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1[[quoteright:320:https://static.tvtropes.org/pmwiki/pub/images/sonic2se.jpg]]
2[[caption-width-right:320:If madness were a video game, this would be its title screen.]]
3
4->''"Could God create a game so bizarre, that even He could not play it? Y/N"'' [[labelnote:Answer:]]"It depends on whether you need to specifically believe in a classical Judeo-Christian ideal of omnipotence for this corny paradox to even work. Don't waste my time with this Philosophy 101 crap."[[/labelnote]]
5-->-- '''Mystic Cave Zone Boss'''
6
7Some people remember ''VideoGame/KnucklesChaotix'', the only ''Franchise/SonicTheHedgehog'' game to appear on Creator/{{Sega}}'s [[Platform/Sega32X 32X]] console. Far fewer remember this ''Sonic'' game that ''almost'' appeared on the doomed console.
8
9''Sonic 2: Special Edition'' was originally conceived as an UpdatedRerelease of the extremely successful ''VideoGame/SonicTheHedgehog2'', but this was complicated when Sonic Team decided to take advantage of the capabilities of the 32X by adding a ton of new content, to the degree that many of the later levels bore only a passing resemblance to those in the original game. By 1996, the game was a few months away from its release date, and the ballooning project had barely avoided collapsing under its own weight — then Sega's decision to cease supporting the 32X [[{{Vaporware}} caused the project to be canned altogether]]. The legend of this game persisted for years afterwards, as copies of the beta (and a rumored handful of finished games, manufactured but never sold) were highly sought after by hardcore collectors, but none ever turned up...
10
11Then in 2007, on the Website/SomethingAwful forum, docfuture (aka Robotnik DDS) revealed that he had a copy of ''Sonic 2: Special Edition'', given to him as a present by his uncle (a Nintendo employee who pulled a few strings to get the game... or maybe he just bought it from Chinese bootleggers--it's not clear). Further, he decided to start a LetsPlay thread to share this weird piece of Sonic history with the entire world.
12
13From watching the LP, [[FromACertainPointOfView it's clear that]], had ''Sonic 2: Special Edition'' been released, it would've been the [[BileFascination greatest game ever made]]. While rough at some points, it is clear that [[WhatWereYouThinking if development continued]], it would have been a [[SarcasmMode classic]] that would have [[GenreKiller influenced]] games to this day.
14
15What's that? You doubt that this game actually exists? Oh, so ''you're'' the one [[ClapYourHandsIfYouBelieve responsible for the shoddy graphics]]...
16
17As may be gathered from [[StylisticSuck the tropes below]], ''Sonic the Hedgehog 2: Special Edition'' is an [[{{Mockumentary}} elaborate hoax LP]] by docfuture, spanning everything from the surreal to the horrific. docfuture's LP can be watched [[http://lparchive.org/Sonic-2-Special-Edition/ here]] on the Let's Play Archive, or [[http://www.archive.org/details/LP_Sonic_2_SE here]] on the Internet Archive.
18
19----
20!!This game provides examples of:
21* ACappella: The Mystic Cave Zone, Act 1 music, as well as the end cutscene music.
22* AllJustADream: Several people are shown waking up at the end of some cutscenes, although the game continues as "normal" from there.
23* AllThereInTheManual: [[http://lparchive.org/Sonic-2-Special-Edition/manual/ Here.]]
24* AnachronismStew: The game was being made around 1996. Apparently people knew what ''Series/TheOfficeUS'' was nine years before it premiered. And then there's [[WesternAnimation/{{Futurama}} Zoidberg]] and Music/SnoopDogg (doing his Smoke Weed Every Day dance) making cameos in Hill Zone...
25* AndIMustScream: Failure Cresh, a man with a monitor for a head, lives on even when [[spoiler:his head is cut off]].
26* AntiPoopSocking:
27-->'''Tails:''' Protip — Why don't you go out and meet some girls instead of staying shut in all day?
28* ArtificialBrilliance: Tails' AI in this game is much smarter than in the original, and he alters his behavior based on how you treat him.
