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RAlexa21th Brenner's Wolves Fight Again from California Since: Oct, 2016 Relationship Status: I <3 love!
Brenner's Wolves Fight Again
#101: Nov 13th 2016 at 10:05:48 PM

Killing the axe guy will give you less enemies to hit you=>less damage taken.

Why didn't C4 shoot our ladykiller Heath?

edited 13th Nov '16 10:07:06 PM by RAlexa21th

Where there's life, there's hope.
Suttungr Since: May, 2010
#102: Nov 13th 2016 at 10:08:31 PM

Between the removal of the flying weakness to arrows and Eridan's nonexistant defense, he could do more damage if he'd hit. Simple as that.

SabresEdge Show an affirming flame from a defense-in-depth Since: Oct, 2010
Show an affirming flame
#103: Nov 13th 2016 at 10:10:27 PM

Zeera can shift back and forth between fronts easily; with her and Buck we should be able to eliminate that flank as a threat. Also, Buck is at the moment too fragile for the southern front. Park him in rough terrain and I'll give him a chance...

edited 13th Nov '16 10:11:19 PM by SabresEdge

Charlie Stross's cheerful, optimistic predictions for 2017, part one of three.
RAlexa21th Brenner's Wolves Fight Again from California Since: Oct, 2016 Relationship Status: I <3 love!
Brenner's Wolves Fight Again
#104: Nov 13th 2016 at 11:10:07 PM

Uh, Grendan just put himself in a situation where he can be surrounded by 2 axe men and an archer can shoot him.

And he has less defense and avoid than Gertrude.

Where there's life, there's hope.
SabresEdge Show an affirming flame from a defense-in-depth Since: Oct, 2010
Suttungr Since: May, 2010
#106: Nov 13th 2016 at 11:17:26 PM

Aside from the fact that it's likely for at least one of those axes to miss outright (between their innate lack of accuracy and their weapon triangle disadvantage they barely break 50% hit chance), we've got a plan for that. I kinda doubt Grendan's gonna get one-turn-killed here. (Fate status: Tempted...)

RAlexa21th Brenner's Wolves Fight Again from California Since: Oct, 2016 Relationship Status: I <3 love!
Brenner's Wolves Fight Again
#107: Nov 13th 2016 at 11:25:58 PM

Nvm

edited 13th Nov '16 11:30:21 PM by RAlexa21th

Where there's life, there's hope.
RAlexa21th Brenner's Wolves Fight Again from California Since: Oct, 2016 Relationship Status: I <3 love!
Brenner's Wolves Fight Again
#108: Nov 13th 2016 at 11:29:54 PM

Grendan can survive archer+axe (0 crit chance), but not archer+2 axes (21damage total ).

Gertrude can tank all 3, but she is susceptible to a crit (12 damage total). However, she can tank an archer crit (3 damages) and the chance of getting crit by axemen is super low due to her avoid.

edited 13th Nov '16 11:34:35 PM by RAlexa21th

Where there's life, there's hope.
Suttungr Since: May, 2010
#109: Nov 13th 2016 at 11:37:42 PM

This is, of course, assuming that A: both axe guys SURVIVE to attack, B: they all attack Grendan, and C: everything hits.

I can see "if A, then B", but as I said before it's pretty unlikely for both axes to hit even if they both survive.

Basically, I think the potential rewards outweigh the risks. I mean, would you want Eridan to try his hand at tanking?

edited 13th Nov '16 11:38:36 PM by Suttungr

RAlexa21th Brenner's Wolves Fight Again from California Since: Oct, 2016 Relationship Status: I <3 love!
Brenner's Wolves Fight Again
#110: Nov 13th 2016 at 11:43:41 PM

No, but Eridan can move H4 to kill sword guy. Grendan can continue killing the C4 archer. Gertrude and Gramps standing side by side is an impervious wall and Gertrude is the strongest wall in this chapter, aside from those 0.4% -1.6% crit.

edited 13th Nov '16 11:49:52 PM by RAlexa21th

Where there's life, there's hope.
TehStanman Master Saboteur from Standard Since: Feb, 2012 Relationship Status: You can be my wingman any time
Master Saboteur
#111: Nov 13th 2016 at 11:48:01 PM

Eridan can ORK a bandit at full health, fairly likely too, given their low speed. It looks bad now, but once Gramps takes his position next to Grendan, Eridan can take his previous space and eliminate an enemy in one shot while also making a sturdy wall.

"Why does everything have to loop back to YGO?" -Guy who ruined YGO
Suttungr Since: May, 2010
#112: Nov 13th 2016 at 11:53:33 PM

Look, I understand your concern with the worst-case scenario (and I won't pretend it has anything but a non-zero chance of happening, though I will keep advocating that it is unlikely), but we should plan for success as well, shouldn't we? There comes a point where fear of failure is, itself, the cause of failure- it's called NOT TRYING!

Besides, C4 is, at this point, pretty much irrelevant. We want to punch through to the boss so the casters can (at least try to) kill him, and we can't do that by hiding.

