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1%% For Windows users, to get the œ in Fœnum, hold alt then key in 0156 on the keypad.
2%% For Chromebook, use Ctrl+Shift+U, then input 0153
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4[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/tfhnewheader.jpg]]
5[[caption-width-right:350:''[[{{Tagline}} Adorable Animals, Serious Combat.]]''[[note]]Clockwise: [[DarkIsNotEvil Oleander]] (and [[EldritchAbomination Fred]]), [[ProudWarriorRaceGirl Tianhuo]], [[LovableCoward Pom]], [[PintSizedPowerhouse Arizona]], [[TheFightingNarcissist Velvet]], [[LoveFreak Paprika]]. Not pictured: [[PirateGirl Shanty]], [[LargeAndInCharge Texas]], [[RoyalsWhoActuallyDoSomething Stronghoof]], [[{{Baku}} Nidra]].[[/note]]]]
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7''Them's Fightin' Herds'' is a FightingGame developed by IndieGame team [[http://www.mane6.com/ Mane6.]] The game is notable for a few things: first, it is probably the first[[note]]Unless you count ''[[VideoGame/MyLittlePonyFightingIsMagic Fighting is Magic]]'' as a separate game[[/note]] fighting game to have a cast consisting entirely of quadrupedal characters. Second, [=Mane6=] were given direct aid from Lab Zero Games (the developers of ''VideoGame/{{Skullgirls}}'') as a reward for the massive success of their DLC crowdfunding, in the form of the license to use the Z-Engine. Third, despite being such a small team still on their first project, Creator/LaurenFaust took part in the game as a character designer and a writer. Fourth, and most important, is how Lauren Faust's attention was initially caught by the game:
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9''Them's Fightin' Herds'' was originally a fan-made ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' game titled ''[[VideoGame/MyLittlePonyFightingIsMagic Fighting is Magic]]''. Lauren [[ApprovalOfGod enjoyed playing the game]], but Creator/{{Hasbro}} [[ScrewedByTheLawyers issued a cease-and-desist order]] against [=Mane6=],[[note]]Hasbro usually turns a blind eye to fan-projects, but ''Fighting is Magic'' became so popular, to the point it was being shown off at [[MediaNotes/FightingGameCommunity EVO]], that it was hard to ignore at that point. Also, Hasbro likely didn't feel it was worth using loopholes to cheat around this aspect of trademark law.[[/note]] forcing [=Mane6=] to abandon the project. Despite this huge setback, however, the [=Mane6=] team decided to keep going on with their idea by creating a similar game set in an entirely new, non-copyright-infringing universe. Creator/LaurenFaust then decided to offer her help in designing new characters for that game.
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11The story of the game goes something like this: The land of Fœnum ([[InconsistentSpelling sometimes also written as "Foenum"]]) is inhabited by various sapient hoofed mammals who built societies and cultures revolving around the natural environment that their species are indigenous to. However, this wasn't always the case: for once, long ago, their lives were threatened daily by the presence of predators. These carnivorous beasts had been banished to a magical realm long ago, ushering an age of peace for the herbivores. Now, that peace has been threatened: countless numbers of predators have escaped their supernatural prison and are now threatening to infiltrate Fœnum ''en masse'', led by the greatest and most horrible predator of all.
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13To address this situation, each race has sent their strongest, bravest, most skilled and most willing of their number to face the predators' leader and close the portal of the prison realm using an enchanted key. However, there's only one key, and all of these "Key Seekers" must duel each other to become the "Key Keeper."
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15Who will claim the key? Who will face the terrifying leader of the predators? And will she save Fœnum? You will have to play to find out!
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17The game released in Early Access for Windows [=PCs=] (mostly complete apart from the Story Mode) on February 22nd 2018. The game received a proper release on April 30, 2020. While it only had the first part of the Story Mode, the rest is planned to come out as free DLC. It was released on consoles (Platform/PlayStation4, Platform/PlayStation5, Platform/XboxOne, Platform/XboxSeriesXAndS, Platform/NintendoSwitch) on October 18, 2022.
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19Unfortunately, [=Mane6=] announced on November 22nd, 2023 that the game would cease all active development after the release of the final two season pass characters in 2024 following the firing of most of the team at the hands of publisher Modus Games, cancelling the planned story mode and leaving the game in a partially unfinished state.
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21See also ''VideoGame/SuperLesbianAnimalRPG'', another game that started out as a ''My Little Pony'' fangame.
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23The official forum can be accessed [[http://forums.themsfightinherds.com/index.php here.]]
24
25----
26!!Them's Fightin' Tropes:
27
28[[foldercontrol]]
29
30[[folder:Tropes A - M]]
31* AbortedArc: The entire story mode is this, given the game's cancellation.
32* AccessoryWearingCartoonAnimal: The main characters can wear different hats or other accessories on their face and backs in the Pixel Lobby. Arizona, Paprika, Pom and Shanty all have their own by default.
33* ActionGirl: To different degrees, all of the playable characters, who are traveling across the world to save it while beating up Predators and rival Key Seekers with flashy moves along the way.
34* AdamSmithHatesYourGuts: Some of the items from Cap N' Cash's are pretty pricey and would definitely take a few trips into the Salt Mines.
35* AerithAndBob: Compare "Oleander" and "Fred". Or if you want to reverse it, [[TheUnpronounceable FHTNG TH§ ¿NSP§KBL?]] and [[EmbarrassingNickname Ollie.]]
36* AfterlifeAntechamber: The Hold where [[SealedEvilInACan the Predators are trapped]] is described as a void filled with portals to other worlds, [[spoiler:including the Afterlife]].
37* AirDashing: Tianhuo and Pom can dash while in midair, moving forward or backwards. Justified for Tianhuo as she's the only one with wings. Pom, however...
38* AllThereInTheManual: The Book of Lore, released in late 2015, details the backstories of each of the main playable characters. However, updates to the game's story ultimately led to it being declared [[CanonDiscontinuity non-canon]] in 2020. Most of it will likely be adapted into the canon in story mode eventually, though.
39* AmazingTechnicolorWildlife: Some of the nameless background characters can get pretty colorful, though a handful of species have the excuse of being a mythological creature. Averted for the Alpake and Cattlekind, who all have more natural colors.
40* AmbidextrousSprite: Which direction Oleander and Arizona's hair style go into or which one of Shanty's eyes has the beige patch depends on where the camera is viewing them.
41* AndYourRewardIsClothes: Winning online fights awards you with Salt, which can be spent to enter the Salt Mines, where you can earn even more Salt and spend this Salt to unlock chests that unlock new hats. All of the secret items in story mode are also unlockable accessories.
42* AnimatedActors: In one of the teasers for the game's story mode, the characters have "stunt doubles". Velvet's is named [[ThemeNaming Denim.]]
43* AntiAir: Every character has at least one attack that counter aerial ones.
44* AntiHero: While Oleander and Velvet are definitely the good guys, they have their flaws that make them a little less than traditionally heroic. Debatably Paprika too, as she appears to just be doing her own thing. Pom's self-doubt and cowardice fits her more into the ClassicalAntiHero.
45* AprilFoolsDay: The forums got redesigned two times, both on on April 1st:
46** For 2018, the background was replaced by an animation of Velvet shaking her posterior (which is also used for the loading screens).
47** For 2019, the site was given a black and orange color scheme and the background was replaced by drawings of Pom and the logo was changed to "[=PomHub=]", making it look like the ''very'' NotSafeForWork website [=PornHub=] and causing potential embarrassment from onlookers.
48** Played with when [=Mane6=] [[https://forums.themsfightinherds.com/index.php?threads/fhtng-th-nsp-kbl-huggable-body-pillow-case-available-for-preorder-limited-release.2370/ advertised a bodypillow on their site]] of '''FHTNG''' of all characters, on April 1st 2021. If one wouldn't know any better, one could easily mistake it for another April Fool's joke, and not a real product. But nope, they really ''did'' sell a Fred body pillow case for a limited time.
49* ArtEvolution:
50** Since the start of the game, Paprika and Pom gained accessories and most of the character's colors were slightly tweaked.
51** Stronghoof was completely redesigned when he became playable.
