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1[[quoteright:264:https://static.tvtropes.org/pmwiki/pub/images/sevensamuraibox.jpg]]
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4''Seven Samurai 20XX'' is a 2004 HackAndSlash videogame with a futuristic setting, loosely based on Creator/AkiraKurosawa 's ''Film/SevenSamurai'' and ''Anime/SamuraiSeven'', released by [[Creator/HighMoonStudios Sammy Studios]]. Notably, Creator/{{Moebius}} was the character designer for the series.
5
6In a dystopic futuristic world, humans are costantly under the threat of hordes of inhuman beings, known as the "Humanoids", who threaten the life of people in those few locations outside the great cities. The story follows the wandering Samurai Natoe, a skilled warrior carrying two swords on his person, as he gets involved in a desperate struggle for survival: a small village is about to be overrun by hordes of Humanoids, and are looking for "Hunters", powerful warriors from outside the City who can stand up to these monsters. An old veteran samurai, Kambei, offers his help to the villagers, but they'll need the assistance of at least seven samurai to win this struggle, Natoe included. However, things aren't so streamlined as they seem, when Agents from the City join the fray, and our heroes wonder why the Humanoids are so determinated to get this village in particular...
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8The gameplay is extremely simple, as the player controls Natoe and has him fight hordes of enemies and minibosses scattered in linear levels of varying length, with cutscenes in-between that take the story onward. Unfortunately, the game had a mediocre success and was considered average, especially when compared to the original material.
9
10!!This Video Game contains examples of:
11
12* ActionGirl: Female Samurai such as Cue, Jodie (sadly InformedAbility), Morozumi, Tsubaki Dayu and female Humanoid Zwei.
13* {{Acrofatic}}: Some late game enemies include round pale Humanoids who can roll at you like balls while moving at great speed.
14* AllThereInTheManual: The pause menu contains a list of info on the swords you've obtained and on the bosses.
15* AndIMustScream: The chief villager's wife [[spoiler: is found naked but apparently alive and conscious, stuck from the waist down in some sort of grotesque, portrait-like mass of black corpses which are all grabbing on her.]]
16* AnimalMotifs: Zwei's human minions wear each a golden, animal-themed accessory: Klein has the Golden Dragon Gauntlet, a gauntlet shaped like a dragon's head which can spit flames, Lange has the Golden Ram Helmet, which along with his sorceresque looks and ability to conjure fire give him a demonic look. Finally, Weite has the Golden Lion Shield, which alongside his sword Calaimn Solais gives him a knightly appearence.
17* AntiHero: Natoe, especially early on, where he doesn't see why he should help the villager. He [[CharacterDevelopment gradually becomes more selfless and amiable as the story goes on.]]
18* ApocalypseMaiden: Two examples: [[spoiler: Hinata is the Sacred Child, essentially the [[PoweredByAForsakenChild power battery of the city, which is why the Agents are targetting the village. Unfortunately, she's wanted by the Humanoids as well for the Sacred Jewel she carries, alongside Cue, who's really Ein's sister and "soul twin"]].]]
19* AsianFoxSpirit: White Fox is a masked canine Humanoid with a sword modeled after a demon fox, though he doesn't really have tails, rather tassels on his back emulating tails. He also wields an OddlyShapedSword an can turn himself invisible.
20* BandageMummy: The boss Charnel is a creepy man covered head to toe (safe for his right leg) in crimson bandages, which he can also use to reel his axe back to him.
21* {{BFS}}: Fen's weapon is almost as big as him, consisting in a curved, jagged giant blade with a wooden handle connecting the tips.
22* BigBad: Ein, the leader of the Humanoids.
23* BigNo:
24** Rojie, when he sees Sallah being injected with the altered drug and turned into a monster.
25** The village representative, [[spoiler: when he sees what happened to his wife.]]
26* BigThinShortTrio: Zwei's henchmen, as seen in their names, which are the German for "Wide", "Small" and "Long". In a case of ironic naming though, Klein (Small) is the Big guy and Weite (Wide) is the Short guy.
