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Changed line(s) 3 from:
n
* \'\'your example shouldn\'t read, \
to:
* \\\'\\\'your example shouldn\\\'t read, \\\"Unless you do...\\\" or \\\"But if you have...\\\" If there is a trick to defeating the boss, it\\\'s probably not an example in the first place.\\\'\\\'

Therefore:
* (MM1) ElecMan is hard \\\'\\\'\\\'but if you have\\\'\\\'\\\' the Rolling Cutter, he is defeated in four hits.
* (MM1) IceMan is hard \\\'\\\'\\\'unless you do\\\'\\\'\\\' realize how to time your jumping \\\'\\\'\\\'and if you have\\\'\\\'\\\' ElecMan\\\'s Thunder Beam
* (MM2) CrashMan is hard \\\'\\\'\\\'unless you do\\\'\\\'\\\' shoot once to make him jump, then shoot and hit while he\\\'s falling down.
* (MM3) The Yellow Devil\\\'s technique \\\"bounce across the room in pieces\\\" is easy to dodge: just walk straight under it.
* (MM6) FlameMan is hard \\\'\\\'\\\'unless you do\\\'\\\'\\\' notice the pattern of his flame blast.
* (MM6) Power Piston is hard \\\'\\\'\\\'unless you do\\\'\\\'\\\' stick against the left wall, where all its falling rocks will miss and most of your Silver Tomahawks will hit.
* (MM7) BurstMan is hard \\\'\\\'\\\'unless you do\\\'\\\'\\\' dodge his Danger Wraps and tap the shooting button against his bubble wall; that said, he is actually rather easy.
* (MMw5) Dark Moon is easier than the Yellow Devils from MM1 and MM3.
* (MMX1) Storm Eagle is an easy battle; you can always jump and hit him with a charged shot, \\\'\\\'\\\'but if you have\\\'\\\'\\\' the Chameleon Sting, he is a pushover.
* (MMX1) Boomer Kuwanger is hard, \\\'\\\'\\\'but if you have\\\'\\\'\\\' the Homing Torpedoes, he is a pushover.
* (MMX3) Neon Tiger might be hard, \\\'\\\'\\\'but if you have\\\'\\\'\\\' the Spinning Blade, he is locked in a simple loop.
* (MMX3) Bit is hard \\\'\\\'\\\'unless you do\\\'\\\'\\\' understand his attack pattern and you have Blizzard Buffalo\\\'s Frost Shield, the weapon he is weak against.
* (MMX:SE) Volt Catfish might be difficult, \\\'\\\'\\\'but if you have\\\'\\\'\\\' the weapon he is weak against, he becomes a pushover.
* (MMX5) Duff McWhalen / Tidal Whale might be hard, \\\'\\\'\\\'but if you have\\\'\\\'\\\' Crescent Grizzly\\\'s special weapon, he is a pushover.

Further note: in MMZ4, you can definitely revisit stages, only one or two are an exception (and one of these is the first stage where Kraft is fought).
Changed line(s) 3 from:
n
* \'\'your example shouldn\'t read, \
to:
* \\\'\\\'your example shouldn\\\'t read, \\\"Unless you do...\\\" or \\\"But if you have...\\\" If there is a trick to defeating the boss, it\\\'s probably not an example in the first place.\\\'\\\'

Therefore:
* (MM1) ElecMan is hard \\\'\\\'\\\'but if you have\\\'\\\'\\\' the Rolling Cutter, he is defeated in four hits.
* (MM1) IceMan is hard \\\'\\\'\\\'unless you do\\\'\\\'\\\' realize how to time your jumping \\\'\\\'\\\'and if you have\\\'\\\'\\\' ElecMan\\\'s Thunder Beam
* (MM2) CrashMan is hard \\\'\\\'\\\'unless you do\\\'\\\'\\\' shoot once to make him jump, then shoot and hit while he\\\'s falling down.
* (MM3) The Yellow Devil\\\'s technique \\\"bounce across the room in pieces\\\" is easy to dodge: just walk straight under it.
* (MM6) FlameMan is hard \\\'\\\'\\\'unless you do\\\'\\\'\\\' notice the pattern of his flame blast.
* (MM6) Power Piston is hard \\\'\\\'\\\'unless you do\\\'\\\'\\\' stick against the left wall, where all its falling rocks will miss and most of your Silver Tomahawks will hit.
* (MM7) BurstMan is hard \\\'\\\'\\\'unless you do\\\'\\\'\\\' dodge his Danger Wraps and tap the shooting button against his bubble wall; that said, he is actually rather easy.
* (MMw5) Dark Moon is easier than the Yellow Devils from MM1 and MM3.
* (MMX1) Storm Eagle is an easy battle; you can always jump and shoot him.
* (MMX1) Boomer Kuwanger is hard, \\\'\\\'\\\'but if you have\\\'\\\'\\\' the Homing Torpedoes, he is a pushover.
* (MMX3) Neon Tiger might be hard, \\\'\\\'\\\'but if you have\\\'\\\'\\\' the Spinning Blade, he is locked in a simple loop.
* (MMX3) Bit is hard \\\'\\\'\\\'unless you do\\\'\\\'\\\' understand his attack pattern and you have Blizzard Buffalo\\\'s Frost Shield, the weapon he is weak against.
* (MMX:SE) Volt Catfish might be difficult, \\\'\\\'\\\'but if you have\\\'\\\'\\\' the weapon he is weak against, he becomes a pushover.
* (MMX5) Duff McWhalen / Tidal Whale might be hard, \\\'\\\'\\\'but if you have\\\'\\\'\\\' Crescent Grizzly\\\'s special weapon, he is a pushover.

Further note: in MMZ4, you can definitely revisit stages, only one or two are an exception (and one of these is the first stage where Kraft is fought).
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