29* ArtShift: Halfway through Act 1 of Aquatic Ruin Zone, the level turns into [[VideoGame/SonicTheHedgehogPocketAdventure Aquatic Relix]] with an act clear screen from ''VideoGame/SonicBlast''. In Mystic Cave Zone, the graphics switch to hand-drawn art. Cutscenes feature a random mix of in-game sprites, anime [=FMVs=], computer-animated [=FMVs=], live-action [=FMVs=], and puppetry.
30* BattleInTheCenterOfTheMind: The Casino Night Zone boss fight. Robotnik's in [[Series/TheOfficeUS Jim's]] mind, acting as his self-doubt, and you must force him out.
31* BrainwashedAndCrazy: [[spoiler:Tails.]]
32* BreadEggsMilkSquick: [[AllThereInTheManual According to the manual]], to play the game, you need to attach "a [[LightGunGame Sega Menacer]] [[XtremeKoolLetterz Xtreme]], [[DeepImmersionGaming Philips Scuba VR Visor]], [[Platform/NintendoEntertainmentSystem Mattel Power Glove]], [[Platform/SegaGenesis 32X]] [[BrickJoke Keyboard]], [[FridgeBrilliance Genesis TV Tuner]], and Vibra-Luxe [[BrickJoke Dildonics]] Ultra-Rod.
33* BreakingTheFourthWall:
34** If you mistreat Tails, he ''will'' resent you. Not the in-game character, you the player.
35--->'''Tails:''' ...Because if you fuck with Sega, then Sega fucks with you.
36** Some of his "protips", in fact, seem to be aimed not even at the player, but at [[spoiler:those watching the game]].
37--->'''Tails:''' [[spoiler:[[ParanoiaFuel GET OUT OF THIS THREAD WHILE YOU STILL CAN.]]]]
38* BrickJoke:
39** In Sky Chase, Tails sarcastically mentions the following:
40--->'''Tails:''' Everyone knows how a beating can beat hard feelings out of someone.
41** Guess how the [[spoiler:Mystic Cave boss "cures" his brainwashing?]]
42--->[[spoiler:'''Mystic Cave Boss:''' I am restoring him using my hidden third [[IronicEcho boxing glove]] as we speak.]]
43* BudgetBustingElement: Parodied InUniverse. In an bonus video about the making of the game, an anonymous member of Sonic Team admits that they had a lot of money left over and decided to splurge on a bunch of computer-animated 3D segments that served no purpose [[RuleOfCool beyond looking cool]]. Then those 3D segments ended up running significantly over budget--and now Sonic Team will be in deep financial trouble if the game doesn't sell.
44* CaptainObvious: The in-game hint messages contain very important information. Such as "To collect rings, simply touch them," or "Each directional pad button corresponds with movement for your character."
45* ChekhovsGunman: The [[spoiler:Mystic Caves boss]], who [[spoiler:shows up near the end of the game to release Tails from his brainwashing.]]
46* ChuckCunninghamSyndrome: The epilogue mentions that Ray the Squirrel is the world's "least employed squirrel"--a LampshadeHanging on Ray's disappearance from the Sonic franchise after ''VideoGame/SegaSonicTheHedgehog''.
47* ClapYourHandsIfYouBelieve: The game engine is somehow powered by belief, so in Mystic Cave Zone the game itself begins to degrade because too many in the audience doubts the game's existence. Docfuture even includes an excerpt from ''WesternAnimation/PeterPan'' as he calls on his viewers to will the game back into existence.
48-->'''docfuture:''' Okay guys, well, truthfully that was pretty fucking weak. I should have really told you guys — this game runs on a belief-based engine. And apparently not enough of you watching this video actually believe that this game could exist.
49* CloneDegeneration: After [[spoiler:Amy]] is cloned back to life, she suddenly talks like a SassyBlackWoman. "Can a sista get some child support?"
50* ColonyDrop: The Casino's "self-destruct".
51* CovertPervert: Knuckles' apparent lust for Amy Rose's booty.
