Follow TV Tropes

Following

History Characters / WarhammerAgeOfSigmarGrandAllianceDeath

Go To

OR

Added: 613

Changed: 79

Is there an issue? Send a MessageReason:
None


The Hollow King, Cado Ezechiar was the ruler of a proud Shyishian kingdom in the Age Of Myth. After his kingdom and all his people were destroyed by the actions of a Tzeentchian sorceress, he accepted Neferata's offer to become a Soulblight Vampire to seek revenge.

to:

The Hollow King, Cado Ezechiar was the ruler of a proud Shyishian kingdom in the Age Of of Myth. After his kingdom and all his people were destroyed by the actions of a Tzeentchian sorceress, he accepted Neferata's offer to become a Soulblight Vampire to seek revenge.



* SpiritAdvisor: The Court Of The Lost; the spirits of nine of Cado's immediate family and friends, who advise him on his quest. The most commonly seen of these is Sonia, his tutor in life, whose knowledge of the Mortal Realms is incredibly vast and makes for a convenient MsExposition whenever needed.

to:

* SpiritAdvisor: The Cado is advised on his quest by the Court Of The Lost; of the Lost, the spirits of nine of Cado's immediate family and friends, who advise him on his quest.friends. The most commonly seen of these is Sonia, his tutor in life, whose knowledge of the Mortal Realms is incredibly vast and makes for a convenient MsExposition whenever needed.



** Priests who sanctified the remains and souls of the dead from necromancers so they would find their way to the underworld they believed in are remade as Deacons of Flame, who deliver such souls to Nagash, the rightful God of Undeath.



* PlayingWithFire: Pyregheists wield their pyromantic powers to set the land and mortals ablaze, scorching their soul so that their pain follows them to the afterlife and renders them easy prey for Nagash's underlings.
* PyroManiac: Pyregheists are obsessed with wreathing mortal prey in balefire, the only thing that allows them to briefly forget the horror of their existence.



* AbnormalAmmo: Rather than simple boulders, the osseous catapults known as Mortek Crawlers have a choice of three arcane forms of ammunition: Cauldrons of Torment, which contains a mass of tortured spirits whose screams drive their victims mad; has three principal types of ammunition; Cursed Stele that unleash a deadly hex upon those who have harmed the Crawler; and a cluster of Necrotic Skulls that unleash the magic of the Realm of Death against the enemy.

to:

* AbnormalAmmo: Rather than simple boulders, the osseous catapults known as Mortek Crawlers have a choice of three arcane forms of ammunition: Cauldrons a Cauldron of Torment, Torment which contains a mass of tortured spirits whose screams drive their victims mad; has three principal types of ammunition; a Cursed Stele that unleash unleashes a deadly hex upon those who have harmed the Crawler; and a cluster of Necrotic Skulls that unleash the magic of the Realm of Death against the enemy.

Added: 158

Changed: 241

Is there an issue? Send a MessageReason:
None


* BlackSpeech: The Abhorrant Cardinal's prayer Speak in Tongues is a stream of gibberish that seeps into the minds of enemies, maddening and distracting them.



* HealingFactor: The blood of an Abhorrant Ghoul King or Archregent is saturated with the dark life energy of a vampire and is capable of healing almost any wound. This unnatural vitality is so powerful that it will even heal those mordants that ingest it, allowing Crypt Haunter Courtiers and Crypt Horrors to share their liege's healing ability.

to:

* HealingFactor: The blood of an Abhorrant Ghoul King or Archregent is saturated with the dark life energy of a vampire and is capable of healing almost any wound. This unnatural vitality is so powerful that it will even heal those mordants that ingest it, vampire, allowing them, as well as the Crypt Haunter Courtiers and Crypt Horrors to share who imbibe their liege's healing ability.blood, to regain a few wounds every turn.

