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1[[quoteright:301:https://static.tvtropes.org/pmwiki/pub/images/nes_dirtyharry.png]]
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3''Dirty Harry'' is a 1990 videogame for the Platform/NintendoEntertainmentSystem based on the ''Film/DirtyHarry'' series of movies. Harry goes up against a new drug lord in San Francisco known as "The Anaconda".
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5This game was reviewed by ''WebVideo/TheAngryVideoGameNerd'' in Episode 157 of his series.
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8!!This game provides examples of:
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10* DeadEndRoom: The game can randomly send the player to a room with no exit and [[TrollingCreator "ha ha ha"]] written on the wall.
11* DenialOfDiagonalAttack: The game downplays this trope. Harry ''can'' fire diagonally, but only upwards (unless he's standing up off the ground, when he can fire diagonally downward.) Combine this with the fact that he can't crouch, and crotch monsters are ''still'' a major problem.
12* DownTheDrain: The first level has a lengthy sewer section.
13* HyperactiveMetabolism: Harry can eat chili dogs to restore health.
14* ImmuneToBullets: A big guy in the first level is so tough that your bullets bounce off of him.
15* PlatformHell: The game is somewhere between this and NintendoHard. While a lot of the difficulty is standard, it also sports a number of cruel glitches, as well as things more in this category. Such as the "Ha Ha Ha" room. An area, impossible to tell from the outside, that once entered, requires you to reset the game, and a one-way maze leading back to the start of the game. [[https://www.youtube.com/watch?v=swGgy4_qdXI Here's]] another level. There are issues with collision detection, item usage, bad coloring, repetitive music...
16* RewardingVandalism: Much of the game aside from beating up mooks consists of breaking into rooms to find useful items inside closets and night stands. Hilariously, many items are crowbars and bombs so you can break into more rooms and steal more crowbars and bombs.
17* TitleConfusion: The game is often incorrectly called ''Dirty Harry: The War Against Drugs'' for whatever reason, but neither the game itself or the box cover contain this subtitle.
18* UnwinnableByDesign: The game has a completely normal-looking room which [[DeadEndRoom you cannot exit after you enter it]], forcing you to reset the system. It's not a bug -- ''the door is replaced with graffiti saying, [[TrollingCreator "ha ha ha."]]''

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