52* AssistCharacter:
53** FHTNG/Fred and all of Pom's dogs are technically this. In Oleander's level 2 super, she can summon Fred in a more corporeal form to help, while Pom can summon Big Papa in hers.
54** Vetr provides more options for Stronghoof's moveset when he's active.
55* AsymmetricMultiplayer: At the end of a multi-player Salt Mine run, whoever has the most salt is turned into a Huggles (a bear). That player has to hunt down and beat the other players, while the ungulates need to either survive long enough for the bear to starve, or beat the bear in a fight.
56* AtrociousAlias: Out of universe, some of the names of the Computer-controlled bots can be rather... [[https://stampede.fandom.com/wiki/Arcade_NPC_Names silly.]]
57* BaitAndSwitch: Tianhuo's backstory makes it seem like she was at one point bullied in her life... until it's revealed that she wasn't bullied, ''she was the bully herself.''
58* BattleInTheRain: The "now extra depressing" version of the Alpake Highlands stage has a raining background.
59* BearsAreBadNews: One of the predator enemies in story mode are bears, who usually appear as minibosses after a group of wolves, panthers and snakes. They're slow, but have high health and armor moves. A bear is the final boss of Arcade mode.
60* BicolorCowsSolidColorBulls: The Cattlekind mostly run on this trope. Compare Arizona and her mother (brown/cream and black/cream, respectively) to her father (who is a solid brown). There are a few who downplay this, though; at one point Arizona meets a cow named Madison who, barring a light stripe across her face, is almost entirely brown.
61* BigBad: The Devourer, the leader of the Predators, is set up to be one in the beginning.
62* BigBallOfViolence:
63** During Pixel Lobby mode, uninvolved players see matches in progress as cartoony clouds with stars flying out.
64** The panther's grab animation is them leaping at and clawing the player, with the attack obscured by a cartoonish cloud.
65** Pom's grab is her constant dog companion leaping at and attacking her opponent, obscured by a cloud, after which she pulls him off.
66* BilingualBonus: A small handful of item descriptions are written in other languages besides English. Such as Fur Hood's saying Снег Идёт. [[labelnote:rough translation]]It's snowing.[[/labelnote]]
67* BizarreBeverageUse: Several overworld sprite cosmetics include beverage items (like a milk bottle, a glass of wine, and a mug of beer) that can be worn as ''hats'' for the characters, the beverage itself still inside of them all.
68* BlackMagic: Or "Dark" Magic. Oleander is a user of this and the only unicorn who believes it can be used for good, even despite having it cursed her.
69* BleakLevel: The Alpake Highlands/ Huacaya Mountain level (Paprika's home stage) is very colorless and dusty looking compared to the other stages. Its Pixel Lobby is even called "A Dreary Place".
70* BloodlessCarnage: Being apparitions, the Predator mooks just disappear into nothing when defeated. The fighters too; other than a few scrapes and bruises in icons and cutscenes, the cast can get bucked, trampled, frozen, ignited and still come out relatively fine. At least compared to if you were kicked by hooves in real life.
71* BlowYouAway: Along with her ice powers, Velvet's winter magic also gives her control over wind.
72* BossCorridor: For Arizona's chapter, there's a small healing section right before the two MultiMookMelee fights and [[spoiler:Oleander.]]
73* BossRemix: The theme of the giant snake boss is a slightly remixed version of the Canyon theme.
74* BothSidesHaveAPoint: Both Oleander and the rest of her clan are right, and naïve, in their own ways. Oleander is right in both just because [[DarkIsnotEvil some things are dark doesn't mean they have to be bad]] as well bringing up at least one of them should take action when the world is in danger, rather than blindly trusting "The Magic of Light" to decide the world's fate. However, it's also true how foolish it is for Oleander to be dabbling in powerful magic that she nor anyone else knows anything about, and being that she ''was'' cursed (if only a change in coat color) the other unicorns' paranoia towards it is understandable. This is especially true since Fred is shown not to be trustworthy, with him failing to tell Oleander about her cursed fur being just the beginning.
75* BreakingTheFellowship: According to Texas, this happened on a worldwide scale for Foenum. After banishing the predators to The Hold, all the inhabitants of Foenum decided they'd be better off just hanging around their own species.
76* BreathWeapon: Velvet [[AnIcePerson can blow frost]] while Tianhuo [[PlayingWithFire breathes fire.]]
77* BrownBagMask: A couple of cosmetics are brown paper bags with crude faces drawn on them.
78* CamelCase: Most of the "Mini" character cosmetics ([=MiniVelvet=], [=MiniCash=], etc.) are spelled this way. The Minizona is an exception.
79* CanineConfusion: An InUniverse example happens with Pom's original backstory. The sheep struggle to find food that their dogs eat since they keep ignoring things like hay, leaves, flowers, alfalfa, etc. and letting it go to waste; unaware that, as carnivores, the sheepdogs have to eat meat. Pom noticed that the dogs survived by hunting pests that were damaging their crops, and tried bring this up to her clan, but was too shy to say anything.
80* CanonDiscontinuity: When Mane 6 announced the release date for Version 1.0, they also announced that The Book of Lore was no longer considered canon, and that any canon backstory would be featured in the game's story mode itself.
81* CaptainObvious: A lot of the "stats" and descriptions for some of the Pixel Lobby items come off as [[RuleOfFunny (intentionally)]] pretty lazy or snarky. Wearing nothing gives the player "+0 to All Stats".
82** Probably the crowning one is the Fuzzy Blue Scarf: +10 Fuzzyness, +5 Blueness, +1 Scarfness.
83* CarnivoreConfusion: It's actually the reason behind the plot! The ungulates, not wanting to be the Predators' prey any longer, locked them into another dimension.
84* CastingGag: Creator/TaraStrong originally auditioned in ''WesternAnimation/MyLittlePonyFriendshipIsMagic'' to play as Applejack, instead becoming Twilight Sparkle. So now, she's playing as an Applejack {{Expy}}.
85* CastOfExpies: As said, the main playable characters are all intentional parallels of [[Characters/FriendshipIsMagicTheManeCast the Mane Six.]] Averted for Shanty and the rest of the supporting cast.
86* CastOfSnowflakes: Even the background ungulates all look visually distinct from each other.
87* CatFight: Helps that all of the Key Seekers so far are female. Unlike the fanservice-y reputation of this trope though, most of them take their fights ''very'' seriously. [[note]]That being said, sometimes the characters get into fights for [[PoorCommunicationKills pretty stupid reasons]].[[/note]]
88* CaveBehindTheFalls:
89** The Pummelin' Prairie lobby has a waterfall with a cave behind it. Said cave contains the entrance to the Salt Mines.
90** The Hidden Waterfall stage in the 2.0 update takes place on the inside of one.
91* TheChampion: Becoming this for Fœnum is the main goal for most of the characters. Who it will be remains to be seen.
92* ChristmasElves: The [[https://c1.iggcdn.com/indiegogo-media-prod-cld/image/upload/c_limit,f_auto,w_620/v1442820023/a41fxgykzkkdevx4on51.png Winter Sprites]], caretakers of the Reine deer, resemble this, although they look more like a hybrid of TheFairFolk and TheGreys (but they are still cute).
93* ChristmasTown: Reine downplays this, as there's no ''actual'' Santa. It might not be decorated for Christmas 24/7 but it's a snowy town filled with Reindeer and little elf creatures, where every year they have a tradition of eight chosen reindeer pulling a sleigh through the night's sky. The town looks much more the part during Holiday seasons, though.
94* CivilizedAnimal: All of the ungulates in Fœnum (except for the Winter Sprites) are all sapient animals.
95* CodeOfHonour: The Longma live by a strict code of honor that forbids certain actions, like eating meat.
96* ColorCodedItemTiers: Grey for common, green for uncommon, blue for rare, and purple for epic. There are also red and gold outlines for special items like backer rewards.
97* ComboBreaker: There's a limit to how long fighters can juggle opponents in midair before it becomes harder to do so.
98* {{Combos}}: Of two varieties, the first being standard combos. If at any point the opponent could've [[ComboBreaker escaped or countered]], it becomes an "invalid combo", with the text changing to blue as well as a smaller number (up to 3) indicating at what point in the combo it could've been broken.
