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Most Annoying Sound / Final Fantasy

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  • Final Fantasy X:
    • When using "Flee": "Live and let live! Live and let live! Live and let live! Live and let live!" "I'll be right back."
    • The raid on Home, which has a siren blaring something in Al Bhed in the background. It sounds like "I'M ANNOYING, HUNH?! I'M ANNOYING, HUNH?! I'M ANNOYING, HUNH?!" and is repeated over and over for the duration of the level. (The Spoony One describes the siren as saying "An annoying cunt".) Yes, sir. You are annoying.
      • Apparently, he's saying "Ajanouha ihtan!", meaning "Everyone under!"
    • A rare example in which this is invoked. The laughing scene in Luca. Even the characters look at Tidus and Yuna, and say "we thought you had gone crazy". Described by Spoony as "the sound of his hell".
  • Genesis Rhapsodos from Final Fantasy VII: Crisis Core and his constant repetition of LOVELESS. Not only the is the poetry just plain horrible, but he never stops quoting it. Every single fucking time you see him, he's always talking about "(His) soul hath yearned in torment". Oh, and you don't even get the pleasure of murdering the bastard for the audio torture he puts you through. Zack lets him live. It's worth noting that many of the characters find it just as annoying.
  • The annoying buzzing sound that plays when walking on a map while poisoned in the NES versions of Final Fantasy and Final Fantasy II.
  • That weird screeching sound preceding a spell cast in Final Fantasy IX.
    • Also the constant CLANKCLANKCLANK whenever you have to play as Steiner. This is usually redeemed by the fact that every sequence in which you play as Steiner is absolutely hilarious, though.
  • Final Fantasy XI:
    • The effects of the various Sambas a Dancer can produce being triggered can get grating, particularly since they're triggered every time one of the three or four people meleeing the mob hits. Haste Samba in particular gets the prize for being shrill and high-pitched on top of this. GAH!
    • "<call> Oh, I'm sorry, was your volume up?" note  Using this call in a party will instantly make everyone hate you. And possibly their entire family, as well, as the sound has been known to wake babies sleeping in distant rooms. The volume of the various calls isn't adjusted with the game's volume, but rather at the maximum your speakers will allow on their own settings. <call> or <call0> is just the most infamous as it is a loud shrill whistle, but some of the others are also held in low regard.
  • Final Fantasy XIV
    • <se> in this game serves the same purpose as <call> in XI. Some are just as shrill and painful as in XI, and players spam macros for things like interrupts which contain <se>s or worse think it's funny to create macros which string long lines of different <se>s back to back. SE tried to break those macros by limiting the number of <se>s allowed pre macro line, but you can just use multiple macro lines to the same effect. To make matters even worse, you can't silence an offender in the middle of a dungeon, because blacklisting is disabled in dungeons, and even disabling the offending chat channel still allows <se>s to reach your speakers.
    • It also has many annoying sounds from several battle classes that you will hear over and over again; the Black Mage's Blizzard III spell sounds like glass breaking and the class need to use Blizzard spells in general to kick start their MP regeneration. Dragoons have a jump attack that can hit multiple enemies at once, but the sound effect used sounds like futuristic version of a car revving up its engine and then followed by a kickback. White Mages with their Holy spell sounds like a high pitched version of breaking glass. The worst part is some battles can only go smoothly if players spam their attacks (and you might be doing it too!).
    • The "crafting action failed" noise, in addition to being frustrating for its meaning, just sounds so grating in and of itself.
    • Female Miqo'te Voice 5 is infamous for having a gratingly high-pitched combat voice that somehow can be heard through all the combat noise that happens in a dungeon. Nevermind the Holy explosions and Blizzard III's going off, the squeaky "HAAA!" can somehow be made out through that. And twelve forbid that character is a Ranged DPS, where combat grunts go off far more frequently.
  • From Final Fantasy XII: "I'm Captain BASCH! I'm Captain BASCH! I'm Captain Basch fon Ronsenburg from Dalmasca!" "Don't believe Ondore's lies!" It sounds like this: Mega64 does Final Fantasy XII.
  • A typical battle in Final Fantasy XIII:
    • Flanitors will heal other enemies that are damaged in battle with Rescue. And every time they use it: 'WEEEEOOOOOOO WEEOOOWEEOOOWEEOOO'. And when you get two or three on screen...
    • Considering that Vanille's Death Spell has only a 1% chance to hit a target, you'll just fill your head with "You're gonna regret this!" or the ever-annoying "I have to see this through!"
    • Don't forget Snow. "We gotta win this!" "We gotta win this!" "We gotta win this!".
    • The continuous alarm that blares while you're onboard the Palamecia and the only time it ceases is when you access the menu. Code Red, Code Green, Code Purple, whatever, fine, but somebody shut off that damn alarm!
    • Vanille's voice for some, with some particularly hating on the English dub for her impossibly high pitch and perky mannerisms, as well as criticizing her Aussie accent for sounding fake. Not so much to actual Australians though, who find it a much more realistic accent than Fang's.
      • According to an interview with ''My Outer Space'', Vanille's voice actress was specifically instructed to imitate the Japanese voice actress, even down to the point of getting very particular vocal idiosyncrasies correct, resulting in a performance that many whom are unfamiliar with lolitas and similar aspects of Japanese pop culture find to be abrasive.
  • Final Fantasy XIII-2.
    • Every time you fail a Temporal Rift challenge. "Think outside the box, kupo!" "We should clear our heads..." "I'll be helping in spirit, so good luck, kupo!" "Never was one to give up." "Try something different, kupo!" Considering how brutally hard some of them get, you're likely to rip out your ears before you finish.
    • The slot machines in Serendipity love to tease you by giving you two Microchus on the reels. Every time you get two Microchus in a row, the machine makes a very loud 'DA-DUNK'. Given how fantastically unlikely it is to get three Microchus, you'll get tired of 'DA-DUNK' very quickly.
  • Dissidia Final Fantasy.
    • As much as people love Terra, her incessant "GET AWAY! GET AWAY! GET AWAY! GET AWAY! GET AWAY!" every freaking time she attacks...AAARGH. Also of note is Kuja's incessant "WELL NOW! WELL NOW! WELL NOW" as he dodges.
    • The sequel has added a few more, most notably with Final Fantasy X's Yuna. She calls her Aeons' names whenever she uses them for a Brave attack. And some of her Brave attacks will be used often, so you'll be hearing stuff like "Shiva! Shiva! Strike down!" or "Valefor! Ascend!" repeatedly.
    • Some people find Shantotto unbearable.
  • Final Fantasy X-2 has Elma, an over enthusiastic member of the Youth League. When you get to fight her, she will always let out a high pitched yell whenever she casts a spell or uses an item, which is all the time. Using Scan on her lampshades at her hyperactivity.
  • The Witty Banter in Final Fantasy XV repeats somewhat too often, and so may lose any humor value after awhile. Particularly grating interactions are Noctis or Prompto griping about the heat and Gladio telling them to lose the jacket, even when they aren't wearing a jacket, and Prompto singing "I want to ride my Choco-bo all day!" Prompto's whistling after using his special attack Piercer is also irritating, not least because Piercer is cheap to cast and very useful. Oh, hi, there, Opening...!
    • "I want to ride my Choco-bo all day" is, at least, used as a Call-Back in one of the game's scariest scenes, where it serves as foreshadowing that Ardyn has switched Prompto's appearance with his own.
  • Final Fantasy Type-0 has the Milites soldiers that yell "Fire until you're out of ammo!"

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