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Transforming Mecha / Video Games

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  • AirMech, drawing obvious and loving inspiration from Herzog Zwei, has the player piloting a robot that transforms into some kind of aircraft to command a variety of drone units on the ground.
  • Anarchy Reigns has Garuda, who transforms into a jet and can be ridden on by his teammates in co-op modes.
    • Aswell as the Gargoyles, who resemble Garuda, except with one eye and plasma arms.
  • Armored Core features quite a few of these.
    • The final boss of Master of Arena, Nineball Seraph, often travels faster by converting into a bird-like mode. It's also insanely powerful and sturdy for a transforming mech and is decked out with Beam Spam
      • It also returned as a final boss in ACE: R if the player is on their 11th playthrough and it's been pumped with steroids now featuring Primal Armor from the PS3-era games, a cloaking mode, Attack Drones and a wave motion cannon in its chest. The best part? You get to take it out for a joyride in an unlockable mission.
    • In Armored Core 3, there is a blue MT model possessing a walker and flight mode. Taking it out while in walker mode is a first priority since it unloads powerful beam shots.
    • In Nexus, there is yet another transforming mech which appears to be a prototype for the Pulverizers in Last Raven.
  • Battle Engine Aquila has the battle engines, which can turn change between jet mode and walker mode. However, in flight mode the battle engine must divert its Deflector Shields to propulsion, and even then it can only remain airborne for relatively short periods. In a world flooded by Global Warming, the battle engine must make use of any land, debris, or enemy airship or watercraft to land on to recharge lest it lose power, fall into the water and start to flood.
  • Bulk Slash has you piloting a mech with an alternate jet form.
  • In Command & Conquer: Red Alert 3, the Empire has Tengus (anti-infantry mecha and anti-air jet) and VXs (anti-air mecha and anti-tank chopper). The Sea-Wing/Sky-Wings are more Military Mashup Machine.
  • The three main Agency vehicles in Crackdown all transform into bigger and badder forms as the player's Driving Skill rises. The Supercar turns into a machinegun-packing batmobile, the SUV turns into a monster-truck that can jump and drive up walls, and the Truck turns into... an even bigger and badder truck with a nitro-booster for maximum ramming power. No attempts are made to justify the blatantly impossible transformations. It happens because it's cool.
  • The Custom Robo series has the Lightning Sky class of robos, which transform into fighter jets.
  • The Atari Jaguar launch title Cybermorph has the player control a spacecraft that shape-shifts into different forms based on how the player flies. The sequel, Battlemorph, expands the idea with submersible and subterranean modes.
  • In The Elder Scrolls series, the Dwemer-crafted Numidium is a Reality Warping Humongous Mecha prominent in the backstory, and then as a major plot point in Daggerfall. Tiber Septim used it to complete his conquest of Tamriel, something he likely would not have been able to do without it. It was so massive and so powerful that merely activating it warped time and reality, right up to affecting even the ''God of Time'' himself. Here is a size comparison, with the tiny specks at the bottom being full-sized people. Numidium was usually anthropomorphic, but could apparently change its shape from time to time. Considering its reality-warping abilities and how it was walking exemplification of refutation, it makes sense that Numidium would not necessarily stick to one discrete shape.
  • Future Cop: L.A.P.D. has the x-1 alpha that transforms between a battle walker and a hover car.
  • The Guardian Legend's main character is a Robot Girl who takes a humanoid form during the dungeon crawling parts of the game, then switches to spaceship form for some Vertical Scrolling Shooter action.
  • Gun Metal has you piloting a mech with an alternate jet form.
  • Gungho Brigade from TOMY is a Playstation game where the protagonists use race cars that transform into battle mechs as they battle Spider Tank robots that took over the world in a desert Space Western setting.
  • Kaiju Wars has the Guncross Wing, one of the experimental superweapons you can develop and field against the titular kaiju. It starts out as a futuristic fighter jet, but after taking damage once, it turns into a humanoid robot wielding a sword.
  • Kid Icarus: Uprising features the Great Sacred Treasure, which transforms into nearly half a dozen modes in the fight against Hades.
