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1[[quoteright:1000:https://static.tvtropes.org/pmwiki/pub/images/6_1_683315_52.jpg]]
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3''Stick Fight'' is a FightingGame in which players battle to the death as literal stick figures, using a variety of guns and melee weapons and the occasional laser cannon... and snake.
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5It was made for [[Platform/IBMPersonalComputer PC]], and released on Platform/{{Steam}} in 2017. Platform/{{Nintendo Switch}} and Platform/{{PlayStation 4}} releases came in 2021.
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8!!''Stick Fight'' provides examples of:
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10* AbnormalAmmo: Certain guns use ''live snakes'' as ammo.
11* AscendedGlitch: In an earlier build, the snake-firing bazooka's snakes were capable of ''flying through the air'' in pursuit of fighters. While this was remedied in a patch, a winged snake-bazooka was also introduced to the game.
12* DeathFromAbove:
13** Potentially lethal obstacles that come from the sky feature in several stages. One such stage has a number of lasers that fire from the top of the screen to the right and gradually rotate to the left, insta-killing players if they're hit. Another has a platform hanging from a chain with spikes on the bottom that can be dropped on players.
14** Every so often, a boss stage is played in which one player is transformed into a flying creature that rains projectiles on the other players in changing patterns.
15** Unarmed players have a diving stomp attack that can kill a weakened opponent.
16** Guns that have strong recoil can be used to lift the player into the air by firing downward.
17* EverythingIsSmashableArea: Most stages have at least one element that can be destroyed with your guns, and in ice stages, the entire stage can be shot to pieces.
18* ExplodingBarrels: A number of stages have large barrels which swell and then violently explode after being shot or struck.
19* FlashStep: One of the melee weapons is a knife that gives you this ability.
20* GatlingGood: A minigun is one of the most powerful gun options you have available, but it's hard to control as its recoil will send you flying around the screen. There's also a version that [[AbnormalAmmo shoots snakes]].
21* LifeMeter: The flying boss creature has a life meter that stretches across the top of the screen, unlike the players who just take damage until they die.
22* OneHitKill: Certain stages have hazards that will instantly kill a player that hits them. The aforementioned stages are two such examples; another has a large spiked ball roll across the stage, killing any player that can't get away from it.
23* RagdollPhysics: Landfall's games tend to be built around the concept of floppy people slapping each other (see also ''VideoGame/TotallyAccurateBattleSimulator''), and ''Stick Fight'' follows suit.
24* SchmuckBait: The very first stage featuring {{snake|sAreSinister}} [[MookMaker barrels]] has them set up on either side of a pit filled with assault rifles, ensuring that anyone blindly jumping into the pit going for a quick weapon will be eaten alive by the snakes that come pouring out before they've even fired a single shot. It's not unheard of for veteran players to, when replaying the stage, ''[[TooDumbToLive still]]'' [[SuicidalOverconfidence jump into the pit]] in the mistaken belief that they can quickly grab a gun and escape before the snakes get them, even though they'd have to climb the barrels themselves to get out, ensuring that they will be snake food.
25* SnakesAreSinister: Snakes are a deadly obstacle in a number of levels, as they will quickly attack the closest player and won't stop until that player is dead, and will swarm you if the numbers are there. If the level doesn't spawn snakes on its own, there are also [[AbnormalAmmo guns that shoot them]].
26* ThrowAwayGuns: This is actually weaponized, as once you run out of ammo, you can throw your gun at other players for damage.
27* UnrealisticBlackHole: One gun creates an ever-expanding black hole that pulls in anything nearby.
28* AWinnerIsYou: The last fighter standing in each round gets one of a variety of victory messages, such as "RIGGETY REKT!", "STOMPED!", or "FLAWLESS!"
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