Note to GM's who use some sort of strategy/tactical system to simulate combat in an RP. If you are using a new system made specifically for your game, then testing it out prior to the game proper is a good idea. It helps to get people familiar with it without causing delays in the game and enable you to notice and kinks or hiccups in the system you didn't notice when it was all just in your head or on paper.
Don't I know that.
ALSO GUYS, what do you think of my G Ming? I've been here for a while and I'd like to hear honest opinions.
edited 8th May '13 5:18:08 PM by RagnatheSaviour
You're a good guy to have as a GM, just post more
Criticize me if you like. I don't mind, especially if I can learn something from it.
My as of yet... not started... RP: https://tvtropes.org/pmwiki/posts.php?discussion=13677259310A19355900&page=1
''The eternal question of reality, it still stands today.''I'm not a fan of using roleplayers as guinea pigs.
Your formatting needs work.
I do not understand the bizarre fascination with making words and names up out of whole cloth.
Giving people no control over their character appearance etc. in a RP, because of 'authenticity' is a bit of a dick move. The whole point of roleplaying is that everyone gets to contribute, not even being able to decide your own character's appearance? Not a good start.
Players not meeting other players without extended effort seems ridiculous. I'm going to be honest: I think it's a stupid idea. You give yourself a huge amount of work, and... well, it's a waste to have a forum thread for interactions between two people. Not to mention that player characters are going to look really insignificant next to NPC's. I also predict walls of text from that on your part, because people have to keep turning to you to do things.
You're deciding whether things succeed or fail based on your own feelings on the matter, and not player agency. Again, taking all sort of choice out of players' hands.
And now, the actual bio sheet...
Profession: how to specify exactly how useless the character is.
Transgender is not a gender. ._.
A sexuality field is ridiculous.
... what, no skills section?
In short: you've given no idea of the world, mentioned people will be swapping bodies, and I don't think it'll work very well. At all.
Avatar Source"I do not understand the bizarre fascination with making words and names up out of whole cloth."
What do you mean by this exactly?
Besides that, though, I agree to some degree with most of your points. I won't change things in the current RP since I have already made up my mind about things and I believe it will work as is, but things such as sexuality and gender, I agree were unnecessary to put in the format.
As for transgender being or not being a gender, while technically yes, it is not a gender, it is more convenient to put that in a gender slot than to make two separate options for sex and gender. That said, I don't think I need to explain a gender option really and I guess in the future I could use "Sex/gender:" or something.
edited 10th May '13 2:05:59 PM by ImperialSunlight
''The eternal question of reality, it still stands today.''Names. Fantasy has a bizarre obsession with making names up out of thin air, without a basis for it.
No, it doesn't belong there. Ever. MtF = female in a gender section, male in a sex section, and the other part should come up either in history, personality, or other. It is not a fact that should be placed anywhere in those sections, because by doing so you're getting things wrong. :|
edited 10th May '13 2:13:48 PM by RainehDaze
Avatar SourceGarashria?
Not *strictly* made out of thin air. I don't plan to reveal the word's origins in canon at all, so I guess I can tell you that it's basically the result a very rough combination of http://en.wikipedia.org/wiki/Raga and http://en.wikipedia.org/wiki/Sharia#Etymology spawned of lack of sleep and caffeine.
Though, beyond that, I don't see any reason not to make up words to use in a fantasy setting as long as they're pronounceable to at least some degree. Besides losing possible meaning that could be added through a meaningful name, it doesn't really do anything against the setting.
''The eternal question of reality, it still stands today.''Because people are normally incredibly bad at it.
Avatar SourceRaineh, I think you are coming on too hard with your own conceptions on what might or might not work.
While Imperial's RP is highly unconventional, I would not hold that against him, indeed, I am all the more excited for it due to the Role Playing challenges that it might bring and the unique experience within. While the players have no control upon what body they will be landing into, their characters and their actions in such an alien situation are still their own and that is the most important part of the whole affair.
Indeed, one might find themselves in a situation or body they might not prefer or find limiting or too challenging, but I believe this can discussed with the GM to come to an arrangement.
This RP will be a lot more harsh on Imperial than the regular RP is on a GM, but if he's capable of handling the load, then I don't see why it cannot be a fun, interesting experience. And at the end of the day, that is all that matters.
