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1* AlternateCharacterInterpretation: Thanks to the game's [[DubText custom text]] feature, anyone can [[InvokedTrope invoke]] this trope upon Marie, herself, in any way they desire. [[HilarityEnsues Hilarity often ensues]] from this by making GagDub and AbridgedSeries levels of altercations to Marie's personality, changing her from the sick, [[BlessedWithSuck handicapped]], but overall [[NiceGirl pleasant and sympathetic]] IronWoobie that she normally is to a [[DeadpanSnarker snarky]], [[LadySwearsALot foulmouthed]] {{Tsundere}} with an aggressive BerserkButton towards several of her situations, such as [[ArsonMurderAndJaywalking complaining how tight her swimsuit is on her chest]], among other hilarity-inducing quirks to her dialogue and [[CrossesTheLineTwice double line-crossing]] changes to the rest of the game's script (such as making a disembodied voice ''flirt and have a crush on her'').
2* SugarWiki/AwesomeMusic:
3** The repurposed theme song of the game is titled "[[https://www.youtube.com/watch?v=hzQ6MaNJVp8 Message]]", composed by "hitoshi" of the free music circle [[https://www.senses-circuit.com/ Senses Circuit]]. It's an ideal theme that plays when Marie reaches the grassier part of the facility, signifying a HopeSpot that she's getting closer to the surface and her escape from the facility. It also plays during the [[spoiler: UnexpectedShmupLevel near the end of the game to represent the jet fighters' attempt to respond to Marie's SOS message and rescue her]]. The same composer has even given the theme [[https://www.youtube.com/watch?v=OtTRmiDrPQ8 8-Bit]] and [[https://www.youtube.com/watch?v=bo7Jy_XqdMk Guitar]] remixes, the latter of which can be heard on this game's website. [[MeaningfulName The name itself is quite fitting due to Marie's usage of several holographic messages]] from her father, [[spoiler:as well as her aforementioned SOS message to the jet fighters]].
4** Almost a decade after the game's 2009 release, [[https://www.youtube.com/watch?v=BkjI9RMk_Kc another remix of "Message" was made]], which is awesome in and of itself. This remix features Japanese lyrics that describes wanting to continuously live in a bright future and having the desire to share it with others. Although this remix was not utilized in any ''Holdover'' material, it coincidentally still fits very well with Marie's desire to escape from the destroyed facility and her line of "wanting to see the sun again". [[spoiler:There's also the implication in the game's ending that she actually goes on to help with the Earth's recovery from the nuclear war it suffered from during her 10-year sleep]].
5* GermansLoveDavidHasselhoff: The game is considered a CultClassic to DoujinSoft enthusiasts, but quite a good amount of these enthusiasts come from outside of Japan, as there is a high chance that ''Holdover'' was the first Creator/FoxEye game that a non-Japanese fan has played and enjoyed from the circle. This could be attributed to its [[NintendoHard high difficulty]] and [[ShoutOut intentional similarities]] to ''Franchise/{{Metroid}}'', which is in and of its own example of this trope.
6* IronWoobie:
7** Marie is possibly the most tragic protagonist in Fox Eye’s entire roster, which is quite an impression to show in what is the circle's first DarkerAndEdgier game. Being left alone in a destroyed, flooded facility for reasons outside of her control, and she was put in there to begin with by her father in order to save her from a life-threatening illness that she caught in an accident 10 years prior. With no direct help, and a multitude of traps, she has to escape all on her own with the constant worry of death following her. This game will make you feel pretty bad for her, but then some of the holographic messages from her father keep motivating her to not give up, [[spoiler:and the upgrades that improve her arms and legs motivate her further. [[PostVictoryCollapse The "Iron" part finally falls off at the very end when she passes out from hunger and exhaustion after finally escaping the facility]] and getting rescued by those who responded to her SOS, but it comes back on after she's come to terms with what has happened to the world during her sleep and what she can do to revitalize it, including the previously-known revelation that her father likely died from the nuclear outbreak to help her live. With all of this to bear in mind, Marie is so far the only heroine in Fox Eye to have nothing more than a BittersweetEnding for her game.]]
8** The artwork rewarded for beating the game describes this about Marie the best. In the background, Marie is crouched underwater, showing an uncomfortable look on her face as she attempts to hold her breath. This figures well into the stress and tension of the game itself; she looks to be regardlessly ''forcing'' herself to crawl through while submerged, either because she has to make her way through a low passage with no way to surface, or she's putting in an effort [[MortonsFork to avoid being seen and shot to death by the security robots, even if it means being on a painful verge of drowning, anyway]]. However, in the foreground, Marie is instead standing up, posing, and smiling confidently at the player, [[TheDeterminator looking eager and ready to brave through]] [[EverythingIsTryingToKillYou the many threats and dangers that lie ahead of her]], or she has already done so and [[VictoryPose feels delightfully accomplished about it]].
9* SignatureScene: A memorable moment early on into the game is the ''very'' high possibility of first-time players accidentally stumbling into a hidden, narrow DrowningPit. It not only highlights Marie's heavy computer anklets [[WalkDontSwim forcing her to sink to the bottom of the pit]], but that the pit's also too deep for her to even jump out of, either (with it showing how deep it is only ''after'' Marie falls in), [[HaveANiceDeath meaning that she hopelessly drowns]]. It sets the game's tone and [[TrialAndErrorGameplay difficulty]] of making you realize that [[OhCrap you're playing as a Fox Eye heroine that really]] ''[[OhCrap can't]]'' [[OhCrap swim]]. This left such an impression on fans that in January 2022, [[https://www.pixiv.net/en/artworks/95737948 it triggered a Pixiv art commission towards Fox to recapture the moment]].
10* ThatOneLevel: The [[spoiler:UnexpectedShmupLevel]]. After hours of precision platforming (or [[SaveScumming abusing the crap out of the Quick-Save system]]), the player [[spoiler:takes control of a fighter jet that is tasked with taking down seventy blimps. The cannonballs they shoot are easily dodgeable when there's a few of them...but there can be as many as ten blimps on screen at once, and when they're all launching cannon balls, it requires a lot of quick reflexes and bullet-hell-type weaving to survive. And you can only take one hit...and the quick-save is disabled, meaning that if you die, you have to shoot down ''all seventy blimps again'']]. To say that this is frustrating would be a gross understatement, and ends up being one of the most rage-inducing parts of the game (yes, even more than those SpikesOfDoom). [[SugarWiki/AwesomeMusic At least the music's pretty good.]]

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