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Aversions would be rare for video games. Some games may give the illusion of an aversion while mechanically functioning as the trope describes. Like for instance the STALKER series of games or some of the Tom Clancy themed games. Mostly the early Clancy games.
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Aversions would be rare for video games. Some games may give the illusion of an aversion while mechanically functioning as the trope describes. Like for instance the STALKER series of games or some of the Tom Clancy themed games. Mostly the early Clancy games. The Swat 3 and 4 games would also count.
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Tropes are flexible so if it reasonably looks like an aversion it can probably be counted as one. Just make sure it is an aversion and not a subversion.
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Tropes are flexible so if it reasonably looks like an aversion it can probably be counted as one. Just make sure it is an aversion and not a subversion.

Changed line(s) 1 from:
n
Aversions would be rare for video games. Some games may give the illusion of an aversion while mechanically function as the trope describes. Like for instance the STALKER series of games or some of teh Tom Clancy themed games. Mostly the early games.
to:
Aversions would be rare for video games. Some games may give the illusion of an aversion while mechanically functioning as the trope describes. Like for instance the STALKER series of games or some of the Tom Clancy themed games. Mostly the early Clancy games.

Tropes are flexible so if it reasonably looks like an aversion it can probably be counted as one. Just make sure it is an aversion and not a subversion.
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