of destroying the castle as they are, because [[WildCard Zangetsu]] simply takes him aside and talks to him. Miriam laments how she could have avoided most of the game had she done the same and worked with him rather than against him, though Zangetsu ''does'' point out how she likely wouldn't have believed him, and he likely wouldn't have been willing to talk to her anyways as she was already firmly on Dominique's side at that point.
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* In ''VideoGame/Persona5'': When the Phantom Thieves confront the traitor of their group, they learn that the Traitor is not only in cahoots with the BigBad, but that they're actually a DragonWithAnAgenda. [[spoiler:The traitor, Goro Akechi, plans to help Masayoshi Shido become Prime Minister, and then utterly destroy his political career by exposing his crimes, as well as admitting to being Shido's illegitimate son, which would ultimately force Shido to have to finally care about Akechi as a son.]] The party rightfully points out that the plan has become basically pointless, as the traitor now knows they can simply ''steal'' the BigBad's heart and [[HeelFaceBrainwashing force him to become a better person]]. The traitor refuses to acknowledge that solution, because it would mean their work [[spoiler:and all the crimes he committed in the last two years]] would be for naught, and that they'd have to admit being second-best to PlayerCharacter Joker. It's implied that this may have possibly been invoked by [[spoiler:Yaldabaoth as another part of FixingTheGame by giving Akechi his powers said two years ago, while giving Joker his at the beginning of the game itself. Assuring that the two would come into conflict with each other while he watches to see which of them would win, having already rigged the outcome for his own plan]].

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* In ''VideoGame/Persona5'': When the Phantom Thieves confront the traitor of their group, Black Mask, they learn that the Traitor Black Mask is not only in cahoots with the BigBad, but that they're actually a DragonWithAnAgenda. [[spoiler:The traitor, [[spoiler:Black Mask, that is to say Goro Akechi, plans to help Masayoshi Shido become Prime Minister, Minister of Japan, and then utterly destroy his political career by exposing his crimes, as well as admitting to being Shido's illegitimate son, which bastard son. This would ultimately force Shido to have to finally care about Akechi as a son."beg his abandoned child for forgiveness".]] The party rightfully points Phantom Thieves point out that the this plan has become basically pointless, as the traitor now Black Mask knows that they can simply ''steal'' could steal the BigBad's heart and [[HeelFaceBrainwashing force him to become a better person]]. The traitor Black Mask refuses to acknowledge that solution, because it would mean their work [[spoiler:and -- including multiple assaults, murders, and disruption of life all the crimes he committed in the last two years]] across Japan -- would be for naught, and that they'd have to admit being second-best to PlayerCharacter Joker. It's implied that this may have possibly been invoked by [[spoiler:Yaldabaoth as another part of FixingTheGame by giving Akechi his powers said two years ago, while giving Joker his at the beginning of the game itself. Assuring that the two would come into conflict with each other while he watches to see which of them would win, having already rigged the outcome for his own plan]].Joker.
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* In ''VideoGame/Persona5'': When the Phantom Thieves confront the traitor of their group, they learn that the Traitor is not only in cahoots with the BigBad, but that they're actually a DragonWithAnAgenda. [[spoiler:The traitor, Goro Akechi, plans to help Masayoshi Shido become Prime Minister, and then utterly destroy his political career by exposing his crimes, as well as admitting to being Shido's illegitimate son, which would ultimately cause Shido to have to finally care about Akechi as a son.]] The party rightfully points out that the plan has become basically pointless, as the traitor now knows they can simply ''steal'' the BigBad's heart and [[HeelFaceBrainwashing force him to become a better person]]. The traitor refuses to acknowledge that solution, because it would mean their work [[spoiler:and all the crimes he committed in the last two years]] would be for naught, and that they'd have to admit being second-best to PlayerCharacter Joker. It's implied that this may have possibly been invoked by [[spoiler:Yaldabaoth as another part of FixingTheGame by giving Akechi his powers said two years ago, while giving Joker his at the beginning of the game itself. Assuring that the two would come into conflict with each other while he watches to see which of them would win, having already rigged the outcome for his own plan]].