99* {{Conscription}}: Much like [[VideoGame/MassEffect Turians]], ''all'' Longma are part of the military.
100* ConstructedWorld: ''Them's Fightin' Herds'' takes place in the world of Fœnum. A world inhabited by sapient hoofed animals that have formed societies. Somewhat similar to [[WesternAnimation/MyLittlePonyFriendshipIsMagic Equestria]], but the main inhabitants are far more diverse.
101* CoolKey: The Predators were locked away with an enchanted key made from one of the Prophet's horns.
102* CoolShades: Many of the pixel cosmetics are cool looking sunglasses the characters can wear.
103* CounterAttack: Arizona can do so at the cost of one magic bar. Paprika and Pom's level 3 also activate this way.
104* CosmeticAward: Despite the stats, the hats and accessories won and found in treasure chests serve no other purpose than dressing up the player character's sprite avatars.
105* CrapsaccharineWorld: While some areas of Fœnum doesn't look ''too'' bad, most of its residents are still divided amongst themselves, and the whole world is nearly on the verge of a SugarApocalypse with the arrival of the Predators. There's also The Highlands, a dangerous and depressing place to live, yet the mountains are home to a bunch of cute and fluffy alpaca.
106* CreditsMedley: The credits music contains a medley of every character's personal theme.
107* CreepyDoll: It's only a hat cosmetic, but the "Creepy Rider" doll lampshades its creepiness by asking if the thing just moved on its own.
108* {{Crossover}}: Owning the Steam versions of ''VideoGame/GuiltyGear Xrd REV 2'', ''VideoGame/BlazBlueCentralFiction'', or ''VideoGame/{{Skullgirls}}'' will unlock game-related accessories for the Pixel Lobby.
109* DashAttack: Arizona and Shanty have a move where they run and charge [[UseYourHead head first.]] Being a calf and a goat, respectively, it's naturally justified. Tianhuo also has her Firecracker dash.
110* ADayInTheLimelight: Each chapter follows a different protagonist.
111* DeathMountain:
112** The Huacaya Mountain level is a foggy mountainous area that takes place in The High Plains.
113** Huoshan takes place in an active volcano.
114* DeathWorld: The mountains where the Alpake Clan live. All forms of natural disasters happen on a ''weekly'' basis and it doesn't faze them one bit. The fact that Paprika nearly drove them ''extinct'' with her antics screams just how terrifying she is.
115* DecompositeCharacter: Velvet lacks Rarity's fashionista archetype that was a big part of her character. Instead, that trait was more-or-less given to her cousin, Cashmere.
116* DescriptivelyNamedSpecies: Sometimes the ungulates are called something a little more unique than just their species. We have "Cattlekind" for bovines, "Sheeple" for the sheep, "Deerfolk" for the deer/reindeer, and "Alpake" for the alpacas.
117* DireBeast: Some Predators can get pretty big, but the giant Cuddles (snake) that acts as the first boss in story mode is just ''huge''.
118* DoubleJump: Oleander is capable of jumping twice. Could be justified because of her powers, but she strangely isn't activating any magic while doing so.
119* DownloadableContent: Shanty, her stage, and her planned episode was the first planned batch for downloadable content.[[note]]Free for people who backed her Kickstarter.[[/note]]
120* DownerEnding: Chapter 1 [[spoiler: has Arizona get her hind handed to her by Oleander [[HeadsIWinTailsYouLose whether she beats her final phase or not]] and her bag looted of a Longma Ball. She herself also can't make sense of any of the writing on the pillar in the Temple of Gloom, putting her journey at a dead end.]]
121* DramaticIrony:
122** If the player somehow manages to beat [[spoiler:Oleander's third phase, Fred implies to have hidden plans of his own involving Oleander and knocks out Arizona in a single hit. Fred lies and tells Ollie that she managed to defeat Arizona. Since Oleander was unconscious and Arizona presumably doesn't remember what happened when she gets back up, only he and the audience knows what really happened.]] Downplayed as we still don't know what those plans specifically are yet.
123** The nameless lamb Arizona runs into in Reine is none other than [[EarlyBirdCameo Pom.]] It's also a ForegoneConclusion that, wherever Pom goes on her adventure, she will eventually end up in Reine.
124** The LaughingMad {{Sinister Silhouette|s}} is described as the monster who roams the High Plains by the Alpake, and stalks Arizona throughout the level. It's obvious that the "monster" is [[spoiler:that yellow alpaca in the character select screen.]]
125* DuelingPlayerCharacters: A lot of the boss fights are actually the other playable characters. Of course, due to the nature of the game's plot, this was to be expected in some form.
126* DumpStat: Parodied: All of the cosmetics, even the characters themselves, for the pixel lobbies contain random useless stats that have no effect on the fighting or salt mine gameplay. For example: Black Rose: +10 Oleander Attraction, +5 Angsty Poems. In story mode, the player can find several chests with cosmetics that can be applied and have similarly useless joke stats.
127* EasierThanEasy:
128** The first level of the Salt Mines is practically effortless for even new players. They get much harder as more Predators are fought.
129** The easiest AI difficulty is called "Sleeptrot."
130---> Easy. Be nice... It's my first time.
131* EasterEgg: If you repeatedly stomp by a KO'd Paprika in story mode, [[spoiler: [[GravityScrew she'll fly up and never come back down.]]]]
132* EdibleAmmunition: Paprika uses apples, broccoli and Cinnamon buns in her attacks. All fighters can eat the former two and heal themselves if they stand close to them.
133* EdibleThemeClothing: The game has a few such as a burger themed hat, but some of the Pixel Lobby cosmetics are actual food items. A loaf of bread can be found and worn as a hat for the rest of the game early in the first chapter.
134* EldritchAbomination: For more than one character:
135** Fred's true form.
136** The Predators, who manage to manifest themselves into shadowy monsters in the world of Fœnum.
137* ElementalEyeColors: Tianhuo can use fire attacks and she has red eyes (previously orange), while Velvet uses ice powers and has light blue eyes. This is somewhat coincidental for those characters though as PlayingWithFire seems to be a trait of the longmas in general and all reindeer are implied to have a bit of Winter Magic.
138* ElementalPowers: Out of the playable fighters, we have [[AnIcePerson Vel]][[BlowYouAway vet]], [[PlayingWithFire Tianhuo]], and [[CastingAShadow Oleander.]]
139* EnchantedForest: The Woodlands are just as magical as the unicorns themselves.
140* EnsembleCast: In a way, none of the characters are really the "main character". Arizona and Velvet might be the "faces" of the game, but every fighter is treated with equal relevance.
141* EpisodeTitleCard: There is a title card for each "part" of the individual chapters.
142* EssenceDrop: The shadows drop health and special meter refills when destroyed. The amount given of each is {{Random|Drop}}. The green orbs in the Salt Mines' chests also heals fighters.
143* EvenEvilHasStandards: Fred is disgusted when he finds that Arizona licked the Bread Loaf. He also calls her a narcissist for owning a plush of herself.
144* EverythingsDeaderWithZombies: A Halloween update introduced zombie-like palletes for the characters, as well as zombie masks of their faces.
145* ExpressiveHealthBar: Next to the health bars, the fighters' portraits change expressions when taking damage, using a super move, or getting KO'd, and become visibly injured when low on health.
146* {{Expy}}: The characters have similar fighting styles to the six main characters from ''WesternAnimation/MyLittlePonyFriendshipIsMagic'', as this was originally going to be a [[VideoGame/MyLittlePonyFightingIsMagic fan-game]] of that show. While they are similar in design, they often differ in personality, mostly around their character flaws:
147** Arizona the cow is based on Applejack. Many of her melee attacks are similar, and she has the lasso special and headbutt super. Personality-wise she's closer to Rainbow Dash than Applejack, with her main issues being her overconfidence.
148** Velvet the reindeer is based on Rarity, although she uses [[AnIcePerson ice]] instead of [[GemstoneAssault gems]] and [[ImprovisedWeapon sewing supplies]]. She can also hold her ice projectiles in place similar to Rarity's Gem Shots. While Rarity was vain, Velvet exaggerates many of these traits to the point where she comes across as far more hostile and proud than Rarity ever was.
