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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/I-Ninja_8404.jpg]]
2[[caption-width-right:350:Our... hero.]]
3''I-Ninja'' is a quirky action video game made for the Platform/NintendoGameCube, Platform/XBox, Platform/PlayStation2 and PC. In it, our hero [[ExactlyWhatItSaysOnTheTin (named]] [[EveryoneCallsHimBarkeep Ninja)]] is exposed to a gem named a Rage Stone and accidentally kills his Sensei in a fit of rage. He then goes off in search of the other Rage Stones, fighting and commanding giant robots along the way, meeting mermaids, mystics and eventually going off to the moon in search of these artifacts.
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5!! The ''I-Ninja'' video game provides examples of:
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7* AbhorrentAdmirer: Ninja isn't too thrilled about getting a [[MarshmallowHell hug]] from Aria.
8* ActionGirl: A few of the ninja masters are women.
9* AlienBlood: The [[PunnyName Ranx of O-Dor]] bleed green.
10* AmazingTechnicolorBattlefield: Non-final boss example in [[FreeFallFight "Manga Space"]], where the player fights some of the tougher mooks. The final boss against O-Dor arguably takes place in one, but is on the whole a more [[AsteroidThicket grounded example]].
11* AmbiguousRobots: Ranx again. They seem to be grown in vats, and bleed green, but they also seem to be made of metal, and their advanced variants explode when killed.
12* BadButt: Ninja is a downplayed example. While he slices and dices more than his fair share of baddies, his trash talk and general mannerisms are basically that of a (Hollywood-friendly) 12-13 year old kid.
13* BattleAura: Whenever Ninja uses one of his abilities, he gains an aura. Taken to the extreme with his final ability, [[TitleDrop I-Ninja]], which is essentially his aura turned into a ''death zone.''
14%%* BigOlEyebrows: Just check out his picture up there.
15* BlackSwordsAreBetter: The swords get the same color upgrades as the belt, so the best sword in the game is black.
16%%* BloodKnight: Oh yeah, Ninja.
17%%* CallingYourAttacks: Oh, yeah.
18* CharacterLevel: A dual example. After finishing missions, you gain a token which goes towards your belt's colour. Once you have enough, you gain access to new areas. Your sword, after killing enough enemies, will become more powerful as well.
19* ColourCodedForYourConvenience: The different abilities give Ninja a different BattleAura.
20* EternalEngine: Rocket Factory definitely counts. Oddly enough, a good majority of the levels seem to be set in some kind of factory.
21* ExactlyWhatItSaysOnTheTin: Ninja and Sensei.
22* EveryoneCallsHimBarkeep: Again, Ninja and Sensei.
23* EveryJapaneseSwordIsAKatana: Played with; Ninja's sword goes through a variety of forms, but it's initial one is a katana.
24* EvilLaugh: Ninja's not evil, [[BloodKnight but he does let out nasty chuckles when he's tearing through many enemies.]]
25%%* EvolvingWeapon: Ninja's swords.
26* FlameSpewerObstacle: There are a few sections with flame emitters that shoot out jets of flame every few seconds.
27%%* FreeFallFight: Manga Space
28* TheHero: Ninja, of course. The game centers on his journey to search for the Rage Stones and retrieve them.
29* HubLevel: After a boss fight, you gain access to a new area and a new set of levels.
30* HumongousMecha: The first boss battle has you engage in a fistfight with one of these after repairing your own mecha over the course of the first level.
31* InsurmountableWaistHeightFence: Despite being able to run along walls, grind rails, and pull himself onto ledges on a constant basis, Ninja can only exit a body of water by swimming towards an incline that extends into the water itself.
32* KatanasAreJustBetter: Ninja's sword upgrades many times over the course of his adventure, but its basic form stays that of a katana for the entire game.
33%%* LargeHam: Ninja himself.
34* {{Leitmotif}}: Just about every song in the game contains the main theme's melody in it in some shape or form.
35%%* LovableCoward: Twiggy, the ninja master of camouflage.
36%%* MacGuffin: The Rage Stones.
37%%* MechaMooks: Pretty much the entire Ranx army.
38%%* SeanConneryIsAboutToShootYou:
39* NinjaPirateRobotZombie: One uncommon enemy is basically a robotic dragon/wolf hybrid.
40* NintendoHard: Ninja can't take much damage, health refills do not exist short of the Ninja Revive skill that you have to earn, and the game isn't afraid to delve into some serious PlatformHell once it's eased you in. Even worse if you go for the optional Grade missions, which amp up to the point of being hair-tearingly HarderThanHard.
41* SpiritAdvisor: Sensei, despite being quite dead, stays with Ninja and acts as his mentor.
42* TheBerserker: Ninja, to the point that the ''first'' ability he gains is called 'Ninja Beserker'.
43* TimedMission: Nearly all of the levels in the game can be replayed as this for extra grades.
44* TitleDrop: Ninja's final special ability that allows him to kill enemies without even touching them!
45%%* UnexpectedShmupLevel: Several.
46* UnexpectedGameplayChange: To the point that you actually begin to expect them.
47* UnstoppableRage: Pretty much all of his special moves are fueled by rage and allow him to cut through entire groups of enemies like they were made of tissue paper.
48* WhatMeasureIsANonHuman: If Ninja was fighting human enemies this game would have easily gotten an M rating for violence.

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