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* In ''VideoGame/Persona5'': When the Phantom Thieves confront the traitor of their group, they learn that the Traitor is not only in cahoots with the BigBad, but that they're actually a DragonWithAnAgenda. [[spoiler:The traitor, Goro Akechi, plans to help Masayoshi Shido become Prime Minister, and then utterly destroy his political career by exposing his crimes, as well as admitting to being Shido's illegitimate son, which would ultimately cause force Shido to have to finally care about Akechi as a son.]] The party rightfully points out that the plan has become basically pointless, as the traitor now knows they can simply ''steal'' the BigBad's heart and [[HeelFaceBrainwashing force him to become a better person]]. The traitor refuses to acknowledge that solution, because it would mean their work [[spoiler:and all the crimes he committed in the last two years]] would be for naught, and that they'd have to admit being second-best to PlayerCharacter Joker. It's implied that this may have possibly been invoked by [[spoiler:Yaldabaoth as another part of FixingTheGame by giving Akechi his powers said two years ago, while giving Joker his at the beginning of the game itself. Assuring that the two would come into conflict with each other while he watches to see which of them would win, having already rigged the outcome for his own plan]].
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Doesn't fit. No one points out how the plot could have been avoided from the start.


* In the second installment of Deltarune, The Queen almost gets the heroes on board with making more dark fountains before Ralsei goes on an angry tirade about how too many will turn all lighteners to stone, awaken [[BeastofTheApocalypse the Titans]], and leave the darkeners in a sunless wasteland for eternity. It turns out The Queen didn’t know any of this, and was just assuming based on [[EnigmaticMinion The Knight’s]] actions that this was a good thing. The moment Ralsei finishes, she decides to end her plans right then and there.
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* In the second installment of Deltarune, The Queen almost gets the heroes on board with making more dark fountains before Ralsei goes on an angry tirade about how too many will turn all lighteners to stone, awaken [[BeastofTheApocalypse the Titans]], and leave the darkeners in a sunless wasteland for eternity. It turns out The Queen didn’t know any of this, and was just assuming based on [[EnigmaticMinion The Knight’s]] actions that this was a good thing. The moment Ralsei finishes, she decides to end her plans right then and there.
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%% This list of examples has been alphabetized. Please add your example in the proper place. Thanks!
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Times where characters realized they [[CouldHaveAvoidedThisPlot "Could Have Avoided This!"]] in VideoGames.
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* ''Franchise/AssassinsCreed'':
** In ''VideoGame/AssassinsCreedRevelations'', Tarik Barleti, the captain of the Sultan's bodyguards, agrees to smuggle weapons on behalf of the Templars so he can learn the location of their hideout and ambush them. The Sultan's grandson Suleiman, unaware of his intentions, suspects him of betraying the Ottoman Empire and orders Ezio to assassinate him. Tarik laments his own hubris with his final words, and Suleiman, upon learning the truth, expresses regret that he was so secretive and chose a terrible way of doing a good thing.
** In ''Literature/AssassinsCreedForsaken'', when Charles Lee tries to 'blame' the resurgence of the Colonial Assassins on Haytham Kenway's fathering of their lead member about twenty years before, Haytham answers back that it was actually Charles Lee's mistreatment of the 4-year-old Ratonhnhaké:ton[[note]]Connor Kenway[[/note]] that convinced the boy that Lee -- and by extension his associates -- were the enemy.
** In ''VideoGame/AssassinsCreedSyndicate'', during the Last Maharajah DLC, Jacob and Evie go through a long night at a fancy party at the tower, having to protect Duleep Singh from being framed for theft of the Koh-I-Noor while trying to nab it themselves, and when they get back to their fellow Assassin Henry Green, he smashes the diamond with a hammer, revealing it's a fake. Then he tells them if they'd included him in their plan, he could've told them this.
** ''VideoGame/AssassinsCreedValhalla'': As the game goes on, Dag grows increasingly resentful of Eivor, believing they're trying to usurp Sigurd's place or just leave him to die. Eventually he gets pissed off enough to challenge Eivor to a fight to the death. As they start, Eivor angrily notes if he's just bothered to take the time to ''ask'' rather than leap straight to conclusions, they would've explained (though given Dag's temperament and the fact Eivor brushed him off several times over a period of months, this seems a little dubious).
* In ''VideoGame/DragonAgeOrigins'': The [[PlayerCharacter Warden]] can {{lampshade|Hanging}} and berate [[BigBad Loghain]] for this when they meet near the endgame. [[TheCorruption A Blight]] is threatening Ferelden, the Grey Wardens are elite fighters specifically tasked with stopping Blights, and military genius Teyrn Loghain has been trying to stop the Blight too by seizing the throne and forcing the whole nation to unite under his banner. Seems like a no-brainer that they would unite for a common goal, yet Loghain spends most of the game doing everything in his power to try to discredit and kill off all Grey Wardens (after leaving the king and his army and most Grey Wardens to die in battle and then pinning the blame on the surviving Grey Wardens), dividing the nation into a needless (and gridlocked) civil war, and preventing the surviving Grey Wardens from doing their jobs of stopping the Blight. The PlayerCharacter can spend most of the endgame trying in vain to convince Loghain that they could have joined forces from the beginning and ''then'' [[EnemyMine addressed whatever issues they have with one another]], and can even offer to join forces on the spot. Loghain, [[FailureIsTheOnlyOption of course]], [[{{Pride}} rejects]] the PlayerCharacter's offer, forcing them to spend yet more time running around gathering proof that he's corrupt and support from other nobles to depose him, so they can ''finally'' direct their focus on the Blight rather than fighting each other. And all of this is due to Loghain's paranoia about the Grey Wardens being covert agents for Orlais, who he'd helped lead a rebellion against as a young man.