  • Kirby:
    • Kirby 64: The Crystal Shards features the HR-1, a towering robot that transforms into a rocket-mode for the second half of the battle and attacks using scissors.
    • Kirby: Planet Robobot has the Robobot Armor. While it is capable of Power Copying, one of them becomes an auto-scrolling jet, as well as a super fast racecar.
  • Lost Planet: Extreme Condition has the GAB-25 Vital Suit that can change from being a quadrupedal mech to high speed Drill Tank. It also has the GTF-13 which can transform between Mini-Mecha and jet-propelled snowmobile modes.
  • Mario & Luigi: Dream Team has the Giant Luigi opponents Earthwake and Robo Drilldigger. The former is a mecha made of buildings that can transform into a flying swarm of them and a gigantic hammer, the latter a robot made of drill pieces that can become a tank or a flying vehicle in order to use different attacks.
  • Mech Runner has the XP-41, which can switch between battle ship and dual sword-wielding mecha.
  • Turbo Man in Mega Man 7 can turn into a car, Ground Man in Mega Man & Bass can turn into a Drill Tank, Galaxy Man in Mega Man 9 has the ability to turn into a miniature UFO, Nitro Man in Mega Man 10 can turn into a Cool Bike, & Impact Man in Mega Man 11 can turn into what looks like a three-pronged pile driver. Ride Boarski of Mega Man X7 also counts, because he can turn into a motorcycle.
  • Mischief Makers: Each member of the Beastector has their own Transforming Mecha: Lunar has a Cool Bike that turns into a wolf robot, Tarus has a tank that turns into a bipedal robot, and Merco has a flying drill that turns into a bird robot. The three of them can also combine into a large humanoid robot.
  • In Neon Drive's seventh stage, the player controls an expy of Sideswipe from The Transformers, first dodging Klax-style tiles on a conveyor in car mode, then side-scroll platforming in robot mode.
  • The Ninja Warriors Once Again has Raiden, a 4-meter, 32-ton robot ninja who can transform into a Chicken Walker with machine guns and bombs.
  • In Overwatch, the character Bastion can transform from their bipedal robot form to a either stationary turret or a tank.
  • Persona 5 has Makoto Niijima's Persona, the motorcycle shaped Johanna, whose ultimate form is the transformed mecha Anat. Its official figure even has that transforming action built into it.
  • In Phantasy Star III, the cyborg Wren can transform into an aeroplane, jet scooter and submarine once the required parts are obtained. Unfortunately, the Wren in Phantasy Star IV no longer seems to have this ability.
  • The PC Engine shmup Psychic Storm has four ships that can transform into huge bio-mechanical creatures.
  • Raidou Kuzunoha vs. The Soulless Army comes with Final Boss the Soulless God Yasoumagatsu and the earlier Soulless God Oumagatsu, monstruous battleship/Evangelion hybrids capable of easily switching between forms. The transformation scene is awesome.
  • Robo Army has a power-up that temporarily morphs the player character into a "Power Buggy", an invincible dunebuggy-type car that can barrel through hordes of enemies.
  • R-Type TL series fighters transform into mecha when attached to force devices. They also use a different Wave-Motion Gun when transformed.
  • In Sakura Wars: So Long, My Love, the STARs are capable of transforming between a traditional bipedal form and a jet-like flight mode.
  • Scrap Mechanic, a construction sandbox game, contains the Controller gadget, that allows the players to create their own transforming constructions. With the game's system of Design-It-Yourself Equipment, there's practically no limit on what sort of vehicles the players will be able to create.
  • The Interceptor car in the Spy Hunter series can become a boat, a motorcycle, and sometimes a jet plane.
  • Starcraft II:
    • The Terran Viking units transform from a fighter with anti-air missiles to a mech with anti-ground machine guns. They're best used for raiding as the name suggests, fly up behind the enemy's defenses to their resources and transform to mow down their workers before their forces move back there.
    • The fluff in the campaign mode describes a trait that Vikings have that's somewhat unique to this trope: The cockpit of the Viking transforms, too. Viking pilots have to be nimble enough to avoid the massive pieces of shifting machinery, and most rookie pilots end up losing a limb or two.
