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[[Characters/GenshinImpactInazuma Inazuma]] ([[Characters/GenshinImpactAratakiItto Arataki Itto]] | [[Characters/GenshinImpactRaidenShogun Raiden Shogun]] | [[Characters/GenshinImpactTriCommission Tri-Commission]] | [[Characters/GenshinImpactWatatsumi Watatsumi]] | [[Characters/GenshinImpactYaeMiko Yae Miko]])\\

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[[Characters/GenshinImpactInazuma Inazuma]] ([[Characters/GenshinImpactAratakiItto ([[Characters/GenshinImpactAratakiGang Arataki Itto]] Gang]] | [[Characters/GenshinImpactRaidenShogun Raiden Shogun]] | [[Characters/GenshinImpactTriCommission Tri-Commission]] | [[Characters/GenshinImpactWatatsumi Watatsumi]] | [[Characters/GenshinImpactYaeMiko Yae Miko]])\\
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Razor fights with sheer agression not unlike his wolf companions. His Elemental Skill, ''Claw and Thunder'', is a slash that generates Electro Sigils, of which he can hold up to three at once, can boost his Energy Recharge, and are consumed to restore some Energy whenever he uses the held form of the Skill. His Elemental Burst, ''Lightning Fang'', summons the Wolf Within, a phantasmal werewolf that attacks in tandem with him, imbuing his slashes with Electro and enhancing his attacking speed and resistance to Electro damage, flinching, and Electro-charged reactions.[[note]]When fully upgraded, he gains a boost to his Energy Recharge whenever he has less than half his Energy, to damage output whenever he picks up Elemental Orbs or Particles, and to Critical Rate against enemies with dangerously low HP; his normal attacks can now be periodically augmented with thunderbolts that generate Electro Sigils; the base form of his Skill can now inflict a Defense penalty; and his Burst can now reset the cooldown of his Skill.[[/note]]

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Razor fights with sheer agression not unlike his wolf companions. wolven friends. His Elemental Skill, ''Claw and Thunder'', is a slash that generates Electro Sigils, of which he can hold up to three at once, can which boost his Energy Recharge, Recharge and are consumed to restore some Energy whenever he uses the held form of the Skill. His Elemental Burst, ''Lightning Fang'', summons the Wolf Within, a phantasmal werewolf that attacks in tandem with him, imbuing his slashes with Electro and enhancing his attacking speed and resistance to Electro damage, flinching, and Electro-charged Electro-charge reactions.[[note]]When fully upgraded, he gains a boost to his Energy Recharge whenever he has less than half his Energy, to damage output whenever he picks up Elemental Orbs or Particles, and to Critical Rate against enemies with dangerously low HP; his normal attacks Normal Attack can now be periodically augmented with thunderbolts that generate Electro Sigils; the base form of his Skill can now inflict a Defense penalty; and his Burst can now reset the cooldown of his Skill.[[/note]]



* TheBerserker: His signature playstyle is to unleash his Burst as soon as possible and rip the enemy in close combat. Since it expires when he is switched out, players are incentivized to keep him fighting as long as possible. And even then, thanks to a naturally high Energy Recharge rate (through his Skill), it is possible for him to refill his energy before the Wolf Within leaves, allowing him to activate it again quickly.

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* TheBerserker: His signature playstyle is to unleash his Burst as soon as possible and rip the enemy in close combat. Since it expires when he is switched out, players are incentivized to keep him fighting as long as possible. And even then, thanks to a naturally high Energy Recharge rate (through bestowed by his Skill), Skill, it is possible for him to refill his energy Energy before the Wolf Within leaves, allowing him to activate it again quickly.



** As weary and exasperated as he may get whenever Klee causes trouble, she says in her voice lines that he always protects her from danger, even when she is the cause of said danger (which she admits is usually the case).

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** As weary and exasperated as he may get whenever Klee causes trouble, she says in her voice lines that he always protects her from danger, even when she ''she'' is the cause of said danger (which she admits is usually the case).



* ButThouMust: While new players will assume that completing Razor's story quest is optional, it ends up becoming mandatory along with Amber's since it's required to unlock his quest in the first place to complete Archon Quest Chapter I Act IV.

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* ButThouMust: While new players will assume that completing Razor's story quest Story Quest is optional, it ends up becoming becomes mandatory along with Amber's Amber's, since it's required to unlock his quest in the first place to complete Archon the first Traveler's Tale (Archon Quest Chapter I I, Act IV.IV).



* ClearMyName: His Story Quest revolves around trying to clear the name of his lupical after villagers accuse them of attacking them.

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* ClearMyName: His Story Quest revolves around trying to clear the name of his lupical after villagers accuse them they were accused of attacking them.some Springvale villagers.



* DamageIncreasingDebuff: His fourth Constellation upgrade, ''Bite'', allows the base form of his Skill to inflict a seven-second-long 15% penalty to enemy Defense.

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* DamageIncreasingDebuff: His fourth Constellation upgrade, ''Bite'', allows the base form of his Skill to inflict a seven-second-long 15% Defense penalty to enemy Defense.onto his foes for seven seconds.



* ElementalPersonalities: An energetic, active [[WildChild boy who was]] RaisedByWolves, and behaves wild like lightning -- quite appropriately, he wields an [[ShockAndAwe Electro]] Vision.
* ElementalPunch: His Skill has him clawing at his foes, which creates an Electro Sigil (of which he can hold up to three at once) that boosts his Energy recharge by 20% apiece (to a maximum of 60%), and can be consumed in its held form to immediately restore 5 Energy apiece (to a maximum of 15 points).

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* ElementalPersonalities: An energetic, active [[WildChild boy who was]] RaisedByWolves, and behaves wild like lightning -- quite lightning--quite appropriately, he wields an [[ShockAndAwe Electro]] Vision.
* ElementalPunch: His Skill has him clawing at his foes, which creates an Electro Sigil (of which he can hold up to three at once) once and which last eighteen seconds) that boosts his Energy recharge by 20% apiece (to a maximum of 60%), and can be consumed in its held form to shock surrounding foes and immediately restore 5 Energy apiece (to a maximum of 15 points).points), at the cost of increasing its cooldown time from six to ten seconds.[[note]]With damage multipliers of 199.2–448% and 295.2–664% for its tapped and held forms, respectively[[/note]]



* LightningBruiser: {{Pun}} aside, Razor is a sturdy fighter in his own right, and his Elemental Burst speeds up his slow claymore attack animations, allowing him to bring loads of fast damage.

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* LightningBruiser: {{Pun}} aside, Razor is a sturdy fighter in his own right, and his Elemental Burst speeds up his slow claymore attack animations, allowing him to bring loads of fast damage.



* MirrorCharacter: As of v4.1, Cyno and Razor are not only the only male Electro Vision holders with similar movesets, long pale hair, red eyes, canine associations, wear clothing that leaves their torso exposed, but both also know Lisa through a mentor-student relationship, though in Cyno's case he studied with her under the same teacher during during their Akademiya years, while Razor was her student.
* MundaneUtility: For those without Zhongli, Razor's charged Elemental Skill also destroys all ore nodes in his vicinity.

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* MirrorCharacter: As two of v4.1, Cyno and Razor are not only the only earliest male Electro Vision holders with in the game, Razor and Cyno share similar movesets, long pale hair, red eyes, canine associations, wear and clothing that leaves their torso exposed, but both also know as well as a relationship with fellow Electro Vision holder Lisa through (Razor as a mentor-student relationship, though pupil, Cyno as a schoolmate in Cyno's case he studied with her under the same teacher during during their Akademiya years, while Razor was her student.
Akademiya).
* MundaneUtility: For those without Zhongli, Razor's charged Elemental Skill also destroys all ore nodes in his vicinity.



* OneNoteCook: Gifting him the Cottage Kitchen set in the Serenitea Pot has him reveal he can't prepare anything other than Hash Browns, but he's ready to learn more human cuisine to fit in better.

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* OneNoteCook: Gifting him the Cottage Kitchen set in the Serenitea Pot has him reveal he can't prepare anything other than Hash Browns, but he's ready to learn more about human cuisine to fit in better.



* RaisedByWolves: Though his origins of birth are unknown, for as long as he can remember, Razor has lived amongst a wolf pack. He calls them "lupical" (which in-universe means "wolf family").

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* RaisedByWolves: Though his origins of birth are unknown, for as long as he can remember, remember Razor has lived amongst a wolf pack. He calls them "lupical" (which in-universe means "wolf family").



* RedBaron: Razor is known in the rumors as the "Wolf Boy".
* ReducedManaCost: [[PlayingWithATrope Played with.]] His utility passive, ''Wolvensprint'' shaves 25% off of Stamina consumption while sprinting.

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* RedBaron: Razor is known in the rumors as the "Wolf Boy".
Boy."
* ReducedManaCost: [[PlayingWithATrope Played with.]] His utility passive, ''Wolvensprint'' ''Wolvensprint'', shaves 25% off of Stamina consumption while sprinting.



* SpellBlade: His sixth Constellation upgrade, ''Lupus Fulguris'', will charge up his claymore with Electro every ten seconds; his next normal attack will deal additional Electro damage equivalent to Razor's Attack stat, and if he isn't currently using his Burst, it will grant him an Electro Sigil.

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* SpellBlade: His sixth Constellation upgrade, ''Lupus Fulguris'', will charge up his claymore with Electro every ten seconds; seconds to augment the first combo hit of his next normal attack will deal additional Normal Attack, ''Steel Fang'', with Electro damage equivalent to Razor's Attack stat, stat,[[note]]With his Normal Attack having damage multipliers of 104.4775–197.0825% (average) for its 4-hit combo form, 62.54–132.35% and 113.09–239.33% for the cycle and finisher of its charged form, and 82.05–173.63%, 164.06–347.19%, and 204.92–433.66% for the plunging, low-, and high-altitude impact of its plunging form, the second-highest after Diluc[[/note]] and if he isn't currently using his Burst, it will grant him an Electro Sigil.



* SuperMode: Not only does his Burst grant new moves through a [[FightingSpirit spectral wolf]], but it also increases his attack speed and Electro resistance, as well as makes him immune to being Electro-charged and [[ImmuneToFlinching increases his interruption resistance]].

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* SuperMode: Not only does his His Burst grant new moves through a shocks surrounding foes and summons the [[FightingSpirit spectral wolf]], but it also increases his attack Wolf Within]], which for fifteen seconds bestows a 26–40% boost to attacking speed and 80% to Electro resistance, Damage Resistance, as well as makes him immune to being Electro-charged and [[ImmuneToFlinching increases his heightened interruption resistance]].resistance]] and immunity to Electro-charge damage.[[note]]With damage multipliers of 160–360% for the initial damage and worth 24–54% of that dealt by his Normal Attack for the auxiliary strikes of the Wolf Within[[/note]]



* WeaponSpecialization: For his Genius Invokation TCG card art, Razor is shown wielding an ascended Ferrous Shadow (3★). Notably, it makes him even tougher than he already is, with its Ascension substat being Max HP (7.7–35.2%), and whose "Unbending" passive increases the potency of charged attacks by 30–50% whenever his HP falls below 70–90%, as well as makes him harder to flinch.

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* WeaponSpecialization: For his Genius Invokation TCG card art, Razor is shown wielding an ascended Ferrous Shadow (3★). Notably, it makes him even tougher than he already is, with its Ascension substat being Max HP (7.7–35.2%), and whose "Unbending" passive increases its wielder's interruption resistance as well as the potency of charged attacks by 30–50% whenever his their HP falls below 70–90%, as well as makes him harder to flinch.70–90%.