* In ''VideoGame/TheElderScrollsVSkyrim'', one of the main plots is a bloody CivilWar between the Empire and the rebels lead by Ulfric Stormcloak, who kicked off the conflict by killing Skyrim's High King Torygg during a duel. According to court wizard Sybille Stentor, Torygg had a great deal of respect for Ulfric and probably would have declared independence if Ulfric had simply ''asked him'' to do it. However, Stentor is also of the opinion that there were other factors in play[[note]]Torygg wouldn't casually rebel because understood the realities of the situation (like Skyrim relying upon Imperial food and resources), and Ulfric wanted a "symbol" of the Empire to destroy in order to send a message[[/note]], so the whole "you should have just asked" portion would never have come into play in the first place.
* ''VideoGame/KidIcarusUprising'': Viridi outright states that the entire [[EldritchAbomination Chaos Kin]] fiasco could have been avoided if Arlon had simply told Pit and Palutena that the [[KillSat Lunar Sanctum]] that they destroyed was a TailorMadePrison for the creature.
* If you're playing a Lightside Exile in ''VideoGame/KnightsOfTheOldRepublicIITheSithLords'', then a great deal of the problems that crop up in your game (including at least one instance of an entire mining station being murdered) are a direct result of Goto's attempts to capture you to get you to do things he could've just ''asked'' you to do, as you can point out when you meet.
* In ''VideoGame/TheLegendOfZeldaOcarinaOfTime'', Princess Zelda had a prophetic dream warning her that Ganondorf wasn't truly loyal to the king and was plotting to steal the Triforce, and concocted a plan to stop him by having Link get to it first. [[GoneHorriblyWrong Naturally, it would've been a very short game if it worked.]] [[spoiler:Link proves too young to stand up to Ganondorf and their opening the Sacred Realm to get the Triforce hands it on a silver platter to Ganondorf who couldn't have accessed it otherwise.]] One TimeSkip later, an OlderAndWiser Zelda admits this would't have happened if not for naive planning [[spoiler:and in the ending sends Link back in time in order for them to avoid this]].
* The ''Franchise/MassEffect'' universe has a centuries-long war being fought between the quarians and the geth, because the quarians saw the geth becoming self-aware and tried to destroy them, but lost and got driven off their planet. After that, the goal of the entire quarian race has been retaking their homeworld. It turns out that [[spoiler: the geth actually want peace with the quarians, and would happily give them their planet back if they just agreed to leave the geth alone]]. Instead, the widespread (though understandable) bigotry of the quarians in general, PoorCommunicationKills on part of the geth, and the blind hatred of one [[GeneralRipper individual quarian]] will get one of the species completely wiped out unless [[PlayerCharacter Shepard]] does literally everything right in their interactions with both sides. The paragon option to convince the quarians to make peace is to point this out.
-->'''Shepard:''' The geth ''don't want to fight you.'' If you can believe that for just one minute, this war will be ''over!''
* In ''VideoGame/NeverwinterNights2'', you can speak these words to a warlock [[spoiler:who just murdered his own granddaughter, one of your allies, in a fit of rage]]. The warlock in question is trying to achieve the same thing you are, reforging the [[SwordOfPlotAdvancement Sword of Gith]] so that the [[BigBad King of Shadows]] can be defeated, but he's spent the past two chapters trying to kill anyone who might own a shard of the sword, including you. You can also say this to the [[ScaryDogmaticAliens githyanki]] high commander after the boss fight against her. Like the warlock, she too wants the sword reforged so it can be used against the King of Shadows, but is so incensed by a crime she believes you committed against her race that she believes killing you is the only acceptable outcome.
* ''VideoGame/PaperMario'':
** ''VideoGame/PaperMarioTheThousandYearDoor'': After Mario and his party win the BossBattle with Cortez, he gets up again, pointing out that he's a ghost and you can't kill him. Then he finds out that all you wanted was the Star (he had thought you wanted his entire treasure) and says he never liked that gem anyway, and gives it to you.
