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* ''[[https://www.youtube.com/watch?v=vYC6H8RUgpU&fmt=18 CTF-Face]]'', a.k.a. "Facing Worlds". An asteroid in the middle of space with two towers at each extreme, with the skybox above consisting of nothing less than Planet Earth in the distance, easily taking up half the screen. It has plenty of spots for snipers, so getting the flag back to the base is an arduous and difficult task... for people who haven't mastered translocation. It's a map so popular and trascendental [[http://unreal.fandom.com/wiki/CTF-Face_(UT_map)/Reception it keeps ranking among the best multiplayer FPS maps of all time even 20 years since the release of Unreal Tournament itself]], guaranteeing an appearance in most of the following games since its release, most of which have been hit-or-miss. The map description of the ''2004'' version's description pithily explains how it works and why it's so popular:

to:

* ''[[https://www.youtube.com/watch?v=vYC6H8RUgpU&fmt=18 CTF-Face]]'', a.k.a. "Facing Worlds". An asteroid in the middle of space with two towers at each extreme, with the skybox {{skybox}} above consisting of nothing less than Planet Earth in the distance, easily taking up half the screen. It has plenty of spots for snipers, so getting the flag back to the base is an arduous and difficult task... for people who haven't mastered translocation. It's a map so popular and trascendental [[http://unreal.fandom.com/wiki/CTF-Face_(UT_map)/Reception it keeps ranking among the best multiplayer FPS maps of all time even 20 years since the release of Unreal Tournament itself]], guaranteeing an appearance in most of the following games since its release, most of which have been hit-or-miss. The map description of the ''2004'' version's description pithily explains how it works and why it's so popular:
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* ''[[https://www.youtube.com/watch?v=7AXo1Mj_GNo&fmt=18 DM-Morbias][]]'', another remake of the original one for {{Unreal|I}}, this time with an extra redeemer.

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* ''[[https://www.youtube.com/watch?v=7AXo1Mj_GNo&fmt=18 DM-Morbias][]]'', another remake of the original one for {{Unreal|I}}, ''VideoGame/{{Unreal|I}}'', this time with an extra redeemer.


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No meta moment, see this query.


* Malcolm being "[=FenTech=]'s finest creation". Considering he went on to become the nine-time Champion of the Tournament (and, in a meta level, the SeriesMascot with later installments), he definitely is.

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* Malcolm being "[=FenTech=]'s finest creation". Considering he went on to become the nine-time Champion of the Tournament (and, in a meta level, (and the SeriesMascot with later installments), he definitely is.
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Spoilers shouldn't be marked on Awesome subpages.


* The last match is a 1on1 match against [[spoiler:Xan]] in ''[[https://www.youtube.com/watch?v=gQ-x8gEr0_A&fmt=18 DM-Hyperblast]]'': a ship going hyperspace. Notably, Xan is a challenge because of the game's (at the time) excellent A.I. (With DynamicDifficulty for him to boot)

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* The last match is a 1on1 match against [[spoiler:Xan]] Xan in ''[[https://www.youtube.com/watch?v=gQ-x8gEr0_A&fmt=18 DM-Hyperblast]]'': a ship going hyperspace. Notably, Xan is a challenge because of the game's (at the time) excellent A.I. (With DynamicDifficulty for him to boot)
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* ''[[https://www.youtube.com/watch?v=vYC6H8RUgpU&fmt=18 CTF-Face]]'', a.k.a. "Facing Worlds". An asteroid in the middle of space with two towers at each extreme, with the skybox above consisting of nothing less than Planet Earth in the distance, easily taking up half the screen. It has plenty of spots for snipers, so getting the flag back to the base is an arduous and difficult task... for people who haven't mastered translocation. It's a map so popular and trascendental [[http://unreal.fandom.com/wiki/CTF-Face_(UT_map)/Reception it keeps ranking among the best multiplayer FPS maps of all time even 20 years since the release of Unreal Tournament itself]], guaranteeing an appearance in most of the following games since its release, most of which have been hit-or-miss. The map description of the ''2004'' version describes the arena in one of its many incarnations describes how it works and why it's so popular:

to:

* ''[[https://www.youtube.com/watch?v=vYC6H8RUgpU&fmt=18 CTF-Face]]'', a.k.a. "Facing Worlds". An asteroid in the middle of space with two towers at each extreme, with the skybox above consisting of nothing less than Planet Earth in the distance, easily taking up half the screen. It has plenty of spots for snipers, so getting the flag back to the base is an arduous and difficult task... for people who haven't mastered translocation. It's a map so popular and trascendental [[http://unreal.fandom.com/wiki/CTF-Face_(UT_map)/Reception it keeps ranking among the best multiplayer FPS maps of all time even 20 years since the release of Unreal Tournament itself]], guaranteeing an appearance in most of the following games since its release, most of which have been hit-or-miss. The map description of the ''2004'' version describes the arena in one of its many incarnations describes version's description pithily explains how it works and why it's so popular:
Is there an issue? Send a MessageReason:
None