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!!Venti / Lord Barbatos, the God of Freedom

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!!Venti / Lord Barbatos, the God of FreedomFreedom / The Anemo Archon



Venti resonates with the winds to cast himself and his foes afloat. His Elemental Skill, ''Skyward Domain'', summons a Wind Domain, an upcurrent that can lift foes in midair, with its held form able to create a larger Domain that slows down enemies' descent and creates a wind updraft for the party to use. His Elemental Burst, ''Wind's Grand Ode'', fires an Anemo-enchanted arrow that creates a vortex that sucks in any enemy within range as well as changes to Hydro, Pyro, Cryo, or Electro depending on which one it comes into contact with first.[[note]]When fully upgraded, he can now fire three charged shots at once, as well as temporarily increase Anemo Damage whenever he picks up Elemental Orbs or Particles; and both Elemental Talents gain the ability to reduce the Anemo Resistance of enemies struck, in addition to his Skill also inflicting a penalty to Physical Resistance, moreso for both if his foes are in midair, and his Burst also inflicting a resistance penalty against the element it captured, as well as restoring Energy for himself and any ally whose element matches that of the captured element once the vortex it generated ends.[[/note]]\\

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Venti resonates with the winds to cast himself and his foes afloat. His Elemental Skill, ''Skyward Domain'', summons a Wind Domain, an upcurrent that can lift foes in midair, with its held form able to create a larger Domain that slows down enemies' descent and creates gives him a wind updraft for the party to use. His lift, while his Elemental Burst, ''Wind's Grand Ode'', fires an Anemo-enchanted arrow that creates a vortex that sucks in any enemy within range as well as changes to Hydro, Pyro, Cryo, or Electro depending on which one it comes into contact with first.[[note]]When fully upgraded, he can now fire three charged shots at once, as well as temporarily increase Anemo Damage whenever he picks up Elemental Orbs or Particles; and both Elemental Talents gain the ability to reduce the Anemo Resistance of enemies struck, in addition to his Skill also inflicting a penalty to Physical Resistance, moreso Resistance (moreso for both if his foes are in midair, midair) as well as its held form allowing him to create a wind updraft to glide from, and his Burst also inflicting a resistance penalty against the element it captured, as well as restoring Energy for himself and any ally whose element matches that of the captured element once the vortex it generated ends.[[/note]]\\



** For a more straightfroward example of his powers, his Skill creates an upcurrent that blows his foes upward, while its charged form slows down his enemies' descent and creates a wind updraft that allows the party to glide up and launch plunging attacks, in exchange for increasing its cooldown time from six to fifteen seconds.[[note]]With damage multipliers of 276–586.5% and 380–807.5% for its tapped and held forms, respectively[[/note]]
. With his first-ascension passive, ''Embrace of Winds'', said upcurrent increases in duration to twenty seconds and allows the party can propel themselves for gliding.

to:

** For a more straightfroward example of his powers, his Skill creates an upcurrent that blows his foes upward, while its charged form slows down his enemies' descent and creates as well as gives him a wind updraft that allows the party to glide up and launch plunging attacks, lift, in exchange for increasing its cooldown time from six to fifteen seconds.[[note]]With seconds[[note]]With damage multipliers of 276–586.5% and 380–807.5% for its tapped and held forms, respectively[[/note]]
. With his
respectively[[/note]]. His first-ascension passive, ''Embrace of Winds'', said upcurrent increases in duration to twenty seconds and allows the held form to generate a twenty-second-long wind updraft, allowing the party can to propel themselves up for gliding.gliding or easily launch plunging attacks.



* DamageIncreasingDebuff: His second and sixth Constellation upgrades, ''Breeze of Reminiscence'' and ''Storm of Defiance'', respectively reduce his enemies' Anemo Resistance by 12% and 20% when hit with his Skill and Burst. In addition, the former adds both a 12% Physical Resistance penalty and a further 12% penalty against enemies swept aloft, while the latter a 20% penalty to resistance against the other element absorbed by the vortex.

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* DamageIncreasingDebuff: His second and sixth Constellation upgrades, ''Breeze of Reminiscence'' and ''Storm of Defiance'', respectively reduce his enemies' Anemo Resistance by 12% and 20% when hit with his Skill and Burst. In addition, the former adds both a 12% Physical Resistance penalty and a further 12% penalty against enemies swept aloft, while the latter inflicts a 20% penalty to resistance against the other element absorbed by the vortex.



* EarlyInstallmentWeirdness: As of writing (v4.6), among the current playable Archons, Venti is the only one who has yet to receive a second Story Quest (which typically introduces a Trounce Domain boss) a few patches after his debut.

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* EarlyInstallmentWeirdness: As of writing (v4.6), among the current playable Archons, Venti is the only one who has yet to receive a second Story Quest (which typically introduces a Trounce Domain boss) a few patches after his debut.



* UtilityWeapon: The charged form of his Skill gives a free airlift, allowing players to reach tall places quicker or glide to a distance more easily.

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* UtilityWeapon: The His first-ascenion passive gives charged form of his Skill gives the ability to create a free airlift, wind updraft, allowing players to reach tall places quicker or glide to a distance more easily.

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Venti resonates with the winds to cast himself and his foes afloat. His Elemental Skill, ''Skyward Domain'', summons a Wind Domain, an upcurrent that can lift foes in midair, with its held form able to create a larger Domain that can allows allies to fly up and slow down his foes' descent. His Elemental Burst, ''Wind's Grand Ode'', fires an Anemo-enchanted arrow that creates a vortex that sucks in any enemy within range as well as changes to Hydro, Pyro, Cryo, or Electro depending on which one it comes into contact with first.[[note]]When fully upgraded, he can now fire three charged shots at once, as well as temporarily increase Anemo Damage whenever he picks up Elemental Orbs or Particles; and both Elemental Talents gain the ability to reduce the Anemo Resistance of enemies struck, in addition to his Skill also inflicting a penalty to Physical Resistance, moreso for both if his foes are in midair, and his Burst also inflicting a resistance penalty against the element it captured, as well as restoring Energy for himself and any ally whose element matches that of the captured element once the vortex it generated ends.[[/note]]\\

to:

Venti resonates with the winds to cast himself and his foes afloat. His Elemental Skill, ''Skyward Domain'', summons a Wind Domain, an upcurrent that can lift foes in midair, with its held form able to create a larger Domain that can allows allies to fly up and slow slows down his foes' descent.enemies' descent and creates a wind updraft for the party to use. His Elemental Burst, ''Wind's Grand Ode'', fires an Anemo-enchanted arrow that creates a vortex that sucks in any enemy within range as well as changes to Hydro, Pyro, Cryo, or Electro depending on which one it comes into contact with first.[[note]]When fully upgraded, he can now fire three charged shots at once, as well as temporarily increase Anemo Damage whenever he picks up Elemental Orbs or Particles; and both Elemental Talents gain the ability to reduce the Anemo Resistance of enemies struck, in addition to his Skill also inflicting a penalty to Physical Resistance, moreso for both if his foes are in midair, and his Burst also inflicting a resistance penalty against the element it captured, as well as restoring Energy for himself and any ally whose element matches that of the captured element once the vortex it generated ends.[[/note]]\\



* AddedAlliterativeAppeal: Venti is fond of these when describing people and things; like calling the Pyro Archon a "wayward, warmongering wretch", the Geo Archon a "brutish, blundering buffoon", and cheese a "smelly, sticky, slimy" mess.
* TheAlcoholic: He is ''very'' fond of both beer and vintage wine. During Jean's Story Quest, he gets very drunk on beer, and in his character profile he reveals a wish to steal Diluc's wine stores.

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* AddedAlliterativeAppeal: Venti is fond of these when describing people and things; like things, such as calling the Pyro Archon a "wayward, warmongering wretch", wretch," the Geo Archon a "brutish, blundering buffoon", buffoon," and cheese a "smelly, sticky, slimy" mess.
* TheAlcoholic: He is ''very'' fond of both beer and vintage wine. During Jean's Story Quest, he gets very drunk on beer, and in his character profile he reveals a wish to steal from Diluc's wine stores.stock.
* AmbiguousSituation: Despite claiming to be the weakest of the Archons, Venti is still a millennia-old god capable of terraforming, so there's some ambiguity as to how much of his weakness when Signora attacked him for the Anemo Gnosis was deliberate, given that he did little but try to protect the Traveler, ''slowly'' break the ice encasing his legs, taunt her, and barely tried to defend himself, not to mention that the lack of [[PowerGlows glow in his braids]] implies he wasn't even using his full power. Furthermore, according to Nahida, only the three foremost Harbingers have powers approaching the Archons, meaning the eighth-ranking Signora easily defeating him shouldn't even be possible. As to why the Anemo Archon would let his Gnosis be taken, it's also unclear whether he did so out of a desire to sever his remaining connection to Celestia without rousing suspicion, a tacit support for the Tsaritsa's agenda, a way to give Rozalyne closure for her lover Rostam's death, any combination of these factors, or some other cause.



* BecomeARealBoy: His Story Quest goes deep into his backstory, revealing that he was once a wind spirit who befriended a young bard who sang of freedom and his desire to overthrow Decarabian's tyranny, through whom he developed his own personality and love of freedom; when the bard died during the uprising, the wind spirit that would become Barbatos assumed his physical form in his honor.

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* BecomeARealBoy: His Story Quest goes deep into his backstory, revealing that he was once a wind spirit who befriended a young bard who sang of freedom and his desire to overthrow Decarabian's tyranny, through whom he developed his own personality and love of freedom; when the bard died during the uprising, the wind spirit that would become Barbatos assumed his the latter's physical form appearance in his honor.



* BewareTheSillyOnes: He is an alcoholic LoserDeity who gets no respect, which makes it easy to brush off his actions on the surface level. However, with close observation over time it becomes increasingly clear that he is habouring numerous secrets, and can be subtly devious when necessary:
** As a wind spirit, he is a part of the Thousand Winds of Time [[TimeMaster Istaroth]] and has shown some control over time himself, such as when he summoned the voices of Rosaria's, Diluc's, Kaeya's and Razor's parents during v3.1's Weinlesefest to stir their memories of them. His "Hello" voice line has him greeting the Traveler like an old friend while the Traveler themselves don't remember ever having met him, and claims to know every song past, present and future.
** The Hexenzirkel once wanted to challenge him, but he managed to befriend them and now not only guards their secret tea party island, but houses the apprentices of three of the witches, Khaenri'ah's last hope, and even the "Pale Princess and the Six Pygmies" - which the Abyss Order insist contains important information - on his land.
** The [[https://www.youtube.com/watch?v=E0pkwZVL_GQ Gnostic Chorus cutscene]] that plays for the Battle Pass is narrated by Venti, who tells the story of a princess that was led astray in her quest for a pearl, and the prince who took her place. Then he speaks to an unidentified "you", which could be the Traveler, telling them that it is now their "journey, of (their) tale to be told". Though the significance of that cutscene has yet to be elaborated upon, [[spoiler:the tale of the Gnostic Chorus eerily parallels the Traveler's lost twin becoming the Prince(ss) of the Abyss Order, especially if the Abyss Twin is Lumine]].
** In v2.8's Summertime Odyssey, before the Traveler can bring up the subject, he sings about the Golden Apple Archipelago to Kazuha and Xinyan, inspiring them to visit. After Kazuha gets sleepy drunk due to mistaking Venti's fruity cocktails as fruit juice, Venti immediately gets to business and invites the Traveler to go to the second floor of the tavern to discuss the upcoming trip, as if he had purposefully made sure they wouldn't be overheard by someone with senses as sensitive as Kazuha's. Afterwards when the Traveler and Paimon [[spoiler:raise their concerns about someone (later implied to be the Dendro Archon) hijacking the Dodocommunication device, he simply points out that her actions are benign and gently discourages them from making enemies with what is clearly a powerful entity]].
** Venti's MagicMusic is more than just uplifting tunes; it's heavily implied that he uses his highly embellished ballads to [[MemoryRestoringMelody chronicle and hide valuable information]] that he might be prone to forget due to Irminsul meddling, just like Nahida is able to do so by use of allegorical stories. His music, or even any song dedicated to Barbatos, are also theorized to be powerful tranquilizers that keep the people of Mondstadt calm, as seen when he helps Xiao by [[MusicSoothesTheSavageBeast explicitly soothing him out of his karma-driven madness]].
** Arlecchino's "When the wind is blowing" voice line warns the Traveller about being careful with their secrets, saying that you never know where the wind might take your words; in Teyvat, the wind is synonym with the Anemo Archon, and Arlecchino is a Fatuus working under the Tsaritsa, who used to be friends with Venti and therefore must know (or at least suspect) that he can use the wind as a spying method.
* BigDamnHeroes: In the webcomic, he suddenly appeared in the gladiator arena to share his wind powers to Vennessa, allowing her defeat Ursa the Drake.

to:

* BewareTheSillyOnes: He is an alcoholic LoserDeity who gets no respect, which makes it easy to brush off his actions on the surface level. However, with close observation over time it becomes increasingly clear that he is habouring numerous secrets, has many secrets and can be subtly devious when necessary:
** As a wind spirit, he is a part of the Thousand Winds of Time associated with [[TimeMaster Istaroth]] and has shown some control over time himself, such as when he summoned the voices of Rosaria's, Diluc's, Kaeya's and Razor's parents during v3.1's Weinlesefest to stir their memories of them. His "Hello" voice line has him greeting the Traveler like an old friend while the Traveler themselves don't remember ever having met him, and claims to know every song past, present present, and future.
future.
** The Hexenzirkel once wanted to challenge him, but he managed to befriend them and now not only guards their secret tea party island, but houses the apprentices of three of the witches, Khaenri'ah's last hope, and even the "Pale Princess and the Six Pygmies" - Pygmies," which the Abyss Order insist contains important information - information, on his land.
land.
** The [[https://www.youtube.com/watch?v=E0pkwZVL_GQ Gnostic Chorus cutscene]] that plays for the Battle Pass is narrated by Venti, who tells the story of a princess that was led astray in her quest for a pearl, pearl and the prince who took her place. Then he speaks to an unidentified "you", "you," which could be the Traveler, telling them that it is now their "journey, of (their) tale to be told". told." Though the significance of that cutscene has yet to be elaborated upon, [[spoiler:the tale of the Gnostic Chorus eerily parallels the Traveler's lost twin becoming the Prince(ss) of the Abyss Order, especially if the Abyss Abyssal Twin is Lumine]].
** In v2.8's Summertime Odyssey, before the Traveler can bring up the subject, he sings about the Golden Apple Archipelago to Kazuha and Xinyan, inspiring them to visit. After Kazuha gets sleepy drunk due to mistaking Venti's fruity cocktails as fruit juice, Venti immediately gets to business and invites the Traveler to go to the second floor of the tavern Angel's Share to discuss the upcoming trip, as if he had purposefully made sure they wouldn't be overheard by someone with heightened senses as sensitive such as Kazuha's. Afterwards Afterwards, when the Traveler and Paimon [[spoiler:raise their concerns about someone (later implied revealed to be the Dendro Archon) Nahida) hijacking the Dodocommunication device, he simply points out that her actions are benign and gently discourages them from making enemies with what is clearly a powerful entity]].
** Venti's MagicMusic is more than just uplifting tunes; it's heavily implied that he uses his highly embellished ballads to [[MemoryRestoringMelody chronicle and hide valuable information]] that he might be prone to forget due to Irminsul meddling, alterations to Irminsul, just like Nahida is able to do so by use of allegorical stories. His music, or even any song dedicated to Barbatos, are also theorized to be powerful tranquilizers that keep the people of Mondstadt calm, as seen when he helps Xiao by [[MusicSoothesTheSavageBeast explicitly soothing him out of his karma-driven madness]].
torment]].
** Arlecchino's In her "When the wind Wind is blowing" Blowing" voice line line, Arlecchino warns the Traveller about being Traveler to be careful with their secrets, saying that you they can never know where the wind might take your their words; in Teyvat, the wind is synonym with the Anemo Archon, and Arlecchino is a Fatuus working under the Tsaritsa, who to whom Arlecchino answers, used to be friends with Venti and therefore must know (or at least suspect) that he can use the wind as a spying method.
* BigDamnHeroes: In the webcomic, he suddenly appeared in the gladiator arena to share his wind powers to Vennessa, allowing her to defeat Ursa the Drake.



** For a more straightfroward example of his powers, his Skill creates an upcurrent that keeps his enemies (as well as himself in its charged form) afloat. With his first-ascension passive, ''Embrace of Winds'', said upcurrent increases in duration to twenty seconds and allows the party can propel themselves for gliding.
* BraidsOfAction: He wears two braids at the side of his head. They glow bright green when he uses his Elemental Burst.

to:

** For a more straightfroward example of his powers, his Skill creates an upcurrent that keeps blows his enemies (as well as himself in foes upward, while its charged form) afloat.form slows down his enemies' descent and creates a wind updraft that allows the party to glide up and launch plunging attacks, in exchange for increasing its cooldown time from six to fifteen seconds.[[note]]With damage multipliers of 276–586.5% and 380–807.5% for its tapped and held forms, respectively[[/note]]
.
With his first-ascension passive, ''Embrace of Winds'', said upcurrent increases in duration to twenty seconds and allows the party can propel themselves for gliding.
* BraidsOfAction: He wears two braids at the side of his head. They glow bright green when he uses his Elemental Burst.



** While there is some ambiguity as to how much influence Archons have over the kinds of people who receive Visions of their element, several Anemo Vision holders, much like Venti himself, have lost loved ones in the past (i.e., as of v4.1, Xiao's comrades-in-arms, Kazuha's mentor and friend, Heizou's childhood friend, Faruzan's peers, teachers, and mother, and the Wanderer/Scaramouche's friends from Tatarasuna).
* CorrallingVacuum: His Burst creates a vortex which continuously pulls in small- to medium-sized enemies for its duration, simultaneously dealing gradual Anemo damage and leaving them helplessly flailing about in the air, with a ability to change elements to either Hydro, Pyro, Cryo, or Electro depending on which one it absorbs first.

to:

** While there is some ambiguity as to how much influence Archons have over the kinds of people who receive Visions of their element, several Anemo Vision holders, much like Venti himself, have lost loved ones in the past (i.e.(e.g., as of v4.1, Xiao's comrades-in-arms, comrades-in-arms; Kazuha's mentor and friend, friend; Heizou's childhood friend, friend; Faruzan's peers, teachers, and mother, mother; and the Wanderer/Scaramouche's friends from Tatarasuna).
* CorrallingVacuum: His Burst creates a vortex which continuously pulls in small- to medium-sized enemies for its duration, simultaneously enemies, dealing gradual twenty Anemo damage bursts and leaving them helplessly flailing about in the air, air for eight seconds, with a the ability to change elements to either Hydro, Pyro, Cryo, or Electro (as well as a 50% damage boost) depending on which one it absorbs first.[[note]]With damage multipliers of 37.6–84.6% per strike, plus 18.8–42.3% (hence a total 56.4–126.9%) after Elemental infusion[[/note]]



** During the Cataclysm, he failed to appear until after much damage had already been done to Mondstadt, including the death of Rostam, causing his lover [[spoiler:Rosalyne-Kruzchka Rohefalter to fall into despair and become the Crimson Witch of Flames, and later La Signora]].

to:

** During the Cataclysm, he failed to appear until after much damage had already been done to Mondstadt, including the death of Rostam, causing his lover [[spoiler:Rosalyne-Kruzchka Rohefalter to fall into despair and become the Crimson Witch of Flames, and later La Signora]].Signora, though if Rukkhadevata's testimony is any indication, he and all the other Archons were compelled by Celestia to prioritize the epicenter of the crisis at Khaenri'ah]].



* DamageIncreasingDebuff: His second and sixth Constellation upgrades, ''Breeze of Reminiscence'' and ''Storm of Defiance'', respectively reduce his enemies' Anemo Resistance by 12% and 20% when hit with his Skill and Burst, with an additional penalty to Physical Resistance for the former. Furthermore, the former adds an extra 12% reduction for enemies swept aloft, and the latter a 20% penalty to resistance against the other element absorbed by the vortex.

to:

* DamageIncreasingDebuff: His second and sixth Constellation upgrades, ''Breeze of Reminiscence'' and ''Storm of Defiance'', respectively reduce his enemies' Anemo Resistance by 12% and 20% when hit with his Skill and Burst, with an additional penalty to Burst. In addition, the former adds both a 12% Physical Resistance for the former. Furthermore, the former adds an extra penalty and a further 12% reduction for penalty against enemies swept aloft, and while the latter a 20% penalty to resistance against the other element absorbed by the vortex.



* EarlyInstallmentWeirdness: As of v4.4, among the current playable Archons, Venti is the only one who has yet to receive a second Story Quest (which typically introduces a Trounce Domain boss) a few patches after his debut.

to:

* EarlyInstallmentWeirdness: As of v4.4, writing (v4.6), among the current playable Archons, Venti is the only one who has yet to receive a second Story Quest (which typically introduces a Trounce Domain boss) a few patches after his debut.



* {{Expy}}: He is a {{Gender Inverted|trope}} Wendy from ''VideoGame/HonkaiImpact3rd'' and its predecessor ''Guns [=GirlZ=]'', having similar appearances[[note]]His regular outfit's color scheme references the former Wendy, while his "divine" outfit references the latter Wendy[[/note]], names and titles that allude to their [[BlowYouAway wind powers]] and godly status (Anemo Archon and Herrscher of Wind, respectively).

to:

* {{Expy}}: He is a {{Gender Inverted|trope}} Wendy from ''VideoGame/HonkaiImpact3rd'' and its predecessor ''Guns [=GirlZ=]'', having similar appearances[[note]]His regular outfit's color scheme references the former Wendy, while his "divine" outfit references the latter Wendy[[/note]], names names, and titles that allude to their [[BlowYouAway wind powers]] and godly status (Anemo Archon and Herrscher of Wind, respectively). respectively).



** To Zhongli, the other surviving member of the original Archons. He takes on the form of a young boy, where the latter adopts that of an adult man. He is usually hands-off in his approach to his subjects, while the latter directly ruled Liyue for thousands of years. He is mostly able to fit in as a mortal, while the latter struggles to adapt to working without his infinite wealth. He eventually lost his Gnosis as a result of neglecting his duties for too long, while the latter willingly gave up his after having grown weary of his millennia-long tenure and upon being satisfied that the Qixing and the Adepti are able to save Liyue from Osial's rampage without needing him anymore. Despite his loss of authority, he continues to watch over his people, while the latter contented himself into retirement.
** To Hu Tao, fellow renowned twin-tailed, youthful, cheery and playful [[TheBard poetry lover]] involved with sending the deceased off who wears short shorts and a flower-adorned hat that is closely associated with Zhongli. Venti is a god that only resembles a youth with his Medium Male model, while Hu Tao is an ordinary mortal girl that uses the Medium Female model. Venti's white and [[RedGreenContrast green]] clothes also contrasts with Hu Tao's [[RedGreenContrast red]] and black outfit.
* {{Foreshadowing}}: There are hints of him actually being the avatar of the Anemo Archon, Barbatos.
** The first scene of him in the comic shows him appearing from an Anemo sigil on the ground in the outskirts of the Whispering Woods, and then he wonders how long he has been sleeping.
** One of the first things Venti did upon arriving in Mondstadt is to check on the statue of Barbatos in front of the Favonius Cathedral. It turns out that he has a form that resembles how the Archon is depicted in the statue, complete with a hoodie and a pair of angelic wings.
** When Venti tells a story about Murata in the webcomic's prologue, Vennessa notices how he speaks as if he's from the distant past. This is a hint that Venti is far older than he looks. During the gladiator match the next day, Vennessa learned that Venti is the Anemo Archon.
** During the second act of the Mondstadt Archon Quest, while trying to gain access to the Holy Lyre der Himmel, a relic said to have belonged to the Anemo Archon, Venti proclaims to the first nun he runs into inside the Favonius Cathedral that he is Barbatos. Of course, she does not believe him. The Traveler and Paimon, however, suspect he may be telling the truth. This is later confirmed when he confronts Dvalin/Stormterror atop Starsnatch Cliff; Dvalin himself refers to him as Barbatos. Jean appeared to have realized this, almost calling him Barbatos before correcting herself. He thanks her for continuing to use his mortal name despite knowing the truth.

to:

** To Zhongli, the other surviving member of the original Archons. He takes on the form of a young boy, where the latter adopts that of an adult man. He is usually hands-off in his approach to his subjects, while the latter directly ruled Liyue for thousands of years. He is mostly able to fit in as a mortal, while the latter struggles to adapt to working without his infinite wealth. He eventually lost his Gnosis as a result of neglecting his duties for too long, while the latter willingly gave up his after having grown weary of his millennia-long tenure duties and upon being satisfied that the Qixing and the Adepti are able to save Liyue from Osial's rampage without needing him anymore. Despite his loss of authority, he continues to watch over his people, while the latter contented himself into retirement.
** To Hu Tao, fellow renowned twin-tailed, youthful, cheery and playful [[TheBard poetry lover]] involved with sending the deceased off both being youthful-looking persons who wears wear short shorts and a flower-adorned hat that is closely associated with hats, [[TheBard love poetry]], are involved in sending off deceased souls, and are close associates of Zhongli. The key differences are that Venti is a god that only resembles a youth with his Medium Male model, while teenage boy whereas Hu Tao is an ordinary mortal girl that uses a ''bona fide'' teenage girl, and both have a RedGreenContrast dynamic, Venti being the Medium Female model. Venti's white and [[RedGreenContrast green]] clothes also contrasts with green-and-white to Hu Tao's [[RedGreenContrast red]] and black outfit.
red-and-black.
* {{Foreshadowing}}: There are hints of him actually being {{Foreshadowing}}:
** In
the avatar of the Anemo Archon, Barbatos.
** The
prequel webcomic, he first scene of him in the comic shows him appearing appears manifesting from an Anemo sigil on the ground in the outskirts of Sigil outside the Whispering Woods, and then he wonders wondering how long he has he been sleeping.
** One of the first things Venti did
asleep; upon arriving in Mondstadt is to check on arrival at the City of Mondstadt, he checks on a statue of Barbatos in front of the Favonius Cathedral. It turns out that he has a Cathedral (whose form that resembles how the Archon is depicted in the statue, complete with a hoodie he once took); and a pair of angelic wings.
** When Venti tells
upon telling a story about Murata in the webcomic's prologue, Murata, Vennessa notices how notes that he speaks spoke of it as if he's from the distant past. This is a hint that Venti is far older than he looks. During past, before eventually realizing his divine nature the gladiator match the next day, Vennessa learned that Venti is the Anemo Archon.
following day during her gladiatorial match.
** During the second act of the Mondstadt Archon Quest, while trying to gain access to the Holy Lyre der Himmel, a relic said to have belonged to the Anemo Archon, Venti proclaims to the first nun he runs into inside the Favonius Cathedral that he is Barbatos. Of Barbatos; of course, she Sister Gotelinde does not believe him. The him, though the Traveler and Paimon, however, Paimon suspect he may be telling the truth. otherwise. This is later confirmed when he confronts Dvalin/Stormterror atop Starsnatch Cliff; Cliff, recognized as such by Dvalin himself refers to him as Barbatos. Jean appeared to have realized this, almost calling him Barbatos before correcting herself. He thanks her for continuing to use his mortal name despite knowing the truth.and Jean.



** While Barbara notes that her healing powers don't really work on Venti after he's ambushed by the Fatui at the end of the Mondstadt Archon Quest, in normal combat her healing works fine on him. Though the wounds aren't normal and come from his Gnosis being forcefully taken from him.
** Jean's Story Quest reveals that Venti is allergic to cats. However, a playable Venti can interact with any cat on the vicinity fine.
* TheGodsMustBeLazy: As God of Freedom, Venti built Mondstadt without a strong centralized government; he knew of the irony of "the god of freedom demanding his people to be free," so he chose to leave the people to their own devices and just be a free, wandering bard. Paimon, naturally, calls him out for being irresponsible.

to:

** While Barbara notes that her healing powers don't really work on Venti after he's ambushed by the Fatui at the end of the Mondstadt Archon Quest, in normal combat her healing works fine on him. Though the him, though to be fair his wounds aren't normal weren't and come came from his Gnosis being forcefully taken from him.
him by La Signora, a Harbinger with godlike powers.
** Jean's Story Quest reveals that Venti is allergic to cats. However, cats; however, a playable Venti can interact with any cat on the vicinity fine.
* TheGodsMustBeLazy: As God of Freedom, Venti built Mondstadt without a strong centralized government; he knew of the irony of "the god of freedom demanding his people to be free," so he chose to leave the people to their own devices and just be a free, wandering bard. Paimon, naturally, calls Naturally, Paimon deems him out for being irresponsible.



* ILetYouWin: An alternative interpretation of the CutsceneIncompetence scene listed above. Despite self-proclaiming himself the "weakest of the archons", Venti is still very much one of the Seven, and a +2000 years old war veteran; he still had the power capable of cleaving mountains clean with RazorWind, but the most he did was protecting the Traveler from La Signora's ice blast, ''slowly'' break the ice encasing his legs, taunt to her face, and not give any more resistance against her. Also, it's obvious he wasn't using his full power thanks to his braids not [[PowerGlows glowing]]. Furthermore, Kusanali also states that only the top 3 Harbingers are comparable to the Archons in power, which means that as the relatively low-ranked 8th, La Signora succeeding in trapping Venti should not even have happened. As to why would Venti let his Gnosis be taken, there's multiple reasons: a way to get rid of his last tether to Celestia without suspicion, a silent support of the Tsaritsa's plan, a way to give [[spoiler:Rosalyn]] closure for [[spoiler:his late arrival during the Cataclysm resulting in the death of her lover]]; the truth only Venti would know.



** Downplayed, but he is given very little respect by most of the cast despite them all very quickly learning his identity. Paimon constantly belittles and mocks him, and voice lines for two other Archons, Morax/Zhongli and Beelzebul/Ei, show that they don't have much respect for him[[note]]Zhongli outright calls him "a drunkard" and "a disgrace to the arts"; Ei, while less harsh, senses she and him somehow wouldn't get along and is surprised at how much he can drink[[/note]]. When he tried revealing himself as Barbatos inside Mondstadt's church, the nun doesn't believe him and gets kicked out of his own church. And he also gets his Gnosis taken by Signora of the Fatui Harbingers without significant effort, and even before that Venti admits being the weakest of the Seven due to his lack of interest in ruling over his domain. He lampshades this, lamenting that the Traveler has only met him at a time when he is constantly running into misfortune.
** To showcase that he is the weakest of the Seven, the Traveler tries to convince Neuvillette that he is a "harmless drunkard", in the hopes that the Anemo Archon can (at least) be spared from being sentenced, only for the Iudex to reply that he'll still carry out his original objective of carrying out a verdict towards him and the rest of the remaining Archons.

to:

** Downplayed, but he is given very little respect by most of the cast despite them all very who quickly learning learn of his identity. Paimon constantly belittles and mocks him, and voice lines for two other Archons, Morax/Zhongli and Beelzebul/Ei, show that they don't have much respect for him[[note]]Zhongli outright him (the former calls him "a drunkard" a drunkard and "a a disgrace to the arts"; Ei, arts, while less harsh, senses she and him somehow wouldn't get along and the latter is surprised at how much he can drink[[/note]]. his alcoholism). When he tried revealing himself as Barbatos inside Mondstadt's church, to Sister Gotelinde, the nun latter doesn't believe him and gets kicked out of his own church. the church dedicated to him. And towards the end of the Mondstadt Archon Quest he also gets his Gnosis taken stolen by Signora of the Fatui Harbingers without significant effort, and even before that Venti admits being the weakest of the Seven due to his lack of interest in ruling over his domain.with little effort. He lampshades this, lamenting that the Traveler has only met him at a time when he is constantly running into misfortune.
** To showcase that he is the weakest of the Seven, the Traveler tries to convince Neuvillette that he is a "harmless drunkard", drunkard," in the hopes that the Anemo Archon can (at least) be spared from being sentenced, scrutiny, only for the Iudex to reply that he'll still carry out his original objective of carrying out a verdict towards him and the rest of the remaining Archons.



* MeaningfulName: His name is derived from the Latin word for "wind" [[note]]Either the plural ("winds") or the genitive singular ("wind's")[[/note]]. Fittingly, [[BlowYouAway his element is Anemo]].

to:

* MeaningfulName: His name is derived from the Latin word for "wind" [[note]]Either "wind"[[note]]Either the plural ("winds") or the genitive singular ("wind's")[[/note]]. Fittingly, [[BlowYouAway his element is Anemo]].



* {{Multishot}}: His first Constellation upgrade, ''Splitting Gales'', allows him to fire two extra arrows with his charged shots, each having a third of the potency of the main shot.

to:

* {{Multishot}}: His first Constellation upgrade, ''Splitting Gales'', allows him to fire two extra arrows in tandem with his charged fully-charged shots, each having a third of the potency of the main shot.



* OddFriendship: [[DownplayedTrope It's more of an alliance]] but he forms one in Alchemical Ascension with Diona of all people, in spite of his cat allergy and her hatred towards drunkards, to help her get more ingredients.

to:

* OddFriendship: [[DownplayedTrope It's more of an alliance]] but during the "Alchemical Association" event he forms one in Alchemical Ascension with Diona of all people, Diona, in spite of his cat allergy and her hatred towards drunkards, to help her get more ingredients.



* OnlyOneFindsItFun: Of the current playable Archons, [[Characters/GenshinImpactNahida Buer]] is the only one to get along with him, if his voice-over about her is to go by.

to:

* OnlyOneFindsItFun: Of the current playable Archons, [[Characters/GenshinImpactNahida Buer]] [[AllLovingHero Nahida]] is the only one to get along with him, if his voice-over about her is to go by.



* OutOfFocus: Compared to the other Archons, absolutely. Venti is the only one to not get a second Story Quest, and many of the events he appears in ignore his status as the Anemo Archon entirely and instead focus on his bard career. Because of both of these factors, his history isn't explored as deeply as the other Archons, despite him and Zhongli being the eldest among them.

to:

* OutOfFocus: Compared to the other Archons, absolutely. Venti is the only one has yet to not get receive a second Story Quest, and many of the events he appears in ignore his status as the Anemo Archon entirely and instead focus on his bard musical career. Because of both of these factors, his history isn't explored as deeply as the other Archons, despite him and Zhongli being the eldest among them.



** In "Summertime Odyssey", Venti doesn't tag along with the Traveler because he has been offered a lot of drinks at Cat's Tail for a performance. He spends the entire quest on the rooftop because he can't stop sneezing during his gig.

to:

** In "Summertime Odyssey", Odyssey," Venti doesn't tag along with the Traveler because he has been offered a lot of drinks at Cat's Tail for a performance. He spends the entire quest event on the rooftop because he can't stop sneezing during his gig.



* PrettyBoy: '''''Yes.''''' His appearance is quite androgynous, with his {{braids|Of Action}}, somewhat short stature, and his bard outfit being able to give the impression he looks like a woman.
* ReallySevenHundredYearsOld: Seeing as he is a god and hasn't even been ''seen'' for 500 years prior to the story. He looks youthful, though his purchase of beer does not raise any eyebrows, at least by the time the Traveler arrives. In the comic, years after he helped Vennessa overthrow the Lawrence Clan's tyranny, he still appears the same as he tells the Traveler about Vennessa's legend. His Story Quest puts his age at around 2,600 years old, and the Liyue Archon Quest reveals that out of the original Archons, he's the only other member remaining besides Rex Lapis.

to:

* PrettyBoy: '''''Yes.''''' His appearance is quite androgynous, with his {{braids|Of Action}}, somewhat short stature, and his bard outfit being able to give the impression he looks like a woman.
* ReallySevenHundredYearsOld: Seeing as he is a god and hasn't even been ''seen'' for 500 years prior to the story. He looks youthful, though his purchase of beer does not raise any eyebrows, at least by the time the Traveler arrives. In the comic, prequel webcomic, years after he helped Vennessa overthrow the Lawrence Clan's tyranny, Clan, he still appears the same as he tells the Traveler about Vennessa's legend. His Story Quest puts his age at around 2,600 years old, and the Liyue Archon Quest reveals that out of the original Archons, he's the only other surviving member remaining besides Rex Lapis.



