1 | [[quoteright:220:https://static.tvtropes.org/pmwiki/pub/images/momoko120.png]] |
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3 | ''Momoko 120%'' is an UsefulNotes/ArcadeGame released by Creator/{{Jaleco}} in 1986. Released only in Japan, this is a PlatformGame / RunAndGun in which the player controls a girl, Momoko, as she tries to escape her burning school building. Each stage of the game has escalators, trampolines, and secret passages to help Momoko reach the blimp waiting above the roof. |
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5 | The game was originally intended to be a Main/LicensedGame called ''[[Anime/UruseiYatsura Urusei Yatsura]]: Lum no Wedding Bell'', but the arcade version was released as ''Momoko 120%'' due to licensing issues. After the licensing issues were resolved, the game came out on UsefulNotes/NintendoEntertainmentSystem as originally intended. The characters were changed, but the gameplay remained intact. |
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7 | Momoko herself would later appear as a playable character in ''VideoGame/GameTengoku''. |
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10 | !!This game provides examples of: |
11 | * BabiesEverAfter: The ending cutscene shows a newborn baby hovering over Momoko and her bridegroom as they clasp hands and hearts float up. |
12 | * EndlessGame: In the ending of this game, after the 20-year old Momoko get married with a man, they have a baby, and the game then restarts back to the first level of the (possibly) offspring of Momoko and the guy. |
13 | * IncrediblyDurableEnemies: By comparison, anyway. While most enemies are killed in one hit, the tall green aliens take several hits to actually put down -- much more if you count the waves of baby aliens they send forth. |
14 | * MoodWhiplash: Some secret passages warp Momoko to an obstacle course in some ''very'' odd places. One appears to be in the vacuum of space, while another appears to be either in a monster's innards, or perhaps Hell. And of course, both are on fire. |
15 | * MooksButNoBosses: The game has no final boss, and no minibosses to be seen. |
16 | * MultiMookMelee: Especially prominent in later parts of the game, where you can get stuck in place for awhile simply because you're mowing down a wave of enemies. |
17 | * OnSiteProcurement: There are no shops or cutscenes, so your weapon upgrades come through gameplay alone. |
18 | * OneHitPointWonder: Momoko dies in one hit, but so do most enemies. Subverted with the tall green aliens, which take a surprising number of hits to kill. |
19 | * OvernightAgeUp: Upon completing a level, Momoko gets older and changes outfits before beginning the next level. She starts out as a 4-year-old, progresses through various ages until she becomes an 18-year-old idol singer, and finishes out the game as a bride at her own wedding. |
20 | * UnexpectedGameplayChange: The final level involves Momoko collecting items, which were virtually absent throughout the game, for bonus points while a timer counts down. |
21 | * WalkingDisasterArea: Momoko has to escape five alien-infested burning buildings during the first 18 years of her life. |
22 | * WeddingFinale: The game's final level has the now 20-year-old Momoko collect wedding trinkets in a church within 30 seconds. Afterwards, she gets married to an unknown man and it is revealed they'll have a baby later on. The game (or at least, one cycle of it) ends. |
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