Added: 355

Changed: 134

Is there an issue? Send a MessageReason:
None


* TomeOfEldritchLore: Penned by the Supreme Lord of the Undead himself, the Nine Books of Nagash are the greatest works of necromancy ever written as they contain the entirety of Nagash's near-endless arcane knowledge. Nagash carries these profane tomes with him at all times, allowing him to cast and [[{{Counterspell}} unbind]] a number of extra spells every turn.

to:

* TomeOfEldritchLore: Penned by the Supreme Lord of the Undead himself, the Nine Books of Nagash contain the entirety of his near-endless arcane knowledge and are the greatest works of necromancy ever written as they contain the entirety of Nagash's near-endless arcane knowledge.written. Nagash carries these profane tomes with him at all times, allowing him to cast and [[{{Counterspell}} unbind]] a number of extra spells every turn.



* TheExecutioner: The Royal Decapitator is an expert executioner who keeps the beheadings on pace, when almost every crime is punishable by death. In battle, their axes have a chance to instantly kill any Hero grazed by them.



* HorseOfADifferentColor: Morbheg Knights are shock cavalry who ride the nightmarish bat-like monstrosities called Nightshriekers.



* UndyingLoyalty: Arkhan has served Nagash since before the creation of the Mortal Realms and continues to be unflinchingly loyal to the God of the Dead no matter what, to the point that even his fellow Mortarchs sometimes think of him as nothing mor than an extension of Nagash's will.

to:

* UndyingLoyalty: Arkhan has served Nagash since before the creation of the Mortal Realms and continues to be unflinchingly loyal to the God of the Dead no matter what, to the point that even his fellow Mortarchs sometimes think of him as nothing mor more than an extension of Nagash's will.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* AffablyEvil: Arkhan is generally rather polite and reserved around friend and foe alike. It's just that he's TheDragon to an OmnicidalManiac MadGod that does him in.
Is there an issue? Send a MessageReason:
None

Added DiffLines:


!!Grand Justice Gormayne
[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/grand_justice_goremayne_flesh_eater_courts.jpeg]]
Grand Justice Gormayne is the respected incumbent of this vital post. To convey accurately the qualities possessed by this most learned individual would require almost as many volumes as are neatly catalogued within his great library of jurisprudence. He is a judge, yes, but also a keen scholar, with a proficient understanding of the strange elder tongues in which New Summercourt’s ancient codes of law were once inscribed.

No mere bookish laureate, Gormayne is also an inspiring rhetorician. In the halls of New Summercourt, the domains of distant lords, and even on the field of war, he delivers stern proclamations divined from the fundamental precepts that underpin the kingdom’s constitution. Thus, the Grand Justice ensures that those who transgress are harshly reproved – their fate is, alas, a necessary example, the price of law and order.
----
* HeroicWillpower: He's able to resist the influence of Ushoran's InfectiousInsanity and remain lucid for much of the time, something even Stormcast Eternals struggle with. Granted, he has to ''constantly'' focus in order to do so, and being in Ushoran's immediate presence can overwhelm even him.
* LawfulEvil: Even when he's lucid, he still genuinely believes in and worships Nagash, seeing the Necromancer as the pinnacle of uncompromising law and unyielding order.
* ObfuscatingInsanity: Even during his lucid periods, he has to play along with the Summercourt's delusions, or else he'd end up on the chopping block.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ObfuscatingInsanity: Downplayed; he still suffers from the same delusions as any other Abhorrant, but he's ''far'' more lucid than most -- some of the time, at least -- a fact he conceals from the Nulhamians his sister placed in his court.

Changed: 667

Is there an issue? Send a MessageReason:
the source is the battletome (no need to specify since it's the logical first place to look for the lore of any faction); neither Deathrattle nor OBR reuse any models or units from TK


The undead remnants of ancient empires, the Deathrattle Kingdoms wage war against the living that now inhabit their former territories. The skeletal legions of these empires are driven to battle by the undying ambitions of their Wight Kings as they attempt rebuild the former glory of their lost kingdoms. They serve as (more or less) the ''Age of Sigmar'' counterpart to the Tomb Kings (at least in terms of their direct independence from Nagash) of ''Warhammer Fantasy''.

to:

The undead remnants of ancient empires, the Deathrattle Kingdoms wage war against the living that now inhabit their former territories. The skeletal legions of these empires are driven to battle by the undying ambitions of their Wight Kings as they attempt rebuild the former glory of their lost kingdoms. They serve as (more or less) the ''Age of Sigmar'' counterpart to the Tomb Kings (at least in terms of their direct independence from Nagash) of ''Warhammer Fantasy''.