27* BittersweetEnding: [[spoiler: The village is safe, Hinata is free and the Humanoids are no more... but of the seven samurai, only Kambei and Rojie are alive.]]
28* BlackAndGrayMorality: While the Humanoids and the Agents are clearly antagonistic, the villagers aren't completely blameless as they look. It fits well with the inspiration.
29* BlockingStopsAllDamage: Actvating the block allows Natoe to deflect all damage, but by parrying at the right time he can obtain a Just Parry which leaves the enemy open and istantly fills the Nitohryuu meter. Certain attacks cannot be blocked.
30* BossBonanza: Chapter 3, 4, and 10 features more boss battles than mook fights.
31* BossInMookClothing: During Chapter 9, a red version of Necryl appears accompanied by the large grey humanoid enemies. Unfortunately for you, this enemy comes right after a long, tedious MultiMookMelee and they tend to deal a lot of damage. If they defeat you, you have refight all the enemies from that section again.
32* BossOnlyLevel: Chapter 10 features nothing but a gauntlet of boss battles against the 2 [[MacGuffinGuardian Guardians]], then [[DeathSeeker Fen]], then Zex Ultimate and finally the FinalBoss and his OneWingedAngel form.
33* BossRush: One of the unlockable modes Coliseum Mode pits you against all the bosses in the game, with the order of the bosses being fixed[[note]]The boss roster skips over the first fights with Zex and White Fox, starting with Takijii instead.[[/note]]Unfortunately, your increased stats do not carry over to this mode, forcing you to make do with the defaults.
34* BunnyEarsLawyer: Eight looks like a dwarfish drunken buffoon, but is a former Agent and a top-class warrior.
35* CampGay: One of the most prominent villagers has a very effeminate voice and mannerism
36* CarnivalOfKillers: The Bremen gang under Epsilon: they are quite a varied team including a murderous axe-wielding creep in red, a duo of rapping kids in rollerblades, a one-armed robed amorphous magician with a CoolMask and their leader who is a ventriloquist swordsman whose soul is hidden in a puppet.
37* CleavageWindow: Cue's otherwise practical outfit sports a massive cleavage window.
38* CompanyCrossReference: If you unlock the Foo En Ken and Foo Rai Ken swords, their descriptions will note that they originate from ''VideoGame/GuiltyGearX'', and were used by Sol Badguy and Ky Kiske respectively.
39* CuteMute: Hinata is an adorable rose-haired girl who never speaks.
40* DeadpanSnarker: Natoe's tongue is as sharp as his sword. Agent W isn't above snarking himself if he has to.
41* DeathIsASlapOnTheWrist: If you die, you can start again from the last checkpoint or bossfight with replenished health.
42* DeathSeeker: Fen, a Humanoid whose regenerative factor's so big he believes himself indestructible and envies humans for their frailty and for being able to die easily.
43* DegradedBoss: The Gigantes droids, first appearing in Chapter 1 appear as late game enemies.
44* DirtyCoward: The first boss of chapter 2, Takijee, goes from confident to spineless after you teach him a lesson, an gladly betrays his boss Necryl when confronted.
45* TheDogWasTheMastermind: Downplayed example, but Epsilon during his bossfight can only be damaged when the puppet is struck, implying that the puppet is the real Epsilon. The menu downright confirms this.
46* DopeSlap: In Chapter 2, when Natoe sneers at Jodie's offer to join the Seven Samurai, she calls him idiot and gives him a hard one offscren.
47* TheDragon: Chapter 3 has the shinobiesque Jiro, the bodyguard of the otherwise wimpy Kowloon mafia boss Kyric. It's implied that Zwei, Drei and Fen are also servants to Ein.
48* DragonAscendant: [[spoiler: After Ein and Almana's death, Zwei tries to ambush the heroes to get the Sacred Jewel for himself. She's killed before she can try though.]]
49* DramaticDisappearingDisplay: Unlike the other bosses in the game, the Drug Monster you fight during Chapter 3 has no HP and Guard bars at all, much like the enemies you fight.