* RhymesOnADime: As a traveling bard, he loves to speak in rhymes. In the comic, his penchant for rhymes even gets to annoy Vennessa, but she comes to enjoy it in the end. When the situation's serious, however, he can speak normally. In the game, he usually speaks normally, but will occasionally rhyme, especially when he intends to tease.
* SadClown: He may have a carefree façade, but under the surface, Venti admits to the Traveler to having his fair share of sadness and regrets. He gets especially upset when recounting the deaths of friends that he lost to either battle or old age due to his very long lifespan.
* SecretSecretKeeper: The lines Venti comes up with for a hymn Kaeya had him help write for the Church of Favonius's amateur choir make it clear that Venti knows Kaeya's DarkSecret. The theme for the hymn was "things we appreciate about Mondstadt", and Kaeya's verse is about a moored ship finding its way somewhere it calls home. This alludes to Kaeya's identity as a DeepCoverAgent of Khaenri'ah BecomingTheMask, although in an optimistic way. Kaeya doesn't seem to mind, but given that Kaeya had also made it clear at this point that he knows Venti's SecretIdentity, if he did he would be a hypocrite.

to:

* RhymesOnADime: As a traveling bard, he loves to speak in rhymes. In the comic, prequel webcomic, his penchant for rhymes even gets to annoy often annoyed Vennessa, but though she eventually comes to enjoy it in the end.it. When the situation's serious, however, he can speak normally. In the game, he usually speaks normally, but will occasionally rhyme, especially when he intends to tease.
* SadClown: He may have a Ventu's carefree façade, but under the surface, Venti admits to the Traveler to having façade belies his fair share of sadness and regrets. He gets especially upset when recounting the deaths of regrets, in particular mourning friends that he lost to has long outlived, either battle due to war or old age due to his very long lifespan.
age.
* SecretSecretKeeper: The lines Venti comes came up with for a hymn Kaeya had him help write for the Church of Favonius's amateur choir make it clear that Venti he knows of Kaeya's DarkSecret. The Khaenri'ahn heritage. Given that the theme for the hymn was "things we things people appreciate about Mondstadt", and Mondstadt, Kaeya's verse is about a moored ship finding its way somewhere it calls home. This alludes home, an obvious nod to Kaeya's identity as a DeepCoverAgent of Khaenri'ah BecomingTheMask, although in an optimistic way. him having grown attached to Mondstadt despite having been sent there to spy for Khaenri'ah. Kaeya doesn't seem to mind, but given that Kaeya had also made it clear at this point that he knows also knew of Venti's SecretIdentity, if he did he secret, exposing it would be a hypocrite.hypocritical of him.



** Venti is the oldest and most experienced of all the archer-type characters and a god on top of that. Despite doing some flourishes in his standard attack string, he manages to let loose four extra arrows compared to everyone else, and he charges up his arrows faster.

to:

** Venti is the oldest and most experienced of all the archer-type characters and a god on top of that. Despite doing some flourishes His Normal Attack, ''Divine Marksmanship'', is aptly dexterous, with its six-hit combo form able to fire two arrows at once in its first and fourth strikes, as well as shorter charging times for his powered shots.[[note]]With damage multipliers of 51.872–110.832% (average) for the 6-hit combo form, 43.86–93.71% and 124–236.1% for the half- and fully-charged forms, and standard attack string, he manages to let loose four extra arrows compared to everyone else, and he charges up his arrows faster.values for the plunging form[[/note]]



* StarvingArtist: PlayedForLaughs. Venti suffers from PerpetualPoverty, though unlike Zhongli, a fellow disguised Archon who suffers from similar problems, he rarely seems to mind. It does, however, prevent him from feeding his alcohol habit, leading to such antics as crashing Jean's surprise party despite not having contributed to it, and trying to raid the open bar despite not being one of the people invited (the bartender humors him to see Venti's alcohol tolerance anyway).

to:

* StarvingArtist: PlayedForLaughs. Venti suffers from PerpetualPoverty, though unlike Zhongli, a fellow disguised Archon who suffers from similar problems, he rarely seems to mind. It does, however, prevent him from feeding his alcohol habit, alcoholism, leading to such antics as crashing Jean's surprise party despite not having contributed to it, towards the end of her Story Quest and trying to raid raiding the open bar vaults of Angel's Share despite not being one of the people invited (the invited, let alone contributed to it (though its bartender Charles humors him to see Venti's test his alcohol tolerance anyway).



* TheStoryteller: Part of him being a bard is telling stories of legends. In the comic, he tells the Traveler about the story of Vennessa, the woman who led a rebellion against the tyrannical Lawrence Clan a millennium ago and founded the Knights of Favonius.
* SupportPartyMember: What Venti lacks in raw damage output, he makes up for with incredible crowd control, debuff (through Anemo artifacts), and exploration skills.

to:

* TheStoryteller: Part of him being a bard is telling stories of legends. In the comic, he tells the Traveler about the story of Vennessa, leader of the woman who led a rebellion against the tyrannical Lawrence Clan a millennium ago and founded founder of the Knights of Favonius.
Favonius a millennium ago.
* SupportPartyMember: What Venti lacks in raw damage output, he makes up for with incredible crowd control, debuff (through Anemo artifacts), equipment loadout), and exploration skills.



* ThisIsGonnaSuck: He tries to make Barbara feel better about the destroyed Holy Lyre der Himmel by apparently fixing it with magic. When she takes it from him to return to its place, he reveals after she has gone that it was a temporary fix, and [[ScrewThisImOuttaHere suggests he and the Traveler take their leave]].

to:

* ThisIsGonnaSuck: He tries to make Barbara feel better about the destroyed mangled Holy Lyre der Himmel by apparently fixing it with magic. When she takes it from him to return to its place, he reveals after she has gone that it was a temporary fix, and [[ScrewThisImOuttaHere suggests he and the Traveler take their leave]].



* TragicKeepsake: His current appearance has been made in the image of a bard he befriended back when he was a mere wind spirit. In addition, his eagle feathers were meant to be a gift for his human friend, who unfortunately died while leading the revolt against Decarabian before he could see his dream of seeing birds in flight come true. In his memory, the spirit that became Barbatos/Venti took on the bard's form and wore the eagle feathers on him.

to:

* TragicKeepsake: His He took his current appearance has been made in the image memory of a bard he befriended back when he was a mere wind spirit. In spirit; in addition, his eagle feathers were meant to be a gift for his human friend, who unfortunately died while leading the revolt against Decarabian before he could see his dream of seeing birds in flight come true. In his memory, the spirit that became Barbatos/Venti took on the bard's form and wore the eagle feathers on him.true.



* TricksterMentor: While he doesn't rule over Mondstadt properly, Venti still takes the time and effort to look after his citizens by offering advice whenever they need it by use of his bard career. On the Windblume festival he's at the plaza offering love advice by proxy of the Traveller, and on the Alchemical Ascension event he helps Diona see the real roots of her hate for alcohol, and even offers her a solution that would allow people to indulge without the negative side effects; a solution that, with Diona's gift, it's far more achievable for her.

to:

* TricksterMentor: While he doesn't rule over Mondstadt properly, Venti still takes the time and effort to look after his citizens people by offering advice whenever they need it by use of under his bard career. On guise. During the 2021 Windblume festival Festival event he's at the plaza offering love advice by proxy of the Traveller, Traveler, and on the Alchemical Ascension "Alchemical Ascension" event he helps Diona see the real roots of her hate for alcohol, and even offers her a solution that would allow people to indulge without the negative side effects; effects, a solution that, with Diona's gift, it's is far more achievable for her. her.



* VitriolicBestBuds: Venti has lived around Zhongli for so long, he knows how to press his buttons to exasperate him; the bard is even the only one capable of breaking his perpetually calm veneer. However, Zhongli's character story makes clear that he missed Venti after he went to sleep after the cataclysm, and he appreciates that he's still around to "share the memories". For his part, Venti is willing to go visit the Geo Archon after finding out he retired, but funnily enough he only did so when they're both surrounded by mortals who don't know who they really are, just so Zhongli wouldn't blow him away at sight; all and all, despite the awkwardness and embellished barbs, it's clear that those two are happy to see each other again after so long.

to:

* VitriolicBestBuds: Venti has lived around Zhongli for so long, he is the only one who knows how to press his buttons to exasperate him; the bard is even the only one capable of breaking break his perpetually calm veneer. However, That said, Zhongli's character story makes Character Stories also make clear that he missed Venti his Mondstadter counterpart after he went to sleep after following the cataclysm, Cataclysm, and he appreciates that he's still around to "share the memories". memories." For his part, Venti is willing to go visit the Geo Archon after finding out he retired, Zhongli upon learning of his retirement, but funnily enough he only did so when they're both surrounded by mortals who don't know who they really are, just so Zhongli wouldn't blow him away at sight; all and in all, despite the awkwardness and embellished barbs, it's clear that those two both gods are clearly happy to see each other again after so long. again.



* WeaponSpecialization: Venti's Wish banner runs concurrent with that for the Elegy for the End (5★), whose Ascension substat is Energy Recharge (12–55.1%), and whose "The Parting Refrain" passive increases its wielder's Elemental Mastery by 60–120 points, as well as allows them to gather stacks of Sigil of Remembrance at least every 0.2 second whenever their Elemental Talents hits opponents, which are then consumed once four are gathered to trigger the "Millennial Movement: Farewell Song" effect for twelve seconds, which increases the party's Elemental Mastery by 100–200 points and Attack stat by 20–40% in exchange for being unable to gather the stacks for twenty seconds. This helps accelerate his Burst charging, and given that it (as well as his Skill) lingers on even after Venti has been switched out, it allows him to bless the party with offensive support.
* WeUsedToBeFriends: He mentions that he and Tsaritsa, the Cryo Archon, used to be close allies long ago, but nowadays things are not the same anymore (to the point of one of her Fatui agents agents beats him up, or at least specifically Signora/Rozalyne, who blames his tardiness during the Cataclysm for the tragedy that drove her the way she is today).

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* WeaponSpecialization: Venti's Wish banner runs concurrent with that for the Elegy for the End (5★), whose Ascension substat is Energy Recharge (12–55.1%), and whose "The Parting Refrain" passive increases its wielder's Elemental Mastery by 60–120 points, as well as allows them to gather stacks of Sigil of Remembrance at least every 0.2 second whenever their Elemental Talents hits opponents, which are then consumed once four are gathered to trigger the "Millennial Movement: Farewell Song" effect for twelve seconds, which increases the party's Elemental Mastery by 100–200 points and Attack stat by 20–40% in exchange for being unable to gather the stacks for twenty seconds. This helps accelerate his Burst charging, and given that it (as well as his Skill) lingers on even after Venti has been switched out, it allows him to bless the party with offensive support.
buffs.
* WeUsedToBeFriends: He mentions that he and Tsaritsa, the Cryo Archon, used to be close allies long centuries ago, but nowadays things are not the same anymore (to the point of one of her Fatui agents agents underlings beats him up, or up--or at least specifically Signora/Rozalyne, who blames his tardiness during the Cataclysm for the tragedy that drove her the way she is today).
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[[Characters/GenshinImpactFontaine Fontaine]] ([[Characters/GenshinImpactCourtOfFontaine Court of Fontaine]] | [[Characters/GenshinImpactFurina Furina]] | [[Characters/GenshinImpactLawEnforcement Law Enforcement]] | [[Characters/GenshinImpactNarzissenkreuzInstitute Narzissenkreuz Institute]] | [[Characters/GenshinImpactWriothesley Wriothesley]])\\

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[[Characters/GenshinImpactFontaine Fontaine]] ([[Characters/GenshinImpactCourtOfFontaine Court of Fontaine]] | [[Characters/GenshinImpactFortressOfMeropide Fortress of Meropide]] | [[Characters/GenshinImpactFurina Furina]] | [[Characters/GenshinImpactLawEnforcement Law Enforcement]] | [[Characters/GenshinImpactNarzissenkreuzInstitute Narzissenkreuz Institute]] | [[Characters/GenshinImpactWriothesley Wriothesley]])\\Institute]])\\
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[[Characters/GenshinImpactFontaine Fontaine]] ([[Characters/GenshinImpactCourtOfFontaine Court of Fontaine]] | [[Characters/GenshinImpactFurina Furina]] | [[Characters/GenshinImpactNarzissenkreuzInstitute Narzissenkreuz Institute]] | [[Characters/GenshinImpactNeuvillette Neuvillette]] | [[Characters/GenshinImpactWriothesley Wriothesley]])\\

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[[Characters/GenshinImpactFontaine Fontaine]] ([[Characters/GenshinImpactCourtOfFontaine Court of Fontaine]] | [[Characters/GenshinImpactFurina Furina]] | [[Characters/GenshinImpactLawEnforcement Law Enforcement]] | [[Characters/GenshinImpactNarzissenkreuzInstitute Narzissenkreuz Institute]] | [[Characters/GenshinImpactNeuvillette Neuvillette]] | [[Characters/GenshinImpactWriothesley Wriothesley]])\\
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An astrologer who uses water divination to discern the truth. Even if she loves to develop herself even further into astrology-related stuff, Mona constantly faces a problem with money. Though the Traveler has the option to first meet her before leaving for Inazuma, she formally appears in Fontaine's Archon Quest, meeting up (again) with the Traveler and agreeing to help them confirm the accuracy of a prophecy that was foretold would doom Fontaine.\\

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An astrologer who uses water divination to discern the truth. Even if she loves to develop herself even further into astrology-related stuff, Mona constantly faces a problem in her divination, whose wisdom is often offset by her constant difficulties with money. Though the Traveler has the option to first meet her before leaving for Inazuma, their most important contact was midway through the Traveler's journeys in Fontaine, where she formally appears in Fontaine's Archon Quest, meeting up (again) with the Traveler and agreeing to help guides them confirm through the accuracy truth about the prohecy of a prophecy that was foretold would doom Fontaine.the nation's watery doom.\\



* AlwaysAccurateAttack: Like fellow early-game Hydro spellcaster Barbara, being a catalyst user means she summons water ''onto'' enemies rather than using a projectile, and this give her incredible accuracy. As she has much better attack scaling and a kit focused on damage-dealing, this makes her ''very'' good overall and a much more credible attacker than Barbara.