52* CrypticConversation: Robotnik and Silver Sonic hold a conversation midway through Chemicals Zone Act 2. Although the music drowns some of its volume out, they were actually just speaking backwards and saying inane things.
53* DanceOff: The boss battle in Casino Night Zone 2B.
54-->'''Knuckles:''' I won't let you have the unlimited power of the Stamford branch!\
55'''Robotnik:''' There's only one way to settle this!\
56'''Knuckles:''' ''DANCE-OFF!''\
57'''''Super Sonic Dance Attack!'''''
58* EasterEgg: As lampshaded in a promotional interview for the game:
59-->'''Anonymous Sonic Team Member:''' We added a sh*[=tload=] of secrets into this thing. Seriously. You thought [[VideoGame/SonicTheHedgehog2 Hidden Palace]] was bad? This thing is gonna be like [[WhoShotJFK g*ddamn JFK]].
60* EmbeddedPrecursor: The entirety of ''[[VideoGame/SonicTheHedgehog1 Sonic 1]]: Special Edition'' can be unlocked with a cheat code.
61* TheEndOfTheWorldAsWeKnowIt: Subverted.
62-->'''Mystic Cave Zone Boss:''' You may have received messages about the universe being destroyed or some nonsense. These are lies of a bored child. They are meant to amuse you.
63* EvolutionaryLevels: "[[Franchise/{{Pokemon}} What? Your AMY ROSE is evolving!]] Congratulations! Your AMY ROSE evolved into [[Franchise/{{Kirby}} KIRBY]]!"
64* ExpositionFairy: Years before [[VideoGame/SonicAdventure Tikal]], [[Videogame/SonicAdventure2 Omochao]], [[VideoGame/SonicUnleashed Chip]], and [[VideoGame/SonicAndTheSecretRings Shahra]], there was the Hint Mode in this game. It varies between a setup that's oddly similar to ''VideoGame/MetalGear''[='s=] radio conversations, and one where Tails gives you hints via real-time voiceovers. Both tend to be more irritating than helpful.
65* {{Fetish}}:
66** Failure Cresh was lucky that Pepper Irish had a fetish for men with [[Anime/{{FLCL}} monitors for heads]].
67** The subtitles for the commercial halfway through Aquatic Ruin Zone wonder if it's possible for a black man to have a [[RaceFetish fetish for black chicks]].
68** Apparently Knuckles [[ChubbyChaser has a fetish for fat chicks]] and [[BuxomBeautyStandard unreasonably large boobs]].
69* FissionMailed:
70** When you beat Hilltop Zone, you get a Game Over screen anyway and get sent back to the pre-level cutscene. After the third fakeout Game Over, the game sends you back to the pre-title screen credits — and then proclaims "You've Unlocked Your Fate", indicating that you beat the level after all. (These may, however, be caused by [[VideoGameCrueltyPunishment Tails getting back at the player]].)
71** In the particularly {{Mind Screw}}y final levels, a fake ending cutscene is followed by another level... underwater, with no air bubbles. Sonic drowns. Then the credits start rolling, and get interrupted by a RecordNeedleScratch and another cutscene. Then the ''real'' final levels happen.
72* {{Foreshadowing}}: During Metropolis Zone, there is a split second shot of the text "[[spoiler:You cannot trust Tails to take you to the Wing Fortress!]]"
73* FreezeFrameBonus: Some of the protips aren't spoken and don't appear on-screen for long, and furthermore aren't written in the white text. [[spoiler:The last one says "You are all guilty and will face my wrath."]]
74* FunnyBackgroundEvent: The background is frequently replaced with various [=FMVs=]. According to the [[AllThereInTheManual manual]], the game also requires a [[FridgeBrilliance TV Tuner]] to function...
75* FunWithSubtitles: The ''VideoGame/ToeJamAndEarl: Panic on Funkotron'' commercial in the middle of Aquatic Ruin Zone features subtitles for a "non-funk speaking audience".
76-->"Sometimes I wonder if it's possible for a black man to have a fetish for black chicks.