149** Oleander, the unicorn, uses a book, and has projectile, trap and teleport attacks like Twilight Sparkle. Where Twilight Sparkle learned the values of friendship, Oleander shuns companionship, and is in a possibly dangerous alliance with an EldritchAbomination named Fred.
150** [[SweetSheep Pom, a young sheep]], is assisted by a quartet of Sheep Dog puppies, similar to Fluttershy and her animal companions. Pom is a huge coward like Fluttershy, but where Fluttershy was able to shake off her shyness with enough effort, Pom is nearly ''paralyzed'' by fear every second she's on screen.
151** Paprika, an alpaca, is based on Pinkie Pie, and has a similarly random fighting style, with a magic attack that has a random effect like Pinkie's Party Cannon. She also has a killer hug like Pinkie's level 3 attack, "Pinkamena". Much like Velvet, Paprika is Pinkie Pie's LeaningOnTheFourthWall and cheerfulness traits turned up to genuinely dangerous levels, turning her into a whirlwind of manic energy and insanity that unnerves even [[TheStoic Tianhuo.]]
152** Tianhuo is a Longma and is based off Rainbow Dash, with a flight-based moveset. She's notably the one Key Keeper who has no serious issues aside from a minor case of pride, having grown out of her bullying ways in the past and become a better person. As a result, she takes more from Applejack and her "big sister" personality than Rainbow Dash.
153* EXSpecialAttack: Arizona, Velvet, and Oleander all have at least one move that can be enhanced with magic.
154* FakeDifficulty: All of the platforming sections use the fighting game's mechanics. That means that sometimes these sections can feel a bit clunky as you need to input the exact combinations for short and long jumps and the character's movements don't allow you to move as "pixel-perfect" as traditional platforming. For that reason it's more of a challenge trying to jump and land smoothly with the controls than any other hazards the game tries to throw at you. [[TropesAreTools On the other hand, it really makes you feel like the character is actually doing the work of scaling a tall mountain, and they're being real careful not to fall.]]
155* {{Familiar}}: The reindeer to the Winter Sprites. While the reindeer are fully sentient and have their own civilization, the Winter Sprites dote on them as their pets, and are treated well in turn as they do anything asked of them.
156* FantasticNamingConvention:
157** Cattlekind are named after US states and other geographic locations from the Midwest and Great Plains areas, such as Arizona, Texas, Minnesota and Madison.
158** Unicorns are named after flowering plants, such as Oleander and Amaryllis.
159* FantasticRacism: Many arrogant reindeer of Reine look down on other animals and make comments complaining about other animals in the city. In Chapter 1 of story mode, Arizona can speak to one particular reindeer who makes disparaging remarks about sheep, horses, and cows, only to notice too late that she's talking to a cow.
160-->'''Reindeer:''' Next thing you know, we'll have horses and cattle wandering the... Oh. Well, darn.
161* FantasticSlurs: "Grass Eater" apparently is one of them in the world of Fœnum, based on the Council's reactions.
162* FightingGame: The main genre. Though there are parts of the game such as overworld sections that has influences from other genres.
163* FinishingMove: If a level 3 Super is used to KO an opponent, they will be stuck in whatever state they're left in for the duration of the KO and post-match screen:
164** Arizona throws you into the ground so hard that you're left half-buried with only your hind legs sticking out.
165** Tianhuo does a SpinningPiledriver with similar results to Arizona.
166** Velvet freezes you into a block of ice, which her pixies carve into a statue before [[HoldUpYourScore bringing out score cards]]. If the move is a KO, the statue gets a perfect 10 and Velvet just stands there appreciating the sculpture (if it isn't a match-ender, the last pixie gives a lower score based on how much health remains, and Velvet smashes the statue in a fit of rage).
167** Paprika's super hug will keep going indefinitely.
168** Oleander is a weird one. Fred takes over her body and uses his full power to drag you to another dimension and crushes you. On a KO, the power completely obliterates you, but Oleander is then seen floating unconscious in an empty space, implying that her mind is gone.
169** After Pom's [[Franchise/StreetFighter Raging Demon]], her dog walks up and tries to bury you.
170* FixedFloorFighting: The game has the traditional fighting game layout of "fighting in an invisible box". Justified for the Hidden Waterfall stage as there isn't anywhere else to really ''go''.
171* FireOfComfort: Longma aren't born with their fiery manes and tails -- they develop them as they grow up. This usually happens during a moment of great anger or courage, but at least one longma got hers by showing great nobility of spirit towards a former tormentor.
172* FlamingHair: the Longma race all have manes, tails and wings made of flames.
173* FlatWhat: The section of the tutorial talking about Paprika's magic previously had Oleander say this: "Sticking with her general theme of 'what', Paprika's wool seems to produce an endless supply of food. It could probably solve world hunger if it was in the hooves of anyone else, but no, let's use it to annoy Oleander instead." This was removed in a later update.
174* FluffyTheTerrible: The Predators currently in the game are large shadowy figures with demonic red eyes -- Fluffers the wolf, Flopsie the panther, Cuddles the spitting cobra, Huggles the bear and Flappy the hawk.
175* FogOfWar: In the Salt Mines, as the difficulty level progresses, the mines become darker, making it more difficult to navigate. In the final stage (vs. the Bear), the entire mine becomes pitch black, with only a small ring of light surrounding each player to navigate.
176* FreeFloorFighting: Only in story mode; In some segments you'll have to fight Flappies while also platforming/ trying not to get knocked off.
177* FrictionlessIce: You'll slip and slide on certain parts of Reine's overworld.
178* FunetikAksent: Each of the characters in the Book of Lore have their respective accents written out this way, and in story mode their accents are written in the text dialogue.
179** Arizona is written with a Southern twang, along with all the other Cattlekind, which leads to a lot of truncated words like "champ'een."
180** Velvet is written speaking SexyScandinavian, resulting in a lot of "ze's" in the place of "the," among other things. Oddly enough, she's the only Reindeer with a speaking role who has this accent.
181** Pom is written with a Scottish accent, with words like "tae" written instead of "to".
182* FunnyAfro: At least three of these are collectible Pixel Lobby cosmetics, one coming in rainbow clown colors.
183* FurryReminder: Occasionally, but to name a few: Shanty freezes and falls over like a fainting goat during a timeout draw, Arizona moos while taunting, and way Paprika eats her healing items is by sticking her face on the ground and eating them off the floor like a wild animal.
184* GameBreakingBug: Nidra has [[https://twitter.com/FernsComm/status/1760754764713713741 a bug that can permanently freeze the opponent in place]], making them invulnerable but also impossible to hit. This can lead to a very drawn-out but guaranteed victory if this happens while Nidra has a life lead, letting her win via TimeOut.
185* GameplayRandomization: Any {{NPC}} who is not a named character is randomly generated with different parts with every playthrough.
186* GameplayRoulette: It's a fighting game at its core, but you also have a mode that's a sprite-based mining simulator, with a storymode that's mostly set up as an RPG with some fighting and occasionally platforming and puzzle elements.
187* GangplankGalleon: Shanty's stage takes place on a pirate ship called ''The Capricorn''.
188* GenreMashup: All the character themes, along with those of their respective level are of wildly varying genres, and when winning, a remix of the level theme combining both the original genre and the style of the winning characters' theme will begin to play, inevitably leading to this trope. [[https://www.youtube.com/watch?v=p08XzDZ5lT0 Listen]], for example, to the [[NinjaPirateZombieRobot gothic techno country rock]] variant of the Woodlands theme if Arizona is winning.
189* GhostlyAnimals: While not traditional ghosts, [[PredatorsAreMean The Predators]] haven't quite escaped their prison realm after their banishment by non-carnivores, and they can only manifest themselves into the real world as ghostly shadow-like versions of themselves since they're kind of trapped between worlds.
190* GogglesDoNothing: As expected, the goggle-like cosmetics are just for show, despite what the "stats" claim to give you.
191* GrappleMove: All characters have one that leads to a throw. Arizona can also [[YouWillNotEvadeMe use her lasso to bring opponents closer.]]
192* GrayIsUseless: No power left in the character's meters is represented by an empty gray bar.
