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Mythology Gag vs Internal Homage

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taotruths Since: Oct, 2014 Relationship Status: Shipping fictional characters
#1: Mar 6th 2024 at 11:33:07 AM

If this goes in the duplicate tropes discussion thread or wrong section, I apologize ahead of time. I figure this might be a bit long-winded.

I don't know if I've been using these right or wrong recently, maybe even other tropers for a long time. But I've noticed some examples that I feel would go under Mythology Gag, as opposed to Internal Homage, due to the overlap they share. Funnily enough, they both launched around the same time.

Re-reading the definition again, Mythology Gag is explicitly for when the medium/continuity/whatever is referring to an alternate continuity, retelling, or obscure what have you. This can be when the characters refer to some sort of events that might have happened in the past or future, or maybe a scene from a video game adaptation does something similar to what happened in its source material, down to the framing. Sometimes a character does a pose within the work resembles a pose from another piece of promotional art or cover.

But I feel like that also goes into the definition of an Internal Homage, as it is defined as being a recreation of something within the work that is "iconic" outside of it that isn't acknowledged within the work as a Call-Back, Continuity Nod, etc. The definition also seems all over the place too with the listed examples on the page itself.

A few examples here taken from an entry or page that I think might fit Internal Homage.

Anime and Manga

  • Dragon Ball Super: Broly:
    • Broly's initial charge at Goku and Vegeta is framed almost exactly like a sequence where he did the same thing in Second Coming. On another note in his charge, as he roars, he takes on a pose not unlike his iconic arms up roar position used in most media that originated from the original poster of Second Coming.
    • Broly's initial Super Saiyan transformation features numerous color distortions on the environment around him, much like his first transformation into the Legendary Super Saiyan in his debut film. He also is shown charging up in a camera angle almost exactly like said transformation after becoming Super Saiyan Full Power.
Films - Animated Films - Live-Action
  • Some of the posters and renders of Sonic in Sonic the Hedgehog (2020) are references to the games:
    • One pose from the first trailer's concept artwork has Sonic in his pose from Super Smash Bros. for Nintendo 3DS and Wii U. This was later recreated in the November 2019 motion poster.
    • During the climactic chase through San Francisco, Sonic strikes a pose taken from his Super Smash Bros. Ultimate render.
    • Another pose from the aforementioned concept artwork is him in a pose that looks similar to Sonic's pose from Sonic Mania's box art.
    • Another pose from the concept art has the original design of Sonic in his pose from Sonic the Hedgehog (2006). This pose was later recreated with the redesigned Sonic and released as a standalone render when the second trailer was released.
    • The poster released alongside the second trailer has Sonic in his pose from Sonic Unleashed's box art.

Video Games

  • Persona 3 Reload calls back to certain elements of the original Persona 3:
    • The box art for Reload is based on the original Japanese box art for Persona 3.
    • The title screen is a recreation of the original Persona 3 title screen - the silhouette of the Protagonist, stood in front of a window pane with a full moon in back in the sky.
  • The introduction scene for Shadow's rival battle in Sonic Generations has Sonic and Shadow re-enacting the opening to Sonic Adventure 2: Battle, only in Final Rush instead of Radical Highway.
    • The original teaser for Generations announced Classic Sonic's involvement in the title with a shot of the two Sonics leaping through the air, side by side. The announcement trailer for Sonic X Shadow Generations features the same shot, only for Shadow to leap on to the screen from the opposite side to announce his involvement in the same manner; additionally, once Shadow is back to back with Modern Sonic, they are posed in such a manner to recreate the opening movie from Sonic Adventure 2: Battle.
  • Yakuza 0: The pose Kiryu strikes and is freeze framed on upon mastering the Dragon of Dojima style is identical to one seen on the Japanese cover art of the first game.

It's kinda clear that Mythology Gag is more wicked than Internal Homage (~21K wicks for MG and ~600 for IH), despite their distinct definitions and how the former is used for referring to alternate continuity, but the examples sometimes are from things that aren't explicitly a continuity, like promo art. There's also the point where the Mythology Gags are things that references to what is canon but it's referring to lines or (for video games), how they are animated or do a thing that is similar to a past entry that isn't explicitly canon or something.

Is there any ground to merge them or should each thing be cleaned up to each respective trope since there might be cases of misuse littered throughout all pages?

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