77* GameBreakingBug: A fair number, all justified due to the game being [[{{Vaporware}} unfinished]]. The most show-stopping bug freezes the game when you try to play Casino Night Zone, a bug that docfuture only got past by [[MagicalComputer merging the level file and opening cutscene]].
78%%* GenreDeconstruction: Basically takes apart the very concept of LetsPlay.
79* GiantSpaceFleaFromNowhere: Robotnik as the final boss? Nah, the final boss is [[spoiler:logic]].
80* GravityIsAHarshMistress: Used during the ending, when [[spoiler:Tails comments on how Sonic shouldn't be floating in the sky]].
81* GuideDangIt: You must perform a complicated series of button combinations to beat Robotnik in "Super Sonic Dance Attack" in Carnival Night Zone 2B.
82* GivingUpOnLogic: You, the player, are forced to do this by [[spoiler:defeating logic in the final fight]].
83* HilariouslyAbusiveChildhood: Failure Cresh was hated by his parents and mocked by his peers, because he was born with a 10-ring monitor for a head. His childhood and adolescence were so terrible that his recruitment in the Army--explicitly so his squadmates could kill him for a powerup if necessary--was still the happiest time of his life.
84* InherentlyFunnyWords; 'Dildonics' and 'Reginald'.
85* InSeriesNickname: 'Uncle Chuck' for Silver Sonic.
86* InvoluntaryShapeshifter: Sonic randomly transforms into several PlatformGame protagonists, such as VideoGame/{{Aladdin|VirginGames}} and VideoGame/EarthwormJim, in Metropolis Zone Act 1.
87* LiteralMusicVideo: The lyrics of the ACappella version of the ending music just describes what's happening in the final cutscene. At least until Sonic and Tails dance in hula skirts--at that point, they're singing a badly transliterated version of the original Japanese lyrics.
88* LivingMacGuffin: Sufferers of box-head syndrome like Failure Cresh would grant some sort of power to whoever destroyed their heads; in Failure's case, it would be ten golden rings that would protect one from harm. [[WeHaveReserves The military was willing to take advantage of this.]]
89* MadeOfExplodium: In the submarine level, depleting Sonic's OxygenMeter inexplicably causes Sonic to explode.
90* MassiveMultiplayerCrossover: The insane number of characters unlocked for beating Metropolis Zone include [[Franchise/SuperMarioBros Waluigi]], VideoGame/DynamiteHeaddy, VideoGame/{{NiGHTS|IntoDreams}}, VideoGame/{{Mega Man|Classic}}, VideoGame/{{Ristar}}, and "The cast of Series/{{the Munsters}}". And that's not even getting into various real-life people who are also unlocked, like Music/MichaelJackson, Jaleel White, and the Harlem Globetrotters.
91* {{Metafiction}}: Due to the copious use of AllJustADream and ShowWithinAShow.
92-->'''docfuture:''' For some reason, this game is really big on metacommentary.
93* MindScrew: The whole game is so illogical that [[spoiler:"the last piece of logic"]] is literally the final boss.
94* MilitaryMashupMachine: The boss of the [[strike:Mystic Cave]] This Thing Zone is a robot. His head is [[VideoGame/StreetFighterII the Boxer]], his hands are Amy Rose and the ''VideoGame/{{Vectorman}}'' box art, and he attacks by asking you questions.
95%%* MissionControlIsOffItsMeds
96* MisterSeahorse: Maybe. In the end, Sonic and Tails are married with five daughters. It's not explained whether this trope is in effect, or if they just adopted.
97* MoodWhiplash: No Blood For Oil Zone goes on a tangent to show viewers the [[CrossesTheLineTwice hilariously tragic]] backstory of a specific 10-monitor, who's actually a man named Failure Cresh. After five minutes of making the viewers empathize with Mr. Cresh and feel the horror of his situation, the action cuts back to docfuture--who blithely smashes the monitor for its 10 rings, ending Failure Cresh's life without realizing it. Then the upbeat Sonic music kicks in and the LP continues right along as if nothing ever happened.
98* MoreThanMindControl: [[spoiler:Your mistreatment of Tails causes him to resent you, then unexplained brainwashing turns this resentment into outright attempts on your life.]]