** ''VideoGame/PaperMarioColorSplash'': The main plot of the game surrounds Bowser being covered in black paint because he jumped into Prisma Fountain and mixed the colors together. Near the end of the game, Huey figures this out and says that the plot could've been resolved if a sign instructing not to mix the paint was added near the fountain.
* In ''VideoGame/Persona5'': When the Phantom Thieves confront the traitor of their group, they learn that the Traitor is not only in cahoots with the BigBad, but that they're actually a DragonWithAnAgenda. [[spoiler:The traitor, Goro Akechi, plans to help Masayoshi Shido become Prime Minister, and then utterly destroy his political career by exposing his crimes, as well as admitting to being Shido's illegitimate son, which would ultimately cause Shido to have to finally care about Akechi as a son.]] The party rightfully points out that the plan has become basically pointless, as the traitor now knows they can simply ''steal'' the BigBad's heart and [[HeelFaceBrainwashing force him to become a better person]]. The traitor refuses to acknowledge that solution, because it would mean their work [[spoiler:and all the crimes he committed in the last two years]] would be for naught, and that they'd have to admit being second-best to PlayerCharacter Joker. It's implied that this may have possibly been invoked by [[spoiler:Yaldabaoth as another part of FixingTheGame by giving Akechi his powers said two years ago, while giving Joker his at the beginning of the game itself. Assuring that the two would come into conflict with each other while he watches to see which of them would win, having already rigged the outcome for his own plan]].
* During the {{denouement}} of ''VideoGame/ProfessorLaytonVsPhoenixWrightAceAttorney'', the Storyteller admits he really could have avoided his whole elaborate charade if the story he came up with to warn his young daughter off ringing the town bell wasn't that ''a witch would possess her'' if she did. A second example comes up when it turns out that [[spoiler:Eve, not Espella, rang the Bell of Ruin, and the Storyteller knew all along]]. [[spoiler:Eve]] claims that if the Storyteller had [[spoiler:come out and said that Eve was responsible, then everything could have been avoided, but the Storyteller points out that he knew Eve had honestly believed Espella to be responsible for the fire, and he had no desire to call Eve a liar]].
* In the ''VideoGame/ResidentEvil2Remake'', the whole reason Claire gets trapped in Raccoon City during a ZombieApocalypse is she went there to find her brother Chris. When she learns from Marvin that Chris left Raccoon City ''weeks'' ago to go on vacation in Europe, and that coming to the city was a complete waste of time, her morose response of "Vacation? That's... that's great news" is simultaneously heartbreaking and hilarious.
* The first season of ''VideoGame/SamAndMaxFreelancePolice'' has a RunningGag where the duo visit Bosco's store and Sam asks him if he has a number of items. Bosco almost always answers "no". However, Sam does this again in the season finale, asking for a few items that would have helped solve various puzzles in the previous episodes. This time, Bosco has everything he asks for. When Max hears this, he yells "Why didn't we ask sooner?"
* ''VideoGame/ShantaeAndTheSevenSirens'': A minor example. Rottytops only [[spoiler:disguised herself as Fillin the Blank]] because she assumed she [[AdventureRebuff wouldn't get invited to the island vacation]] by Shantae. Naturally, Shantae actually did want to invite Rottytops; the only reason she didn't was because she couldn't find her zombie friend. [[Catch22Dilemma Because Rottytops had already enacted her plan]]. Also a downplayed example, as both Shantae and Rottytops later acknowledge that the latter was a SpannerInTheWorks that inadvertently helped save the day, meaning it was probably a good thing that misunderstanding occurred.
* ''VideoGame/SpecOpsTheLine'' is built around this trope. At the end you're told the whole game could've been over if [[spoiler: Walker and co. had just completed their recon mission and radioed command]]. Instead, [[spoiler: Walker treated his mission like an AmericaSavesTheDay plot, and not only did he doom Dubai, and his teammates, he also destroyed his sanity along the way. The game even [[WhatTheHellPlayer chastises the player]] for continuing to play the game rather than stopping at a certain point]]. This trope is definitely [[PlayedForDrama played for drama]].
-->'''[[spoiler:Konrad]]:''' [[NiceJobBreakingItHero None of this would've happened]] if [[LeaningOnTheFourthWall you'd]] just ''stopped''.
** In test versions of the game, players actually had the option to report in when they were supposed to, but unsurprisingly, pretty much all of the playtesters did it without a second thought, prematurely ending the game.