    • Hellions/hellbats are a reverse example; originally a fast dune-buggy-like skirmish vehicle, the Hellion was retrofitted with the ability to transform in the game's first expansion, becoming a slower, but tougher close-combat mech.
  • Star Fox:
    • Star Fox 2 gives the Arwings and two other spacecraft a walking mech form-convenient for fighting on planets and inside battleships. This feature would later be carried over (along with a transforming Landmaster) to Star Fox Zero.
    • Star Fox: Assault: General Pepper's Ace Custom flagship can change its form, with its battle form using its wings as melee weapons.
  • Strikers 1945 features bosses that appear to be World War II-era war machines at first... before transforming into mecha that could not have been possible with 1940's-era technology.
  • Super Robot Wars:
    • The Wildraubtier & R-1 are Macross- or Gundam-style planes-to-robots.
    • Super Robot Wars W contains a ship, the Valstork, that transforms into the giant humanoid Valguard by augmenting itself with its in-house mech Valhawk, which itself has a plane Air Force mode and a humanoid Close Combat mode. When they fuse with the Armstra ship into the even more massive Valzacard, the Arm Arcus transforms into a sword or a bow for it to wield.
    • Aussenseiter and Dygenguar's combination attack transforms Aussenseiter into... a giant mecha horse. Which Dygenguar mounts. And then Dygenguar produces a sword no less than three times the length of itself. That's about when Trombe! is reaching its climax in the song, and you REALLY should have been running a long time ago.
    • AND R-GUN! A Gundam-ish mecha transforms into a GUN?! Nice for you to get gunned-to-crap by METAL! GENOCIDER! The R-Gun was intended to be a gun (as its name suggests) for the S!R!X! in the first place.
  • The protagonist of Thexder is obviously inspired by Super Dimension Fortress Macross, transforming from a bipedal robot into a jet fighter. In the sequel, it attacks with Roboteching missiles, too.
  • In Time Crisis 5, Robert Baxter has a robot that starts out as a Chicken Walker, but then becomes a giant robot that Robert himself will pilot.
  • In Twisted Metal Black, Sweet Tooth's truck can transform into a humanoid robot.
  • Vanquish has the Argus, which transforms between a Spider Tank and a humanoid robot; View Hounds, which transform from helicopter drones to ground robots that use the blades as swords; and the BIA, which transforms from a humanoid to a scorpion.
  • Viewtiful Joe has the Six Machine, a transforming vehicle with six forms: A humongous mecha, a car, a jet, a submarine, a subterrine, and a cannon.
  • Wild ARMs 2 and Wild ARMs 3 feature the Dragon Caliber, Lombardia. He's a living mechanical "dragon" who can transform into a jet, and becomes your Global Airship after defeating him. He even gets a Gundam-style launch sequence in his very first appearance.
  • Wrestle Quest: Vanetta is a transformer-like action figure that can not only transform into a minivan, but a whole lot of things too.
  • In Xenoblade Chronicles X, Skells are capable of transforming into a vehicular mode, depending on their weight type. Light Types transform into nimble motorcycle-esque vehicles, Medium Types transform into slower but more stable four-wheelers, and Heavy Types employ tank treads.
  • In Xenosaga, the E.S. Dinah can transform from a starship to a mecha and back; only about half the ship is used in the mecha form, leaving the rest to be used as a large energy weapon or just left floating in orbit. The E.S. Naphtali can also transform from a cruise mode to combat mode.
  • In ZeroRanger, you can freely tranform your fighter craft into a Zero Ranger mech and back once you get a weapon upgrade in stage 3, giving you access to a powerful but short-ranged Absurdly Sharp Blade or drill. Type-C fighter — piloted by tomboyish Dori — transforms into androgynous Decker, while Type-B — piloted by girly, very long-haired Mido — transforms into Rybb which sports an impressive ponytail.
  • Zone of the Enders:
    • The Vic Viper from Gradius appears in transformable form in Zone of the Enders.
    • From the second game is the mook frame, NARITA, preferring to use its entire body as a weapon and transforms to ram into enemies.
    • Jehuty transforms by spreading its arms and wings, straightens its legs and its cockpit... faces forward.

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