99* NiceJobBreakingItHero:
100** In No Blood For Oil Zone, docfuture destroys a 10-ring monitor, blissfully unaware that he's actually killing ({{Mercy Kill}}ing?) Failure Cresh.
101** In Sky Chase Zone, when Sonic destroys badniks and frees the animals inside, said animals simply fall off the bottom of the screen. Docfuture wonders where the animals are falling to. Cut to a scene on the ground, [[Film/Armageddon1998 where the falling animals are completely demolishing New York City with the force of their impact]].
102* NonHumanHead: Sufferers of [[{{Somethingitis}} Cranial Boxheadeditis]], like Failure Cresh, have a powerup monitor instead of a human head.
103%%* NonStandardGameOver: Just try to [[spoiler:kill Silver Sonic]] in Hill Top Zone.
104* OpenEndedBossBattle: Knuckles in Aquatic Ruin Zone Act 1. If you win, the game continues as normal--but losing to him makes you play as him in the next act.
105* OverlyLongGag: After beating Metropolis Zone, you're treated to a LongList of playable characters you just unlocked, who get increasingly absurd and less related to the ''Sonic'' franchise as the list goes on, and all the while the victory fanfare loops over and over. It goes on for so long, docfuture has to end the episode before it can finish.
106* PowerCreepPowerSeep: Knuckles, who explicitly can't jump as high as Sonic in ''VideoGame/Sonic3AndKnuckles'', can jump high enough to leave the atmosphere from Aquatic Ruin Zone in this game. There is a cheat code to {{nerf}} him to more reasonable levels, but even then he still jumps high enough to cross the upper boundary of the level.
107* RecycledSoundtrack: The game uses a lot of music from Music/OverClockedRemix, particularly their ''Sonic 2'' remix album ''Hedgehog Heaven''.
108* {{Robosexual}}:
109-->'''Tails:''' Protip — Memorize Silver Sonic's attack patterns, because he is one sexy robot.
110* SerialEscalation: It gets weirder and weirder and weirder.
111* ShoutOut:
112** The level select code in this game is [[Series/{{Lost}} 4-8-15-16-23-42]]. Entering it lets you go to stages with names such as [[WesternAnimation/ThePowerpuffGirls Chemical X]] and [[Franchise/{{Batman}} Gotham City]].
113** The code to unlock ''Sonic 1: Special Edition'' is [[Music/TommyTutone 8-6-7-5-3-0-9]].
114* ShowWithinAShow: Multiple layers, to the extent that it becomes impossible to tell what within the game is "real" and what's "fictional".
115* {{Somethingitis}}: Failure Cresh was born with "Cranial Boxheadeditis", a disease where he has [[NonHumanHead a powerup monitor instead of a head]].
116* TheStinger: If you beat ''Sonic 1: Special Edition'' without collecting all the Chaos Emeralds, then after the credits roll, there's a shot of Robotnik juggling the Chaos Emeralds over text reading ''[[Music/TupacShakur TUPAC]] LIVES''.
117* TakeAThirdOption: When the Mystic Cave Zone boss asks his question, the UI makes it look like your only answers are "yes" or "no". But the correct response is actually to keep moving the cursor and select the hidden third answer: [[spoiler:"It depends on whether you need to specifically believe in a classical Judeo-Christian ideal of omnipotence for this corny paradox to even work. Don't waste my time with this Philosophy 101 crap."]]
118* TropeName:
119** The background in Mystic Cave Zone, Act 1 is just some text reading "Insert background here".
120** In Metropolis Zone, act 1, after transforming into various other videogame characters, Sonic transforms into relevant buzzwords, like "BLUE", "PORCUPINE", "SPIN ATTACK", and "CHILI DOG".
121* UnexpectedGameplayChange: Normal ''Sonic''-style platforming, ''[[VideoGame/KnucklesChaotix Chaotix]]''-style two-character platforming, BeatEmUp action, logic puzzles, ''VideoGame/MarbleMadness'', FightingGame-style special stages, a [[UnexpectedShmupLevel side-scrolling]] ShootEmUp [[UnexpectedShmupLevel finale]], and even dance competitions.