193* GuideDangIt: There's no single button for taunting. To taunt, you have to crouch in quick succession.
194* HarderThanHard:
195** The last two levels of difficulty for the Salt Mines have the appropriate names of "OHGODMAKEITSTOP" and "AAAAAAAAAAAAAA".
196** The hardest AI difficulty is "?NSP?KBL?"
197* HeadPet: Some of the hats in the game are living creatures. (Or probably at least plushies of them.)
198* HealThyself: Paprika's leftover apple projectiles recover lost health if eaten. While the broccoli [[PowerUpFood fills up super meter]]. Unfortunately for Paprika players, their opponents can do the same thing.
199* TheHero: While Arizona and Tianhuo are probably ''closer'' to these as straight examples, all of the characters are the hero of their own side of the story.
200* TheHilarityOfHats: Only about half of the collectible head cosmetics are what could be traditionally called "hats"; the rest of them are either silly wigs or random objects.
201* HitboxDissonance: The fighters all have the same hitboxes, whether they should technically be shorter or taller than the other ungulates they're fighting.
202* HitPoints: Seen in Training Mode in "Current/Max" form.
203* HolidayMode: Some parts of the game get a seasonal makeover around both Christmas and Halloween.
204** For Halloween, pumpkins replace chests and Predator mooks gain "spooky" themed masks.
205** For Christmas, chests are more decorated and the Predator mooks wear festive looking hats.
206* HollywoodDarkness: The nighttime version of Baaah is entirely blue.
207* HomeStage:
208** All of the Champions have a stage that take place in their diverse home regions:
209*** Arizona has [[ShiftingSandLand Sunset Prairie]].
210*** Velvet has [[TheCity Reine]].
211*** Oleander has [[TheLostWoods the Woodlands]].
212*** Paprika has the [[DeathMountain Alpake Highlands]].
213*** Pom has [[WindmillScenery Baaah]].
214*** Tianhuo has [[LethalLavaLand Huoshan]].
215*** Shanty has [[GangplankGalleon ''The Capricorn'']].
216*** Texas has Caravan Cattledome.
217*** Stronghoof has Reine Ramparts.
218*** Nidra has Slumber Sanctuary.
219*** Baihe has Smoldering Heaven's Nest.
220** For the themed Pixel Lobbies:
221*** Pummelin’ Plains (Arizona)
222*** The City of Reine (Velvet)
223*** A Dreary Place (Paprika)
224*** Hallowed Grove (Oleander)
225* HopelessBossFight: In the third phase of the Chapter 1 final boss, [[spoiler:Oleander]] uses a OneHitKO move that's unblockable and unavoidable [[spoiler:but not uninterruptible. It is possible to win, but if you do, Fred uses his CutscenePowerToTheMax and [[HeadsIWinTailsYouLose KOs Arizona anyway]].]]
226* HornAttack: Oleander, Arizona, and Texas have a variation with their own horns.
227* HotWings: The half-dragon Longma race, including Tianhuo, can fly with wings of fire.
228* HubLevel: The Pixel Lobbies, where players can enter the Salt Mines, shop for new cosmetics, or challenge each other. There used to be only three, with the Hidden Grove coming out with Shanty's realease.
229* HyperactiveMetabolism: The apples and broccoli Paprika can use in her magic attacks can be eaten by all of the fighters off the ground to restore lost health and magic, respectively.
230* HyperactiveSprite: All of them have looping idle animations, but a lot of characters are more energetic and "bouncy" in their movement then others.
231* AnIcePerson: Velvet, one of the game's main characters, uses ice and cold for most attacks. She gets it from eating golden oats provided by the Winter Sprites. This is actually a power belonging to all Deerfolk, as Stronghoof uses his Winter Magic to create weapons out of ice.
232* IdiosyncraticDifficultyLevels: To go with the snark of the rest of the game:
233** For the AI:
234*** Sleeptrot - "Easy. Be nice... it's my first time!"
235*** Greenhorn - "Medium. Or do you prefer medium rare? Either way let's turn up the heat!"
236*** Contendor - "Hard. ThatsGottaHurt!"
237*** Champion - "Very Hard. You're entering a world of pain."
238*** [[HarderThanHard ?NSP?KBL?]] - "Insane. Welcome to [[VideoGame/XMen die.]]"
239** For The Salt Mines, it's usually AddedAlliterativeAppeal. Usually.
240*** Level 1: [[EasierThanEasy Feelin' Fine]]
241*** Level 2: Almost Anxious
242*** Level 3: Slightly Spookified
243*** Level 4: Getting Ghostly
244*** Level 5: Halfway Haunted
245*** Level 6: Quite Quiversome
246*** Level 7: Tremendously Terrifying
247*** Level 8: [[NintendoHard Notably Nightmarish]]
248*** Level 9: [[HarderThanHard OHGODMAKEITSTOP]]
249*** Level 10: [[CatharticScream AAAAAAAAAAAAAA]]
250* IdleAnimation: Most characters will pause their normal animation to do something else.
251** Arizona eagerly trots in place, waiting for a fight.
252** Velvet's Winter Sprite takes a moment to powder the reindeer's face.
253** Tianhuo takes a deep breath to recollect herself.
254** Pom ''tries'' to step out of the fight, but one sad look from her puppy guilt trips her into staying.
255** Oleander searches through her book, then looks up to give the opponent a DeathGlare.
256** Paprika changes her bouncing tempo, or will excitedly look around her.
257** Shanty shakes water off her coat and gives a grin with a sparkle.
258* ImprobablyFemaleCast: Of all the ungulates in Fœnum the chosen Key Seekers (and by extension playable characters) just so happen, by coincidence, to all be female. Even with the DLC reveals of the very male Texas and Stronghoof, the playable cast still has the females outnumber the males heavily despite the number of shown males with distinct characters.
259* InexplicableTreasureChests: Treasure chests containing items pop up a lot in the pixel parts of the game. Ones in the overworld contain salt, while the ones down in the Salt Mines have health or dynamite. Silver ones contain cosmetics.
260* IntelligentForest: According to Cap and Cashmere, the Hallowed Grove "rejects" some of the Halloween decorations they put up, implying it has sentience.
261* IntentionallyAwkwardTitle: The hilariously weird bot names are not meant to be taken seriously, and it appeared the dev team had some fun with them. Also the game's PunBasedTitle.
262* IrislessEyeMaskOfMystery: There are five eyemask cosmetics that give the character's white eyes, being shoutouts to the ''Teenage Mutant Ninja Turtles'' and ''Batman''/''Zorro''.
263* JollyRoger: The Goatani Greats uses a goat skull and two crossed keys in place of crossbones for a jolly roger, as shown in Shanty's reveal trailer.
264* JumpedAtTheCall: In story mode, when none of the other Cattlekind had the courage to volunteer to become Champion of the Prairie, Arizona triumphantly claimed to do so.
265* KillEnemiesToOpen: The path after the pack of four in the Abandoned Cave is filled with vines until waking Fluffers and defeating the pack in the room.
266* KnowsTheRopes: Arizona is capable of using a lasso in gameplay, which is tied to her magic meter.
267* {{Leitmotif}}: Depending on who is winning, the Dynamic Music System changes the instruments and beat to whoever currently has the upper hand (if Velvet is winning, for example, Christmas bells can be heard jingling).
268* LauncherMove: Every fighter has at least one move where they send fighters flying. Most are caused by a heavy attack.
269* LifeMeter: Shown at the top of the screen in battles.
270* LizardFolk: The longmas fit this as Fœnum's equivalent, due to being ungulates who are part reptile.
271* LocationThemeNaming: Arizona's family members are named after US states. (Specifically, ones with cattle and dairy industries, mostly appropriate to their breed; Texas, for instance, is a longhorn.)
272* LongRangeFighter: Velvet is classified as such, with most of her specials more focused on attack opponents from a distance. Pom can count too, as her puppies can be controlled to attack as far as the opposite corner of the screen.
273* LoonyFan: There's a reindeer FanGirl outside of the Elite 7's headquarters who enthusiastically gushes on about each member to Arizona.