If I'm sure of something it's that I'm not sure of anything.... whose conceptions am I meant to use? He asked for criticism. I can't call on anyone else's experiences. >_>
Avatar SourceAlright, lets ignore that later half of my sentence and concentrate just on that I think you're coming on too hard.
If I'm sure of something it's that I'm not sure of anything.... to be honest, I don't even think it really counts as a roleplay unless people manage to somehow come across each other. Decision making having to be absolutely based on IC knowledge, plus so much reliance on the GM turns this into very, very, very slow Interactive Fiction, only written as you go along. :/
edited 10th May '13 5:21:02 PM by RainehDaze
Avatar SourcePeople would be playing as different roles, their actions totally under their control in a shared universe. Different from the usual fare, but I'd think as long as they are Roleplaying, be it with the GM or one another, it is an RP.
And anyway, they will eventually run into one another most likely.
If I'm sure of something it's that I'm not sure of anything.Emphasis mine.
The most simple complaint I have is that, at the least, it'd be nice to tell people something about the setting in case there's anything that would upset or offend anyone. >_>
Avatar SourceHurm... I didn't really like the look of it either, Raineh, but whether or not it actually works will only be proven given time. You've said your piece, and I do agree with you on a lot of the points you brought up, but ultimately it's probably better to just let them get on with it whilst taking your criticism into mind and just seeing what happens.
I don't necessarily disagree with daltar either, though. It is an unconventional method of roleplaying, but it is technically roleplaying none-the-less. Again, whether or not it actually works despite being so unconventional is only going to become apparant given time. We both chose not to join, so maybe we should just sit back and see what comes of it, okay? And hey, maybe your criticism might actually help it somehow, but we'll see.
...Although yeah, I do agree that if someone is using an original setting for an RP, they really should give out some information regarding it, just in case the PCs end up running across stuff they'd rather not have to deal with.
edited 10th May '13 5:32:27 PM by Moerin
I'd say it's a risk I'm willing to take as a player. I can always opt out if I don't like it and given how separated I will be in the beginning from the others I can probably do so without too much trouble to the others.
Plus, diving into a completely unknown realm is part of the charm of the experience, plus it allows me to go in as a blank slate just as my character will be.
If I'm sure of something it's that I'm not sure of anything.So many roleplays die out quick - a lot even die before they start - so I'm all for new approaches to try fixing that. Maybe the guy is on to something. I know I've been keeping an eye out to see what happens.
So, it's been a while since I looked at this. And I thought... why not?
Putting myself up for bashingcritique, based on both my roleplaying and my extremely limited GMing. Always room to improve, right?
Go.
edited 10th May '13 5:46:39 PM by troydenite
Sorry Troy, haven't been in games you've GMed, though as a player I can say you do Kerry proud.
Anyway, back on topic. I'm actually quite interested in how this RP turns out, because for a while I've been joking about a body-swapping RP. I haven't pulled the trigger on it since the people I told about it said most potential players would have similar reactions and not want to play it, but if this RP does well I might reconsider it. Or I suppose technically I'd be rereconsidering it.
On another note, Imperial Sunlight I took a look at your signup, and have some tips for not just GMing, but for posting in general, since you seem to be new:
- You can link something like this: [[linkgoeshere words that will be hyperlinked]] which makes it much easier to see
- I am using bullets right now by using an asterisk * at the start of each line.
- You can use...
- ...up to three levels of them. This makes it a lot easier to read lists, like your signup.
- You can use...
If you need more help, then when you make/edit a post, you can look on the left of the text box, and something labelled "Show Markup Help" is there.
edited 10th May '13 7:08:35 PM by nman
Hey guys, gonna throw myself into the mosh pit. Don't bother with my GM efforts, I know my problem there (I lose faith SO fucking easily, which compunds when added to my general problem with overthinking... everything.), I want some advice for my playering.
Curse the ill fortune that led you to me.I'd also like a playing exclusive critique, I almost never GM.
UhMrminun, I can't recall any RPs I've been in with you right now, so unless I'm forgetting them I'm afraid I can't help you, sorry.
@Plumbum: For the most part, I think you're a decent RPer, not too great but not really bad. The only real problem I've seen is that you tend to disappear for months on end with little provocation.
You are reading this.
I'd just like to say that if anyone here who's running a game happens to be faced with a player that's causing problems for everyone else, it might be worth your while to watch this Counter Monkey vid on the subject; it might be focused mainly on tabletop games as opposed to forum RPs, but Spoony provides some valuable insight nevertheless.