* ArchEnemy: The Burning Hand, a Tzeentchian Sorceress who destroyed his kingdom and slaughtered his people at the dawn of the Age Of Chaos. He's been hunting her ever since (and any other Chaos worshippers he finds), but always one step behind.

to:

* ArchEnemy: The Burning Hand, a Tzeentchian Sorceress who destroyed his kingdom and slaughtered his people at the dawn of the Age Of of Chaos. He's been hunting her ever since (and any other Chaos worshippers he finds), but always one step behind.



%%* EnemyMine: Nagash still holds the Flesh-eater Courts responsible for the destruction wrought by Ushoran, but that doesn't stop him from pressing the ghouls into his service many times.%%Source required
* EnemySummoner: All Flesh-eater Courts Heroes are able to summon extra models to the battlefield as they all upon those mordants skulking on the fringes of the battle. Courtiers can only add models to units already on the table, while royal Abhorrants' Command Abilities allow them to call new units to the battlefield.

to:

%%* * EnemyMine: Nagash still holds the Flesh-eater Courts responsible for the destruction wrought by Ushoran, but that doesn't stop him from pressing the ghouls into his service many times.%%Source required
times.
* EnemySummoner: All Flesh-eater Courts Heroes are able to summon extra models to the battlefield as they all by calling upon those mordants skulking on the fringes of the battle. Courtiers can only add models to units already on the table, while royal Abhorrants' Command Abilities allow them to call new units to the battlefield.



* WingedHumanoid: Crypt Flayers, and their Crypt Infernal leaders, are massively muscled and mutated [[OurGhoulsAreCreepier mordants]] that poses large, leathery winged forearms. Created when a ghoul is fed the flesh of a great winged monster mixed with the blood of an Abhorrent Ghoul King, these flying nightmares sore through the air above the armies of the Flesh-eater Courts, acting as scouts and hunters for their land-bound fellows.
* WingsDoNothing: Abhorrant Archregents have small, bat-like wings sprouting from their forearms. These vestigial wings do not give the Archregent the Fly ability, however, doing nothing more than add to the Abhorrant's monstrous appearance.

to:

* WingedHumanoid: Crypt Flayers, and their Crypt Infernal leaders, are massively muscled and mutated [[OurGhoulsAreCreepier mordants]] that poses large, leathery winged forearms. Created when a ghoul is fed the flesh of a great winged monster mixed with the blood of an Abhorrent Abhorrant Ghoul King, these flying nightmares sore through the air above the armies of the Flesh-eater Courts, acting as scouts and hunters for their land-bound fellows.
* WingsDoNothing: Abhorrant Archregents have small, bat-like wings sprouting from their forearms. These vestigial wings do not give the Archregent the Fly ability, however, doing nothing more than add to the Abhorrant's monstrous appearance.appearance but do not allow them to fly.



* IHaveManyNames: The Carrion King was known by many names and titles by those various civilisations of the Mortal Realms before he was cursed by Nagash and became the first Abhorrant. Some of these names include: the Blood Rose Prince, Sumeros Summerking, and Ushoran the Handsome[[note]]The name of the founder of one of the vampire bloodlines from ''TabletopGame/{{Warhammer}}''[[/note]].
* MonsterProgenitor: The Carrion King was the first Abhorrent, a powerful vampire cursed to take on a monstrous form before being imprisoned and driven mad by reflected lies. Upon his escape, the Carrion King began to spread both his curse vampirism and his madness, creating the Abhorrent strain of vampire that lead the Flesh-eater Courts.

to:

* IHaveManyNames: The In addition to his real name Ushoran, the Carrion King was known by many names and titles by those various civilisations of the Mortal Realms before he was cursed by Nagash and became the first Abhorrant. Some of these names include: include the Blood Rose Prince, Prince and Sumeros Summerking, and Ushoran the Handsome[[note]]The name of the founder of one of the vampire bloodlines from ''TabletopGame/{{Warhammer}}''[[/note]].
Summerking.
* MonsterProgenitor: The Carrion King was the first Abhorrent, Abhorrant, a powerful vampire cursed to take on a monstrous form before being imprisoned and driven mad by reflected lies. Upon his escape, the Carrion King began to spread both his curse vampirism and his madness, creating the Abhorrent Abhorrant strain of vampire that lead the Flesh-eater Courts.



