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5%% Zero-Context Examples are not allowed on the wiki, and have been commented out.
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14[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/democracy_3_1.jpg]]
15 [[caption-width-right:350:Democracy: the worst political game... except for all the others that have been tried.]]
16''Democracy'' is a PoliticalStrategyGame series for [[UsefulNotes/IBMPersonalComputer PCs]] by the independent developer Positech games. The original game was released in 2005, and ''Democracy 2'' followed in 2007. ''Democracy 3'' was eventually released in 2013, and released a standalone expansion named ''Democracy: Africa'' in 2016. The fourth game was released late 2020.
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18In all the games, you take on the role of a President/Prime Minister of a democratic country, and must manage it through introducing or modifying policies in the seven areas of tax, economy, welfare, foreign policy, transport, law and order and public services. Each turn also randomly introduces dilemmas to be resolved.
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20Both your policies and the way you resolve dilemmas affects your standing with the varying factions of the electorate, allowing you to win re-elections if it is high enough with the majority. You'll also make two promises before each election for what you intend to achieve in your next term - flagging numbers can be boosted through bold visions, but failing to live up to them in turn raises voters' cynicism, so popular leaders are wise not to promise too much. The game's difficulty level is customizable; the higher it is set, the more difficult it is to maintain your popularity through major policy reforms and elections.
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22See ''VideoGame/NationStates'' and ''VideoGame/CyberNations'' for WebGames that also attempt to simulate modern politics.
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25!!This game provides examples of:
26%% * ZeroPercentApprovalRating: A common result.
27%% * AttackDrone: Available with the ''Clones & Drones'' expansion pack.
28%% * AllianceMeter: For each voter group.
29* AllNationsAreSuperpowers: Mid-sized nations such as Australia and Canada, are just as able as the United States to equip an "overwhelming force" military, or to build a space station.
30* AnarchyIsChaos: Without police, the country is overrun by gangs and vigilante mobs.
31%% * AnimalTesting: A dilemma.
32%% * BigBrotherIsWatching: CCTV cameras, Internet Censorship, Police Drones, and Wiretapping.
33%% * BrainDrain: Can occur as a situation.
34%% * CorruptCorporateExecutive: The Capitalists and their extremists.
35* CorruptPolitician: In ''Africa'', you can enact policies that subvert democracy. Mechanically, this doesn't directly affect elections (there's no "stuffing ballot boxes" policy), though you ''can'' extend term lengths and eliminate term limits. Instead, reducing the Democracy value means taking measures that eliminate checks and balances on your regime, allowing you more political capital (to force through more law changes) per turn.
36%% ** Though referred in the LoadingScreen, it is averted within gameplay.
37%% * ChurchMilitant: The Religious extremists.
38%% * FictionalPoliticalParty: The player can make up any name for the government party.
39%% * GameOver: Frequent assassinations.
40%% * GlobalWarming: Averted in the core game; added in ''Clones & Drones''.
41* GreenAesop: High GDP screws up the environment.
42%% * LandslideElection: An achievement.
43%% * LoadingScreen: Containing tropes typical to a CorruptPolitician.
44%% * LuxuryPrisonSuite: Possible with maximum prison spending.
45%% * MoralGuardians: The Conservatives.
46* NintendoHard: While by no means impossible, the game more or less accurately reflects just how difficult it is to manage a democratic nation in most cases. Don't feel bad if your first few playthroughs end in defeat or assassination.
47* NoPoverty: Poverty can be eliminated.
48* PatrioticFervor: The Patriots, who actively support policies in favor of your nation's military and acts directed against immigrants even if it harms foreign relations.
49* PermanentElectedOfficial: Zig-zagged. While the game has no midterm discharge procedures (such as impeachment or vote of no confidence) the player needs to win elections, and some countries have a definite term limit.
50%% * PoliceState: An achievement.
51%% * PrisonRiot: A consequence from deficient prison spending.
52* RandomEvent: Events and dilemmas occur nearly every turn.
53* RulerProtagonist: The player is Head of State and/or Head of Government.
54%% * {{Superhero}}: This event helps bringing down crime rate.
55* SlaveToPR: Managing public reaction to your policies is fundamental to getting re-elected and staying in power.
56%% * TheManyDeathsOfYou: The player character can be assassinated by many different factions.
57%% * TheTheocracy: Can be created, to earn the "Kingdom of God" achievement.
58* ThinkOfTheChildren: Parents fear asthma, teacher shortages and overcrowded hospitals.
59%% * TitleDrop: The end of the trailer, and the ''Extremism'' trailer.
60%% * TwentyMinutesIntoTheFuture: The ''Clones & Drones'' expansion pack.
61%% * UrbanSegregation: Ghettos and Gated Communities.
62%% * VastBureaucracy: To a large extent, the premise of the game.
63* VigilanteMan: Vigilante Mobs often appear, if the police force is too small.
64* WarHawk: The Patriot voter group supports military spending.
65* WeWillHavePerfectHealthInTheFuture: Maxing out the Health variable is not that hard.
66* YourTerroristsAreOurFreedomFighters: A Socialist assassination is written from the perspective of the socialists themselves.

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