* Grendor the Rhynoc, the BigBad of ''VideoGame/SpyroSeasonOfIce'', captures all the fairies in an attempt to reverse the spell he accidentally put on himself. When Spyro defeats him and frees the last fairy, she flat out asks Grendor why he didn't just ask for help, then cures him with a wave of her wand.
* ''VideoGame/StarWarsTheOldRepublic'': The Sith Inquisitor PC can tell their ArchEnemy Darth Thanaton several times that the only reason they're fighting is because Thanaton is trying to kill them, and they're not going to just sit down and let him. They can even offer to accept him as their new Sith Master upon their first meeting. Thanaton is too stubborn to listen, insisting that [[AppealToTradition Sith tradition demands their death]].
* In ''VideoGame/TalesOfTheAbyss'' massive chunks of the game could have been skipped had Asch been more cooperative with TheTeam instead of taking turns leading them on with little explanation or antagonising Luke. This is lampshaded several times later on, as Luke is as baffled as the player by his stubborn uncooperativeness. Not to mention, outside of Asch, if the group hadn't kept Luke LockedOutOfTheLoop [[spoiler:Akzeriuth might not have been destroyed]] something that Jade acknowledges as he in particular had information that would have most likely changed everything if it had been revealed before that happened.
* In ''VideoGame/{{Undertale}}'', there are two examples during the True Pacifist route.
** When Toriel intervenes, saving you from Asgore, she lambastes him for his actions, [[spoiler:saying that rather than wait for seven humans to fall down into the underground so that he could kill them and use their souls to destroy the barrier, he only needed to kill one human (a monster with a human's soul and vice versa can pass through) and then pass through the barrier to take the other six souls. Toriel concludes that Asgore was too cowardly to go out and kill humans or let his people down, and simply waited, hoping that no more humans would come]].
** In the ending, if you ask to stay with Toriel, she'll tell you that if that's what you wanted, you should have said that near the beginning of the game, when your refusal to stay in the Ruins leads to the first major boss fight against her. Of course, she's also aware that your decision to leave the ruins [[spoiler:ultimately resulted in the destruction of the barrier and freedom for all monsters]].
* About 80% of the plot of ''VideoGame/XenobladeChronicles1'' turns on a misunderstanding between Egil and the peoples of Bionis writ-large. Egil didn't have a vendetta against them personally, it was [[spoiler:their forgotten god Zanza]] that he had a [[AbsoluteXenophobe minor dispute with]]. It turns out though that [[spoiler:Zanza]] was as much of threat to the peoples of Bionis as he was to the Egil and his people, though it was inconceivable to Egil that they would either a) actually stand up to oppose [[spoiler:Zanza]] or b) even have the strength to stand against them in the first place. When Shulk and his friends prove him wrong spectacularly on both fronts he not only admits he was wrong, but makes amends for his horrific crimes in [[HeroicSacrifice the most literally epic way possible]].
* In ''VideoGame/XenobladeChronicles2'', once [[RecurringBoss Zeke]] finally explains himself, pretty much everyone in the party calls him out on the fact that just saying his piece instead of [[LargeHam persisting with his theatrics]] would have saved everyone a lot of grief. [[spoiler:This is an example of that being a good thing, though. Sure, taking Rex to Indol much earlier would have alleviated the pressure of the party's status as wanted men, but the lack of resources and CharacterDevelopment would have completely doomed Rex when he met the BigBad.]]
* The entire main plot of ''VideoGame/Yakuza1'', tragically enough. When travelling to the final showdown with Nishiki, Kiryu muses that if he had chosen to let Nishiki take responsibility for the murder of Sohei Dojima, he could quite likely have protected both Yumi and Yuko while Nishiki was in prison and let Nishiki build a strong career on the fear and respect he would have as a patriarch killer, and that in spite of his good intentions, his actions throughout the game did a lot more harm than good.
* ''VideoGame/YesYourGrace'': The plot is kickstarted when Beyran, the bandit to whom King Eryk promised his first-born daughter for marriage in a bid to get away with his life, prepares to invade Eryk's kingdom unless the promise is kept. Eryk, however, has no intention of keeping his promise and marries his daughter to the Prince of a foreign kingdom with a large army. It later turns out that [[spoiler:Beyran is actually leading a large group of peaceful refugees outside his home country, knew Eryk respecting his promise was a long shot, and was genuinely ready to discuss an alternative that wouldn't end with just-barely-of age girls married off to strangers. Meanwhile, Eryk's son-in-law is an abusive jerk who kills his new wife a few month into the marriage]]. After finding that information out, Eryk realizes he made a big mistake by assuming [[spoiler:Beyran was coming to invade and wasn't open to discussion]], and that many deaths and ill feelings could have been avoided.
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