Artificial constructs of bone possessed by modified souls, the Ossiarch Bonereapers are a form of undead specifically designed for war. Created during the Age of Myth as Nagash's perfect warriors, but they were not fully unleashed until the Necroquake flooded the Mortal Realms. Now the Ossiarch legions march to war and the only way to stay their hand is to pay the Tithe of Bone and surrender the skeletal remains of the dead. They serve as (more or less) the ''Age of Sigmar'' counterpart to the Tomb Kings (though these folks are unquestionably under Nagash's thumb) of ''Warhammer Fantasy''.

to:

Artificial constructs of bone possessed by modified souls, the Ossiarch Bonereapers are a form of undead specifically designed for war. Created during the Age of Myth as Nagash's perfect warriors, but they were not fully unleashed until the Necroquake flooded the Mortal Realms. Now the Ossiarch legions march to war and the only way to stay their hand is to pay the Tithe of Bone and surrender the skeletal remains of the dead. They serve as (more or less) the ''Age of Sigmar'' counterpart to the Tomb Kings (though these folks are unquestionably under Nagash's thumb) of ''Warhammer Fantasy''.
dead.

Added: 786

Changed: 878

Is there an issue? Send a MessageReason:
None


[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/cado.jpeg]]



Cado also carries nine rings containing the spirits of his friends and family from life, whom he can call upon for advice and knowledge. He's also very, ''very'' protective of them.



* TheFettered: Extremely so; despite being a vampire, Cado has a very strict moral code he refuses to break under any circumstances. He'll only feed on the followers of Chaos, even if it means nearly starving. He won't kill or permanently harm anyone he considers innocent, even if they're threatening his life (which they do a lot, since he's a vampire). Most situations he gets into could be solved ''very'' quickly if he were more willing to act like other Soulblights, but he refuses.

to:

* ArchEnemy: The Burning Hand, a Tzeentchian Sorceress who destroyed his kingdom and slaughtered his people at the dawn of the Age Of Chaos. He's been hunting her ever since (and any other Chaos worshippers he finds), but always one step behind.
* TheFettered: Extremely so; despite being a vampire, Cado has a very strict moral code he refuses to break under any circumstances. He'll only feed on the followers of Chaos, even if it means nearly starving. He won't kill or permanently harm anyone he considers innocent, even if they're threatening his life (which they do a lot, since he's a vampire). Most He's more than powerful enough to solve most situations he gets into could be solved ''very'' quickly if he were more through severe violence (as most Soulbights would), but isn't willing to act like other Soulblights, but he refuses.compromise his morals to do so.



* TheGoodKing: In life, near the end of the Age of Myth, Cado Ezechiar was a revered, just and moral king, albeit one blind to the corruption in his kingdom.
* KnightInSourArmor: He internally muses on how meaningless acts of justice are, how hopeless the Mortal Realms have become, how the efforts of mortals to save themselves are ultimately futile, right before jumping in to heroically save said mortals from some threat or another.

to:

* TheGoodKing: In life, near the end of the Age of Myth, Cado Ezechiar was a revered, just just, and moral king, albeit one blind to the corruption in his kingdom.
* KnightInSourArmor: He internally frequently muses on how meaningless acts of justice are, how hopeless the Mortal Realms have become, and how the efforts of mortals to save themselves are ultimately futile, right before jumping in to heroically save said mortals from some threat or another.
* SpiritAdvisor: The Court Of The Lost; the spirits of nine of Cado's immediate family and friends, who advise him on his quest. The most commonly seen of these is Sonia, his tutor in life, whose knowledge of the Mortal Realms is incredibly vast and makes for a convenient MsExposition whenever needed.

