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[001] Megadoomer Current Version
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I feel like it\'s a section that should be trimmed down at the very least. It seems like every time there\'s a fight, at least one person feels like it\'s an anti-climax just because the good guys didn\'t lose and uses that section as yet another excuse to complain. Particular examples include Kagura (where there was no clear winner until Minerva interfered), Future Rogue (where the point doesn\'t even complain about the fight, only his characterization), and Silver (which was a pretty climactic and important fight), which were fairly lengthy fights by the standards of the series (given that most fights are about two chapters).
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I feel like it\\\'s a section that should be trimmed down at the very least. It seems like every time there\\\'s a fight, at least one person feels like it\\\'s an anti-climax just because the good guys didn\\\'t lose and uses that section as yet another excuse to complain. Particular examples include Kagura (where there was no clear winner until Minerva interfered), Future Rogue (where the point doesn\\\'t even complain about the fight, only his characterization), and Silver (which was a pretty climactic and important fight), which were fairly lengthy fights by the standards of the series (given that most fights are about two chapters).

In terms of the trope itself, I believe it could be placed under {{Anticlimax}} instead. The counterpart to AnticlimaxBoss, ClimaxBoss, barely lists any non-video game examples, and it seems like AnticlimaxBoss is more of a video game trope.
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