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[004] WoolieWool Current Version
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But it\'s not PolygonalGraphics. It\'s no more \
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But it\\\'s not PolygonalGraphics. It\\\'s no more \\\"polygonal\\\" than Asteroids. In that case the whole section should be deleted. In fact, I think I\\\'ll delete the whole Doom/Doom clone section right now.

PolygonalGraphics involve entire objects built out of polygons interlocked in 3D space; Doom doesn\\\'t even \\\'\\\'have\\\'\\\' 3D space, and the \\\"polygons\\\" are just areas defined to pass rendering instructions (this sector is X units tall, has a brightness of Y, and has floor texture Z) to the renderer and facilitate the level\\\'s storage as BSP. There is nothing in Doom that is \\\'\\\'made\\\'\\\' of polygons (Doom\\\'s walls are \\\'\\\'lines\\\'\\\', not polygons). Absolutely nothing.

To call sectors and subsectors \\\"simple polygons\\\" in a page that uses \\\"polygons\\\" as shorthand for 3D polygonal rendering is completely false. They do not have the function of polygons on a 3D model and have nothing to do with PolygonalGraphics.
Changed line(s) 1 from:
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But it\'s not PolygonalGraphics. It\'s no more \
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But it\\\'s not PolygonalGraphics. It\\\'s no more \\\"polygonal\\\" than Asteroids. In that case the whole section should be deleted. In fact, I think I\\\'ll delete the whole Doom/Doom clone section right now.

PolygonalGraphics involve entire objects built out of polygons interlocked in 3D space; Doom doesn\\\'t even \\\'\\\'have\\\'\\\' 3D space, and the \\\"polygons\\\" are just areas defined to pass rendering instructions (this sector is X units tall, has a brightness of Y, and has floor texture Z) to the renderer and facilitate the level\\\'s storage as BSP. There is nothing in Doom that is \\\'\\\'made\\\'\\\' of polygons. Absolutely nothing.

To call sectors and subsectors \\\"simple polygons\\\" in a page that uses \\\"polygons\\\" as shorthand for 3D polygonal rendering is completely false. They do not have the function of polygons on a 3D model and have nothing to do with PolygonalGraphics.
Changed line(s) 1 from:
n
But it\'s not PolygonalGraphics. It\'s no more \
to:
But it\\\'s not PolygonalGraphics. It\\\'s no more \\\"polygonal\\\" than Asteroids. In that case the whole section should be deleted. In fact, I think I\\\'ll delete the whole Doom/Doom clone section right now.

PolygonalGraphics involve entire objects built out of polygons interlocked in 3D space; Doom doesn\\\'t even \\\'\\\'have\\\'\\\' 3D space, and the \\\"polygons\\\" are just areas defined to pass rendering instructions (this sector is X units tall, has a brightness of Y, and has floor texture Z) to the renderer and facilitate the level\\\'s storage as BSP. There is nothing in Doom that is \\\'\\\'made\\\'\\\' of polygons. Absolutely nothing.
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Why would \
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Why would \\\"We\\\'re normal now!\\\" considered a [[BlatantLies blatant lie]]? While Miyako is certainly a weirdo and Sae to a lesser degree, the others are hardly weird.
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