50* DualBoss: In chapter 4, you have to fight the rapping brothers Mu and Chi, who have seperate healthbars. Once they get down to low health or one of the twins is KO'd, they gain an aura around them. Despite their fast movements, both of them are pushovers who are more bark than bite.
51* DualWielding: Natoe can use Nitoh Ryuu to wield both swords at once as some sort of SuperMode which allows him to attack faster and deal much more damage. You can only use DualWielding for a short time, but a Just Guard will istantly recharge the gauge, which means that it can make the Nitoh Mode last longer.
52* EyeScream: [[spoiler: Eight managed to persuade the Agents to leave Hinata and the village alone... but had to cut out his own eyes as a payment.]]
53* FatBastard: Drei is horrendously obese and slouches on a mechanical hovering chair with robot hands. He's also a remorseless, PsychopathicManchild who treats the lives of others as playthings.
54* FauxActionGirl: Downplayed with Jodie, who despite carrying a sword she doesn't fight the Humanoid much, though according to the Menu entry for her sword it's because, unlike everyone else, she lacks any modification or special training, meaning that she's more like OvershadowedByAwesome.
55* FinalDeathMode: One of the unlockable modes Survival Mode makes you go through the entire game without saving or healing. If you die, the mode ends.
56* FlashStep: Just Step (performed by pressing the Dash command right before the attack lands) results in Natoe teleporting behind the attacker, leaving the latter stunned.
57* GiantSpaceFleaFromNoWhere: The Mangler, Drei's new creation he tests on Natoe when confronted during the end of Chapter 9. Epsilion could also be considered this unlike his henchmen, because he suddenly shows up for his boss fight then dies after the fight is over; the player will only ever learn that he's the leader of Brehmen if they read his [[MonsterCompendium Enemy]] entry.
58* GigglingVillain: White Fox giggles ominously during his second appearance.
59* GodhoodSeeker: Ein's ultimate plan involves using the Jewel of Life held by a Sacred Child to achieve a god-like form to wipe humans from the planet.
60* GratuitousGerman: The top three leaders of the Humanoids are named Ein, Zwei and Drei (One, Two and Three). Zwei's minions are also called Weite, Klein and Lange (Wide, Small and Long). Zex' name could be derived by Sechs (Six).
61* GratuitousRap: The "Hip Hop Brothers" Mu an Chi breaks out in a rapping sequence before their boss fight and even when defeated they talk in rapping fashion. [[FaceFault Natoe is less than impressed]].
62* IHaveYourWife: Early on, Necryl is holding Tatsuma's sister hostage, but by the time you reach him to rescue her you learn tha he disposed of her long ago.
63* HealingFactor: Fen's regenerative skills are so powerful they made him believe he was indestructible. Luckily enough they subside in his boss fight when he receive enough damage, enforcing an AttackAttackAttack approach.
64* TheHeroDies: [[spoiler: After defeating the FinalBoss, Natoe and Jodie are ambushed by Zwei, and eventually all three die in the resulting battle on the bridge, leaving Kambei and Rojie as the sole survivors.]]
65* HoistByHisOwnPetard: Salla's right hand man betrays her and infects her with tainted drug to turn her into a monster to sic against Natoe an Rojie... but the Drug Monster kills him first.
66* HollywoodCyborg: Implied that most of the Humanoids (safe for Ein, Cue, Zwei and maybe Fen) are cybernetic in nature. Even Zech and Necryl, who look organic, do release electrical discarges from their bodies when cut down.
67* ImpaledWithExtremePrejudice: [[spoiler: When Zwei gloats over Natoe, the latter manages to use his free arm to chuck his Bishamonten Sword at her, impaling her in the chest and through the head.]]
68* ImprobableUseOfAWeapon: Eight's weapon is, essentially, a loaded [[{{BFG}} missile launcher]] he mostly uses as a spear.
69* ImprobableWeaponUser: Takijee, as if he wasn't pathetic-looking enough, wields a bladed roadsign as his weapon he calls the "Demonslayer". Pyro tries to kill you with his guitar.