274* TheLostWoods: Oleander's home stage is a magical forest where the Unicorns reside. The Hallowed Grove Pixel Lobby also takes place in this area.
275* ManaMeter: Each character has a "Magic" gauge, which lets them perform unique abilities.
276* TheMarvelousDeer: The Deerfolk of Reine, in the Tundra. They are revered and pampered by the [[ChristmasElves Winter Sprites]], living in a city built by the Sprites and gaining magic abilities by eating their [[PowerUpFood Golden Oats]], that makes the deer able to [[InASingleBound leap so high and far it seems they can fly]], and giving them the ability to [[AnIcePerson control wintery weather]] (following a Christmas-theme). Their [[TheChampion Key Keeper]] is Velvet.
277* MatureAnimalStory: Downplayed, even though the intro plays out darkly serious and despite the very grim implications of what would happen should all of the Key Seekers fail, the game mostly runs on RuleOfFun and there really isn't too much content that would explicitly make it only for adults besides the cartoony violence and some crude humor.
278* MechanicalHorse: A crude robot horse sometimes appears as a background character in the Salt Mines stage. [[note]]This character is a backer reward who was based on the ''My Little Pony: Friendship Is Magic'' fanfiction character, [[Fanfic/TheIronHorseEverythingsBetterWithRobots Turing Test]].[[/note]]
279* MindlessSheep: The appropriately-named Sheeple are {{Extreme Doormat}}s. Pom got volunteered because she was the only sheep brave enough to ''have an opinion''.
280* MinimalistCast: So far, there's only six default playable fighters, with five more as DLC. Though there are plenty of other [[NonPlayerCharacter NPCs]] in Fœnum, the list of supporting characters with names is relatively small.
281* MiniMe: A few pixel cosmetics are dolls of the characters, like a mini-Arizona and Velvet, obtained in the first chapter.
282* MiniMook: Some Predators in story mode look just like a scaled down version of regular ones.
283* MirrorMatch: Some characters will even {{Lampshade}} if they happen to be fighting an alternate version of themselves. There's also the Shadow versions of the characters in the Salt Mines, who manifest as the closest fighter they spawned to.
284* MistakenForFlirting: Sometimes when certain characters approach Cashmere wearing the "Mistletoe on a Stick" accessory (during Holidays) she interprets it as flirting gestured to her.
285* MixAndMatchCreature: Tianhuo is a [[https://en.wikipedia.org/wiki/Longma Longma]]: a half-horse, half-dragon hybrid.
286* MonsterAndTheMaiden: [[BlackMagicianGirl Oleander]] entered a pact with a demon known as FHTNG (or [[EmbarrassingNickname Fred]]) to protect her home from the predator invasion. Fred is currently locked in a tome Oleander carries with her (and uses as an ImprovisedWeapon), but he can reach out from it to swipe his claws, or give some of his powers to Oleander. His plans regarding Oleander [[AmbiguouslyEvil aren't fully clear]], but for the time being he's apparently fine with working with her.
287* MookChivalry: Predators in story mode will take turns and only fight you one at a time unless there are mini-predators as a backup. There are even some PreexistingEncounters which have you fight multiple Predators at once but hitting them all at once will ''not'' multiply your damage.
288* MultiMookMelee: There are parts in story mode where the protagonists have to fight a series of Predators. Arizona has two in different acts of her chapter.
289[[/folder]]
290
291[[folder:Tropes N - Z]]
292* NeverSayDie: Averted, but its use is still pretty rare. Characters have more freedom to say ''die'' and ''kill'' since the game is no longer based on a TV-Y property.
293* NiceJobBreakingItHero: [[http://i0.kym-cdn.com/photos/images/original/001/038/786/871.gif Spoken almost verbatim by the error message for the visual lobby.]]
294* NoAnimalsAllowed: Apparently, Pom's pets aren't allowed at Cap N' Cash's. [[NoodleIncident According to Cashmere, the two had a problem with dogs in the shop before.]]
295* NoPowerNoColor: The lack of any colorful bars in the Magic meter is equal to once less chance, or none at all, to use the character's magic attacks.
296* NotEvenBotheringWithTheAccent: A written text version. The reindeer of Reine don't have their dialouge written out in the same heavy accent that Velvet does, including her own family. Though it's implied she fakes her.
297* OnlyOneName: Most of the characters don't have last names, or even a SpeciesSurname; It's not "Pom Lamb" or "Pom the Sheep", just Pom. Averted with Stronghoof Hoofstrong, making Velvet's "full name" ''Velvet Hoofstrong'' (or "Velvet Hoofstrongdottr", if the fandom wiki is to be believed).
298* OnlyOneSaveFile: There is only one save for the game's story mode, and choosing another chapter manually will overwrite the previous progress. Thankfully, cosmetics carry over so it's easy to play though another chapter if the player missed anything, and the only things really lost are checkpoints.
299* OnlyShopInTown: Cap N' Cash's is the only shop in all of the Pixel Lobbies.
300* OurDragonsAreDifferent: The [[https://en.wikipedia.org/wiki/Longma Longma]] of Empire of Huoshan, in the Volcano. [[MixAndMatchCritters Half horse and half dragon]], they [[{{Flight}} can fly]] and wield [[PlayingWithFire fire magic]]. Their [[ProudWarriorRace militaristic culture]] is [[FantasyCounterpartCulture similar]] to that of ImperialChina. Their [[TheChampion Key Keeper]] is the Captain of the Imperial Guard, Tianhuo.
301* OurKelpiesAreDifferent: A kelpie (who looks like a pirate horse made out of seaweed in this game) appears as a background character in the Reine stage.
302* PaletteSwap:
303** A lot of the fighter's alternate costumes are [[ShoutOut/ThemsFightinHerds shoutouts to other series.]] Some made by the devs, some made by other contributors.
304** Velvet has a skin that makes her look exactly like Cashmere, though without the scarf and the same antlers. As well as one resembling her father, Stronghoof Hoofstrong.
305** Paprika has one resembling the Alpake leader Adobo.
306** Some of the cosmetics are recolors to make a new item. For example the Black Eyemask has blue, purple, red and orange versions that look like [[Franchise/TeenageMutantNinjaTurtles the masks worn by the Ninja Turtles]]
307* PassThePopcorn: Spectating a fight in the pixel lobby outfits your sprite with a box of popcorn for the duration.
308* {{Pegasus}}: A few can appear in the background of the Alpake Highlands stage.
309* PhantomZone: The Predators were banished to a magical prison realm.
310* {{Pirate}}: The Goatani Greats are a group of pirate goats.
311* PirateGirl: Shanty. Or at least she's ''trying'' to be one.
312* PlanetOfSteves: Apparently, every town in the Meadow is named Baaaaah.
313* PlatformGame: Downplayed, but some of the story mode areas even implements platforming sections. Or at least it ''[[FakeDifficulty tries]]'' to implement them.
314* PlayAsABoss: When time runs out in a multi-player Salt Mine run, one of the fighters transforms into an over-powered Huggles that has to "devour" the remaining ungulates. If you're unlucky enough to be one of the remaining ungulates, it's recommended to just [[RunOrDie run away.]]
315* PlayingWithFire: Longmas have hair, wings and tails made of flames. Tianhuo also incorporates fire in some of her attacks.
316* PlotDevice: All of the fighters are seeking to obtain the enchanted key that will lock the Predators away.
317* PostVictoryCollapse: Arizona collapses from exhaustion after climbing to the top of the Highland Mountains in story mode.
318* PracticalCurrency: The currency in Fœnum are salt crystals, as a pun on slang for making an opponent RageQuit and in reference to the practice of giving salt licks to animals like deer and horses.
319* PreciousPuppy: A herd of them follow Pom around on her journey, and they help her attack as a fighter.
320* PredatorsAreMean: Predators are the main antagonistic force in the world of Fœnum. Long ago, they were locked away in a prison realm by the herbivores, but they've recently been coming back out and now threaten their peaceful existence. The only exceptions are the Sheepdogs, who subsist on non-sentient vermin that would otherwise destroy the Sheeple's crops.
321* ProductionThrowback: The poses each character strikes when they begin performing their Level 3 Supers are the same poses as the initial character reveal artwork.
