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1[[quoteright:250:https://static.tvtropes.org/pmwiki/pub/images/guardians_of_gross_europe_manual.png]]
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3''Tak and the Guardians of Gross'' is a 2008 video game stand-alone sequel to ''VideoGame/TakAndThePowerOfJuju'', ''VideoGame/Tak2TheStaffOfDreams'' and ''VideoGame/TakTheGreatJujuChallenge'' made by Creator/{{THQ}} and Creator/{{Nickelodeon}} for the Platform/PlayStation2 and Platform/NintendoWii. It shows that Tak has accidentally released four giant monsters known as [[AttackOfThe50FootWhatever The Big Gs]], each one based on some sort of [[BizarroElements grotesque element]]: Trashthulu (made out of [[TrashOfTheTitans trash]] and [[DishingOutDirt stones]]), Slopviathan (made out of [[StickySituation slime]]), Gorgonzilla (made out of [[AnthropomorphicFood cheese]]) and Stinkolossus (a giant head that creates [[VisibleOdor stinky]] [[BlowYouAway tornados]]). He now has to defeat them before anyone notices, with a strong focus on ColossusClimb along the way. [[OddballInTheSeries Unlike previous games]], which were 3D platformers with a heavy focus on exploration and collecting items, this is a much more linear and simplistic platformer with a clear point A to point B structure and [[FixedCamera fixed camera angles]]. It was also made as a direct tie-in to [[WesternAnimation/TakAndThePowerOfJuju2007 the TV show]] based on [[RecursiveAdaptation the previous games.]]
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5!!Tropes include:
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7* AchievementSystem: There's one in the extras menu that keeps track of various emblems that you earn at the end of every level for completing certain tasks such as [[{{Speedrun}} beating it as fast as possible]], beating it while defeating every single enemy or [[NoDamageRun beating it without taking any damage]]. [[CosmeticAward They don't actually do anything though]].
8* BigBadEnsemble: The Big Gs are all giant monsters who drive the conflict because Tak has to reimprison them after he accidentally sets them free to cause destruction once more.
9* BigNo: Tak occasionaly does this after falling into a pit.
10* BlowYouAway: One of Tak's new Juju powers in this game, which can be used to spin propellers and remove walls of thorns.
11* CanonForeigner: The Big Gs and the Gross Jujus were created for this game and do not exist in the original three games, nor did they ever appear in the TV show this game is a tie-in for.
12* CanonImmigrant: Jeera, Keeko, Zaria (in the Wii version) and The Chief are all characters in this game after being introduced in the TV show.
13* ClassicalElementsEnsemble: The Big Gs are all supposed to represent a basic natural element, which are then exaggerated into BizarroElements; Trashthulu uses trash in place of earth, Slopviathan uses slime in place of water, Gorgonzilla uses cheese instead of fire, and Stinkolossus uses stench in place of air.
14* ChargedAttack:
15** You can hold down the attack button to make Tak charge his magic staff for a few seconds and perform a DashAttack that kills small enemies in one hit.
16** The Juju Nova special attack is activated by collecting blue and red Juju orbs that fill an energy bar until it's complete and pressing a button. [[SmartBomb It kills literally every single enemy onscreen at once.]]
17* ColossusClimb: This game's main selling point are the levels where you have to climb across the body of each Big G, reach their heads and engage in a BossBattle. The developers even admitted that they were inspired by ''VideoGame/ShadowOfTheColossus''.
18* CompetitiveMultiplayer: The second game in the franchise to have competitive multiplayer after ''Tak 2: The Staff of Dreams''.
19* ContextSensitiveButton: The new Juju powers Tak receives throughout the game are all different and specific to each level, and are activated by the same button. As you obviously start the game without these powers, the button literally does nothing during the first level.
20* CouldHaveAvoidedThisPlot: Had Tak been more careful, the Big Gs wouldn't be summoned in the first place.