70* InMediasRes: The story opens with the villagers Dick, Tay and Hinata on the run in the City's streets, with Zex pursuing them when they stumble into Natoe. Natoe and Jodie's subsequent encounter also implies they've been knowing each other for a long time, but nothing is properly clarified. In a way, kinda like we don't know much of the protagonists' backstories at first in the movie.
71* InterfaceSpoiler: If you check the enemy section after defeating Zex and White Fox respectively for the first time, their entries simply read Unknown whereas all the other bosses have proper descriptions. This is a hint that you'll be seeing those two again later on.
72* JerkWithAHeartOfGold: Natoe, whose heart of gold becomes more evident as he spends time with the other samurai.
73* JokeItem: By achieving combos of 100+ hits, you can obtain a Megaphone, a Slipper, a Toy Hammer, and a Fly Swatter respectively.
74* KarmicDeath: [[spoiler: Drei acts like a BadBoss to Zex Ultimate and is squashed like a bug by it.]]
75* KeystoneArmy: During the final fight, it's implied that Ein is the source of all the Humanoids, and by killing him they will stop appearing.
76* LargeHam: Rojie. In his first appearence alone he bellows so loudly in victory for solving a puzzle that he literally deafens Natoe.
77* LightIsNotGood: Ein is dressed in white, has white hair and resides in a cathedral-like building, and can turn into an angelic creature. He also wants to eliminate every human to make way for the Humanoids.
78* LightningBruiser: Zwei during her boss fight attacks with sudden and deadly ramming attacks, often in a row.
79* MadScientist: Drei is a disgustingly obese slug of a man who spends his time collecting bodies, creating monstrosities and generally being a monster.
80* TheMagnificentSevenSamurai: The game is a big homage to the movie, to the point of recreating certain scenes from it.
81* MajorInjuryUnderreaction: [[spoiler: When Drei is reduced to a head by Zex, he calmly but angrily orders him to put his head back on his body. It doesn't end well.]]
82* MarathonLevel: Chapter 3 is the longest level in the game, with most of it spent exploring the area trying to advance the plot while fighting enemies. It has has several OptionalBoss fights, which only make the level even longer if you go out of your way to complete them all.
83* MechaMook: The standard Humanoid soldiers, as well as Drei's creations and the Gigantes robots.
84* {{Miniboss}}: The game is notable for having almost as many minibosses as mook types.
85* UsefulNotes/MiyamotoMusashi: Natoe uses the Nito-ryuu popularized by Miyamoto Musashi and according to the old Sensei from the city of warriors, a man named Musashi taught Natoe his sword style and entrusted his sword to him.
86* TheMole: Turns out Jodie
87 was an Agent acting on behalf of the City, though fellow former-Agent Eight understands her reasons and tells Natoe not to hate her for what she did.
88* MonsterCompendium: The Enemy section, accessible by pressing Select, has entries for every boss in the game (except the Drug Monster) but unfortunately has none for any of the {{Mooks}} that you fight throughout the game.
89* MsFanservice:
90** Morozumi is a curvaceous, muscular black woman dressed in silk bands who acts flirtatiously towards Natoe.
91** Salla is a gorgeous buxom woman in an incredibly revealing black dress which bares her boobs both above and below.
92** Zwei is surprisingly easy on the eyes for a multi-winged harpy-like monster.
93** Cue is a well-toned white-haired woman with a nice pair of boobs.
94* MultiMookMelee: Chapter 9 consists of several bouts of this, making this one of the longest levels in the game aside from Chapter 3.
95* MurderousMannequin: Drei's Humanoid servants looks more like creepy female mannequins with swords.
96* NamedWeapons: Most of the swords and weapons you see are given a name in the menu section after you defeat whoever as carrying the weapon.
97* NamesToRunAwayFromReallyFast: While he's a small fry, a guy named Charnel the Tombstone does sound like bad news even before you see the red bandages or the spiked axe.