* ''[[https://www.youtube.com/watch?v=vYC6H8RUgpU&fmt=18 CTF-Face]]'', a.k.a. "Facing Worlds". An asteroid in the middle of space with two towers at each extreme. It has plenty of spots for snipers, so getting the flag back to the base is an arduous and difficult task... for people who haven't mastered translocation. It's a map so popular and trascendental [[http://unreal.fandom.com/wiki/CTF-Face_(UT_map)/Reception it keeps ranking among the best multiplayer FPS maps of all time even 20 years since the release of Unreal Tournament itself]], guaranteeing an appearance in most of the following games since its release, most of which have been hit-or-miss. The map description of the ''2004'' version describes the arena in one of its many incarnations describes how it works and why it's so popular:

to:

* ''[[https://www.youtube.com/watch?v=vYC6H8RUgpU&fmt=18 CTF-Face]]'', a.k.a. "Facing Worlds". An asteroid in the middle of space with two towers at each extreme.extreme, with the skybox above consisting of nothing less than Planet Earth in the distance, easily taking up half the screen. It has plenty of spots for snipers, so getting the flag back to the base is an arduous and difficult task... for people who haven't mastered translocation. It's a map so popular and trascendental [[http://unreal.fandom.com/wiki/CTF-Face_(UT_map)/Reception it keeps ranking among the best multiplayer FPS maps of all time even 20 years since the release of Unreal Tournament itself]], guaranteeing an appearance in most of the following games since its release, most of which have been hit-or-miss. The map description of the ''2004'' version describes the arena in one of its many incarnations describes how it works and why it's so popular:
Is there an issue? Send a MessageReason:
None


* ''[[https://www.youtube.com/watch?v=vYC6H8RUgpU&fmt=18 CTF-Face]]'', a.k.a. "Facing Worlds". GameSpy mentioned it among the Top-10 CaptureTheFlag [[http://www.gamespy.com/articles/496/496349p1.html levels for a reason.]] The map description of the ''2004'' version describes the arena in one of its many incarnations describes how it works and why it's so popular:

to:

* ''[[https://www.youtube.com/watch?v=vYC6H8RUgpU&fmt=18 CTF-Face]]'', a.k.a. "Facing Worlds". GameSpy mentioned An asteroid in the middle of space with two towers at each extreme. It has plenty of spots for snipers, so getting the flag back to the base is an arduous and difficult task... for people who haven't mastered translocation. It's a map so popular and trascendental [[http://unreal.fandom.com/wiki/CTF-Face_(UT_map)/Reception it keeps ranking among the Top-10 CaptureTheFlag [[http://www.gamespy.com/articles/496/496349p1.html levels for a reason.]] best multiplayer FPS maps of all time even 20 years since the release of Unreal Tournament itself]], guaranteeing an appearance in most of the following games since its release, most of which have been hit-or-miss. The map description of the ''2004'' version describes the arena in one of its many incarnations describes how it works and why it's so popular:
Is there an issue? Send a MessageReason:
None


* Any assault map qualifies, but a special mention goes for ''[[http://www.youtube.com/watch?v=WzU4sdmHY4U&fmt=18 AS-Overlord]]'', the recreation of the D-Day event of the WorldWarII.

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* Any assault map qualifies, but a special mention goes for ''[[http://www.youtube.com/watch?v=WzU4sdmHY4U&fmt=18 AS-Overlord]]'', the recreation of the D-Day event of the WorldWarII.UsefulNotes/WorldWarII.
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!! Maps



* ''[[http://www.youtube.com/watch?v=DsMPWqGqFYU&fmt=18 DM-Phobos]]'': One of the most evocative and ''disorienting'', since the skybox ''rotates'' with a panoramic view of Mars.