21* DemotedToExtra: Lok went from being a playable character in the previous game to just an [[NonPlayerCharacter NPC]] in the first level, and even then he only appears in the Wii version, [[PortingDisaster not on [=PS2=]]].
22* EasterEgg: [[spoiler: If you input "UNICORN" in the cheat codes screen, a [[EverythingsBetterWithRainbows rainbow trail]] will follow behind Tak's movements throughout the levels.]]
23* EvilLaugh: Stinkolossus will laugh at you briefly if you fall from the stage.
24* EyeBeams: Trashthulu shoots beams from his eyes.
25* EyeScream: The way you defeat Slopviathan is by pumping goo into his eye sockets to make them explode. The ending cutscene of the level even shows his eyes [[AlienBlood bleeding goo]].
26* FixedCamera: The player has little control over the camera's angles.
27* FlunkyBoss: Trashthulu and Gorgonzilla both have regular enemies accompanying their boss fights.
28* TheGhost: On the [=PS2=] version, Lok and Zaria's NPC cameos were completely removed... [[EpicFail and yet their names and voice actors are still listed in the credits.]]
29* GrossOutShow: The entirety of Slopviathan's level revolves around gross-out humor.
30* LeParkour: A major gameplay mechanic involves Tak having the ability to perform parkour-like moves to climb up or run over walls, grab ledges, confuse enemies and skip over small obstacles, with much of the level design incentivising the use of these moves. [[ScrappyMechanic Good luck trying to make it work though]].
31* NauseaFuel: The InUniverse reaction Tak has to Slopviathan.
32--> '''Tak''': "Slopviathan, YouMakeMeSick!"
33* NiceJobBreakingItHero: Tak's lazy method to clean the shrine is what frees the Big Gs.
34* NoFairCheating: You can actually input a cheat code to unlock '''all''' of the achievements at once, however they are never saved and are erased once you shut down the console thus making this cheat completely pointless.
35* {{NOT}}: There's two instances of this.
36--> '''Tak''': "(At the start of Swollen River Ruins) This place has kind of an old world charm. NOT!"
37--> '''Tak''': "(At the start of Rancid Rapids) What a lovely gentle breeze. NOT!"
38* OddballInTheSeries: The game has a noticeably different gameplay style and tone from the original three games.
39* OminousLatinChanting: In the background whenever you fight Stinkolossus' main lackeys.
40* OrchestralBombing: The Trashthulu and Stinkolossus boss themes.
41* RuinsForRuinsSake: The level Swollen River Ruins starts with Tak dropping from a portal into a random temple for no apparent reason.
42* SeanConneryIsAboutToShootYou: Tak pointing his magic staff on the cover art.
43* SealedEvilInACan: The spirits of the Big Gs are sealed inside a role with a giant crystal blocking it in a place called The Spoiled Shrine, which Tak is tasked to clean. He then tries clean it the easy way (as in throw the mess in the role) and accidentally breaks the crystal, [[NiceJobBreakingItHero which frees their spirits and lets them assume physical form]].
44* SelfImposedChallenge: The purpose of the AchievementSystem described above is apparently only to encourage players to test their skills in completing the challenges.
45* ShoutOut: Gorgonzilla is named after Franchise/{{Godzilla}}.
46** Trashthulu's level seems to be heavily inspired by ''VideoGame/ShadowOfTheColossus'', which is fitting given this game's focus on [[TropeNamers Colossus Climb]].
47* TimedMission: Some tasks require activating a number of switches and buttons in a time limit.
48** [[spoiler: Also the final level is this.]]
49* VariableMix: Most levels has two variations of its music: a normal theme for when exploring the level and a battle theme for when you come in contact with an enemy.
50* WombLevel: With the exception of Stinkolossus, all the Big Gs have at least one segment where you navigate inside their bodies. Gorgonzilla is the most notable example, complete with a section where you can see and get inside his pulsating heart.
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