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Anyone else think it\'d be nice if there was an adminstivia based on how the term \
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Anyone else think it\\\'d be nice if there was an adminstivia based on how the term \\\"justified\\\" actually works?
For instance, it would be fine to justify a GameBreakingBug if it actually was so well received it became a true mechanic and thus, an AscendedGlitch (with the off-topic but logical massive nerf to the now-canon glitch), and how justifying it because the game\\\'s great isn\\\'t fine?
I\\\'ve always wanted that to exist. Sorry if that sample was confusing by the way...
For instance, it would be fine to justify a GameBreakingBug if it actually was so well received it became a true mechanic and thus, an AscendedGlitch (with the off-topic but logical massive nerf to the now-canon glitch), and how justifying it because the game\\\'s great isn\\\'t fine?
I\\\'ve always wanted that to exist. Sorry if that sample was confusing by the way...
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Some characters haven\'t appeared in [[VideoGame/Persona4Arena Persona 4: Arena or its sequel]] yet. However, you DO have a valid point in that seeing [[VideoGame/Persona4Arena Persona 4: Arena]] over and over again \'\'does\'\' get a bit repetitive. Until a character actually appears, the stuff from Arena stays. Once they do appear, the stuff that applies only to Arena goes to that character page. The Main Character is a crowning example of this because he exists only as a palette-swap for [[VideoGame/Persona4 Yu Narukami]].
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Some characters haven\\\'t appeared in [[VideoGame/Persona4Arena Persona 4: Arena or its sequel]] yet. However, you DO have a valid point in that seeing [[VideoGame/Persona4Arena Persona 4: Arena]] over and over again \\\'\\\'does\\\'\\\' get a bit repetitive. Until a character actually appears, the stuff from Arena stays. Once they do appear, the stuff that applies only to Arena goes to that character page. The Main Character is a crowning example of this because he exists only as a palette-swap for [[VideoGame/{{Persona4}} Yu Narukami]].
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Some characters haven\'t appeared in [[VideoGame/Persona4Arena Persona 4: Arena or its sequel]] yet. However, you DO have a valid point in that seeing [[VideoGame/Persona4Arena Persona 4: Arena]] over and over again \'\'does\'\' get a bit repetitive. Until a character actually appears, the stuff from Arena stays. Once they do appear, the stuff that applies only to Arena goes to that character page.
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Some characters haven\\\'t appeared in [[VideoGame/Persona4Arena Persona 4: Arena or its sequel]] yet. However, you DO have a valid point in that seeing [[VideoGame/Persona4Arena Persona 4: Arena]] over and over again \\\'\\\'does\\\'\\\' get a bit repetitive. Until a character actually appears, the stuff from Arena stays. Once they do appear, the stuff that applies only to Arena goes to that character page. The Main Character is a crowning example of this because he exists only as a palette-swap for [[VideoGame/Persona4 Yu Narukami]].
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Some characters haven\'t appeared in [[VideoGame/Persona4Arena Persona 4: Arena or its sequel]] yet. However, you DO have a valid point in that seeing [[VideoGame/Persona4Arena Persona 4: Arena]] \'\'does\'\' get a bit repetitive. Until a character actually appears, the stuff from Arena stays. Once they do appear, the stuff that applies only to Arena goes to that character page.
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Some characters haven\\\'t appeared in [[VideoGame/Persona4Arena Persona 4: Arena or its sequel]] yet. However, you DO have a valid point in that seeing [[VideoGame/Persona4Arena Persona 4: Arena]] over and over again \\\'\\\'does\\\'\\\' get a bit repetitive. Until a character actually appears, the stuff from Arena stays. Once they do appear, the stuff that applies only to Arena goes to that character page.