322* PunctuationShaker:
323** The world is named "Fœnum", with the œ ligature. Unusually, it's pronounced like the "oe" in "foe", rather than like the "oe" in "phoenix", the more common pronunciation.
324** The full title of the demonic character Fhtng is rendered as "FHTNG TH§ ¿NSP§KBL?"
325* PunBasedTitle: Based on the saying "them's fighting words".
326* PunnyName: The capital of The Tundra is called Reine, a pun between "reign" and "reindeer."
327* PuppetFighter: Pom summons her pups to help attack. [[DifficultButAwesome Controlling them along with Pom requires some dexterity but when used at the right times, Pom players can take control of nearly any part of the screen.]]
328* QuirkyTown: For the highest level of society in Fœnum, a large chunk of the reindeer seem rather off, but at least in a cute and funny way.
329* RedAndBlackAndEvilAllOver: The Predator's apparitions are all black with glowing red eyes. The Unicornomicon too, if you can call a book 'evil'.
330* RedBoxingGloves: One neck cosmetic is a pair of boxing gloves which the quadrapeds somehow carry, as if magically attached to their chests.
331* ReferenceOverdosed: Dear gracious, the game reaches near ''VideoGame/{{Borderlands}}'' levels in terms of memes and references. [[ShoutOut/ThemsFightinHerds The shoutout page at least covers a lot of them.]]
332* RejectionRitual: Each of the other unicorns slowly turn their back and walk away from Oleander after being punished for using dark magic. Downplayed as it's implied to not be anything worse than just being sent to her room.
333* {{Retcon}}: After the Book of Lore was no longer canon, some of the character's backstories were slightly tweaked to completed overhauled. The same idea of the separate species are still there, though the Ice Sprites were renamed to Winter Sprites.
334* {{Retraux}}: The Visual Lobby is styled like a [[MediaNotes/The16bitEraOfConsoleVideoGames 16-Bit Era]] {{RPG}} and it uses {{Chiptune}} music. Story mode is designed and plays like a 16-bit RPG outside of the fighting and platforming sequences.
335* RidiculouslyCuteCritter: Fœnum seems to be an entire world of them. Kind of a given considering the game's [[VideoGame/MyLittlePonyFightingIsMagic roots]] and the [[Creator/LaurenFaust character artist]]. Special mention goes to the Winter Sprites and Pom's puppies.
336* RolePlayingGame: The Story Mode features some RPG-like segments between the battles, in which players will explore the world and talk to [[NonPlayerCharacter NPCs]] to advance the plot. Outside the Story Mode, it also works as a Visual Lobby in which online players will interact and fight with each other.
337* RotatingProtagonist: Each chapter in story mode focuses on a different playable character.
338* RuinsForRuinsSake: The ruins level in Arizona's last level. Wouldn't be a (half) RPG without one of those.
339* SameRaceMeansRelated: Before story mode, the only other ungulate in-game for a while was a reindeer NPC named Cashmere, who co-ran the Pixel Lobby's store. It was revealed some time later by the devs (and mentioned in-game) that Cashmere is the cousin to Velvet, the only playable reindeer of the main characters (and the only one on the entire roster before Stronghoof was introduced).
340* SavageWolf: A pack of Fluffers, one of the Predator mooks, tries to attack Ribbon in the beginning of the story.
341* SceneryPorn: A lot of the backgrounds for the stages are really nice to look at to say the least. Special mention goes to the Hidden Waterfall stage.
342* ScreenShake: Whenever a fighter lands on the ground or bashed up against the walls.
343* SealedEvilInACan: Fœnum reached prolonged peace by banishing all the Predators to a magical realm called The Hold.
344* SealedEvilInAnotherWorld: The Predators are banished to a completely different realm known as The Hold, which is described as an empty void between dimensions.
345* SecretAIMoves: In the latter phases of story mode's boss battles, the Key Seekers use moves that aren't available in normal gameplay.
346* ShipTease:
347** The dev team [[https://cdn.akamai.steamstatic.com/steamcommunity/public/images/clans/31993562/15d97c60d2fe942267228f14c75a4c251f426023_960x311.png really seem to like the pairing of Cashmere and Oleander,]] and the former is all but revealed to have an interest in the later. Some of her lines whenever the unicorn visits her needs to be seen to be believed, especially if she was wearing the mistletoe or whipped cream accessory around the holidays.
348** One of the NPC names for Velvet is [[OppositesAttract "Velvezona OTP"]].
349* ShockwaveStomp: Arizona's special move in story mode. She also has stomps of various levels as one of her moves.
350* {{Shotoclone}}: Notably averted. None of the Key Keepers play like a baseline shotoclone, with Oleander being the closest approximation thanks to her fireballs. But even then, she's more defensive and mobile than the usual shotoclone thanks to her teleports, and her level 2 super turns her into a puppetmaster-type for a short while.
351* ShoutOut: Has [[ShoutOut/ThemsFightinHerds its own page]].
352* ShoutOutThemeNaming: There are many reindeer in Reine named [[NamedAfterSomebodyFamous after Santa Claus' reindeer]], most of them being members of the "Elite 7".
353* ShowDontTell: At least in the Book of Lore; we see what makes Arizona and Velvet Champion material when they both manage to wipe the floor with ungulates who are much bigger and stronger than them.
354* ShownTheirWork:
355** When Tianhuo the Longma was announced, [[http://manesixdev.tumblr.com/post/129720831812/wait-long-is-dragon-and-ma-is-horse some fans were surprised to learn]] that "Longma" is not a newly made-up species just for TFH; it's actually [[https://en.wikipedia.org/wiki/Longma a creature from Chinese mythology]].
356** Whenever a cosmetic is a shoutout to another IP, their stats, while completely useless, will often be accurate to the item's home series. One example is a milk bottle hat (which looks suspiciously like a bottle of [[Franchise/TheLegendOfZelda Lon Lon Milk]]) with one of the stats being +5 hearts, which is usually how much health is recovered in the ''Legend of Zelda'' series whenever it appears.
357* SleepyEnemy: Most Predator mooks encountered in the overworld have two distinct behaviors: They will either be fully alert and looking for players at all times, or be sleeping until woken up by loud noises or being too close, and will only then give chase.
358* SlidingScaleOfAnthropomorphism: All of the ungulates are a CivilizedAnimal without exception, but there are a few background animals such as squirrels and mice that are seemingly just that; animals. The Predators also seems to have a degree of sapience, as they talk in the intro. That is, except for the sheepdogs, who have some degree of intelligence but can't communicate with the other sapient species.
359* SNKBoss: [[spoiler:Velvet and Oleander both have moves as bosses that cannot be done by human players.]]
360* SnotBubble: All of the Predators have one while they're asleep in the overworld. One of these is also a wearable pixel item.
361* SomeDexterityRequired: Other than getting a complete tutorial, mostly Averted. ''Them's Fightin' Herds'' is a bit more generous and simpler with its combos compared to most other fighting games, and you might have a more difficult time with the platforming sections. [[NintendoHard Though that certainly doesn't make things any less hard or competitive.]]
362* SpellMyNameWithAnS: Outside the game, even the creators will frequently drop the PunctuationShaker and write the name of the setting as "Foenum" instead of "Fœnum".
363* StealthPun: In Chapter 1 of story mode, one of the reindeer [=NPCs=] refers to the young Arizona as a kid, to which she refutes and insists that she's a calf. Makes sense when you realize that "kid" is the term used for a young goat.
364* SuperMovePortraitAttack: During the character's Level 3 Supers, they temporarily go into a pose resembeling their first artwork.
365* SuperScream: Pom's puppy, Big Papa, and Pom herself can make a loud 'bark' that makes a shock wave.
366* SurprisinglyRealisticOutcome: Some of the Pixel Lobby cosmetics parody this with their descriptions. What kind of stats do you get from a candy apple? +10 sticky fur and +50 ants.
367* TauntButton: Characters taunt by dancing[[note]]Arizona headbangs[[/note]] when you repeatedly duck.
368* ThemeMusicPowerUp: The surest way to get the VariableMix going your character's way is to connect with a super move.
369* ThemeNaming: Some members of the different species of Fœnum seem to have a similar naming convention.