122* UpdatedRerelease: It's ''Sonic the Hedgehog 2'', but with numerous updates to take advantage of the greater processing power of the 32X CD: a remixed soundtrack with CD-quality audio, dozens of new playable characters, all-new cutscenes linking the levels, more advanced AI for Tails that changes in response to player behavior and can wildly alter the plot of the game, and Vibra-Luxe Dildonics Ultra-Rod support.
123* VideoGameCrueltyPunishment: See ArtificialBrilliance and BreakingTheFourthWall, above. If you mistreat Tails (by, say, abandoning him in Casino Night Zone), his "hints" are replaced by passive-aggressive mockery, and he eventually tries to kill you in Wing Fortress Zone.
124* {{Vaporware}}: Technically finished, but never actually sold. [[http://lparchive.org/blurbs/Sonic-2-Special-Edition The blurb]] on the Let's Play Archive for docfuture's run even says "it was a game so rare, only one man has ever been publicly known to have a copy." [[invoked]]
125* VisualPun:
126** Sky Chase Zone's background is initially sprites of clouds. By the end of the level, it's sprites of [[VideoGame/FinalFantasyVII Cloud]].
127** The intro screen for Death Egg Zone is a chicken's egg with Grim from ''[[WesternAnimation/TheGrimAdventuresOfBillyAndMandy Billy and Mandy]]'' painted on.
128* WeCanRebuildHim: In the Casino Night Zone opening cutscene, [[spoiler:Knuckles and Tails accidentally crush Amy under their ship. Fortunately, the zone also happens to have the world's first cloning machine, so they clone Amy back to life, and older to boot... which handily explains her change in appearance between ''[[VideoGame/SonicTheHedgehogCD Sonic CD]]'' and ''VideoGame/SonicAdventure'']].
129* {{What Measure Is A|Mook}} PowerUp: Poor 10-Ring monitor Failure Cresh.
130* WhereAreTheyNowEpilogue: [[ShoutOut Modeled after]] the one from ''Film/AnimalHouse''.
131** Knuckles the Echidna became a professional beekeeper.
132** Mikhail Gorbachev became the mascot of Fruity Pebbles.
133** Silver Sonic is a judge with attitude who don't take no crap.
134** Melissa Joan Hart became the first woman to walk on the moon.
135** Disney's Aladdin is currently serving time in Guantanamo Bay.
136** Dr. Robotnik is so fat that he stepped on a rainbow and made Skittles.
137** Amy Rose built the world's first solar-powered buffalo.
138** Sonic and Tails are married with five daughters.
139** Ray the Squirrel holds the world record for least employed squirrel.
140** Failure Cresh was reincarnated as Creator/JohnBelushi.
141* ZeroEffortBoss: ''Sonic 2''[='s=] original endgame is nerfed for some reason. The game gives you Super Sonic just before the Wing Fortress Zone boss, completely trivializing that fight. In Death Egg Zone, Silver Sonic doesn't fight at all, and just directs you to the location of the final boss... who doesn't attack and goes down after a single hit.
142
143----
144
145!!docfuture's LetsPlay provides examples of:
146* AbusiveAdvertising: docfuture plays some TV ads for the game, including one where Sonic harasses a live-action Mario and Luigi while the narrator declares, "''Sonic the Hedgehog 2: Special Edition''. Only for Sega 32X CD. Buy it, ''or I'll find you.''"
147* AffectionateParody: Both of the entire ''Sonic'' franchise, and of the LetsPlay phenomenon.
148* AlternateUniverse: "I'm still quite high from that ''Series/{{Firefly}}'' season opener, man. Season 5, it's gonna be the last one."
149* BackToFront: The Metropolis Zone video is chopped into segments and in reverse order, ''Film/{{Memento}}''-style, for no reason whatsoever.
