VideoGame Good satire, lacks gameplay
DLC Quest is pretty funny. I'll certainly grant it that. Jokes are squeezed in all over the place, and all in all I found it pretty amusing.
The problem is that it's not actually fun.
All you do is explore the environment trying to collect coins. And...that's it. There's nothing else. No enemies. No time limit. Nothing can kill you. No puzzles. No platforming challenges. No obstacles of any kind. When you've found enough coins, you go to a new area where you look for more coins. That's the whole game. It's like if you took a game that had a Hub Level and then removed all of the other levels so all you could do was run around the hub.
The end result is just an interactive parody of a game that shouldn't really count as a game itself, because there's nothing to engage the player. It asks the question, "What if there were a game where everything was DLC, even stuff like jumping and pausing?" And it does a pretty good job of delivering that joke to the audience, but it never delivers any actual gameplay. Like You Have To Burn The Rope, you know? This is disappointing to me because I think there was real potential here for an actual fun platformer with a "DLC" theme, and I would have liked to play that game.
It's pretty short, though, so at least it isn't belabored. So, as long as you come into it accepting that it's not supposed to be a real game, you should get some chuckles out of it.
Videogame DLC quest wouldn't be worth playing if it were free
There is nothing really positive to say about this game, unfortunately.
It tries to parody abusive DLC practices, but the purchasing of DLC in the game feels nothing like purchasing DLC for real games, as you buy the DLC with in-game currency which you must tediously collect. It doesn't even properly parody a DLC store interface, as it acts like an in-game item merchant, with "item" replaced with "DLC"... which doesn't even feel like real DLC.
It tries to make fun of lame referential humor, when the game is entirely composed of lame referential humor.
The actual gameplay consists entirely of very bland platforming through boring environments with supposedly humorous names; some made me smile a little, but most of them were so obviously phoned in it wasn't even funny. The actual gameplay is simply collecting coins in these environments, which is very boring and, worst of all, a bit tedious despite the game's very short length.
Even the graphics are poor; they are "retro" pixel graphics, but they're very unappealing, and the in-game "DLC" to improve them only makes them worse.
On the whole, the game fails on every front.
It doesn’t matter how cheap the game is, and it doesn’t matter that the game only takes two hours to complete; it wouldn’t be worth playing even if it were free, and the limited time investment isn’t even worthwhile. The idea behind the game is much better than the game itself; to actually play the game is to actually decrease your enjoyment of the idea behind it.