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Took out some examples that aren\'t examples. If the information is contained in the game itself (whether through an in-game glossary or otherwise), it isn\'t this trope.
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Took out some examples that aren\\\'t correct. If the information is contained in the game itself (whether through an in-game glossary or otherwise), it isn\\\'t this trope.
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* \'\'VideoGame/{{Malicious}}\'\', a Download-only Title for PS3 is known for its great gameplay experience and colorful design, the main game is almost devoid of any sort of storytelling, typical of a download-only title you just pick your character up and go on to fight epic battles; that is, if you skip over the conviniently named \'\'\
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* \\\'\\\'VideoGame/{{Malicious}}\\\'\\\', a Download-only Title for PS3 is known for its great gameplay experience and colorful design, the main game is almost devoid of any sort of storytelling, typical of a download-only title you just pick your character up and go on to fight epic battles; that is, if you skip over the conviniently named \\\'\\\'\\\"Backstory\\\"\\\'\\\' menu on the Title Screen, in it there is a short novel detailing all of the game\\\'s backstory, everything that gives a meaning for what you do in the main game.
* \\\'\\\'VideoGame/TheReconstruction\\\'\\\', sort of. There\\\'s an in-game glossary that has background information and history on tons of things, some of which are part of the plot that the game itself only half-explains to you. Fortunately, though, none of it is really vital to understanding the actual plot.
* In the first \\\'\\\'VideoGame/{{Shenmue}}\\\'\\\' every single character, from Ryo to Nozomi to the guys who exist only to get beaten up in the 70 Man Fight, has their own name and backstory, most of them fairly detailed and interesting. Did you know that the girl working outside the thrift shop is really the daughter of a wealthy family who ran away to escape an arranged marriage? Or that the reason Nozomi is in love with Ryo is due to him defending her from bullies? Unless you\\\'ve gone out of your way to search for the bios most likely not.
* In \\\'\\\'VideoGame/SuperMarioBros2\\\'\\\', the text on the opening screen tells you that \\\"Wart hates vegetables\\\". [[spoiler: This is the key to defeating Wart (the FinalBoss); you have to grab vegetables and force-feed them to him.]]
* The lore of \\\'\\\'VideoGame/SupraMayroBross: Quest for the Blue Orbs\\\'\\\' is found in the game description. The Gumbas have stolen the Blue Orbs and now it\\\'s up to Mayro to save the Musshroom Kingdom.
* \\\'\\\'VideoGame/{{Syndicate}}\\\'\\\' (2012) has a lot of background conversations and collectibles that add details.

These examples could also use expansion/more clarity.

* \\\'\\\'VideoGame/BetrayalAtKrondor\\\'\\\' tosses the readers a huge bone concerning one of the main characters and clears up viewer confusion concerning Gorath, who has a beard despite being an elf. Apparently the beardedness is explained by him being half-human on his mother\\\'s side (which, unfortunately, is just as impossible in Midkemia canon) - something that is not remarked or even hinted at in the game or the novelisation and should have had huge repercussions for him, if true.
* ...\\\'\\\'VideoGame/EndlessFrontier\\\'\\\', where the \\\"Manual\\\" is an entire game of it\\\'s own (the second OG game).
* HumongousEntertainment included help files with every single one of their games, and gave the solutions to all the puzzles.
* Think you\\\'ve found a plot hole in one of [[{{Nasuverse}} Kinoko Nasu\\\'s visual novels]]? Well... [[Headscratchers/FateStayNight you may be right]]. But it\\\'s just as likely that Nasu has addressed that very point somewhere, though maybe not in the same route or even the same game. There are so many rules to Nasu\\\'s universe that even hardcore fans have trouble keeping them straight.
* Due to the state of the game, being a early access game, \\\'\\\'VideoGame/SevenDaysToDie\\\'\\\'\\\'s story can only be found on either the games website or its trailer. Although, [[NoPlotNoProblem the story\\\'s yet to be implemented into the game itself.]]
* The plot of \\\'\\\'VideoGame/{{Shatterhand}}\\\'\\\' isn\\\'t really stated at all in the game proper.
* \\\'\\\'VideoGame/SinsOfASolarEmpire\\\'\\\' does not have a campaign mode, and as such, you get no storyline with the exception of the opening cinematic.
* Both the original \\\'\\\'VideoGame/SystemShock\\\'\\\' and the sequel has some backstory, while not essential to know, that fleshes out the game more, particularly in the sequel, which explained the motivations of Captain Diego, Korenchkin and Delacroix for joining the Von Braun mission.
* This is the only way you find out anything about the plot in the \\\'\\\'VideoGame/VirtuaFighter\\\'\\\' series, because there isn\\\'t even so much as an ending in the games. Although, come back in about a year, you may be enlitened.
* All information regarding research and upgrade trees in \\\'\\\'VideoGame/WarlockMasterOfTheArcane\\\'\\\' are outside the game
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Least important section? That\'s dubious at best. The colonies (including North America) were where France made its\' main effort in the war- which ultimately bankrupted it and helped spread the fires of Revolution-, and it was far form just a British and French affair (besides the Natives copout, the Spanish were a player in their own right-which is why they gave up Florida- and German mercenaries flooded in). Europe and India were far more more active, but Europe in particular just saw a return to StatusQuoIsGod with Prussia holding onto its\' gains by the skin of its\' teeth but not doing anything else. Important at the time? Yes. In the grand scheme of things? Not really.
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Least important section? That\\\'s dubious at best. The colonies (including North America) were where France made its\\\' main effort in the war- which ultimately bankrupted it and helped spread the fires of Revolution-, and it was far form just a British and French affair (besides the Natives copout, the Spanish were a player in their own right-which is why they gave up Florida- and German mercenaries flooded in). Europe and India were far more more active, but Europe in particular just saw a return to StatusQuoIsGod with Prussia holding onto its\\\' gains by the skin of its\\\' teeth but not doing anything else.
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India\'s where the other really big changes came (with the downfall of the Siraj and the French East India Company ending two of the last threats to \
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India\\\'s where the other really big changes came (with the downfall of the Siraj and the French East India Company ending two of the last threats to \\\"John Company\\\" dominance). But it\\\'s hard to compete with the conflict that laid the powder keg for- amongst others- the formation of the US in the Revolutionary War, Bourbon France\\\'s bankrupcy, and the French Revolution that moved into the power vacuum and would shake pretty much the entire world.

That doesn\\\'t mean that what happened in Europe wasn\\\'t relevant. But just that the 7,800~ men that slugged it out on the Plains of Abraham left a far larger impact than those that the 115,000 that slugged it out at Kunersdorf over the results of the last war, and whose result in the battle ultimately came to naught. Couple that with SmallReferencePools and the fact that TV Tropes is a website about media, and it\\\'s understandable why it gets disproportionate coverage.
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