98* NewGamePlus: Once you beat the game, you can start a new playthrough with everything you had during your previous playthrough, and you can also change your equippable swords to any of the ones you've already unlocked.
99* NonIndicativeName: The weapon used by Kyric's men is called "Naginata Saw", but is clearly a classical Chinese Dadao.
100* NotSoAboveItAll: Kambei is the most serious of the group, but when Natoe and Jodies' antics with a rotating table over a cup of liquor cause him to stumble mid-explanation, Kambei grabs the cup and chugs it to end the quarrel.
101* NotQuiteDead: After being seemingly killed by Natoe, Necryl tries to dash at Tatsuma with murderous intent, only to be tossed to a DisneyVillainDeath. He then makes a surprise appearence in chapter 9 at the end of a grueling MultiMookMelee.
102* NumericalThemeNaming: Among the samurai, we have Eight, Natoe (from nana = seven and to = ten), Rojie (ro = 6) and Cue (kyu = 9). The leaders of the Humanoids are called Ein, Zwei and Drei.
103* OffWithHisHead: How Natoe takes care of Zex Beast. Unfortunately, it wasn't [[WeCanRebuildHim enough]] as his failure to destroy Zex's remains allow Zwei to take Zex's head and use it to create Ultimate Zex.
104* OldMaster: Yagyu, the mysterious swordsman Natoe encounters in the City of Combats who knew his master Musashi and offers to teach him.
105* OneWingedAngel: [[spoiler: After killing Ein, he uses the Sacred Jewel to transform into a massive, white, literally one-winged angel with incomplete limbs, three eyes and two floating sashes made of light they can use to attack.]]
106* OptionalBoss: Six optional bosses can be encountered in chapter 3 around the city, Tsubaki Dayu and Gotehnmaru can be found early on, with the latter blocking a shortcut back to the start. Pyro and Morozumi can be found if you backtrack and actively engage them to start their fights, and Oniwaka and Ushiwaka can be found behind the sealed doors. Brahman is found in Chapter 7, and though [[GuideDangIt the game doesn't tell you this]], defeating all bosses, including them all which unlocks the [[BossRush Coliseum Mode]].
107* OurWerebeastsAreDifferent: Amongs the Humanoids there are white Wolfmen who attacks with powerful claw swipes.
108* PaletteSwap: During the second to last MultiMookMelee section in Chapter 9, a red version of Necryl shows up after you've spend a lot of time cutting down a lot of enemies. This enemy only shows up during that chapter and never again.
109* PivotalBoss: Zex Ultimate is unique in that he's sitting in the middle of the arena and will turn around to attack you.
110* PlayingWithFire: A few enemies can attack with fire or bombs, and both cannot be parried, not even with Just Parry.
111* PostClimaxConfrontation: [[spoiler: Zwei attacks Natoe and Jodie as they cross the bridge to the village, causing them to take severe damage.]]
112* PuzzleBoss:
113** Lambda is usually hidden in her own shadow and cannot be damaged until you empty her parry bar with Nitoh Mode: this way, she will emerge and take damage when hit.
114** Epsilon starts taking damage only when you make him release his puppet, and only by attacking the puppet he receives damage.
115** Ultimate Zex must first be attacked in the arms to make him drop down, then you have to slash at his head to deplete his defence bar: after that he starts registering damage.
116** [[spoiler: FinalBoss Almana is invulnerable until you deal enough damage to his light ribbon when it tries to encircle you. Then, as they descend to the ground, you have to aim for the red jewel in their chest.]]
117* QuirkyMinibossSquad: Epsilon's gang is composed of a red-clad axeman who fights with his own bandages, a duo of rapping twins using rollerblades and a costantly twitching masked warlock who can manipulate his own shadow.
118* RecurringBoss: Zex, the first boss, reappears other four times through the story, twice in his default form then during the endgame and Zex Beast, and Ultimate Zex. Minor villain White Fox is fought thee times, once in Chapter 2 and twice in Chapter 4
119* RecycledInSpace: Film/SevenSamurai in a sci-fi/fantasy setting with robots and mutants.