150* BaitAndSwitch: At one point, during Aquatic Ruins, we are treated to a commercial break. [[https://www.youtube.com/watch?v=FP75KuQSUgo The last commercial]] shown at first appears to be the the infamous ''VideoGame/PolePosition'' commercial[[note]]"HEY! You look like a real jerk!"[[/note]]... but once God grabs the car, the audio is replaced with OminousLatinChanting... and then when the car is dropped and it explodes, we are presented with the ''real'' purpose of the ad: [[spoiler:''Series/TheFreshPrinceOfBelAir'', weeknights at 7 and 7:30]].
151* BilingualBonus: The first half-minute or so of the Mystic Cave video is done in Spanish, and the title and description are also written in Spanish in order to sell it.
152* {{Bowdlerise}}: Sort of. The rap song that plays during the Clap Your Hands If You Believe segment has a few completely uncensored profanities, but the subtitles during the song employ some very {{Unusual Euphemism}}s.
153* FastForwardGag: When forced to replay Hill Top Zone, docfuture fast-forwards through the opening cutscene. All sorts of weird images pop up, that weren't there when watching the cutscene at normal speed.
154* FreezeFrameBonus:
155** Try pausing while docfuture fast forwards through a cutscene he's already watched to see [[MindScrew various curiosities]].
156** The correct answer to the Mystic Cave Zone Boss's question is a screen-filling wall of text, but docfuture selects it fast enough that it's only on-screen for about a second.
157* GameBreaker: [[invoked]] Docfuture complains that Knuckles is cheap, and that his ability to glide, climb walls, jump high enough to bypass large portions of the levels, and call in [[VideoGame/StreetsOfRage artillery support against the bosses]], makes the game too easy.
158* GratuitousSpanish: docfuture's OncePerEpisode prayer in the Mystic Cave episode is entirely in Spanish.
159* IWasJustJoking: Features in one of the behind-the-scenes promos that docfuture includes. According to an anonymous member of Sonic Team, Yuji Naka once came to work drunk and angry, ranting about how badly the development of ''VideoGame/SonicXTreme'' was going, and despairing over Sega's prospects of competing with Nintendo. He ended his tirade with a sarcastic, "Fuck it! Let's just make ''Sonic 2'' again!" The rest of Sonic Team didn't realize he was joking until the remake was too far along to cancel.
160* KissingCousins: Implied. During the Aquatic Ruin Zone video, docfuture starts reminiscing about the time he and his cousin played the game together. He says it was very hot in the room and she was wearing overalls. She leaned toward him... then docfuture cuts the story short because Sonic starts drowning.
161* MST3KMantra:[[invoked]]
162-->'''docfuture:''' Weren't you just up in the air a bit ago?\
163'''Tails:''' You're thinking too hard, that's your problem.
164* MultipleChoicePast: Every time Docfuture mentions his uncle, he claims he works for a different game company: first Nintendo, then Atari, then Capcom.
165* OncePerEpisode: Every gameplay video starts with a prayer, which may or may not be spoken by docfuture. Except for the Metropolis Zone video, which is shown Back To Front, so it ''ends'' with a prayer instead.
166* OrphanedPunchline: "...so he says to his wife, 'What's with all the dollar bills?' and she says, 'Not everyone's as cheap as you are.'"
167* PerverseSexualLust: [[invoked]]Discussed by docfuture and Tails, who suspect this of Robotnik.
168-->'''docfuture:''' Why would you put a living turtle [[AccidentalInnuendo inside a robotic turtle, riding another turtle?]]\
169'''Tails:''' Maybe he always had a crush on [[Franchise/TeenageMutantNinjaTurtles April O'Neil]].
170* RunningTheAsylum: [[invoked]] Commented on.
171-->'''docfuture:''' I know this game was half made by Sega, half made by weird bootleggers, but these days, Sega pretty much is a {{fanfic}} company anyway.
172* SerialEscalation: The game just ''keeps getting weirder'' the further you get.
173* ShownTheirWork: There's a surprising amount of obscure Sonic trivia hidden in the LP, including footage from the cancelled ''WesternAnimation/SonicTheHedgehogSatAM'' game, as well as from the (equally cancelled) [[http://sonic.wikia.com/wiki/Sonic_Ride Sonic Ride]].