370** Cattle: [[LocationThemeNaming US states]] (Arizona, Texas, Minnesota).
371** Reindeer: Fabrics (Velvet, Cashmere).
372** Unicorns: [[FloralThemeNaming Flowers]] (Oleander, Amaryllis).
373** Alpake: [[EdibleThemeNaming Spices]] (Paprika, Adobo).
374** The PRDTR designed palettes, are all deaths, or past tense negative words: Pom's is DVRD (Devoured), Texas's is TRMPLD, Oleander's is WRTCHD (Wretched), for example.
375* ThereCanBeOnlyOne: Apparently, only one ungulate is allowed to be Champion and safeguard the Key. That's the reason why this is a fighting game.
376* ThreeRoundDeathmatch: The game is best two out of three by default. Averted in story mode and the Salt Mines where everyone (including the player) has one health bar.
377* ThroughAFaceFullOfFur: If characters blush (such as Arizona if she's being flattered or embarrassed), it'll be visible through their fur.
378* ThrowDownTheBomblet: Players can throw dynamite in the Salt Mines to destroy salt rocks and Predators faster. [[{{Griefer}} Or stun other players.]]
379* TomeOfEldritchLore: The Unicornomicon, used by Oleander. It was featured as one of the earliest artworks for the game (along with a cute [[PerkyGoth lamb bookmarker]]).
380* TrainingDummy: In tutorial mode, it's usually a MirrorMatch (unless the player needs to be taught to dodge a certain character move). If not, it's Arizona.
381* TrainingStage: A black, empty room with neon grids called [[{{Pun}} The Nitty Grid-y]]
382* TrueBreedingHybrid: The longmas of Huoshan first arose from the interbreeding of horses and dragons. The actual interspecies coupling only appears to have happened once, between the dragon and the stallion known respectively as Honored Mother and Honored Father, and all modern-day longmas are the descendants of these two and born from longma parents.
383* TurnsRed: After certain stages of the boss fights, they get faster and have access to more of their abilities. Sometimes having abilities the player doesn't have.
384* UndergroundLevel: The Salt Mines. Apparently, they connect all throughout Foenum.
385* UnexpectedlyRealisticGameplay: Arizona's lasso grab only works if the opponent is in just the right spot for her to wrangle them or it just flops on the ground, much like how a real lasso would work and not like say Scorpion's spear.
386* {{Unicorn}}: The Unicorns of the Order of the Horn, in The Woodland. They [[ActualPacifist don't participate in violence of any kind]] and believe that [[WhiteMagic Light Magic]] [[JusticeWillPrevail will ultimately prevail]] (though [[GoodIsDumb they do not presume to know how]]). Oleander became their [[TheChampion Key Keeper]] against their will by dabbling in Dark Magic.
387* UniversalGroupReaction:
388** In Oleander's (now non-canon) chapter in the Book of Lore, the other unicorns all gasp in surprise when they find out she has been dabbling in dark magic. [[RunningGag They continue to gasp at everything else she says in her defense]].
389--->'''Oleander''': But-\
390'''Crowd''': GASP!\
391'''Oleander''': Seriously?
392** In the game proper, when Texas asks his fellow Cattlekind which one of them would be brave enough to be The Prairie's Champion, all of them (except Arizona) [[ScrewThisImOutOfHere step back before running away off-screen]].
393* VariableMix:
394** Each stage theme is done in multiple styles. The music starts normal, then changes based on which character is deemed to have the advantage. There is a special, more intense track for the final round in a match. There is also a special mix used for training mode or when both players are idle.
395** [[https://www.youtube.com/watch?v=UpI5aWuwb50 The character select screen]] has different variations depending on which characters are selected.
396** The Salt Mines' music steadily adds instruments and ramps in intensity as the difficulty level increases, but there's never a hard cut to a different track until the final showdown begins.
397** In Story mode, the music in dungeons changes when you approach a predator, and again when you start a battle with one.
398* VegetarianCarnivore: According to Lauren Faust, the longma were originally carnivores -- being partially descended from dragons -- and are technically omnivorous, though they abstain from eating meat as a measure of pride.
399* VictoryQuote: All of the fighters [[TheUnintelligible (except Paprika)]] manage to get in a one-liner after they win their fight.
400* VideoGameFlight: Tianhuo's flight doesn't last very long. Even if the magic meter is set to 'infinite' in training mode, it only lasts for around two seconds.
401* ViewersAreMorons: Invoked with [[DeadpanSnarker Oleander]], who is your game's tutorial guide, and thus assumes she is talking to a complete and utter moron who needs every last thing explained to them. Her text isn't often too bad, [[MentorInSourArmor but her expressions make it look like she's always speaking in a passive aggressive tone.]] [[TropesAreTools In a way, Oleander's excessive detail is the best way to learn about the game's mechanics, or for new players who might not be used to fighting games.]]
402* VirtualPaperDoll: All of the playable fighter's sprites can wear a different accessory on their heads, necks, and backs that can be bought in the Pixel Lobby or found in story mode. Averted during the fighting segments, where the only differences are skins.
403* VoidBetweenTheWorlds: The Hold where [[SealedEvilInACan the Predators are trapped]] is described as a void with countless portals to other worlds.
404* WakeUpCallBoss: The snake featured at the very end of the first salt mine cave in Story Mode. The caves themselves are filled with mook predators, with some being larger and having more health, with the final room featuring a [[KingMook giant wolf]] that attacks the same as it ordinarily does. The snake? It starts off attacking from [[SNKBoss a completely different pane of the stage]], attacking you from afar with its tail and rain of poison, and is accompanied by a mook wolf. The whole battle is meant to warn the player that bosses going forward will be far more than just scaled up predators, and will require the player think and fight creatively.
405* WallCrawl: Shanty is capable of climbing, running and [[WallJump jumping]] off of the screen's borders.
406* WanderingCulture: Unlike most other races in Fœnum, the majority of the Cattlekind and Alpake clans don't live in a fixed location, and are always moving while living off the land within The Prairie and The High Plains, respectively.
407* WeAREStrugglingTogether: Fœnum's plan to combat the predators seems to be 1) Find the Key, 2) Defeat the Ultimate Predator and close the portal, and 3) pick a Key Keeper to safeguard the key for the future. Unfortunately for the rest of Fœnum, their champions want to decide step 3 ''right now''... through hooficuffs, if possible.
408* WeirdCurrency: ''Salt'' is awarded as currency which can be used to purchase [[CharacterCustomization color palettes and hats]]. This is undoubtedly a cheeky reference to the use of saying that someone is being [[SoreLoser "salty" as a term]] in the FGC; It's possibly also a reference to the importance of salt licks for wild and domesticated mammals.
409* WelcomeToCorneria: The [[NonPlayerCharacter NPCs]] usually say the same thing; the story mode is part-RPG, afterall. Downplayed with Cashmere and Cap in the Pixel Lobby, who have quite a lot to say.
410* WilliamTelling: Invoked with the "Appleshot" cosmetic, which is an apple with an arrow going through it.
411* WindmillScenery: Baaah, Pom's home stage, is a nice grassy meadow with a windmill in the background.
412* WingdingEyes: Winning the match against an opponent shows the reactive portrait of the loser having their eyes as spirals. The Predators also have these when attacked.
413* {{Wingdinglish}}: In story mode, Paprika's speech is a series of symbols including stars, hearts, and kissy lips. When asked her name, she produces a speech bubble with a picture of a vial of paprika.
414* WintryAuroralSky: The sky becomes this in Reine's "Wee Hours" variation.
415* XenophobicHerbivore: The Sheeple aren't bigoted, but they are so [[ExtremeDoormat cautious]] that [[SweetSheep Pom is hailed as a genius hero]] just for '''suggesting''' they should do something about the oncoming apocalypse. Sheeple who leave their native fields are so rare as to be historically notable -- and this is in a SugarBowl world entirely devoid of predators!
416* YouMeanXmas: Fœnum celebrates holidays that look like Halloween and Christmas, but they don't call them as such.
417* YouWillNotEvadeMe: Arizona, Velvet and Texas have moves which bring opponents closer, while Oleander and Paprika can teleport closer to them, in their own way.
418[[/folder]]
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