120* RedBaron: Most of the bosses and Hunters you meet have monikers, though you'll need to access the Menu to read them.
121* RoaringRampageOfRevenge: Tatsuma lost his sister to Necryl, so he's adamant in making all the Humanoids pay.
122* SealedEvilInACan: During Chapter 3, two of the optional bosses Oniwaka and Ushiwaka are sealed away behind doors with red seals. Chapter 7 has Brahman sealed away in a hidden room that requires you to backtrack after defeating two groups of enemies to defeat another set. Defeat the third group, and a hidden route opens up, allowing you to fight Brahman.
123* SevenDeadlySins: The keep of Drei is divided in six areas named after the Deadly Sins (save for Wrath), fitting Drei's amoral personality.
124* ShoutOut:
125** Two of the bonus bosses are called Oniwaka and Ushiwaka, a nod to UsefulNotes/MinamotoNoYoshitsune and UsefulNotes/MusashiboBenkei.
126** The description of Fen's sword is an obvious hint to the [[Manga/{{Berserk}} Dragonslayer]], though it looks different.
127* SinisterScimitar: The standard robotic humanoids wield knife-like swords, and so do the Chinese thugs in Chapter 3. Ein's personal sword is a curved, [[BlackSwordsAreBetter pitch-black sword]] which can channel [[ShockAndAwe lightning]].
128* SpikesOfVillainy: Zex Beast can attack by suddenly unleashing a mass of spikes from either his chest or his back.
129* TakingYouWithMe: [[spoiler: Eight blows himself up to seal one of the village's entrances, destroying many humanoids.]]
130* TailSlap: Guardians have long, blade-tipped tails and they usually leap into a parallel dimension and open windows to suddenly whip you.
131* TakeMyHand: Near the end of chapter 1, Kambei grabs Natoe's hand to save him from a collapsing bridge. [[spoiler: Natoe dies as he tries to save Jodie from falling off a bridge.]]
132* TheUnfought: Kryie, one of the leaders of city in Chapter 3 is never fought in his default form, instead transforming into a giant Drug Monster. Salla's monster is never fought either and is a CutsceneBoss. Drei is never fought as well, because he ends up getting crushed by Ultimate Zex. Agent W is never fought at all, though in his case it's justified [[spoiler:because he isn't an antagonist.]]
133* TrainingThePeacefulVillagers: Halfway through the game, the Samurai train the villagers, just like in the movie.
134* TheTriadsAndTheTongs: Kyric's gang in Chapter 3, while not overtly referred to as such.
135* UncertainFate: Because we never see [[spoiler:Natoe and Jodie fall to their deaths despite them bleeding out from Zwei's attack, it could possible that they survived and eventually managed to get themselves off the bridge. It would also explain how Kambei and Rojie were able to see one of Natou's swords on top of the mountain during the ending.]]
136* UniqueEnemy:
137** The Humanoid Knights in Chapter 9. They only appear for a short sequence.
138** The red PaletteSwap of Necryl that appears after completing the longest MultiMookMelee in the game during Chapter 9, and also the horse-riding humanoids that only show during the beginning of the level.
139* VillainInAWhiteSuit: Agent W, the city's emissary sent to retrieve the Sacred Child. Subverted when he later calls off the hunt for Hinata when Eight [[spoiler: compensates by paying with his eyes]] and shows up to reveal the heroes why the Humanoids were gunning for Hinata and says farewell to her.
140* VillainessesWantHeroes: Zwei is smitten by Natoe's physique and threatens to make him her personal pet. Tatsuma shows up in time to save Natoe and fights back, half-jokingly saying he'll make Zwei ''his'' pet instead. The menu reveals that her three henchmen are all humans she enslaved.
141* WolfpackBoss: Chapter 9 has you fight against Klein, Weite and Lange after several battles against large groups of mooks.
142* WolverineClaws: The standard Ninja Humanoids are armed with claws mounted on their wrists. So does StarterVillain Necryl and his BossInMookClothing counterpart.

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