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* AlwaysAccurateAttack: Like fellow early-game Hydro spellcaster Barbara, being a catalyst user means she summons water ''onto'' enemies rather than using a projectile, projectile through the combo and this give charged forms of her incredible accuracy. As she has much better attack scaling Normal Attack, ''Ripple of Fate''.[[note]]With damage multipliers of 43.64–82.915% (average) for its 4-hit combo form, 149.72–285.07% for its charged form, and standard values for its plunging form[[/note]] Combined with a kit focused on damage-dealing, this makes her ''very'' good overall and a much more credible attacker than Barbara.



* BilingualBonus: "Megistus" is also Greek for "greatest."

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* BilingualBonus: "Megistus" is also a Latinized form of the Ancient Greek for ''megistos'' (μέγιστος), meaning "greatest."



* BrutalHonesty: Mona always tells the truth of people's fortunes, even if it's highly unpleasant. Unsurprisingly, this earned her a bad reputation, and few people are brave enough to ask her for predictions these days.

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* BrutalHonesty: Mona always tells the truth of people's fortunes, even if it's highly however unpleasant. Unsurprisingly, this earned her a bad reputation, and few people are brave enough to ask her for predictions these days.



* TheCassandra: The "Midsummer Island Adventure" event reveals that, early in her career, [[spoiler:Mona struggled with people coming to her for answers when facing horrible circumstances, as her refusal to lie means that more often than not [[AwfulTruth what they ''needed'' to hear is rarely what they ''wanted'' to hear]]. As such, most clients called her a fraud rather than face their problems head-on. Worse, she's met and advised people who have [[MultipleChoiceFuture a choice in shaping their futures]], but chose to tread paths that only lead to suffering despite her warnings.]]
* ChekhovsGun: In a back alley of Mondstadt, there is a door blocked by a [[GeometricMagic circular magic seal]]. No one seems to know how to open it. ''Much'' later, once the player unlocks Mona's Story Quest, you travel with Mona from Liyue to Mondstadt, and after some shenanigans along the way she decides to stay there for a while. Her Hydro thaumaturgy allow her to remove the seal, and the magic lab inside becomes her new home.
* {{Combos}}: Her second Constellation upgrade, ''Lunar Chain'', gives her normal attacks a 20% chance to be automatically followed up with the starry burst of her charged attack.
* CursedWithAwesome: She does not particularly appreciate her own Vision, considering its power irrelevant compared to the discovery of all the mysteries about the universe and often complains about how she always gets wet every time she uses it. However she still recognizes its usefulness for most of her astrological purposes as a tool.
* CutscenePowerToTheMax: During the "Unreconciled Stars" event, she manages to teleport herself, the Traveler, and Fischl, in addition to Oz and Paimon, to avoid an ambush from Scaramouche with almost no prep time.
* DamageIncreasingDebuff: Her Burst traps multiple enemies in a giant Illusory Bubble. When the trapped enemies take a hit, not only do they take increased damage, but are also marked with Omens, which increases the damage output of their attackers for a few seconds. Mona's first Constellation upgrade, ''Prophecy of Submersion'', increases the damage of Electro-charged, Vaporize, and Hydro Swirl reactions done onto the marked enemy, as well as extends the duration of Freeze, by 15%[[note]]Though it has yet to be updated to take Bloom into account[[/note]] for eight seconds, while her fourth, ''Prophecy of Oblivion'', augments a 15% boost to the Critical Rate of attacks against them.

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* TheCassandra: The "Midsummer Island Adventure" event reveals that, that early in her career, [[spoiler:Mona struggled with people coming to her for answers when facing horrible circumstances, amidst difficult situations, as her refusal to lie means that more often than not [[AwfulTruth what they ''needed'' to hear is rarely what they ''wanted'' to hear]].hear. As such, most clients called her a fraud rather than face their problems head-on. Worse, she's met and advised people who have [[MultipleChoiceFuture had a choice in shaping their futures]], futures, but chose to tread paths that only lead to more suffering despite her warnings.]]
* ChekhovsGun: In a back alley of Mondstadt, there is a door house blocked by a [[GeometricMagic circular magic seal]]. No one seems to know how to open it. ''Much'' later, once By the player unlocks end of Mona's Story Quest, you travel with Mona from Liyue to Mondstadt, and after some shenanigans along the way she decides to stay there for a while. Her Hydro unseals it using her thaumaturgy allow and has since used it as her to remove the seal, home and the magic lab inside becomes her new home.
laboratory.
* {{Combos}}: Her second Constellation upgrade, ''Lunar Chain'', gives the combo form of her normal attacks Normal Attack a 20% chance to be automatically followed up with the starry burst of her its charged attack.
form (sans the Stamina cost), triggered at least every five seconds.
* CursedWithAwesome: She does not particularly appreciate her own Vision, Vision much, considering its power irrelevant compared to the discovery of all the mysteries about the universe and often complains about how she always gets wet every time she uses it. However she still recognizes its usefulness for most of her astrological purposes as a tool.
* CutscenePowerToTheMax: During the "Unreconciled Stars" event, she manages to teleport teleports herself, the Traveler, and Paimon, Fischl, in addition to Oz and Paimon, Oz to avoid an ambush from Scaramouche with almost no prep time.
* DamageIncreasingDebuff: Her Burst traps multiple enemies in a giant Illusory Bubble. Bubble for as long as eight seconds. When the trapped enemies take a hit, not only do they take increased damage, but are also additional Hydro damage,[[note]]with a 442.4–995% damage multiplier[[/note]] as well as marked with Omens, Omens for 4–5 seconds, during which increases the they suffer a 42–60% damage output of their attackers for a few seconds. Mona's intake penalty. Her first Constellation upgrade, ''Prophecy of Submersion'', increases the damage of Electro-charged, allows attacks against marked foes to inflict a 15% boost to Electro-charge, Vaporize, and Hydro Swirl reactions done onto the marked enemy, as damage (as well as extends the duration of Freeze, by 15%[[note]]Though it has yet to be updated to take Bloom into account[[/note]] Freeze duration) for eight seconds, while her fourth, ''Prophecy of Oblivion'', augments gives a 15% boost to the Critical Rate of boost to attacks against them.



* DrawAggro: Her Skill summons Phantoms to lure enemies away from her, which periodically damages surrounding foes before exploding after a few seconds. The ability's description says that astrologists may have dreamed of creating phantoms of themselves to ward off ill fate, but Mona is well known for making such a mockery of the practice. Mona's first-ascension passive, ''"Come 'n' Get Me, Hag!"'', allows her to automatically generate a Phantom whenever she reappears next to a group of enemies after using her unique sprint for at least two seconds, with a two-second-long duration and half the damage potency of its "normal" counterpart.

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* DrawAggro: Her Skill summons Phantoms to lure a Phantom which for five seconds lures enemies away from her, which periodically her as well as damages surrounding foes in one-secondd intervals before exploding after ending in a few seconds. watery explosion.[[note]]With damage multipliers of 32–72% for the first four hits and 132.8–298.8% for the finisher (hence a total of 260.8–586.8%)[[/note]] The ability's description says that astrologists may have dreamed of creating phantoms of themselves to ward off ill fate, but Mona is well known for making such a mockery of the practice. Mona's Her first-ascension passive, ''"Come 'n' Get Me, Hag!"'', allows her to automatically generate a Phantom whenever she reappears next to a group of enemies after using her unique sprint for at least two seconds, with a two-second-long duration and half the damage potency of its "normal" counterpart.



* FragileSpeedster: Mona moves very quickly with her unique dash, and her Elemental Skill encourages hit-and-run tactics, but she is [[SquishyWizard very fragile]] and can't take a hit.

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* FragileSpeedster: Mona moves very quickly with her unique dash, and her Elemental Skill encourages hit-and-run tactics, but she is [[SquishyWizard very fragile]] and can't take a hit.



* GoingNative: Mona is not a native Mondstadter but is nevertheless a happily adopted citizen, and has made friends with Mondstadt-born citizens such as Fischl. [[spoiler:In the Archon Quest of Version 4.2 "Masquerade of the Guilty", Mona reveals that she was actually born in Mondstadt. Her parents moved to Dornman Port and afterwards Mona left to travel with her master before settling in Mondstadt City.]]

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* GoingNative: {{Downplayed|Trope}}. Mona is not a native Mondstadter but is nevertheless a happily adopted citizen, and has made friends with Mondstadt-born citizens such as Fischl. [[spoiler:In the Archon Quest of Version 4.2 "Masquerade of the Guilty", Mona reveals that she was actually an ethnic Mondstadter, albeit born in Mondstadt. Her and raised at Dornman Port, where her parents moved live to Dornman Port and afterwards Mona left to travel this day, while she has since traveled the world with her master Barbeloth before settling setting up shop in Mondstadt City.]]the City of Mondstadt.



* HumiliationConga: Her Story Quest is just one long train of bad luck after another. She makes 20,000 Mora which she quickly burns after treating [[BigEater the Traveler and Paimon]] to a meal. Then upon arrival at Mondstadt to find the protégé of her teacher's rival, said protégé turns out to be [[PersonOfMassDestruction Klee]], who was not taught astrology with which Mona will compare knowledge. Then, while finding the box her master Barbeloth asked of her, she reads a book from Klee's bag which, she learned belatedly, was her master's journal which she was forbidden to read. Out of fear of her master, Mona stays in hiding in Mondstadt and had to rent an apartment despite being broke.

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* HumiliationConga: Her Story Quest is just one long train of bad luck after another. She makes 20,000 Mora which she quickly burns after treating [[BigEater the Traveler and Paimon]] to a meal.meal at the pricey Wangshu Inn. Then upon arrival at Mondstadt to find the protégé of her teacher's rival, said protégé turns out to be [[PersonOfMassDestruction Klee]], who was not taught astrology with which Mona will compare knowledge. Then, while finding the box her master Barbeloth asked of her, she reads a book from Klee's bag which, she learned belatedly, was her master's journal which she was forbidden to read. Out of fear of her master, Mona stays in hiding in Mondstadt and had to rent an apartment despite being broke.



* IntergenerationalFriendship: There is a (fairly loose) concept of generations in this game-characters tend to be grouped into {{Cast Herd}}s with characters that are implied to be of similar age. Bennett's friends Barbara, Fischl, and Razor are all ([[VagueAge nebulously]]) younger than characters like Jean. Mona initially rubbed elbows with Albedo more than anyone else, who is old enough to be a Captain of the Knights of Favonius at the very least, and she's a working professional who lives on her own. She shares the same "Medium Female" body model as Barbara and Fischl, but so do characters like Keqing who are almost certainly young adults. This makes the friendship she developed with Fischl after the "Unreconciled Stars" event an {{implied|Trope}} example. Certainly, Mona has to take up the role of adult at times, as she did during the "Summer Fantasia" event much later.
* IRejectYourReality: {{Inverted|Trope}}. She accepts reality for what it is, [[spoiler:but the people who come to her for assistance do not. She explains that due to being an astrologist, many people have come to her for help. But whenever her prognostications lean negative, they refused to believe her, and called her a fake]].
* ItWasAGift: Her Vision used to be a "teaching aid" given to her by her teacher; she treasured it well as it is the only proof of her apprenticeship. Then one day, said teaching aid somehow becomes a Vision.
* JerkWithAHeartOfGold: She is ''very'' prideful of her astrologist powers and has an inflated view of herself, acting haughty when it comes to matters related to it. Outside of that, however, the worst Mona can get is just a refusal to show weakness, and she is otherwise an approachable person and loyal friend; for example, it doesn't take her too long to defrost to the Traveler, and after some time, is perfectly willing to go along with [[{{Chuunibyou}} Fischl]]'s antics.