Edit: nman, I think you should add an "if" clause (basically, "if Grendan kills his target, take its place") to your action.

edited 13th Nov '16 11:55:48 PM by Suttungr

SabresEdge Show an affirming flame from a defense-in-depth Since: Oct, 2010
Show an affirming flame
#113: Nov 13th 2016 at 11:55:17 PM

As long as a friendly unit—Gramps—can take up station in G5, we should be fine. Then only one axe enemy can attack Grendan, plus potentially one bowman.

That does mean turn order becomes kind of important, potentially. Order of operations goes: knock out G5 (done), occupy G5 with Gramps, heal Gertrude. Instant wall.

EDIT: shit. Just a moment too late...I don't suppose it'd be possible for Gramps to reconsider, or are we committing to this course of action? Because if so, I'm going to be biting my knuckles and hoping that the various attacks whiff against Grendan.

edited 13th Nov '16 11:56:44 PM by SabresEdge

Charlie Stross's cheerful, optimistic predictions for 2017, part one of three.
RAlexa21th Brenner's Wolves Fight Again from California Since: Oct, 2016 Relationship Status: I <3 love!
Brenner's Wolves Fight Again
#114: Nov 13th 2016 at 11:56:01 PM

Okay. Success is staying alive for 5 turns. Because of the leveling system killing enemies don't have much reward. Are we planning to take on the boss?

Where there's life, there's hope.
nman Since: Mar, 2010
#115: Nov 13th 2016 at 11:56:38 PM

Why G5? G4 and F4 is already blocking attackers by corralling them into that space between two walls, isn't it?

edited 13th Nov '16 11:57:03 PM by nman

Suttungr Since: May, 2010
#116: Nov 13th 2016 at 11:57:08 PM

Yes, we are. Or at least, I'm under that impression.

Of course, I'm wondering what the reward for killing him is, but...

TehStanman Master Saboteur from Standard Since: Feb, 2012 Relationship Status: You can be my wingman any time
Master Saboteur
#117: Nov 13th 2016 at 11:57:09 PM

Nman, no! We need Gramps to wall off at G5! Why have you forsaken us?! NMAAAAAAAAAN!

"Why does everything have to loop back to YGO?" -Guy who ruined YGO
nman Since: Mar, 2010
#118: Nov 13th 2016 at 11:57:41 PM

But... there's a dude in G5.

SabresEdge Show an affirming flame from a defense-in-depth Since: Oct, 2010
Show an affirming flame
#119: Nov 13th 2016 at 11:57:52 PM

I'm worried about Grendan in F5. If G5 is open, an enemy can use that to attack him, and I don't want to face the slim chance that he'll be hit by two axes and an arrow.

[up]Ideally, not any more there isn't. Dude in G5 just took attacks by Gertrude and Grendan, he's probably dead.

edited 13th Nov '16 11:58:39 PM by SabresEdge

Charlie Stross's cheerful, optimistic predictions for 2017, part one of three.
RAlexa21th Brenner's Wolves Fight Again from California Since: Oct, 2016 Relationship Status: I <3 love!
Brenner's Wolves Fight Again
#120: Nov 13th 2016 at 11:58:06 PM

BTW Gramps stays still. Good luck Grendan. I mean it.

The swordman is not guaranteed to be dead. We can't move Gramps to his space until next turn.

edited 13th Nov '16 11:59:05 PM by RAlexa21th

Where there's life, there's hope.
Suttungr Since: May, 2010
#121: Nov 13th 2016 at 11:58:54 PM

An enemy who is likely to die before your turn's processed. Since "if-then" commands are apparently a thing, you can just say "if the guy in this space dies, move to his former location."

TehStanman Master Saboteur from Standard Since: Feb, 2012 Relationship Status: You can be my wingman any time
Master Saboteur
#122: Nov 13th 2016 at 11:59:21 PM

You can say in your post that if the dude at G5 is dead, Gramps takes its place, since that's a safe assumption to make.

Plus, we need Gramps at G5 so Eridan can take position at F4 and snipe the bandit at F6.

"Why does everything have to loop back to YGO?" -Guy who ruined YGO
nman Since: Mar, 2010
#123: Nov 14th 2016 at 12:00:45 AM

Alrighty then, I'll go to G5 but you guys better plug that hole in the F column then surprised

SabresEdge Show an affirming flame from a defense-in-depth Since: Oct, 2010
Wryte Pretentious Git from A Disney Pocket Dimension Since: Jul, 2010 Relationship Status: Wishfully thinking
Pretentious Git
#125: Nov 14th 2016 at 12:01:43 AM

I will allow move revisions until the last player posts their move for the round.

The swordman is not guaranteed to be dead. We can't move Gramps to his space until next turn.

As Sutt said, you can use an "if/then" move for that.

I need to hit the sack now to get up for work in the morning, so I can't wait up for Eridan to make his move to finish the round, though I've already rolled the results for everything thus far. I'll get up a little early and if he's made his move by then, I'll see if I can finish the round before work.

edited 14th Nov '16 12:04:31 AM by Wryte

What matters in this life is much more than winning for ourselves. What really matters is helping others win, too. - F. Rogers.

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