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1''Clockwork Aquario'' is a PlatformGame developed by Creator/{{Westone|BitEntertainment}}.
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3The game casts you as Huck Rondo, Elle Moon, and Gush the robot. These three are on an adventure to stop the evil [[BigBad Dr. Hangyo]] from [[TakeOverTheWorld taking over the world]] with his army of [[MechaMooks wind-up sea creatures]]. To do this, they need to traverse five levels and beat the boss at the end of each.
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5The game was originally developed in 1992 for the [[MediaNotes/ArcadeGame Sega System 18]] to really push its graphical capabilities to their limits. However, between the rising popularity of {{Fighting Game}}s and 3D gaming, and poor feedback in location testing in 1993, it was cancelled. The rights were then bought by Strictly Limited Games from Creator/{{Sega}} in 2017, and rebuilt with the help of ININ Games and former Westone staff. The game was ultimately released for the Platform/NintendoSwitch and Platform/PlayStation4 on November the 30th, 2021.
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7!!''Clockwork Aquario'' contains examples of the following tropes:
8* ActionGirl: Elle Moon, being one of the player characters, can battle robots as good as Huck and Gush.
9* BigBad: Dr. Hangyo, who wants to TakeOverTheWorld with an army of wind-up sea creatures.
10* GiantEnemyCrab: The second boss is a crab-shaped mech that Dr. Hangyo drives back and forth while leaving little robotic crabs behind.
11* GrievousHarmWithABody: The player characters can pick up stunned enemies and throw them at other enemies.
12* MechaMooks: Most of the enemies are wind-up sea creatures.
13* MercyInvincibility: You get a very brief invincibility period when you get hit or respawn. Unusually, bosses ''don't'', which means that a well-timed and positioned jump can drain their health a lot faster than you'd expect.
14* OffWithHisHead: If Gush takes enough damage, his head falls off, revealing the spring underneath it.
15* SpikyHair: Spiky green hair in Huck's case.
16* TopHeavyGuy: Gush's shoulders are wider than his waist, so his body curves accordingly.
17* WingedSoulFliesOffAtDeath: Happens whenever the player character loses a life. If you still have available lives, you can reposition the angel somewhere on the screen to where you want them to respond.

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