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* IntergenerationalFriendship: There is a (fairly loose) concept of generations in this game-characters game--characters tend to be grouped into {{Cast Herd}}s with characters that are implied to be of similar age. Bennett's friends Barbara, Fischl, and Razor are all ([[VagueAge nebulously]]) younger than characters like Jean. Mona initially rubbed elbows with Albedo more than anyone else, who is old enough to be a Captain of the Knights of Favonius at the very least, and she's a working professional who lives on her own. She shares the same "Medium Female" mid-sized female body model as Barbara and Fischl, but so do characters like Keqing who are almost certainly young adults. This makes the friendship she developed with Fischl after the "Unreconciled Stars" event an {{implied|Trope}} example. Certainly, Mona has to take up the role of adult at times, as she did during the "Summer Fantasia" event much later.
* IRejectYourReality: {{Inverted|Trope}}. She accepts reality for what it is, [[spoiler:but the people who come to her for assistance often do not. She explains that due to being an astrologist, many people have come to her for help. But whenever not--whenever her prognostications lean negative, they refused to believe her, and called her a fake]].
* ItWasAGift: Her Vision used to be a "teaching aid" given to her by her teacher; Barbeloth; she treasured it well as it is the only proof of her apprenticeship. Then one day, said teaching aid somehow becomes a Vision.
* JerkWithAHeartOfGold: She is ''very'' prideful of her astrologist powers and has an inflated view of herself, acting haughty when it comes to matters related to it. Outside of that, however, the worst Mona can get is just a refusal to show weakness, and she is weakness; otherwise an she is approachable person and loyal friend; loyal; for example, it doesn't take her too long to defrost to the Traveler, and after some time, is perfectly willing to go along with [[{{Chuunibyou}} Fischl]]'s antics.



* LaserGuidedKarma: PlayedForLaughs -- in Venti's voice-over, she refers to him (read: [[spoiler:the Anemo Archon himself, just [[KingIncognito incognito]]]]) as "a bard that sits around doing nothing all day" and wonders what could be so interesting about him; once she decides to take a look, however, a powerful gust of wind threatens to disrobe her; possibly to [[spoiler:hide his true nature]], but still no less karmic for her.

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* LaserGuidedKarma: PlayedForLaughs -- in PlayedForLaughs. In Venti's voice-over, she refers to him (read: [[spoiler:the Anemo Archon himself, just [[KingIncognito incognito]]]]) as "a bard that sits around doing nothing all day" and wonders what could be so interesting about him; once she decides to take a look, tried divining into him, however, a powerful gust of wind threatens to disrobe her; her, possibly to [[spoiler:hide his true nature]], nature as Anemo Archon]], but still no less karmic for her.



* LetsGetDangerous: In the first few scenes of her Story Quest, she does little besides act haughty, boss the Traveler around, and completely do not hide her financial difficulties. That is, until a group of "merchants" try to offer her and the Traveler a cart ride to Mondstadt. She recognizes them as bandits at once and gives them a [[BreakThemByTalking verbal beatdown]], right before chasing them off empty-handed. Her being able to fight catches Paimon and the Traveler off-guard.
* LivingLieDetector: Thanks to her talent in astrology, Mona can tell whether or not someone is lying to her. She uses this in her Story Quest when she exposes a group of bandits posing as merchants offering her and the Traveler a ride to Mondstadt. Her teacher, naturally, is also one; this is partly why she cannot go back to her after accidentally reading her journal against her explicit orders, and she will not be able to hide that.

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* LetsGetDangerous: In the first few scenes of her Story Quest, she does little besides act haughty, boss the Traveler around, and completely do not try (and fail) to hide her financial difficulties. That is, until woes. When a group of "merchants" try to offer her and the Traveler a cart ride to Mondstadt. She Mondstadt, however, she immediately recognizes them as bandits at once and gives them a [[BreakThemByTalking verbal beatdown]], right beatdown]] before chasing them off empty-handed. Her being able to fight catches Paimon and the Traveler off-guard.
* LivingLieDetector: Thanks to her talent in astrology, Mona can tell whether or not someone is lying to her. She uses this in her Story Quest when she exposes a group of bandits posing as merchants offering her and the Traveler a ride to Mondstadt. Her teacher, teacher Barbeloth, naturally, is also one; this is partly why she cannot go back to her after accidentally reading her journal against her explicit orders, and she will not be able to hide that.



* MakingASplash: She has control over the Hydro element. Unlike the majority of the cast, she practices Vision-less elemental magic in the form [[{{Whatevermancy}} hydromancy]], which allows her to use water for divination even without a Vision. As she has no interest in the combat prowess provided by her Vision, she regards her Vision as a useless but sentimental accessory from her master.

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* MakingASplash: She has control over the Hydro element. Unlike the majority of the cast, she practices Vision-less elemental magic in the form [[{{Whatevermancy}} hydromancy]], which allows her to use water for divination even without a Vision. As she has no interest in the combat prowess provided by her Vision, she regards her Vision as a useless little but a sentimental accessory gift from her master. Barbeloth.



* MeaningfulRename: According to Mona, her master made her change her surname to "Megistus" upon becoming an apprentice as a signifier of her status. She states that if she herself ever takes on an apprentice then they'll also have to take on the name of Megistus.

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* MeaningfulRename: According to Mona, her master made her change her surname to "Megistus" upon becoming an apprentice as a signifier of her status. She states that if she herself ever takes on an apprentice then they'll also have to take on the name of Megistus."Megistus."



* MoneyDumb: [[PlayingWithATrope Played with]]. Mona does live a relatively stable lifestyle, as evidenced by the ''Summertime Odyssey'' event in v2.8., but she ultimately spends it all on expensive astrology equipment, hence her constant Mora problems. In her "Troubles" voice-line, Mona also mentions the things she must pay, such as her residence's rent, equipment repair bill, and renewing her journal subscriptions. Then she has this to say...

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* MoneyDumb: [[PlayingWithATrope Played with]]. Mona does live a relatively stable lifestyle, as evidenced by the ''Summertime Odyssey'' "Summertime Odyssey" event in v2.8., 8, but she ultimately spends it all on expensive astrology equipment, equipment (or getting scammed), hence her constant Mora problems. In her "Troubles" voice-line, Mona also mentions the things she must pay, such as her residence's rent, equipment repair bill, and renewing her journal subscriptions. Then she has this to say...



* MsFanservice: Mona is, alongside Lisa, one of the "fanservice girls" of the launch line-up, with her leotard-like outfit emphasizing her entire body, the upper part of which shows off her [[SexyBacklessOutfit back]], cleavage, and slender waist, and the lower part of which is covered solely in skintight hosery and emphasizes her HartmanHips. She ended up as one of the characters [[Creator/MiHoYo Hoyoverse]] had to redesign to comply with Chinese censorship laws starting with v2.5, and though her second outfit is more modest, it's still {{form|Fitting Wardrobe}}-fitting, still showing off her hips as well as having [[ZettaiRyouiki absolute territory]]. Her chest also gets a lot of emphasis in both outfits, complete with copious JigglePhysics.

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* MsFanservice: Mona is, alongside Lisa, one of the "fanservice girls" of the launch line-up, with her leotard-like outfit emphasizing her entire body, the upper part of which shows off her [[SexyBacklessOutfit back]], cleavage, and slender waist, and the lower part of which is covered solely in skintight hosery and emphasizes her HartmanHips. She ended up as one of the characters [[Creator/MiHoYo Hoyoverse]] had to redesign to comply with Chinese censorship laws starting with v2.5, and though her second outfit is more modest, it's still {{form|Fitting Wardrobe}}-fitting, still showing off her hips as well as having [[ZettaiRyouiki absolute territory]]. Her chest breasts also gets get a lot of emphasis in both outfits, complete with copious JigglePhysics.



** Inverted with her Vision. Mona largely considers the thing a useless bauble because it only bolsters her martial prowess and does nothing to help her fortune-telling abilities, i.e. it doesn't have any 'mundane' use to her.
* MysteriousPast: Little is known about Mona's origins and how she became Barbeloth's apprentice, with her Character Stories and in-game appearances focusing on her experiences as an astrologist and her current life as an expatriate of Mondstadt. This gets cleared up a little in her briefly appearance in Chapter IV Act V, where she confirms that [[spoiler:she was born Mondstadt, though she didn't grow up in Mondstadt City]].

to:

** Inverted with her Vision. Mona largely considers the thing a useless bauble because it only bolsters her martial prowess and does nothing to help her fortune-telling abilities, i.abilities (i.e. , it doesn't have any 'mundane' "mundane" use to her.
her).
* MysteriousPast: Little is known about Mona's origins and how she became Barbeloth's apprentice, with her Character Stories and in-game appearances focusing on her experiences as an astrologist and her current life as an expatriate lifestyle. The last part of Mondstadt. This gets cleared up a little in her briefly appearance in Chapter IV Act V, where she confirms the Fontaine Archon Quest at least reveals that [[spoiler:she was born Mondstadt, though she didn't grow up in Mondstadt City]].is a native Mondstadter, albeit from Port Dornman.



* OlderThanTheyLook: Given she uses the "Medium Female" model, her actual age can be a bit ambiguous, though the game shows Mona is old enough to drink.
* PerpetualPoverty: Though, as the "Summertime Odyssey" event reveals, Mona actually has an affluent lifestyle, having a well-furnished home and an entire library full of expensive and rare books and apparatuses, her tendency to splurge on said material (or at worst get scammed with overpriced or knockoff such goods), in addition to her self-imposed vow never to put money-making above telling the truth, make her constantly strapped for cash, to the point where she had to forage and eat wild mushrooms for a month just to save Mora. One of her idle animations even has her check on her purse, then sigh upon discovering she has exactly one Mora coin.

to:

* OlderThanTheyLook: Given While she uses the "Medium Female" model, her looks like a teenaged girl, Mona's actual age can be a bit ambiguous, though the game shows Mona she is hinted to be at least old enough to drink.
* PerpetualPoverty: Though, as the "Summertime Odyssey" event reveals, Mona actually has an affluent lifestyle, having a well-furnished home and an entire library full of expensive and rare books and apparatuses, her tendency to splurge on said material (or at worst get scammed with overpriced or knockoff such goods), in addition to her self-imposed vow never to put money-making above telling the truth, make her constantly strapped for cash, to the point where she had to forage and eat wild mushrooms for a month just to save Mora. One of her idle animations even has her check on her purse, then sigh upon discovering she has exactly one Mora coin.



* ReedRichardsIsUseless: Mona is a highly-gifted seer and could have used her abilities to make money, but she refuses on the grounds that astrology is a higher calling that should not be used for mundane purposes, hence constantly leaving her broke. During the "Summertime Odyssey" event she revealed that too often what she sees is not what her benefactor wants, but she refuses to lie, so making money off of her astrology would not be particularly simple.

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* ReedRichardsIsUseless: Mona is a highly-gifted gifted seer and who could have used her abilities to make money, but she refuses on the grounds that astrology is a higher calling that should not be used for mundane purposes, hence constantly leaving her broke. During the "Summertime Odyssey" event she revealed that too often what she sees is not what her benefactor inquirer wants, but she refuses to lie, so making money off of her astrology would not be particularly simple.



** She introduces herself as Mona Megistus, meaning "The Great Astrologist Mona," and seems to expect preferential treatment from everyone she meets due to her fame (though nobody seems to have heard of her). Most tellingly, she considers herself and the Traveler to be ''equals'' in status, despite having nothing in her resumé remotely on the same level as saving Mondstadt from Stormterror or beating a Fatui Harbinger. The events of her Story Quest knock her down a couple of pegs.
** This gets {{inverted|Trope}} after that Quest, as one of her character stories set after her move to Mondstadt explains how Mona got a job writing an astrology column on ''The Steambird''. The column became popular enough to keep being published despite it covering advanced subjects, and Mona's name rose in popularity along with it. Far away in Sumeru, Layla has even heard of Mona and has nothing but praise for her, explaining that she has become well-known and respected by her fellow Rtawahist scholars.