Added: 187

Changed: 281

Is there an issue? Send a MessageReason:
None


* TheFettered: Extremely so; despite being a vampire, Cado has a very strict moral code he refuses to break under any circumstances. He'll only feed on the followers of Chaos, even if it means nearly starving. He won't kill or permanently harm anyone he considers an innocent, even if they're threatening his life (which they do a lot, since he's a vampire). Most situations he gets into could be solved ''very'' quickly if he were more willing to act like other Soulblights, but he refuses.

to:

* TheFettered: Extremely so; despite being a vampire, Cado has a very strict moral code he refuses to break under any circumstances. He'll only feed on the followers of Chaos, even if it means nearly starving. He won't kill or permanently harm anyone he considers an innocent, even if they're threatening his life (which they do a lot, since he's a vampire). Most situations he gets into could be solved ''very'' quickly if he were more willing to act like other Soulblights, but he refuses.refuses.
* FriendlyNeighbourhoodVampire: For a spawn of Neferata, he's probably one of the most moral and unambiguously heroic characters in the Mortal Realms. Even if he is a bit grumpy about it.





to:

\n* KnightInSourArmor: He internally muses on how meaningless acts of justice are, how hopeless the Mortal Realms have become, how the efforts of mortals to save themselves are ultimately futile, right before jumping in to heroically save said mortals from some threat or another.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

The Hollow King, Cado Ezechiar was the ruler of a proud Shyishian kingdom in the Age Of Myth. After his kingdom and all his people were destroyed by the actions of a Tzeentchian sorceress, he accepted Neferata's offer to become a Soulblight Vampire to seek revenge.


Added DiffLines:

* TheFettered: Extremely so; despite being a vampire, Cado has a very strict moral code he refuses to break under any circumstances. He'll only feed on the followers of Chaos, even if it means nearly starving. He won't kill or permanently harm anyone he considers an innocent, even if they're threatening his life (which they do a lot, since he's a vampire). Most situations he gets into could be solved ''very'' quickly if he were more willing to act like other Soulblights, but he refuses.


Added DiffLines:

Is there an issue? Send a MessageReason:
None


[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/legions_of_nagash_cropped_cover_art.jpg]]

to:

[[quoteright:350:https://static.[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/legions_of_nagash_cropped_cover_art.jpg]]
org/pmwiki/pub/images/soulblight_gravelords_cover_art_01_7.jpeg]]
Is there an issue? Send a MessageReason:
None


!!Ushoroan, Mortarch of Delusion

to:

!!Ushoroan, !!Ushoran, Mortarch of Delusion

Added: 108

Changed: 32

Is there an issue? Send a MessageReason:
None


!!The Carrion King

to:

!!The Carrion King!!Ushoroan, Mortarch of Delusion

[[quoteright:939:https://static.tvtropes.org/pmwiki/pub/images/ushoran_aos.jpg]]
[[caption-width-right:939:]]

Added: 849

Changed: 645

Is there an issue? Send a MessageReason:
None


The undead remnants of ancient empires, the Deathrattle kingdoms wage war against the living that now inhabit their former territories. The skeletal legions of these empires are driven to battle by the undying ambitions of their Wight Kings as they attempt rebuild the former glory of their lost kingdoms. They serve as (more or less) the ''Age of Sigmar'' counterpart to the Tomb Kings (at least in terms of their direct independence from Nagash) of ''Warhammer Fantasy''.

to:

The undead remnants of ancient empires, the Deathrattle kingdoms Kingdoms wage war against the living that now inhabit their former territories. The skeletal legions of these empires are driven to battle by the undying ambitions of their Wight Kings as they attempt rebuild the former glory of their lost kingdoms. They serve as (more or less) the ''Age of Sigmar'' counterpart to the Tomb Kings (at least in terms of their direct independence from Nagash) of ''Warhammer Fantasy''.



* DemBones: The Deathrattle kingdoms are populated by the skeletal remnants of their long dead populations. The majority of these Deathrattle skeletons are the reanimated remains of average citizens raised as near mindless workers and warriors who serve as slaves an {{cannon fodder}} for their masters, while the elite Grave Guard and Black Knights were once noble warriors and minor nobles who retain much of their martial skill and wield weapons saturated with baleful magic.
* EnemyMine: It's occasionally mentioned that many of the Deathrattle Kingdoms work with the Soulblight Gravelords in order to be exempted from the Tithe of Bone enforced by the Ossiarch Bonereapers.

to:

* DemBones: The Deathrattle kingdoms Kingdoms are populated by the skeletal remnants of their long dead populations. The majority of these Deathrattle skeletons are the reanimated remains of average citizens raised as near mindless workers and warriors who serve as slaves an and {{cannon fodder}} for their masters, while the elite Grave Guard and Black Knights were once noble warriors and minor nobles who retain much of their martial skill and wield weapons saturated with baleful magic.
* EnemyMine: It's occasionally mentioned that many of the Deathrattle Kingdoms willingly work with the Soulblight Gravelords in order to be exempted from the Tithe of Bone enforced by the Ossiarch Bonereapers.



