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1[[quoteright:350:https://static.tvtropes.org/pmwiki/pub/images/kirbys_avalanche_0.png]]
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3''Kirby's Avalanche'', known as ''Kirby's Ghost Trap'' in European languages, is a 1995 Platform/SuperNintendoEntertainmentSystem video game. It is a SpinOff of the ''Franchise/{{Kirby}}'' game series. Whereas most ''Kirby'' games are typical platformers, this game is a puzzle game. Specifically, it is an [[DolledUpInstallment American dress-up]] of the Japanese puzzle classic ''VideoGame/PuyoPuyo'', the [[VideoGame/PuyoPuyo1992 1992 arcade game]]'s Super Famicom port in particular. Intriguingly, though he wasn't directly involved, series creator Creator/MasahiroSakurai did supervise ''Avalanche'''s development, as revealed in an episode of ''WebVideo/MasahiroSakuraiOnCreatingGames''.
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5Compared to ''VideoGame/DoctorRobotniksMeanBeanMachine'', ''Avalanche'' is closer in accuracy to the original ''Puyo Puyo'': the Practice stages are restored along with the starting stage select (in place of passwords) and there are cutscenes where the player character converses with their opponents before matches (in place of the opponent giving a monologue against [[NoFourthWall you, the player]]).
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7The game was re-released on the Platform/NintendoWii Platform/VirtualConsole in 2007 and on the Platform/NintendoSwitch Online service in 2022. It has never been officially released in Japan.
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9----
10!!This game provides the example of:
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12* AdaptationalJerkass: Kirby himself, in one of his ''very'' few speaking roles, comes off as far more sarcastic and rude toward his opponents than his usual portrayals as a CheerfulChild -- possibly as an attempt to portray him as a {{Mascot with Attitude}}. It's entirely possible the voices spoken in the game are all Kirby, since a voice is heard going "HA HA HA!" whenever Kirby beats an opponent.
13-->'''Kirby''': (''to Kracko'') You couldn't hit a barn-sized lightning rod, Kracko!\
14'''Kirby''': (''to Bugzzy'') [[SarcasmMode Oooohhh, I'm]] ''[[SarcasmMode so]]'' [[SarcasmMode scared!]]\
15'''Kirby''': (''to Broom Hatter'') I'd worry more about cleaning up your Avalanche/Ghost Trap skills, first.\
16'''Kirby''': (''to Poppy Bros Sr.'') I'll breathe in your pathetic bombs and send them right back at you!\
17'''Kirby''': (''to Squishy'') Go meddle in someone else's affairs, Squishy; I've got to get to the Dream Fountain.
18* AmericanKirbyIsHardcore: Kirby comes off as a snarky, smack-talking {{Mascot with Attitude}} in this game, compared to the {{Cheerful Child}} he's normally portrayed as. Subverted ironically with the cover, despite being Western-made, it's a rather cute image of a cheerful Kirby and Dedede. The game also qualifies compared to the original ''Puyo Puyo'', though not to the extent of ''VideoGame/DrRobotniksMeanBeanMachine''.
19* AscendedExtra: Most of the opponents in the first half of the game were just regular enemies or bosses in the previous games -- mostly from ''VideoGame/KirbysAdventure''. This also extends to some of the bosses from there, including Paint Roller and Heavy Mole. This is similar to ''Puyo Puyo'' itself, in that they both took regular enemies and made them stars.
20* AwesomeButImpractical: Bugzzy's play style is heavily focused upon pulling off devastating chain reactions that require extensive setup beforehand, and is a good example of how trying to set up flashy combos in 2-player mode can be swiftly punished. The player can easily disrupt Bugzzy's strategy with BoringButPractical quick chain reactions. This often makes Bugzzy even easier to defeat than the previous Lololo and Lalala, due to the ArtificialStupidity being unable to switch strategies and attempting to create a new fancy chain.
21* CanonDiscontinuity: Creator/{{Nintendo}} and Creator/HALLaboratory (the co-owners of the ''Franchise/{{Kirby}}'' franchise) rarely bring up this game, if at all, with no mention of the game in timelines chronicling the series' history, and it's one of the few games in the series that has never received any {{continuity nod}}s, suggesting it has fallen into this status. However, it was acknowledged in ''[[MuseumGame Kirby's Dream Collection]]'', and the Japanese tie-in book ''20th Anniversary Pupupu Encyclopedia'' brings it up in a section dedicated to international ''Kirby'' media.
22* CompanyCrossReferences: Before facing Lololo and Lalala, Kirby says "To get this far, you must have a-MAZE-ing skill! Tee hee hee!" and the pair responds with "Oh yeah? Try to figure your way out of this!" This is a nod back to the BlockPuzzle gameplay of ''VideoGame/AdventuresOfLolo'', the series from which Lololo and Lalala originated.
23* DolledUpInstallment: Take ''[[VideoGame/PuyoPuyo1992 Super Puyo Puyo]]'', replace the background music and the ''VideoGame/MadouMonogatari'' characters with ''Kirby'' equivalents, and you have ''Kirby's Avalanche''.
24* TheDragon: Meta Knight, much like in ''VideoGame/KirbysAdventure'', is the last opponent Kirby has to face before being able to fight King Dedede. Interestingly, this is also the first game where he is named in-game, with it having previously been relegated to [[AllThereInTheManual strategy guides]].
25* EarlyBirdCameo: In an odd sense; this is the first game where the modern designs of many ''Kirby'' characters appeared, such as Lololo and Lalala's WhiteGloves and Meta Knight's signature navy-and-silver coloration. These designs would make their proper debut in the next year's ''VideoGame/KirbySuperStar''.
26* ExcusePlot: Dream Land decides to hold an Avalanche/Ghost Trap competition at the Dream Fountain. Whoever wins is the champion. That's all the plot you get.
27* FinalBoss: King Dedede.
28* PaddedSumoGameplay: This can be enabled from the secret menu options (Hold down A + B + X + Y on a second controller and reset the game). Adjusting the "Fall Blob" option below the normal amount can let you turn matches into more drawn out affairs as filling your opponent's field with junk is much harder to pull off.
29* RecycledSoundtrack: The vast majority of the soundtrack consists of music remixed from ''VideoGame/KirbysAdventure'' and ''VideoGame/KirbysDreamCourse''.
30* RocketTagGameplay: Similar to the method described under PaddedSumoGameplay, setting the "Fall Blob" option ''above'' the normal amount can let you turn matches into a matter of who gets off a decent chain reaction first and floods their opponent with junk.
31* PreAsskickingOneLiner: When facing Whispy Woods:
32-->'''Whispy:''' Please do not tread on my roots. It would not be a wise decision.\
33'''Kirby:''' ''[while treading on Whispy's roots]'' I feel like some apple pie!
34* ShoutOut: In Meta Knight's intro as the penultimate boss, he tells Kirby that ''"None shall pass!"'', referencing the Black Knight from ''Film/MontyPythonAndTheHolyGrail''.
35* TrashTalk: In the opponent intros, Kirby gleefully engages in a lot of this. However, he does get out-sassed at least once --
36-->'''Paint Roller''': Let me paint you a lovely portrait...
37-->'''Kirby''': Oh, how sweet of yo --
38-->'''Paint Roller''': ...of you losing to me, HA HA HA!
39-->'''Kirby''': Paint Roller, you're the meanest art student I've ever met.
40-->'''Paint Roller:''' Student? HA! I AM THE MASTER!
41* AWinnerIsYou: All defeating King Dedede gets you is a scene of Kirby celebrating with his newly-earned trophy.

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