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** She introduces herself as Mona Megistus, meaning "The Great Astrologist Mona," and seems to expect preferential treatment from everyone she meets due to her fame (though nobody seems to have heard of her). Most tellingly, she considers herself and the Traveler to be ''equals'' in status, despite having nothing in her resumé résumé remotely on the same level as saving Mondstadt nations from Stormterror or beating a Fatui Harbinger.calamities and rubbing elbows with gods. The events of her Story Quest knock her down a couple of pegs.
** This gets {{inverted|Trope}} after that Quest, as one of her character stories Character Stories set after her move to Mondstadt explains how Mona the City she got a job writing an astrology column on ''The Steambird''. The column became popular enough to keep being published despite it covering advanced subjects, and Mona's name rose in popularity along with it. Far away in Sumeru, Layla has even heard of Mona and has nothing but praise for her, explaining that she has become well-known and respected by her fellow Rtawahist scholars.



* {{Stripperiffic}}: Her original outfit's top is a leotard that emphasizes her breasts, back and narrow waist, while the lower part is a pair of tights that emphasize her wide hips and legs. It's telling that she was among the characters redesigned with Chinese censorship laws in mind, and hers was the most drastic change by far, as if to hammer in how immodest her original design was.

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* {{Stripperiffic}}: Her original outfit's top is a leotard that emphasizes her breasts, back back, and narrow waist, while the lower part is a pair of tights that emphasize her wide hips and legs. It's telling that she was among the characters redesigned with Chinese censorship laws in mind, and hers was the most drastic change by far, as if to hammer in how immodest her original design was.



* TheUnchosenOne: Like Ningguang, Mona's Vision was not directly granted to her by Celestia but was a masterless Vision guarded for reasons unknown by Barbeloth before she gave it to Mona, hoping she would awaken it again and use it to expand her astrological studies.
* UnexplainedAccent: She has a [[UsefulNotes/AmericanAccents transatlantic affect]] in the English dub where everyone else sans Xinyan has more neutral-sounding American accents. It emphasizes her erudite haughtiness but does not reflect her origins as [[spoiler:a native of Mondstadt]].

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* TheUnchosenOne: Like Ningguang, Mona's Vision was not directly granted to her by Celestia but was a masterless Vision guarded for reasons unknown by Barbeloth before she gave it to Mona, hoping she would awaken it again and use it to expand her astrological studies.
* UnexplainedAccent: She has a [[UsefulNotes/AmericanAccents transatlantic affect]] in the English dub where everyone else sans Xinyan has more neutral-sounding American accents. It emphasizes her erudite haughtiness but does not reflect her origins as [[spoiler:a native of Mondstadt]].Mondstadter heritage.
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* BadassAdorable: Diona is a cute little CatGirl who, despite her age, is still good at using her bow.

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* BadassAdorable: Diona is a cute little CatGirl who, despite her age, is still good at using her bow. Her childishness is also reflected in the hop she makes at the end of the third hit of her Normal Attack, ''Kätzlein Style''.[[note]]With damage multipliers of 42.398–90.59% (average) for its five-hit combo form, 43.86–93.71% and 124–236.1% for the incomplete and complete stages of its charged form, and standard values for its plunging form[[/note]]
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** The Hexenzirkel once wanted to challenge him, but he managed to befriend them and now not only guards their secret tea party island, but houses the apprentices of three of the witches as well as Khaenri'ah's last hope on his land.

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** The Hexenzirkel once wanted to challenge him, but he managed to befriend them and now not only guards their secret tea party island, but houses the apprentices of three of the witches as well as witches, Khaenri'ah's last hope hope, and even the "Pale Princess and the Six Pygmies" - which the Abyss Order insist contains important information - on his land.



* Arlecchino's "When the wind is blowing" voice line warns the Traveller about being careful with their secrets, saying that you never know where the wind might take your words; in Teyvat, the wind is synonym with the Anemo Archon, and Arlecchino is a Fatuus working under the Tsaritsa, who used to be friends with Venti and therefore must know (or at least suspect) that he can use the wind as a spying method.

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* ** Arlecchino's "When the wind is blowing" voice line warns the Traveller about being careful with their secrets, saying that you never know where the wind might take your words; in Teyvat, the wind is synonym with the Anemo Archon, and Arlecchino is a Fatuus working under the Tsaritsa, who used to be friends with Venti and therefore must know (or at least suspect) that he can use the wind as a spying method.
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* Arleccinno's "When the wind blows" voice line warns the Traveller about being careful with what they talk, saying that you never know to where and to whom the wind might take your words; Arleccinno is a Fatuus working under the Tsaritsa, who used to be friends with Venti and therefore must know what his real capacities are. It puts into perspective why the Fatui went after Venti's Gnosis first.

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* Arleccinno's Arlecchino's "When the wind blows" is blowing" voice line warns the Traveller about being careful with what they talk, their secrets, saying that you never know to where and to whom the wind might take your words; Arleccinno in Teyvat, the wind is synonym with the Anemo Archon, and Arlecchino is a Fatuus working under the Tsaritsa, who used to be friends with Venti and therefore must know what his real capacities are. It puts into perspective why (or at least suspect) that he can use the Fatui went after Venti's Gnosis first.wind as a spying method.

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!!Lawrence Clan

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!!Lawrence Clan!Lawrence Clan
A disgraced aristocratic clan which once ruled Mondstadt with an iron fist until they were overthrown a thousand years ago in a rebellion led by Vennessa, who would go on to found the Knights of Favonius. With a handful of exceptions, most modern-day descendants dream of reclaiming their glory days.



!! Lessig

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!! Lessig
!!Lessig Lawrence



* JerkWithAHeartOfGold: He has the Lawrence's natural self-inflated ego and obsession with maintaining his dignity at the cost of coming off as rude. However, his incidental self-discovery led to him [[TookALevelInKindness that sees him]] act polite to others his family would ordinarily talk down to and led to a lot of his resentment towards Eula for "[[CategoryTraitor betraying the clan]]" being dropped, even if he tries pretending it hasn't when she shows up.
* MeaningfulName: Lessig's name is a reference to [[https://en.wikipedia.org/wiki/Lawrence_Lessig Lawrence Lessig]], one of the founders of Creative Commons and an expert on intellectual properties. Given Eula's name, it appears to be a joke by Hoyoverse on copyright and distribution of works.
* TookALevelInKindness: Eula's comments before we meet him suggests that he was just as [[SarcasmMode charming]] as the rest of his family. By the time she meets him again, Lessig, while still somewhat haughty, appears willing to help other people and is capable of being polite to people the rest of his family would see as their lessers, much to her surprise. He reveals that this is because his journey, while started in an attempt to restore the clan's corrupt regime, proved surprisingly eye-opening, with him noticing how differently people outside of Mondstadt treated him due to not knowing or caring about his heritage, and came to prefer it to being hated and ostracised like he was used to. This caused him to realise how flawed the Lawrence Clan is and abandon their notions of restoring their power, as well as mend his relationship with Eula.
* UniformityException: Much like his uncle, he wears a variant of a Mondstadter outfit worn by wealthy residents, but tailored for members of the Lawrence Clan like him.

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* JerkWithAHeartOfGold: He has the Lawrence's Clan's natural self-inflated ego and obsession with maintaining his dignity at the cost of coming off as rude. However, his incidental self-discovery led to him [[TookALevelInKindness that sees him]] act polite thawing out to others people]] his family would ordinarily talk down to and led to a lot of dropping his resentment towards grudge against Eula for "[[CategoryTraitor betraying the clan]]" being dropped, Clan]]," even if he tries pretending it hasn't when she shows up.
* MeaningfulName: Lessig's name is a reference to [[https://en.wikipedia.org/wiki/Lawrence_Lessig Lawrence Lessig]], one of the founders of Creative Commons and an expert on intellectual properties. Given Eula's name, it appears to be a joke by Hoyoverse [=HoYoverse=] on copyright and distribution of works.
* TookALevelInKindness: Eula's comments before we meet the Traveler met him suggests that he was just as [[SarcasmMode charming]] as the rest of his family. By the time she meets him the cousins meet again, Lessig, while still somewhat haughty, appears willing to help other people and is capable of being polite to people the rest of his family their Clan would see as their lessers, much to her surprise. He reveals that this is because his journey, while he started it in an attempt to restore the clan's corrupt regime, Clan's prestige, his journey proved surprisingly eye-opening, with him noticing having noticed how differently people outside of Mondstadt non-Mondstadters treated him due to not knowing or caring about his heritage, and came to prefer it to being hated and ostracised ostracized like he was used to. This caused him to realise realize how flawed the Lawrence Clan is and abandon their notions of restoring their power, as well as mend his relationship with Eula.
* UniformityException: Much like his uncle, uncle Schubert, he wears a variant of a Mondstadter outfit worn by wealthy residents, but tailored for members of the Lawrence Clan like him.



->'''Voiced By''': River Vitae (English)
Eula's uncle and a member of the modern day Lawrence Clan.

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->'''Voiced By''': By:''' River Vitae (English)
Eula's uncle and a member one of the modern day Lawrence Clan.Clan's scions continuing its pursuit of regaining its prestige at all costs.



* FauxAffablyEvil: Once the Traveler learns how to 'properly' speak to a noble, he starts acting like a halfway decent nice guy.
* HorribleJudgeOfCharacter: [[spoiler:The Traveler wins his trust incredibly easily, just by sucking up to him with a few fancy words and giving him a food gift. This is enough for him to let the Traveler in on his plan to take over Mondstadt with the Fatui's help, which the Traveler promptly demolishes.]]
* MirrorCharacter: [[spoiler:With Kujou Takayuki. Like Takayuki, Schubert worked with the Fatui under the belief that it was for the good of their country. But whereas Takayuki worked with the Fatui to consolidate his power, Schubert worked the Fatui to seize power. Likewise, Takayuki believed that the Raiden Shogun could dispose of the Fatui if they ever stepped out of line, while Schubert believed that he could get rid of the Fatui when he no longer needed them. Lastly, while Takayuki was, [[AsskickingLeadsToLeadership in his own way]], loyal to his country's god, Schubert had no loyalty to his country's god, Barbatos.]]
* MoreHateableMinorVillain: Compared to the Abyss Order and the Fatui, there's nothing redeemable about him. While the Fatui are merely doing their duty in the name of their country and their God, and the Abyss Order [[spoiler:are eventually revealed to be survivors of the Cataclysm who were cursed by the Heavenly Principles]], Shubert is a selfish entitled UpperClassTwit, who wants to restore the Lawrence clan to their former glory.
* NostalgiaFilter: A disturbing version. He decries modern Mondstadt's society because of their laid-back nature and will only happily reminisce the old days; the days where commoners live under fear, and anyone who doesn't treat the aristocracy (read:Lawrence Clan) with proper respect are to be given, in his words, "a swift whipping".

to:

* FauxAffablyEvil: Once the Traveler learns how to 'properly' "properly" speak to a noble, he starts acting like a halfway decent nice guy.
* HorribleJudgeOfCharacter: [[spoiler:The Traveler wins his trust incredibly easily, just easily simply by sucking up to him with a few fancy words and giving him a food gift.culinary bribes. This is enough for him to let the Traveler in on his plan to take over Mondstadt with the Fatui's help, which the Traveler promptly demolishes.]]
* MirrorCharacter: [[spoiler:With Kujou Takayuki. Like Takayuki, the Tenryou Commissioner, Schubert worked with the Fatui under the belief that it was for the good of their country. But whereas Takayuki worked with the Fatui did so to consolidate his power, Schubert worked the Fatui did so to seize power. Likewise, Takayuki believed that the Raiden Shogun could dispose of the Fatui if should they ever stepped step out of line, while Schubert believed that he could get rid of the Fatui when he no longer needed them. Lastly, while Takayuki was, [[AsskickingLeadsToLeadership in his own way]], loyal to his country's god, Schubert had no loyalty to his country's god, Barbatos.]]
* MoreHateableMinorVillain: Compared to the Abyss Order and the Fatui, there's nothing redeemable about him. While the Fatui are merely doing their duty in the name of their country and their God, Archon, and the Abyss Order [[spoiler:are eventually revealed to be survivors are [[spoiler:survivors of the Cataclysm who were cursed by the Heavenly Principles]], Khaenri;ah Cataclysm]], Shubert is a selfish selfish, entitled UpperClassTwit, UpperClassTwit who wants to restore the Lawrence clan Clan to their former former, tyrannical glory.
* NostalgiaFilter: A disturbing version. He decries modern Mondstadt's society because of their laid-back nature and will only happily reminisce the old days; the days days... where commoners live under fear, and anyone who doesn't treat the aristocracy (read:Lawrence (read: Lawrence Clan) with proper respect are to be given, in his words, "a swift whipping".whipping."

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