* OurWightsAreDifferent: Wight Kings/Queens/Monarchs and other Wights are self-aware and intelligent {{Revenant Zombie}}s raised by necromancy. While typically they are raised to serve as {{Elite Mooks}} for a necromancer, other times they are raised when their tombs become saturated in necromantic magic or they come into contact with a powerful necromantic artefact. Notably, part of their resurrection imbues them with enough necromantic power that they themselves can raise up Grave Guard, Black Knights and hordes of undead to serve as soldiers and citizens.



* SkeletalMusician: Deathrattle units are often accompanied by skeletal Hornblowers, their the ethereal notes of their ancient instruments compelling their fellows to greater speed when they charge into combat[[note]] represented on the tabletop by units with Hornblowers always charging the maximum distance[[/note]].
* UndeadLaborers: When not waging war, the skeleton thralls of the Deathrattle kingdoms work tirelessly to rebuild their ruined civilisation for the glory of their masters, their tireless nature meaning that they will endlessly continue their menial tasks until they crumble to dust.

to:

* SkeletalMusician: Deathrattle units are often accompanied by skeletal Hornblowers, their the ethereal notes of their ancient instruments compelling their fellows to greater speed when they charge into combat[[note]] combat[[note]]this is [[GameplayAndStoryIntegration represented on the tabletop tabletop]] by units with Hornblowers always charging the maximum distance[[/note]].
* TurnedAgainstTheirMasters: Overlapping with both DragonAscendant and KlingonPromotion, many Wight Monarchs are initially raised by necromancers and/or Soulblight vampires to serve as powerful muscle and/or lieutenants. However, as Wight Monarchs still possess free will and intelligence, they can kill their masters and earn their own freedom (if sufficiently crafty and/or powerful) so they can re-establish their own kingdoms.
* UndeadLaborers: When not waging war, the skeleton thralls of the Deathrattle kingdoms Kingdoms work tirelessly ceaselessly to rebuild their ruined civilisation civilisations for the glory of their masters, their tireless nature meaning that they will endlessly continue their menial tasks until they crumble to dust.



* DependingOnTheAuthor: In most stories he's an unrepentantly treacherous monster; in Josh Reynolds stories....he's still an evil treacherous monster but is capable of having some moments of nobility (notably forming a genuine friendship with Tarsus Bullheart and his companions, and genuinely working with the Hallowed Knights to save him.

to:

* DependingOnTheAuthor: In most stories he's an unrepentantly treacherous monster; in the stories written by Josh Reynolds stories....Reynolds... well, he's still an evil treacherous monster but is capable of having some moments of nobility (notably forming a genuine friendship with Tarsus Bullheart and his companions, and genuinely working with the Hallowed Knights to save him.him).

Added: 1055

Changed: 501

Is there an issue? Send a MessageReason:
None


* NotSoOmniscientAfterAll: A variant; It's often noted that while Nagash has in theory control over ''all undead'' throughout the entirety of the Mortal Realms due to being the god of undeath, since he himself isn't omniscient and omnipresent he has to delegate virtually all of his forces to that of various undead minions (such as the Soulblight Gravelords), and in practice most intelligent undead that he doesn't have a direct hand in creating (i.e., the various Deathrattle Kingdoms that arose thanks to storms of death magic naturally resurrecting them) don't really have to expect being controlled by Nagash. However, since the ''possibility'' of Nagash directly puppeteering them is still possible, most intelligent and independent undead groups live in constant fear & paranoia over Nagash suddenly appearing and controlling them all ''en masse''.



