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* CanonName: According to the game's trailer and files, the player character's canon name is Barry. They would later be officially identified as Barry the Quokka.

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* CanonName: According to the game's trailer and files, the player character's canon name is Barry. They Barry, and they would later be officially identified as Barry the Quokka.Quokka. However, the player is allowed to [[HelloInsertNameHere name their character whatever they want]].

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[[folder:Mirage Express Employee]]

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[[folder:Mirage Express Employee]]
[[folder:Barry the Quokka]]



* AmbiguousGender: They have a gender-ambiguous portrait and other characters refer to them with they/them pronouns, leaving the employee's gender to the whims of the player.
* AudienceSurrogate: Much like the Avatar in ''Forces'', the Mirage Express employee is meant to be a stand-in for the player, as both the viewpoint character and as a regular citizen in the ''Sonic'' universe who is unfamiliar with the extended cast and their adventures.

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* AmbiguousGender: They have a gender-ambiguous portrait and other characters refer to them with they/them pronouns, leaving the employee's Barry's gender to the whims of the player.
* AudienceSurrogate: Much like the Avatar in ''Forces'', the Mirage Express employee Barry is meant to be a stand-in for the player, as both the viewpoint character and as a regular citizen in the ''Sonic'' universe who is unfamiliar with the extended cast and their adventures.



* CanonName: According to the game's trailer and files, the player character's canon name is Barry. They would later be officially identified as Barry the Quokka.



** Whereas the Avatar is fully customisable and has a bevy of promotional "default" appearances, the Employee has one static design and the only customisation is what you choose to name them.
** The Avatar starts as a nervous wreck but slowly evolves into a proper fighter through CharacterDevelopment, while the Employee remains fairly neurotic throughout the entire game.
** From the start, the Avatar is a fairly capable fighter, able to platform just as well as Sonic alongside using a range of gadgets and weapons. The Employee is a complete non-combatant who instead uses their wits to get through the story, [[spoiler:and sits out of the final battle with the train entirely outside of the use of their [=DreamGear=] minigame to control Sonic]].

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** Whereas the Avatar is fully customisable and has a bevy of promotional "default" appearances, the Employee Barry has one static design and the only customisation is what you choose to name them.
** The Avatar starts as a nervous wreck but slowly evolves into a proper fighter through CharacterDevelopment, while the Employee Barry remains fairly neurotic throughout the entire game.
** From the start, the Avatar is a fairly capable fighter, able to platform just as well as Sonic alongside using a range of gadgets and weapons. The Employee Barry is a complete non-combatant who instead uses their wits to get through the story, [[spoiler:and sits out of the final battle with the train entirely outside of the use of their [=DreamGear=] minigame to control Sonic]].



* {{Cloudcuckoolander}}: Downplayed, but despite snarking at the ''Sonic'' cast for their own odd quirks, the employee has their own idiosyncrasies, like obsessively believing that the trash cans will have clues in them despite the cans usually being empty. [[TheCloudcuckoolanderWasRight They do find a clue in the trash in the Lounge Car though]].

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* {{Cloudcuckoolander}}: Downplayed, but despite snarking at the ''Sonic'' cast for their own odd quirks, the employee Barry has their own idiosyncrasies, like obsessively believing that the trash cans will have clues in them despite the cans usually being empty. [[TheCloudcuckoolanderWasRight They do find a clue in the trash in the Lounge Car though]].



* SelfServingMemory: The employee's flashbacks with the Conductor telling them to take care of the guests has them remembering the Conductor being much more flattering to them (and also more blunt about the consequences of an unhappy party) than he actually was.

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* SelfServingMemory: The employee's Barry's flashbacks with the Conductor telling them to take care of the guests has them remembering the Conductor being much more flattering to them (and also more blunt about the consequences of an unhappy party) than he actually was.



* CoolOldGuy: Old enough to retire and is fairly cool-headed, especially in comparison to the employee.

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* CoolOldGuy: Old enough to retire and is fairly cool-headed, especially in comparison to the employee.Barry.
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* NiceGuy: With or without his memory fully restored, Chip is very polite and kind, and often expresses it by offering chocolate.
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* AbusiveParents: A complicated example that ultimately lands on this. The Duke uses his own daughter [[SealedEvilInAPerson as a can to seal Iblis]] within. Granted he was dying at the time and [[WellIntentionedExtremist letting Iblis escape would be disasterous]], but his selfishness led to Iblis forming in the first place. So, good intentions or not, he used his own daughter as damage control for his actions.

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