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* ''[[http://www.youtube.com/watch?v=DsMPWqGqFYU&fmt=18 DM-Phobos]]'': One of the most evocative and ''disorienting'', since the skybox ''rotates'' with a panoramic view of Mars.Mars.
!! Ladders
* Several of the combatants have awesome feats in their careers, with solo-combatants and entire teams being (composed of) highly condecorated veterans.
--> '''Deathmatch!Slain's description:''' ''Slain fought with the 47th Mechanized Imperial during the First Necris Invasion.''
--> '''Deathmatch!Annaka's description:''' ''Annaka is a premier demolitions expert. She masterminded over 20 covert structure hits against the Skaarj in less than a year and advises the NEG '[=WetWorks=]' Board on Amphibious Arms Deployment.''
--> '''Deathmatch!Arys's description:''' ''Arys is a field commander from the 12th Mechanized Imperial. She was selected for Tournament play after she single handedly killed 8 Skaarj with an energy knife during the battle for the Orion Stormwatch Outpost.''
--> '''Farham's description:''' ''Farham fought with the Earth Defense Force during the ‘7 Day Siege’, Earth’s darkest hour during the war. He was solely responsible for the destruction of the Skaarj Skri’ith Class Dreadnaught ‘Krujhlok’ and is a highly decorated veteran.''
* Drimacus's reaching the top of the ladder by starting from the very low levels, unlike other warriors. You encounter him in the very last match of the Deathmatch ladder.
* Malcolm being "[=FenTech=]'s finest creation". Considering he went on to become the nine-time Champion of the Tournament (and, in a meta level, the SeriesMascot with later installments), he definitely is.
* The sole fact that the N.E.G. managed to create Skaarj Hybrids and Liandri even got to have a full-blood Skaarj in the Tournament. Consider that we're talking about a race which brought Earth down to its knees.
----

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* Any assault map qualifies, but a special mention goes for ''[[http://www.youtube.com/watch?v=-5B9rhrFR7k&fmt=18 AS-Overlord]]'', ([[http://www.youtube.com/watch?v=UH4qtyjlXVg&fmt=18 part 2 here]]) the recreation of the D-Day event of the WorldWarII.
* TwoWords: ''[[http://www.youtube.com/watch?v=vYC6H8RUgpU&fmt=18 Facing Worlds]]''. [[http://www.gamespy.com/articles/496/496349p1.html It's mentioned among the best 10]] CaptureTheFlag [[http://www.gamespy.com/articles/496/496349p1.html levels for a reason.]] The map description of the ''2004'' version describes the arena in one of its many incarnations describes how it works and why it's so popular:
--> One asteroid. Two towers. ''Ten thousand headshots.''
** Amen, brother. This troper squeed on finding out that Epic included CTF-Face (remade with half of it as a Necris temple, but with all the features intact) in [=UT3=]'s Black Edition. (And, for that matter, CTF-Coret as well, but that was probably more nostalgia for the first CTF UT map I ever played.)
* ''[[http://www.youtube.com/watch?v=G2HH16uEKI0&fmt=18 DM-Deck16][]]'', the UT version. Behold it's magnificence.
* ''[[http://www.youtube.com/watch?v=7AXo1Mj_GNo&fmt=18 DM-Morbias][]]'', again, UT version, a.k.a. "Instant Rocket Launcher Mayhem, Just Add Redeemer".
* The last match is a 1on1 match against [[spoiler:Xan (or Malcolm, Xan, or [=ClanLord=], in [=UT2004=])]] in ''[[http://www.youtube.com/watch?v=gQ-x8gEr0_A&fmt=18 DM-Hyperblast]]'': a ship going hyperspace. Notably, Xan in the first Tournament is a challenge because of the game's (at the time) excellent A.I. (With DynamicDifficulty for him to boot)

to:

* Any assault map qualifies, but a special mention goes for ''[[http://www.youtube.com/watch?v=-5B9rhrFR7k&fmt=18 com/watch?v=WzU4sdmHY4U&fmt=18 AS-Overlord]]'', ([[http://www.the recreation of the D-Day event of the WorldWarII.
* ''[[http://www.
youtube.com/watch?v=UH4qtyjlXVg&fmt=18 part 2 here]]) the recreation of the D-Day event of the WorldWarII.
* TwoWords: ''[[http://www.youtube.
com/watch?v=vYC6H8RUgpU&fmt=18 Facing Worlds]]''. [[http://www.gamespy.com/articles/496/496349p1.html It's CTF-Face]]'', a.k.a. "Facing Worlds". GameSpy mentioned it among the best 10]] Top-10 CaptureTheFlag [[http://www.gamespy.com/articles/496/496349p1.html levels for a reason.]] The map description of the ''2004'' version describes the arena in one of its many incarnations describes how it works and why it's so popular:
--> One ''One asteroid. Two towers. ''Ten '''Ten thousand headshots.''
** Amen, brother. This troper squeed on finding out that Epic included CTF-Face (remade with half of it as a Necris temple, but with all the features intact) in [=UT3=]'s Black Edition. (And, for that matter, CTF-Coret as well, but that was probably more nostalgia for the first CTF UT map I ever played.)
'''''
* ''[[http://www.youtube.com/watch?v=G2HH16uEKI0&fmt=18 DM-Deck16][]]'', a remake of the UT version. Behold it's magnificence.
original, with some extra changes.
* ''[[http://www.youtube.com/watch?v=7AXo1Mj_GNo&fmt=18 DM-Morbias][]]'', again, UT version, a.k.a. "Instant Rocket Launcher Mayhem, Just Add Redeemer".
another remake of the original one for {{Unreal|I}}, this time with an extra redeemer.
* The last match is a 1on1 match against [[spoiler:Xan (or Malcolm, Xan, or [=ClanLord=], in [=UT2004=])]] [[spoiler:Xan]] in ''[[http://www.youtube.com/watch?v=gQ-x8gEr0_A&fmt=18 DM-Hyperblast]]'': a ship going hyperspace. Notably, Xan in the first Tournament is a challenge because of the game's (at the time) excellent A.I. (With DynamicDifficulty for him to boot)