* TookALevelInKindness: Downplayed. Nagash is still an OmnicidalManiac, but he's far more reasonable than he was before the End Times. Justified, as he's a CompositeCharacter of Nagash and several other, probably nicer, Death Gods.

to:

* TookALevelInKindness: Downplayed. Heavily downplayed. Nagash is still an OmnicidalManiac, but he's far more reasonable and less absurdly petty/cruel than he was before the End Times. Justified, as he's a CompositeCharacter of Nagash and several other, probably nicer, Death Gods.



The Soulblight Gravelords are the legions and dynasties of undead led by [[OurVampiresAreDifferent Soulblight Vampires]]. On those cold and misty nights where the skies are darkest and winds are howling, the Gravelord host rise from their coffins and crypts and march under the eerie glow of the realms moons with the sound of shrieking bats and howling wolves. Directed by the will of their deathless counts, they are a constant scourge upon the living.

to:

The Soulblight Gravelords are the legions and dynasties of undead led by [[OurVampiresAreDifferent Soulblight Vampires]]. On those cold and misty nights where the skies are darkest and winds are howling, the Gravelord host rise from their coffins and crypts and march under the eerie glow of the realms moons with the sound of shrieking bats and howling wolves. Directed by the will of their deathless counts, they are a constant scourge upon the living. \n They serve as (more or less) the ''Age of Sigmar'' counterpart to the Vampire Counts of ''Warhammer Fantasy''.



The undead remnants of ancient empires, the Deathrattle kingdoms wage war against the living that now inhabit their former territories. The skeletal legions of these empires are driven to battle by the undying ambitions of their Wight Kings as they attempt rebuild the former glory of their lost kingdoms.

to:

The undead remnants of ancient empires, the Deathrattle kingdoms wage war against the living that now inhabit their former territories. The skeletal legions of these empires are driven to battle by the undying ambitions of their Wight Kings as they attempt rebuild the former glory of their lost kingdoms. They serve as (more or less) the ''Age of Sigmar'' counterpart to the Tomb Kings (at least in terms of their direct independence from Nagash) of ''Warhammer Fantasy''.



* EnemyMine: It's occasionally mentioned that many of the Deathrattle Kingdoms work with the Soulblight Gravelords in order to be exempted from the Tithe of Bone enforced by the Ossiarch Bonereapers.



* RevenantZombie: Wight are skeleton versions of this, people who had goals so strong in life they forced themselves back into their bodies (though occasionally with a little necromantic help) and picked their bones up right where they left.

to:

* RevenantZombie: Wight Wights are skeleton the skeletal versions of this, being people who had goals so strong in life they forced themselves back into their bodies (though occasionally with a little necromantic help) and picked their bones up right where they left.



Artificial constructs of bone possessed by modified souls, the Ossiarch Bonereapers are a form of undead specifically designed for war. Created during the Age of Myth as Nagash's perfect warriors, but they were not fully unleashed until the Necroquake flooded the Mortal Realms. Now the Ossiarch legions march to war and the only way to stay their hand is to pay the Tithe of Bone and surrender the skeletal remains of the dead.

to:

Artificial constructs of bone possessed by modified souls, the Ossiarch Bonereapers are a form of undead specifically designed for war. Created during the Age of Myth as Nagash's perfect warriors, but they were not fully unleashed until the Necroquake flooded the Mortal Realms. Now the Ossiarch legions march to war and the only way to stay their hand is to pay the Tithe of Bone and surrender the skeletal remains of the dead.
dead. They serve as (more or less) the ''Age of Sigmar'' counterpart to the Tomb Kings (though these folks are unquestionably under Nagash's thumb) of ''Warhammer Fantasy''.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

*KillTheGod: Nagash became the Supreme Lord of Undeath by killing and devouring every other Death God. He plans to this to the Gods of Chaos as well, but they prove to be beyond him.


Added DiffLines:

* OmnicidalManiac: His ultimate goal is to kill all existing life and, in so doing, starve the beings of Chaos to death, leaving the cosmos empty of all but himself.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* CompositeCharacter: When originally revived by Sigmar, Nagash was just one of many Death Gods. He spent the greater part of the Age of Myth conquering the various kingdoms of Shyish and devouring their gods until he was the last one left. This not only made him more powerful, but their personalities were incorporated into his own.

Top