174* ShootTheMoney: [[invoked]] Docfuture includes a promo featuring behind-the-scenes footage, where one of the devs says outright that they included certain 3D animated scenes just because they wanted to flaunt their budget.
175-->'''Anonymous Sonic Team Member:''' Problem is, we had like 500,000 yen left over. So we decided to add in these cool 3D effects for no reason at all.
176* SignificantNameOverlap: The GameBreakingBug that docfuture encounters in Casino Night Zone apparently occurs because he has exactly the wrong episode of ''Series/TheOfficeUS'' in the same folder as ''Sonic 2: Special Edition'' on his computer. The game freezes because it can't tell if it's supposed to open "casinonight.lvl" or [[Recap/TheOfficeUSS2E22CasinoNight "casinonight.avi"]]. Docfuture fixes the issue by merging the two files, which explains why Act 2B takes place inside Jim's subconscious.
177* StealthParody: If you haven't figured it out yet, ''Sonic 2: Special Edition'' doesn't exist and docfuture's LP is a joke. The Emerald Hill Zone video is actually a pretty convincing hoax[[note]]aside from misspelling the zone name at the start of act 2, using music from Music/OverClockedRemix and Music/MachinaeSupremacy, and a brief BigLippedAlligatorMoment as Sonic approaches the boss...oh, and the opening screen has the game copyright 199'''1''', the year the ''first'' Sonic game came out[[/note]], but every subsequent video adds increasing amounts of random crap to clue in the viewers that it's a joke... and to hurt the brain of anyone who doesn't get the joke. [[http://web.archive.org/web/20100903031213/http://www.topherflorence.com/?p=51 He was inspired by the development secrets]] of ''Sonic 2''.
178* SubvertedRhymeEveryOccasion: Likely caused by a CurseCutShort after the first [[FissionMailed fake game-over]] in Hilltop Zone.
179-->'''docfuture:''' ''[referring to Silver Sonic]'' Uncle Chuck- ''(GAME OVER)'' What the-?!
180* TakeThat:
181** In episode 1.
182-->'''docfuture:''' If you're used to new ''Sonic'' games, you might notice a few differences, as in, this doesn't suck.
183** In Casino Night Zone, docfuture explains that this game at least had an option to turn off the AnnoyingVideoGameHelper, and wonders why Sonic Team didn't include this option in later ''Sonic'' games.
184* TheStinger: [[WesternAnimation/AdventuresOfSonicTheHedgehog "Hey! I just noticed! I'm a girl!"]]
185* TalkativeLoon: docfuture eventually gets so worn down by the game's weirdness that he just rambles nonsensically over the cutscene with the This Thing Zone boss.
186-->'''docfuture:''' I stayed in a hotel once—it was pretty expensive. I don't like spending money. I don't really have a lot of money. Don't have a job, so I just kinda sit around and sleep, really. My cortex is flexible.
187* ThingOMeter: While calling upon his viewers to clap their hands and will the game back into existence, he uses a Clap-o-Meter to measure how much they're clapping.
188* UnreliableNarrator: At times, what docfuture is saying doesn't match up with what's happening on screen.
189* UnusuallyUninterestingSight: Your first clue that this whole thing's a joke is the way docfuture treats the random changes in gameplay or graphics like they're perfectly normal, in some cases not even commenting on them at all. By the final level, [[spoiler:docfuture acknowledges that the game has gone completely bonkers, but he'd rather just take Evil Crazy Tails' advice and just not worry about it.]]
190* UnwinnableByDesign: Docfuture includes a video clip of the ''Series/NickArcade'' episode where Melissa Joan Hart plays an early build of ''Sonic 2: Special Edition''. She's challenged to beat both acts of Emerald Hill Zone within 35 seconds--and she utterly blazes through, matching the pace of a world record speedrunner. Even so, she runs out of time midway through Act 2, indicating the challenge was impossible all along.
191* WhatDoYouMeanItsNotPolitical: [[invoked]] According to docfuture, No Blood For Oil Zone is supposed to be an allegory for the first Gulf War.

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