* ''DM-Phobos'': One of the most evocative and ''disorienting'', since the skybox ''rotates'' (with a panoramic view of Mars.)

to:

* ''DM-Phobos'': ''[[http://www.youtube.com/watch?v=DsMPWqGqFYU&fmt=18 DM-Phobos]]'': One of the most evocative and ''disorienting'', since the skybox ''rotates'' (with with a panoramic view of Mars.)

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UT 2004 stuff doesn\'t belong in the UT 99 page. Sent it to the respective UT 2004 page.


* ''DM-Phobos'': One of the most evocative and ''disorienting'', since the skybox ''rotates'' (with a panormaic view of Mars.)
** The UT 2004 version is slightly - ''slightly'' - less awesome. Still really cool, especially with the updated graphics.

to:

* ''DM-Phobos'': One of the most evocative and ''disorienting'', since the skybox ''rotates'' (with a panormaic panoramic view of Mars.)
** The UT 2004 version is slightly - ''slightly'' - less awesome. Still really cool, especially with the updated graphics.
)
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** The UT 2004 version is slightly - ''slightly'' - less awesome. Still really cool, especially with the updated graphics.
Is there an issue? Send a MessageReason:
None

Added DiffLines:

* ''DM-Phobos'': One of the most evocative and ''disorienting'', since the skybox ''rotates'' (with a panormaic view of Mars.)
Is there an issue? Send a MessageReason:
None


** Amen, brother. This troper squeed on finding out that Epic included CTF-Face (remade as a Necris temple, but with all the features intact) in UT3's Black Edition. (And, for that matter, CTF-Coret as well, but that was probably more nostalgia for the first CTF UT map I ever played.)

to:

** Amen, brother. This troper squeed on finding out that Epic included CTF-Face (remade with half of it as a Necris temple, but with all the features intact) in UT3's [=UT3=]'s Black Edition. (And, for that matter, CTF-Coret as well, but that was probably more nostalgia for the first CTF UT map I ever played.)

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[[redirect:Awesome/{{Unreal}}]]

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[[redirect:Awesome/{{Unreal}}]]* Any assault map qualifies, but a special mention goes for ''[[http://www.youtube.com/watch?v=-5B9rhrFR7k&fmt=18 AS-Overlord]]'', ([[http://www.youtube.com/watch?v=UH4qtyjlXVg&fmt=18 part 2 here]]) the recreation of the D-Day event of the WorldWarII.
* TwoWords: ''[[http://www.youtube.com/watch?v=vYC6H8RUgpU&fmt=18 Facing Worlds]]''. [[http://www.gamespy.com/articles/496/496349p1.html It's mentioned among the best 10]] CaptureTheFlag [[http://www.gamespy.com/articles/496/496349p1.html levels for a reason.]] The map description of the ''2004'' version describes the arena in one of its many incarnations describes how it works and why it's so popular:
--> One asteroid. Two towers. ''Ten thousand headshots.''
** Amen, brother. This troper squeed on finding out that Epic included CTF-Face (remade as a Necris temple, but with all the features intact) in UT3's Black Edition. (And, for that matter, CTF-Coret as well, but that was probably more nostalgia for the first CTF UT map I ever played.)
* ''[[http://www.youtube.com/watch?v=G2HH16uEKI0&fmt=18 DM-Deck16][]]'', the UT version. Behold it's magnificence.
* ''[[http://www.youtube.com/watch?v=7AXo1Mj_GNo&fmt=18 DM-Morbias][]]'', again, UT version, a.k.a. "Instant Rocket Launcher Mayhem, Just Add Redeemer".
* The last match is a 1on1 match against [[spoiler:Xan (or Malcolm, Xan, or [=ClanLord=], in [=UT2004=])]] in ''[[http://www.youtube.com/watch?v=gQ-x8gEr0_A&fmt=18 DM-Hyperblast]]'': a ship going hyperspace. Notably, Xan in the first Tournament is a challenge because of the game's (at the time) excellent A.I. (With DynamicDifficulty for him to boot)
* ''[[http://www.youtube.com/watch?v=Zj9RrIRlLNM&fmt=18 DM-Barricade]]'', a castle in the first Tournament... that's floating. In a lightning storm.
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Click the edit button to start this new page. [[redirect:Awesome/{{Unreal}}]]

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